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RP fights...the sport of morons

kittyotixkittyotix Posts: 55 Arc User
edited July 2014 in Fan Base Alpha
Hello everyone,
I feel the need to share this - I was in Caprice the other day, waiting for a friend. Some guy came up to me with the intention of RP fighting with my main, Mia the witch. Totally unprovoked he began to rp fight. Normally i just say bugger off, but this on this occasion i decided to see what happened. Now...does anyone who rp fights just god-mod up a power. My opponent was able to 'use interdimentional science to sum up all sorts of weapons'. I only used powers that Mia had. When Mia retaliated using said powers, apparently the 'opponent' (a lvl 6 obviously) was immune to magic...'its says so in my bio' is what I was told. Mia then used her other powers, including poisons and boomerang toss. 'Im immune to damage from bullets, poisons and such' I was then told. Mia then used her super strength to break the opponents gun (one of Mias superstats is strength and she can and does throw lorries and trucks at people so snapping or bending a gun should be pretty easy). I was THEN accused of godmodding....At which point I just began to ignore him and he began to send me PM's about how bad an rper i was....
Life goes on...hey ho!

Toodles
Post edited by kittyotix on
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Comments

  • edited June 2014
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  • jonsillsjonsills Posts: 6,318 Arc User
    edited June 2014
    Wait - he can "interdimensionally sum up weapons"? So he can add an M-4 and an AK-47 to get 51?
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

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  • theravenforcetheravenforce Posts: 7,148 Arc User
    edited June 2014
    jonsills wrote: »
    Wait - he can "interdimensionally sum up weapons"? So he can add an M-4 and an AK-47 to get 51?

    LOL!

    Ahaha.

    But in all seriousness, I usually avoid caprice for these reasons OR the occasional forced ERP attempts etc.

    I've personally been in a few RP fights, but my tactic is to quell the situation before it gets stupid. Sometimes this works, other times it doesn't.

    When it doesn't work and someone pulls the immune to everything card or says they are a god, I simply inform them of The Ban. Which prevents "gods" from coming to Earth and end it there.

    Or end the confrontation with a well placed read or burn.
  • gerberatetragerberatetra Posts: 821 Arc User
    edited June 2014
    Our supergroup is a role play SG so we have Rp combats all the time with anywhere from three to ten people at a time.

    This thing the OP describes is ah.. well, no..

    Not good.

    Role Play combat is something we do and sometimes a bit of god-moding occurs but it's not like that. Most of our character have reasonably well defined powers and that helps a lot.


    Here we are now going to the West Side
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    In game as @forgemccain
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited June 2014
    2 problems here.

    1: Yeah, the bouncers would mess you up.

    2: Caprice has a power dampener in place, you can't use powers there anyway. It used to mention it in the flavor text on loading screens, not sure if it still does, but technically the fight with Caliburn shouldn't have been possible in the first place. That's the reason it's a safe neutral place, and probably why it's not a smoking crater from villains trying to get the heroes while they're all relaxing together. As for your fight? His extradimensional mallet space wouldn't do a damn thing, and judging by all that rp, you'd probably drop his twinked-out power reliant **** just by clocking him one in the jaw. Sidenote, and it never pops up: The kings of random scraps in caprice are actually the non-powered vigilante types. They earned their wins legitimately, and since everyone else is stuck without the powers they rely on? It's actually the one area where the normals have a serious advantage. Ever wanna see a godmoding mary sue freak out? Point this fact out, because no. That power doesn't work here either.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
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  • kittyotixkittyotix Posts: 55 Arc User
    edited June 2014
    Agreed about the bouncers and power dampeners, but no one ever listens when you tell them that. I assume it because they are soooo damn powerful. Remember everyone, Jesus walked on water, godmodders walk on Jesus :)
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  • kemmicalskemmicals Posts: 853 Arc User
    edited June 2014
    Huh... So that's why I get away with fish slapping people in the club all the time.

    I never really see the point of RP fights. There's not a whole lot of flare to them, just a load of text and the occasional shuffling to the side. I only have one toon that starts bar fights... And it's usually ended by an embarrassing phone call.
  • canadascottcanadascott Posts: 1,257 Arc User
    edited June 2014
    First of all, what people said about Caprice and conflict. There's a reason I try to avoid all fights there.

