lets see;
1. people who want the gear
2. those who want to farm Q from some.
3. those who the RNG doesn't hate
so people in group 1 will either have their gear or worked out that, they don't come into group 3 and given up
I don't do them, since I don't come into any of those 3 categories
If I got a token every 5 runs that would be fine. It would justify the time and effort spent. I have all this Drifter Salvage and want to use it on gear but can't because I just spent the last month getting just one token from Sky Command.
The lack of reward otherwise just isn't appealing and Justice gear isn't as broken as people hyped it up to be. otherwise it would always be popping and teams would always be winning.
There are private qs now for those who don't want to deal with pugs and add to that the poor drop rates of anything useful. It is not surprise that the pug queues are dead.
It's not even just Rampages. I just returned after a multi-month break and couldn't get a Smash alert to pop in a reasonable amount of time before I decided to log off and do something else. I hate to say it, but CO seems to be on the verge of losing the critical mass of active players necessary to make group content playable at all times. They're going to need to do something big soon.
LTS since 2009. Author of ACT parser module for CO. Founder of Rampagers. Resident curmudgeon.
"Without data, you're just another person with an opinion." -- W. Edwards Deming
But why don't you people come over to Neverwinter? They have many things, which CO people might like, lots of RP places, a nice character creator, unique looking character models, melee, ranged, magic, really nice dungeons, a foundry, ragdoll physics and much more (the best thing to me about NW is hands down, the sheathed but visible/animated weapons). But most importantly they are updating the game on an almost weekly basis. Aside from a few pvp crowd jerks and not so intelligent - random kiddies, the community is great, aswell.
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If you can cope with not being a modern times - super hero but an medieval end times - hero, then NW is the right choice for you.
Well recently they screwed the editor up a bit, i agree. But they're actually listening to the playerbase about our "concerns" regarding said issue, it seems. Keep in mind, that they have stricter limitations, due to wizards of the coast having the last word.
But why don't you people come over to Neverwinter? They have many things, which CO people might like, lots of RP places, a nice character creator, unique looking character models, melee, ranged, magic, really nice dungeons, a foundry, ragdoll physics and much more (the best thing to me about NW is hands down, the sheathed but visible/animated weapons). But most importantly they are updating the game on an almost weekly basis. Aside from a few pvp crowd jerks and not so intelligent - random kiddies, the community is great, aswell.
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If you can cope with not being a modern times - super hero but an medieval end times - hero, then NW is the right choice for you.
Yeah, lets all jump over to the game that put CO in the condition its in in the first place, lets jump over to the game that takes all the ideas CO players would love to have in CO but instead of investing in the game that brought cryptic its die hard fans in the first place, put its money in a licensed title thats just another clone action mmo (I'm sorry that battle system is lame and old and has been out in korea already for ages) in a market FULL OF DUNGEONS AND DRAGONS CLONES ALREADY! Castles and Knights and DRAGONS AND GOBLINS ITS BEEN DONE TO DEAAAAAAATH.
The one sliver of originality among a plethora of stupid "Journey to the West" and "Lord of the Rings but not actually Tolken" crap out there is right here in this game. And you want me to jump ship and go back to playing "Lord of the rings but not actually Tolken" games like its 2005 again? Not only no, but hail no. The market has too many options for me to avoid stuff like that and in some cases anticipated titles like EQN or Archage do it better or have some hyper evolved tech to hype up the game. If I wanted to go back to shooting fireballs and random wraiths and dragons and castle walls I got better options.
"But theres a foundry!"
........Yeah, because making quests about things I've already done in other Dragon castle goblin beat em ups makes it all worthwhile to show just how repetitive this genre of medieval fantasy really is.
I came to play a game about super heroes, just so happens this game takes that concept and does more with its features than most medieval fantasy RPGs could ever dream of. And it only needed 1 attempt to do so not 50+ like the current record of medieval rpgs have.
It's not even just Rampages. I just returned after a multi-month break and couldn't get a Smash alert to pop in a reasonable amount of time before I decided to log off and do something else. I hate to say it, but CO seems to be on the verge of losing the critical mass of active players necessary to make group content playable at all times. They're going to need to do something big soon.
Define reasonable amount of time. Because I got the Alerts to pop quite regularly. Or is reasonable amount of time for you defined as instant and waiting a minute too long?
But why don't you people come over to Neverwinter? They have many things, which CO people might like, lots of RP places, a nice character creator, unique looking character models, melee, ranged, magic, really nice dungeons, a foundry, ragdoll physics and much more (the best thing to me about NW is hands down, the sheathed but visible/animated weapons). But most importantly they are updating the game on an almost weekly basis. Aside from a few pvp crowd jerks and not so intelligent - random kiddies, the community is great, aswell.
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If you can cope with not being a modern times - super hero but an medieval end times - hero, then NW is the right choice for you.
There are at least three games closer to CO. However, they are not pwe games. I have played NWO, STO, FW and Raiderz but my anchor here is CO. If I decided to quit for good CO, I doubt I would stay playing any of the other pwe games.
About rampages, I played them of about 2 months, enough for 3 sets. After that, I didn't see any benefit in gearing my other alts. After deciding that I don't need every vehicle and every costume out there, I don't need that much Q.
