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klingonwerewolf Arc User

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  • An extra pair of arms would make a great addition to costumes and they might as well be included since there are parts for grondlings. In fact the only thing missing to make a believable grondling is the extra arms so not? They could be given extra skins so they could be psionic, robotic, or fleshy.
  • Clearly Gene Roddenberry disagreed (examples Data and VGER) and so do I to an extent. There is a slight distinction between mere intelligence and actual life but it is one so slight that it is too often overlooked. The truth is what you speak of has and continues to happen. As a veteran I can testify to the fact that there…
  • How about Zero G?
  • Sounds like you've put a lot of thought into your character's back story gradii. I'm guilty of that myself. lol Captain Cosmos is definitely an iconic figure with powers much like a combination of Superman, Shazam, and the Silver Surfer but even he has two enemies that make him hesitate, both of which were pulled into the…
  • lol Too true. That would be a great addition to the tutorial and probably keep more players around simply because they'll get to see a feature they won't find in other MMOs right away. It would also add some back story to your hero which helps starting players feel a greater attachment to it. This idea could easily work by…
  • I agree the nemesis feature needs some more in depth work. It is a great feature and unique to this MMO. As for limitations on resources; that does not apply as much as someone might think. I specialize in digital animation and game design my self so I can tell you that it actually comes down to how much the graphical…
  • Exactly right. One of the major problems with melee, especially might, is the overwhelming amount of charge powers. All of which are completely negated when someone simply moves out of strike range or performs a knock/hold/stun. The proposal still allows for negation by knock/hold/stun attacks so it would balance things…
  • I have been fortunate enough to not be affected by this problem. Instead I've been plagued by another with my melee builds. When I use mighty leap for instance there are quite a few times when I won't land directly in front of the target like I'm suppose to. Instead I get pulled back out of range again. Normally a second…
  • Agreed these are great ideas but the infuriate seems more appropriate to martial arts or some other melee skill set. (Spider-man taunting the bad guys.)
  • I've never seen it happen. That's all I'm saying. Just to make it clear I actually prefer a melee character over ranged because it fits my play style better. I love being on the front lines knocking out teeth left and right. I just can't in all truth deny the advantages ranged builds have.
  • Actually the engine has everything included to support these powers and already has some of them included in the game. I would like to direct your attention to the ooze travel powers and the Roin'esh who have attacks and holds identical to a certain black and white arachnid based symbiot named Venom that's famous for…
  • What about abandoned subways and sewers? Ninja Turtle type setups for instance. This might even include a lair or swamp-esque location with a toxic waste theme or sludge pit. Also a celestial palace or crystalline or alien base or ship. Or even a ship at sea or in the air much like S.H.I.E.L.D.'s Hover Carrier in Marvel…
  • This is a great idea. I often put a lot of thought and work into my toons' back stories as well as the back stories of their nemeses. I love to see the kinds of ideas people can come up with and I wouldn't mind the opportunity to write this new story arc myself.
  • It's not just ranged powers that could use some cosmetic allowances. The powers belonging to the Savage for instance. In game the Qularr often use the attacks from this set but if you look close you'll notice that theirs seem to be different and I don't mean the fact that the claw trails are usually greenish in color. I'm…
  • I'm not sure where I should post this since this is my first entry on this forum and all so please bear with me. I saw this thread was all about suggestions concerning melee powers so it seemed a good enough place as any to add this since it does concern a suggestion involving melee powers though just not existing ones. Ok…