    Second, judging RP fights by the standard of this individual is like judging all PVE by a group of 10 noobs who just reached L35 for the first time getting together to do Fire and Ice.

    Third, listen carefully, since your topic painted all RP combat with a very broad brush, I feel compelled to say something. I'll say this very quietly and calmly.

    Just because you don't see the enjoyment in something doesn't means it's wrong or stupid. It's a big world with room for lots of different tastes. Don't be a jackass, learn some fricking tolerance! Respect others despite their differences!

    If you learn nothing else this year, learn that. It will make you a better human being in the long run.
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  • drgmstrdrgmstr Posts: 886 Arc User
    edited June 2014
    Oh the life of RPing in Caprice. Many of times I have been in RP fights by random people by either I was looking at them strange, at the wrong time in the wrong place when a bar fight breaks out, or someone who just out right hates furries (yes that is a thing, had one once try to kill my character because they hated furries roaming around the club)

    I never RP fight these days unless the person wants to pick a fight with me first talks with me to determine rules and winners otherwise its just a fest of dodgedodgedodgedodgedodge attacks for hours. If you want to god mod, then go right ahead, just remember we will god mod right back after you throw the first punch that would otherwise wipe out all life on Earth. Also don't forget the ultimate attack that real RPers have, the ignore bomb. Use it and you're the true winner of a god mod RP.

    Handle: @drgmstr

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  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited June 2014
    I never see any reason for engaging in RP fights outside of RP plot arcs and events.

    Neither occurs in the Club Caprice for me.

    I find individuals fishing for impromptu RP conflicts a very bothersome and predictable people, thus I'm rather dismissive towards their advances.

    I never had a single occurence when anyone managed to force RP club fight on me.

    I'm pretty much immune to this issue.

    And last, but not least, if my any of my characters bothers to go to the club, they're here to have relax and maybe business talks, not for more combat.
  • kittyotixkittyotix Posts: 55 Arc User
    edited June 2014
    First of all, what people said about Caprice and conflict. There's a reason I try to avoid all fights there.

    Second, judging RP fights by the standard of this individual is like judging all PVE by a group of 10 noobs who just reached L35 for the first time getting together to do Fire and Ice.

    Third, listen carefully, since your topic painted all RP combat with a very broad brush, I feel compelled to say something. I'll say this very quietly and calmly.

    Just because you don't see the enjoyment in something doesn't means it's wrong or stupid. It's a big world with room for lots of different tastes. Don't be a jackass, learn some fricking tolerance! Respect others despite their differences!

    If you learn nothing else this year, learn that. It will make you a better human being in the long run.

    Print things in large text...it MAKES you right all the time, everytime!!!
    :)
  • jonsillsjonsills Posts: 6,318 Arc User
    edited June 2014
    It merely indicates impatience, kitty. The original post, after all, was phrased in such fashion that it might seem that everyone who engages in roleplaying is a godmoder. In point of fact, while this is a rather loud minority (which seems overrepresented in Club Caprice - one of two reasons I don't go in there), it's hardly all there is. I've occasionally stumbled upon some more thoughtful roleplay here and there as I've cruised the world, from people using Local rather than tells (I'd assume that means they wouldn't object to someone joining in, but I'm usually roleplaying a man on a mission, with no time to chat, so...).

    Problem is, that minority is so very loud (and annoying), they might well define better roleplayers right out of bothering. And I think Scott might take that as a personal affront, being a roleplayer (and writer of RPG materials) from back when computers were these big clunky things that could barely manage crude color graphics, let alone run a graphical client for an MMO.
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

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  • kittyotixkittyotix Posts: 55 Arc User
    edited June 2014
    jonsills wrote: »
    It merely indicates impatience, kitty. The original post, after all, was phrased in such fashion that it might seem that everyone who engages in roleplaying is a godmoder.

    I never said roleplayers were god moders, just pointless RP fighters. And also it does look like alot of the replies on this post tend to agree with me on the sillyness of it....
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited June 2014
    The thing about RP narrative conflicts is, that they tends to lead to nowhere unless set up beforehand, or just being a part of the plot.
    They're just terribly, terribly pointless thing if initiated because of boredom or if players don't know each other.

