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gentlydirking Arc User

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  • Ah I understand now. You have added an additional level of complexity that doesn't need to exist. Even taking that into account your math doesn't work. Which is true; Defiance = (28000/(1+0.8+1.3))/(1+3)=2258 or Defiance = (28000/(1+(0.8/4)+(1.3/4)))/(1+(3/4))=whatever The top version was given by a Dev in beta and it…
  • squirrelloid, you are misinformed and/or contradictory on 2 points, This is how knocks work, A power has a base knock strength, its modified by the toon/npc's knock multipliers to a final knock value Original Knock Value / (1+v) = x v = Knock Resist x = Knock Damage Taken The distance your knocked is this final value…
  • R3 Shields do not grant knock Immunity. It is suggested you take Str or Con as well to continue to stack Knock resistance for one simple reason, the shield is not enough. Yes I did. You just didn't understand. Here is an example Defensive Combo, here is another example Eye of the Storm. These types of shields do not scale…
  • You mentioned cosmics, when considering PFF for cosmics you need to consider the regen only. Which means you need to be blocking once every 3 secs for the double tick. If you get the double tick regen is not that bad really. If you miss the double tick.... If your tanking you need to go Con or Str for knockback resistance,…