The depth of content. This is a game that has been running for five years, and we have been building onto it continuously for all that time, so it has a huge number of missions, villains, vehicles, locations, and powers to explore. Plus, weve been tuning and refining the game while paying close attention to player feedback, so new players will have a much more polished experience, and we have new features to provide additional depth for long time veteran players, such as the Reawakened Automaton.
This is a game that has been running for five years, and we have been building onto it continuously for all that time
chaoswolf820 is seeing the Art of the Interview:"we dont discuss our coming features publically because we like to be flexible based on player feedback"
That seems... counterintuitive.
Wouldn't it be easier to adjust things based on recieved feedback as something progresses, rather than keep it under wraps and only ask for opinions after it's been developed? Not to namedrop too much, but that is how Blizzard does their testing for WoW, and, well, considering they're twice as old as CO and still going strong, I'd say theyre doing something right.