    On top of that, they makes totally no sense in certain locations, such as is the Club Caprice or the Pocket D.
    Or in so-called "tavern RP" in general.
  • xydaxydaxydaxyda Posts: 817 Arc User
    edited June 2014
    kittyotix wrote: »
    Print things in large text...it MAKES you right all the time, everytime!!!
    :)

    Well... what he said isn't wrong, so I guess you must be on to something!

    Oh what marvelous things we learn on the internet.
  • kittyotixkittyotix Posts: 55 Arc User
    edited June 2014
    xydaxyda wrote: »
    Well... what he said isn't wrong, so I guess you must be on to something!

    Oh what marvelous things we learn on the internet.

    Indeed....and here is another truth i found on the internet (well a quote from this forum actually, but hey ho)......

    'The thing about RP narrative conflicts is, that they tends to lead to nowhere unless set up beforehand, or just being a part of the plot.
    They're just terribly, terribly pointless thing if initiated because of boredom or if players don't know each other.

    On top of that, they makes totally no sense in certain locations, such as is the Club Caprice or the Pocket D.
    Or in so-called "tavern RP" in general.'

    Dont you just love the internet????
    Peace!
    :)
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited June 2014
    But I did not wrote a single word contrary to anything in Thundrax's post.
    I think you misinterpret things.

    The way how your OP is worded it sounds as anyone who's engaging in text conflicts in any circumstances is a moron.
    That's not true.
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited June 2014
    Yeah, evidence of exactly why I don't rp very often in Caprice.

    "My character is immune to power dampeners, you need magic safeguards..."

    You do realize that all powers in champions are magic-based, right? Created as a result of a nazi ritual that went wrong and released all sorts of power into the world? Like, by nature a power dampener would be magical, and Masquerade I is likely wealthy enough to afford the very best magical warding money can buy. In this case, I'd imagine Caliburn, which is why we were able to fight him in Caprice in the first place. You know, the archmage. Strongest magician on the planet. If you find yourself saying "sure, that affects everyone, but my character is immune because..." 99% chance that you're a godmoder, and the sort of RPer the OP is complaining about.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
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  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited June 2014
    Yeah, evidence of exactly why I don't rp very often in Caprice.

    "My character is immune to power dampeners, you need magic safeguards..."

    You do realize that all powers in champions are magic-based, right? Created as a result of a nazi ritual that went wrong and released all sorts of power into the world? Like, by nature a power dampener would be magical, and Masquerade I is likely wealthy enough to afford the very best magical warding money can buy. In this case, I'd imagine Caliburn, which is why we were able to fight him in Caprice in the first place. You know, the archmage. Strongest magician on the planet. If you find yourself saying "sure, that affects everyone, but my character is immune because..." 99% chance that you're a godmoder, and the sort of RPer the OP is complaining about.

    Power dampeners employed in Champions Universe are technology devices, not magic.
    Though they do work on the principles of the shattered laws of reality common for all Earth supercience due to ambient levels of magic.

    Plus, "classic" metahuman powers might have anything to do with ambient level of magic only if your character happends to be from Earth.

    Regardless, this technology was capable of keeping imprisoned even cosmic level entity like Valak, so statements about the power dampeners not working are kinda godmoding.
  • somethingwitty94somethingwitty94 Posts: 31 Arc User
    edited June 2014
    You do realize that all powers in champions are magic-based, right?

    This isn't entirely true. If you want to blame anyone for superpowers, blame aliens. Freaking aliens.

    Specifically, we're talking about the Progenitors, a highly advanced species that, as part of their 'Great Mission', saw fit to aid ancient proto-humans along the evolutionary line.

    "The Progenitors enhanced the size of the proto-Humans’ brain cases, improved their neurological functions, and put in place genetic markers that would one day allow for the evolution of mutant powers, psionics, and similar superhuman abilities." - Champions Beyond, page 296

    The ritual you mentioned did have a hand in it, though - before it took place, superpowers were far more rare and (iirc) not nearly as powerful as the modern day. The high amount of ambient magical energy is what allows the laws of physics to be bent as they so often are in comic books, thus resulting in what we have today in the modern Champions setting.

