I thought I woudn't like the archery revamp but I tried it out and it's kinda fun, my only issues are the combo animations (which you said you will add and I'm excited for if they are proper), Explosive arrow being basically useless, and the fact that the rotation feels like a munitions copy cat. Something that would be…
I may get heat for this but-- some of these changes seem like they have potential for something good. But a few of them seem to be unnecessary and some even catering to the min/maxing playstyle. And as someone who likes to do that sometimes, we shoudn't forget that cosmics and endgame aren't the only things in this game,…
I get your point, but-- A lot of people like to mix bestial with might, and so on. Bestial/Might with force, etc. I know this is only the physical ones, but my fear is it evolves and they also do it for the ones you mentioned, like armor piercing. Anyway I definitely over reacted a bit, I'll admit, and I apologize but I…
I am 100% not a huge fan of the debuff changes, please, please I beg of you, leave them as they were. This game THRIVES on customization and this is going to ruin A LOT of theme builds from A LOT of people, specially people with many alts . This is going to ruin synergy between sets really hard, yeah the people who stick…
I don't really have any crazy suggestions but, Sonic Arrow is legit the only good power in archery, unless you're buffing the damage of all the powers and not just fixing the damage on torrent of arrows. Then the cooldown is a no no from me. Also self roots on archery is a no-no. that sets movement is what made it more fun…
It is very possible to do it if you have a healer build with lots of HoTs like absorb heat, dependancy and such. But that's the whole point, to get people to stop being an iniquity one trick, I am not a fan of nerfs, but this iniquity "bug" doesn't feel like a nerf, feels like proper balancing. What I've always wanted in…
I think they shouldn't fix this "bug" and leave flight like this, it doesn't break the game in any way and has no effect in combat, since you're slowed down. I have no idea why it wasn't this fast in the first place. Doesn't have to be faster than super speed but before the bug flight speed is laughable, even with the mods…
This game has a severe case of things being either way too over nerfed or too over buffed, wether that means players and their abilities or missions and enemies, there's no proper balancing on things.
As I said in my other threads and this might disagree with some people but it's fine we don't have to agree on everything. I do NOT like alerts. I think in some cases they are good to have something extra to do but at this poing they are **taking away** from the game. The devs have gone and spent time and budget on AMAZING…
I have made two threads on this. This game does actually have a lot of content but it feels like we have none because it's all extremely easy, boring and forgettable, plus we have the alert system which takes people away from the content. They need to revamp everything and yes I second the previous reply, we need to get…
Oof, thank ya all, I am not calling you old, but I am too young to get these references lol. So I woudn't have known if not for you. Joker gang thing makes sense though, I do know those.
Oh lol, I see, I did not know that last part. That's a shame there isn't much on them though. The question came to me and my girlfriend while we were leveling new characters, we were trying to figure out what the black aces are supposed to be, ethnicity wise, since they look quite weird face and outfit wise. Also wondered…
I was pretty disappointed that those villains didn't show up again and that when Kevin did it was a bad one off mission, though that sewer map was nice.
That makes sense to me, and thank you for clarifying the common confusions. I would love to see more alternate realities in CO where something like that happens and we get a post apocalyptic world. but well that's probably never going to happen lol. But again, pretty good base for an RP imo
I know you didn't want to open that argument, but I'm kind of curious to what "ambient magic" actually is, if you could elaborate, if not it's okay xD on a side note, what you said in the original post could potentially work for an alternate universe RP
I always saw him dueling people in the Renaissance Center and actually got to RP with him once in Club Caprice. Seems like a really nice guy, wishing him a good recovery.
Really happy with this patch, I'm specially hyped for the social instances. Hope one is added for Sweetland's Restaurant, even better if it has npcs. It's honestly a really detailed map I love it.
Honestly I agree. And even with the game's current engine and graphics it still looks absolutely amazing, and keeps that comic book feel. They should definitely ride the superhero hype train though. This game was/is ahead of it's time.
Yeah all good here ^_^ Thank you. Thank you for the info, now I do wonder, is it something like what we see in Millennium City on the West Side mission where you take down the leader of the Cobra Lords, or is it something more hidden and elaborate.
Where are the stars tights? :( They were removed from the zen store so I was not able to buy them, and they are not in this event. Literally waited a whole year for them, and they're not even there anymore.