    So, at the end of the day? Science and magic. Not one or the other.
  • kittyotixkittyotix Posts: 55 Arc User
    edited June 2014
    But I did not wrote a single word contrary to anything in Thundrax's post.
    I think you misinterpret things.

    The way how your OP is worded it sounds as anyone who's engaging in text conflicts in any circumstances is a moron.
    That's not true.

    Perhaps if they are planned rp events then moron may be a strong term, but then again, maybe i have been just increadibly unfortunate to see that pretty much everyone that does engage in text conflicts behaves like a moron...
    :)
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  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited June 2014
    gradii wrote: »
    it just so happens that the nature of her powers is far different from most things you'll encounter in the champions universe.
    Allow me to just LOL at this approach and move on. :biggrin:


    Explanation:

    Valak was cosmic powered.
    Menton is mutant.

    Apparently, in-universe CO power dampeners are the ultimate hadwavium powered technology and give no **** to the kind of powers they're shutting down, as long as it is an inherit power and not something like taight magic or power armor.
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  • xydaxydaxydaxyda Posts: 817 Arc User
    edited June 2014
    gradii wrote: »
    Y'know taco, calling me a godmodder is really a great way to show that what happened between us wasn't about something we discussed right? :rolleyes::rolleyes:

    Maybe you are the 1%. Why are you assuming that statement was being aimed directly at you?
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  • stergasterga Posts: 2,353 Arc User
    edited June 2014
    I thought the OP's post was funny. ... I also think most people's toons are stupid OP which makes for many uninteresting characters in CO. Power trip fantasy are fun and all, but no one else cares.

    A super serious RPer would have just opened up a dimensional bubble and punted their opponent into the world of clowns. If they claim immunity, conveniently ignore it and continue to describe the horrific clown world in agonizing detail.
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  • xydaxydaxydaxyda Posts: 817 Arc User
    edited June 2014
    As a natural born citizen of Clown World I am offended.
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  • sistersiliconsistersilicon Posts: 1,687 Arc User
    edited June 2014
    sterga wrote: »
    A super serious RPer would have just opened up a dimensional bubble and punted their opponent into the world of clowns. If they claim immunity, conveniently ignore it and continue to describe the horrific clown world in agonizing detail.

    It's settled, then. Godmod with me? Get sent to Whimsyshire.

    Diablo-3-s-Secret-Cow-Level-Is-Called-Whimsyshire-Has-Cartoon-Graphics-2.jpg

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  • stergasterga Posts: 2,353 Arc User
    edited June 2014
    It's settled, then. Godmod with me? Get sent to Whimsyshire.

    Watch out for the unicorns. They like to put that horn exactly where you're afraid they will.

    I had no idea how evil the Reaper of Souls expansion was. My god, it's so terrifying!
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  • sistersiliconsistersilicon Posts: 1,687 Arc User
    edited June 2014
    sterga wrote: »
    I had no idea how evil the Reaper of Souls expansion was. My god, it's so terrifying!

    Whimsyshire is D3's Secret Cow Level, so it's in the base game. (It also continues in the grand Blizzard tradition of using Diablo secret levels to tell their b****iest fans to go f*** themselves in the kindest, most entertaining way possible.) There is a small chance of stumbling in there via Reaper of Souls Nephalem Rift, though, even if you haven't unlocked it in story mode.
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
    They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
  • stergasterga Posts: 2,353 Arc User
    edited June 2014
    There is nothing anyone can say to me that will change my mind on seeing far too many characters as stupid OP. And those toons tend to have lame-**** "weaknesses". No, this isn't specifically aimed at you DaZee, it's just a general observation I have after browsing through Primus and watching other people RP.

    Whimsyshire is D3's Secret Cow Level, so it's in the base game. (It also continues in the grand Blizzard tradition of using Diablo secret levels to tell their b****iest fans to go f*** themselves in the kindest, most entertaining way possible.) There is a small chance of stumbling in there via Reaper of Souls Nephalem Rift, though, even if you haven't unlocked it in story mode.

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  • skylygerskylyger Posts: 227 Arc User
    edited June 2014
    Ah text RP the ultimately least needed thing in an MMORPG if it was made well.

    Honestly I have little RP time logged onto CO as even in year one as skytomcar when I was at my most active, this game just lent itself far more to fast fun frenetic solo play and hence the chance to RP here outside of some very odd scenes in caprice never really drew me in here, in fact it was the lack of quality story, and lore to give a strong in game foundation for lore based role play was a major flaw in this game to me from the start.

    You see back on City Of my mains where T'Keron Valmaz, Bentley Berkeley, Invisible Falcon, Count Alphonse Crey, Demetrios Vasilikos and a few more. Now while I did have some lest directly drawn from the games lore, those all because of their strong lore basis became some of my most favored to play and roleplay.

    At times I would be accused of godmoding, mainly by people trying to use City Of as a setting to play World of Darkness or the like, and get very angry when you tried to point out the flaws of such things being fully the same in a setting like the world we actually where playing in.

    Some would also accuse me of being unoriginal even though each was a unique character made by me to bring to life some name and brief mention of some citizen of paragon.

    The ones that got most accused of godmoding where Bentley and T'Keron and while I certainly could always understand where they were coming from I also always felt the need to help explain that I wasnt breaking any rules, that one could at least in City Of because they owned the setting outright, that they allowed players to use such bits of lore and actually where happy to see it, friendly to discuss it, and actively encouraged it.

    For Bentley it was because he was an Immortal, not just an immortal but the only official immortal in all the lore of City of. Dont think so? go to paragon wiki which is still out there and do a search on the key word immortal. see what you dig up.

    Ol Berk as friends and students nicknamed Bentley was the character I played when I actively looked for new and less well developed heroes around the city in need of mentoring to reach their fullest potential. He taught a dark regen scrapper who to be so mighty the guy eventually shelfed the toon saying he was too powerful and rendered the content all pointless in challenge. Although I still recall the night we ran a TF and he said how for the first time he charged the AV as his scrapper and felt no need to hesitate or fear being face planted he was so excited he went on about it for days after.

    T'Keron was a different beast entirely. My oldest character at the end of City Of, the only one of my first years not to eventually be deleted had been made almost as a standard to shame and shut up all the wannabe gods trying to god mode.

    You see T'Keron was the best friend of City Ofs NPC icon hero Infernal. Or Kavarr as I fondly recall him as. While Valmaz was the lord of Demonkind in the CoXverse.

    T'Keron has in the same accident that brought infernal to a different world and the city of paragon, it did the same for the other two involved. Howerver the lord of demonkind had been fused with the mortal body of an extremely powerful warrior and wizard. And that was all that was ever written in the lore about those two so closely linked with Infernal.

    So one night in year one of City of as I saw this obnoxious newbie with a lowbie toon spouting about how they where the end all be all primordial power of chaos and evil I sought out the lore in the gameverse to make exactly that in concept.

    I ended up choosing a katana super reflex scrapper with the idea that now a powerful and ancient being of power might well be shackled with mortal flesh, and his powers though he could still feel them at his fingertips he was no longer certain how much could be channeled without consuming this half mortal shell.

    It to me perfectly summed up why he was lvl 1, why he would become stronger over time, and why one day when we eventually got the ancillary pool at 41-later 38 I think it was, and then the incarnate powers, how they all felt right for my character.

    And because he was what he was I did indeed get to go around in RP at say the D telling all those wannabe versions of satan by another name, that in this verse it was I and that demonkind wasnt even really that evil as they infact where the reason early humans hadnt been completely dominated by the so called gods. It simply wasnt demonkinds fault that the only things to offer in barter with in value to them where Blood, Life, and Soul.

    The fact I also went out of my way to make each of these concepts worthy in actual game ability to carry such names imo made them all the more legitimate characters of my own rather then whatever it was the naysayers considered them to be.

    Frankly its one of the sadder things about playing in MMO where the publisher company doesnt fully own the universe they are letting us play in. As in others like say DDO you cant even use the last name of one of the games noble houses without getting genericed as Turbine and WB their umbrella dont own Wizards of the Coast or vice versa.