Sorry for the extremely late reply we had a couple earthquakes on my town that crippled the power, all gucci irl tho. I'm actually interested to know more about "The Arena". I had an RP session once, where the heroes went to an underground arena, and they later found out teleios was using it to collect data, under one of…
Yeah I do agree that it favors AOE builds they help -a lot-, and I feel like melee AOE is underrated we did really well when we had 2 dps with dragon kick, arc of ruin, shockwave, havoc stomp, scything blade, lightweave slash, stuff like that. Still think the dogz are a bit overtuned now though, atleast for that fight. Way…
Let's pretend for a second, that archetypes are awful and incapable of doing TT. Even then there is still a lot, of content, even endgame content that you ***could*** do on an archetype, the game has variety, let it have it. It woudn't be fair to the people who pay, grind or take their time to build a proper freeform, to…
In all honesty I'm not sure why people say AT's are bad, don't get me wrong, a good few of them are bad. but a lot of them can be very good if done properly, for example, the blade AT, the cybernetic warrior are very good dps (and im sure there's more) The savage, and the master make really good off tanks. etc. Just takes…
It's not, that's the point. Some people love to jump at you and call you trash or a "casual player" if you so much as disagree with any changes in the game, even if minor ones. In this case I'm pretty sure leucha was being sarcastic haha.
As a side note. Kinda hoping all those sg's mentioned help out people willing to try out the new TT. Obviously I'd ask them to first have a bit of experience with other stuff like TA and cosmics as I wouldn't want them to suffer but yeah.
Uh guess what? These complaints are coming from the players you mentioned in this category, cosmics are indeed boring and too easy for us veteran players, so is TA. and before Eido was removed, I succesfully played every role in it, and I know some of the other people voicing their opinion have too But yeah I guess we have…
I'm sorry but this whole thing is upsetting I was the first defending a lair more difficult than TA but at this point, it's just too much for little reward. I won't name the names, but please don't buff content just because x or y person said it was too easy. specially if you don't test properly. and I mean test with a…
New hairstyle looks gud, mods look very nice. also im not sure, but i think the flat damage mod is bugged, doesn't work half the time when equipped. Alert was pretty smooth and decent. as for the actual lair. Val seems to be in a good spot, but the damage on her sigils' targetted lightning attack is a bit too much it does…
Doing more tests as of this patch, will update as we go. And this is from the standpoint of experienced veteran endgame players. Valerian Scarlet -So my main issue with this fight is sigils spawn at the same time as she's doing her circle maintain with the mobs. therefore while we try and deal with sigils, valerian shreds…
I'm kinda curious if the stealth sigils actually work on zombies, not sure if they are marked as tough but I'm aware the "tough" mobs have stealth sight and such.
You misunderstood my post, we ran with kaiserin because she wanted to see the bugs herself and take notes. We didn't have her debugging or anything like that. As for the AT thing, I'm certain a good tank AT and dps AT can run it, i'm not sure about the support AT's as i've never played one but from what I have heard from…
As of now some of the bosses need fixes, we ran TT with Kaiserin to fix it so it's still a bit undoable even for us. However from what I gather from your post it's not an issue with builds, I don't think you need meta or r9 to do this. I think you guys went into an endgame lair without knowledge or preparation and you…
Haha uncaped, I see what they did there lol. I've heard also (atleast in-game) that the hero games pvp queue is actually a TV show, that citizens often watch. thanks again for the info, I definitely want to incorporate some of this stuff into RP.
Sorry I had to study and stuff, thanks for the info on the engineer! dunno why but that character is very interesting to me. Also one more question, is there social media on Champions Earth, and has Mechanon exploited it. I've heard of superhero tabloid I think?
Our teams retested this whole thing after this patch, here's our notes. Valerian Scarlet Valerian Scarlet was absolutely perfect, the buff and fixes definitely did her justice. -One issue though! She keeps sliding back every 3 seconds when you tank her at melee range, it doesn't make it harder it just makes it incredibly…
Everything looks nice, liking the perks for emotes too really huge step! But I feel like 10 is too much, no one has time to grind 10 of those, specially if they're trying to get other things from the event.
I did notice some of our healers had issues at that point like you guys, but once we got the tank to gather the mobs it was better Also personally what helped me when I played as healer was having a lot of heals running (Life essence, dependancy, illuminate, absorb heat) and an active defense can help. But yeah it was very…