    To me as an RPer being able to integrate my character and blend my concept into the worlds setting is essential for immersion. Otherwise it would be like if I was always trying to make a Dragonlance based D&D PC even if the campaign setting everyone had agreed to play in next was Dark Sun.
  • xcaligaxxcaligax Posts: 1,096 Arc User
    edited June 2014
    kittyotix wrote: »
    Hello everyone,
    I feel the need to share this - I was in Caprice the other day, waiting for a friend. Some guy came up to me with the intention of RP fighting with my main, Mia the witch. Totally unprovoked he began to rp fight. Normally i just say bugger off, but this on this occasion i decided to see what happened. Now...does anyone who rp fights just god-mod up a power. My opponent was able to 'use interdimentional science to sum up all sorts of weapons'. I only used powers that Mia had. When Mia retaliated using said powers, apparently the 'opponent' (a lvl 6 obviously) was immune to magic...'its says so in my bio' is what I was told. Mia then used her other powers, including poisons and boomerang toss. 'Im immune to damage from bullets, poisons and such' I was then told. Mia then used her super strength to break the opponents gun (one of Mias superstats is strength and she can and does throw lorries and trucks at people so snapping or bending a gun should be pretty easy). I was THEN accused of godmodding....At which point I just began to ignore him and he began to send me PM's about how bad an rper i was....
    Life goes on...hey ho!

    Toodles

    RP fights are stupid. You should of just continued to godmod the hell out of him so he would leave you alone.
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  • jennymachxjennymachx Posts: 3,000 Arc User
    edited June 2014
    RP fights only work when there's a consensus between all parties involved as to who will emerge both victor and loser. This can be done to further some RP storyline and to play out the repercussions of the fight later on.

    Other than that a random RP fight happening out of the blue is just pointless and dumb, because each side is bound to make up their own personal rules and have their own personal perceptions of what's really "realistic" in the fight.

    In another game that I've RP'ed in (Neverwinter Nights), such fights are handled by dice rolls vs stat checks so sudden RP fights work. There isn't such a system in CO.
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  • drgmstrdrgmstr Posts: 886 Arc User
    edited June 2014
    gradii wrote: »
    Such a system in CO would destroy over one half the effective character concepts in the game.

    we have a free form build system, and we also don't want to make l33t gear decide you're fate in RP.

    systems like that are plain wrong.

    Which in many cases I've seen in the RP community, everyone comes up with a strength for their character, but not a weakness. If you only focus on one side then the RP fights get dull and not worth the time when everything just basically bounces off the person because they didn't take the time to think "hmm what WOULD actually hurt my character?" Which brings me to a point that I put on all my characters. 90% of them are as fragile as a human being. Only one or two of my toons are actually strong enough to withstand punishment to a certain degree (think a minor hulk powers).

    Too many a times I have seen RP fights turn to PvP. The lv 40 'god with awesome powers' challenges a lv 6 where in reality the lv 6 would win on the spread sheet.

    Handle: @drgmstr

    "Embrace your dreams"

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  • skylygerskylyger Posts: 227 Arc User
    edited June 2014
    I actually do find the discussion and Grads view on the idea of power negation fields an interesting one.

    Is an ability to render all other abilities nullified god moding? After all the effect itself is not an attack but the ultimate peace maker. Nor is it at all uncommon in comics. I can recall at least one attempt my lexx luthor to make a device to do so to old supes. Not to mention in the variations on the story where lryptonite is much much rarer, having a technology that can potentially sap supes of his powers at least temporarily doesnt seem to god modish does it.

    Or what about in Marvelverse. I can recall Forge back in the 80s making a device that could effectively dmg the x factor gene in mutants making them mere humans. In ways this was just a genetic lobotomy of thier mutations.

    Another one that comes to mind is the Xanth novel series set in a magical land where everyone is more or less a magic based x man with a random magical gift at birth. One of the most well recalled is that of I think the first novel and a character named something silly like Bink. I mostly recall his son Dor who could converse with anything inanimate. And I mean converse as for him they might as well of been people with full awareness of the world around them.

    But back to Bink, Bink seemed cursed to be the one person born with no ability, he was actually treated alot like a special olympics last place taker by the population of xanth because he seemed so helpless, always surviving scrapes with deadly magical beast and deranged individuals who had the mindset to enjoy plucking wings of flies as the days best past time.

    Yet it turned out that what Bink possessed was the inability to be harmed in any way shape or form by magic, to the extent of reality itself creating what it seemed to others to be the most random of luck, like a wind gust just randomly coming along to blow away a poisonous gas cloud etc.

    Such a character in the context of RP might be seen as either a god moder but is it? I can recall the x man Longshot having a similar gift to seem nearly untouchable thanks to unnatural good luck. Gambit on occasion was suggested to have a similar talent, and it was even stated to be among his list of powers on the back of a card among one of the collections put out over the years when I collected sets in the 90s.

    The fact is in comics among the most powerful gifts is simply that of hyper genius status, the talent with tech to engineer nearly anything one sets their mind to make, and the wealth one way or another to finance such endeavors. Forge to me back in the 80s was actually one of my favored characters and I often felt he got forgotten and passed by among the myriad of mutants to wear the blue and gold simply because he didnt become an over indulged fan fave like wolverine despite forge and logan even working together often and possibly having a deeper history together then I ever recalled being touched upon.

    Think on this it would of been way easier and way less forced to of had Forge over gambit in that nightmare of a first wolverine movie. would it of made it great or evens aved it, naw nothing was going to redeem a mouthless so called deadpool. But it could of made alot of sense and easily fit in since they hovered around the whole native american angle alot in the movie anyways. It would of even felt abit logical to of had Forge know or even be related to wolverines beloved.

    I guess I have ranted and rambled on eough. but it is an interesting question to be fair to Grad in the thread. Is power negation mary sue and god moding in RP or a viable tool in a characters rp tool box if one wants to engage in such RP text fights at random?
  • skylygerskylyger Posts: 227 Arc User
    edited June 2014
    gradii wrote: »
    but you're making my point with the text in yellow.

    Stats and level should not have anything to do with RP here. if someone wont give their characters a weakness for RP then don't RP with them.

    My toons all have weaknesses, the greater the power the more glaring the weakness.

    I'm not into giving my characters a huge plethora of weaknesses, and I'm a fan of powerful concepts, but absolutely zero of my characters are gods or undefeatable.

    Actually it was one of the subtle things I really loved back in City Of heroes from the get go, how they made character lvl a in game aspect that was perfectly suited to discuss in RP. A characters level in game was a reflection of their security clearance and threat level if they went rogue. Its not unlike in marvel how the terms alpha and omega class are applied to mutants who can threaten the world or extend that threat beyond, while mutants like wolverine to the chagrin of his legions of fans will always fall into the category of a beta mutant who at best can threaten only those in his immediate proximity.

    There was no sin in being a lvl 50 hero and talking to lowbies like batman would talk to a fresh robin. It made sense in fact to be so in character though that didnt mean be an ****, it for me was a great way to seek out new students to mentor as Bentley Berkeley for example.

    Nor was lvl 50 the end of it. Even long before the rise of the incarnate abilities many a RPer who embraced such aspects would also when looking and reading a characters bio for the first time, would also look over their build which would also show set bonuses and whether a small or greater bonus. It happened without anyone needing to make rules posted on the forums, people just came to recognize a well developed character and instead of it being some kind of sin, it was a sign that someone cared about their toon. You see virtue was not like freedom, although we had Powerful characters with gamers who knew how to build and run their toon, it wasnt about the meta game for the vast majority, it was just about fleshing out their character fully. I knew many who wouldnt touch certain temp powers or even enhancment sets based on concept, who still made amazing and powerful characters very capable of inspiring envy in those without such characters.

    So when you saw someone, who clearly based on a well written bio and especially when coupled with being a clearly aged character who had existed for a long time within the game world, well we just could see where they where on a greater scale then the 1-50.

    This did create a rift within the community because there was a certain faction of vets who refused to ever learn the crafting system and the IO enhancments sets. They could even get down right rude to those who had them with no reason beyond clear feelings of inadequacy when teamed together and it was so senseless because they more often then not said it seemed to complex, when for me it had been so easy to learn when I returned after a break to find it added.

    But these types even had a place in our greater RP community without anyone needing to talk about it or stress it, we treated them like the martyers of a bygone era that they wanted to be, like golden age heroes passed their prime who had lost the spring to their step. It wasnt anything blatant, they where never denied groups outside of a certain extreme elite population that on virtue was a true minority as most just went to freedom.

    But the point is that actually every aspect of a character from concept to actual lvl and build should be looked at when text fighting. It should matter because if it doesnt then nothing about the characters matter, and it shouldnt be happening on a game, it should be happening on a text based RP forum.

    One of my favored characters T'Keron Valmaz was fun to provoke attempts at such in the D, because it would end with me pointing out that even if one could manifest a violent thought in a pocket dimension ruled over by the demi power mortals of earth called cupid, it was unlikely for anyone to possess a character with a reaction speed fast enough to even come close to laying breath upon him. You see I had gone to great pains to perfect his global recharge rate to make it second to none, as this aspect of a character best represented what in modern films is labeled slow mo bullet time with characters like superman etc. Yes physical move speed was meaningful to some extent but fact was virtually everyone took super speed because its natural near cap base speed and inherent partial stealth effect which stacked with all others, it infact became one of the few powers RPers would usually ignore because a true super speeder like my own for example was going to likely not need super speed for other then the stealth aspect as their run speed was going to be hitting the cap by 50 just because of set bonuses, added inherent powers like ninja run etc. Even if you didnt want to have the stealth aspect most super speeders took SS even f redundant just to have it in their build as they sure as hell wouldnt stand for non super speeders mocking them about lacking it.

    thats my rant on the topic anyways
  • jennymachxjennymachx Posts: 3,000 Arc User
    edited June 2014
    gradii wrote: »
    Such a system in CO would destroy over one half the effective character concepts in the game.

    we have a free form build system, and we also don't want to make l33t gear decide you're fate in RP.

    systems like that are plain wrong.

    Unfortunately there isn't a "fairer" or more objective way to determine the outcome of a RP fight.
  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited June 2014
    RP fights only work when everyone's on the same sheet of music and 'winning' isn't important.

    RP fights in Caprice are outright pointless. People make up powers as they go. Everyone's a master of 1000 different martial arts and smuggling a million death-cannons in their rectum.

    Kitty, if you learn anything from Jackson, remember- embarrassment is the most powerful weapon to use against those types.
  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited June 2014
    jennymachx wrote: »
    Unfortunately there isn't a "fairer" or more objective way to determine the outcome of a RP fight.
    drgmstr wrote: »
    Which in many cases I've seen in the RP community, everyone comes up with a strength for their character, but not a weakness. If you only focus on one side then the RP fights get dull and not worth the time when everything just basically bounces off the person because they didn't take the time to think "hmm what WOULD actually hurt my character?" Which brings me to a point that I put on all my characters. 90% of them are as fragile as a human being. Only one or two of my toons are actually strong enough to withstand punishment to a certain degree (think a minor hulk powers).

    Too many a times I have seen RP fights turn to PvP. The lv 40 'god with awesome powers' challenges a lv 6 where in reality the lv 6 would win on the spread sheet.

    I create a versatile character.

    He can't throw a tank across the district. But he can tear the engine block out of a Toyota and bash you with it. He can't run at super speed, but he can run down most cars going 40 miles per hour. He can't shrug off a Hellfire strike with him at the point of detonation, but he'll walk away from an IED in his proximity with a bit of a stagger. He's a ruthless monster when he cuts loose in combat, but he's not using anything like laser swords or plasma cannons- he's using firearms with advanced rounds (sparingly) and a blade with a monomolecular edge.

    He's a badass. But if you want to kill him? Just hit him really hard a lot. Smash the hell out of him.

    'Weaknesses' in many ways are just cheap things for someone to exploit. I give my character a phobia- not a 'creeped out' thing, a mind-numbing fear of something -insects, namely beetles and the like.

    Why do I do this? Because I'd rather have enhanced capabilities across the board, rather than be limited. Not to mention, it's easier for this type of character to 'tone it down' or 'turn it up' to work with a group of different-powered persons.

    And LOL at the people who think his only combat capability is 'guns'. No, they just make things easier for him.
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