But why don't you people come over to Neverwinter? They have many things, which CO people might like, lots of RP places, a nice character creator, unique looking character models, melee, ranged, magic, really nice dungeons, a foundry, ragdoll physics and much more (the best thing to me about NW is hands down, the sheathed but visible/animated weapons). But most importantly they are updating the game on an almost weekly basis. Aside from a few pvp crowd jerks and not so intelligent - random kiddies, the community is great, aswell.
---
If you can cope with not being a modern times - super hero but an medieval end times - hero, then NW is the right choice for you.
Lol?
1 - I'd rather play DCUO if not CO, since I'm fed up with fantasy titles. Forever.
2 - If I'm about to play DnD, there are tons of NWN shards to this day. I don't have to suffer 4th edition setting (not Cryptic's fault).
3 - 4th edition. Meh. Mechanic's mildly passable, can't stand anything else of it.
4 - I don't consider DnD even close to "medieval".
5 - Has no superheroes.
6 - Has no guns.
7 - Has no robots.
8 - If there's any other PWE title, it's STO for me. The rest can sod off.
9 - Did NW finally got better boss mechanics than "spam-a-ton-of-ads-call-it-a-day"?
10 - No exploration factor. If I'm about to play fantasy games, I want an open world to roam.
Define reasonable amount of time. Because I got the Alerts to pop quite regularly. Or is reasonable amount of time for you defined as instant and waiting a minute too long?
Such assessments are subjective by nature. It's like trying to argue about how long is reasonable to wait for a table at a restaurant. Well, how hungry am I, how much time do I have, and how good do I expect the food to be?
On this occasion, I waited much longer than I expected to based upon past experience, and long enough that I realized that there were better ways to be spending that time. Maybe this was a unique experience and game population shouldn't be of concern. Like I said, I just popped back in after some time away and the experience wasn't encouraging.
LTS since 2009. Author of ACT parser module for CO. Founder of Rampagers. Resident curmudgeon.
"Without data, you're just another person with an opinion." -- W. Edwards Deming
Such assessments are subjective by nature. It's like trying to argue about how long is reasonable to wait for a table at a restaurant. Well, how hungry am I, how much time do I have, and how good do I expect the food to be?
On this occasion, I waited much longer than I expected to based upon past experience, and long enough that I realized that there were better ways to be spending that time. Maybe this was a unique experience and game population shouldn't be of concern. Like I said, I just popped back in after some time away and the experience wasn't encouraging.
Subjective it may be but without a proper time frame because the longest I wait for alerts when I log in is a minute at most. The only alert that takes longer than normal is pyramid power because no one likes that one.
But why don't you people come over to Neverwinter? They have many things, which CO people might like, lots of RP places, a nice character creator, unique looking character models, melee, ranged, magic, really nice dungeons, a foundry, ragdoll physics and much more (the best thing to me about NW is hands down, the sheathed but visible/animated weapons). But most importantly they are updating the game on an almost weekly basis. Aside from a few pvp crowd jerks and not so intelligent - random kiddies, the community is great, aswell.
---
If you can cope with not being a modern times - super hero but an medieval end times - hero, then NW is the right choice for you.
tried it, repeatedly.
1. can't explore- maps only contain enough to go to misions.
2. fast track missions designed to get you to max level fast
3. endless gear grind(which I find incredibly boring)
4. the bland and boring characters- in grey, blue, brown. and you can make dyes in brown, blue and grey.(do they still have swarms waiting at the travel gates, 1 character with a proper name and gear,all the rest with female 1, female2 etc ?)
5. dungeons- thats the ones where regardless of who has aggro, the boss attacks random people and just summons loads of mobs, while doing ground zero aoe attacks.
6. The chat- well that can't have got any worse, so that has to have improved.
7. So how is the SG going, that DOESN'T do speed runs. Last count they were going well, hope so.
I found it incredibly boring. Tried each of the classes available at the time. Then got hit(along with a load of others) the graphics crash bug. I get to play once per download of the game.
and as with the others, only alert I waited longer than a minute for, was Burst.
Most nights, alerts take about 20 minutes to pop. It certainly is starting to look like Hero Games' decline.
When it comes to going to try Neverwinter, character customization and gameplay is abysmal. If we had the content updates of either STO or NWO we'd be rolling in dough. Hell if we got even 1/10th of what either of them got we'd be excelling past them both simply because of our customization.
They should attempt to try adding a mission every week. It doesn't even have to be new assets. Just rehashed content in the form of Citizen missions that act like dailies. The Lemurian Invasion intro mission under Until is a great example.
But why don't you people come over to Neverwinter? They have many things, which CO people might like, lots of RP places, a nice character creator, unique looking character models, melee, ranged, magic, really nice dungeons, a foundry, ragdoll physics and much more (the best thing to me about NW is hands down, the sheathed but visible/animated weapons). But most importantly they are updating the game on an almost weekly basis. Aside from a few pvp crowd jerks and not so intelligent - random kiddies, the community is great, aswell.
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If you can cope with not being a modern times - super hero but an medieval end times - hero, then NW is the right choice for you.
i get your point..but people have different reasons for playing, and nw has none of what i want. co has deep customization, nw has set races and class specific armor. co has a setting that accommodates wuxia, fantasy, sci fi and modern concepts, nw is just western fantasy. no lasers, no unarmed martial arts, no mech armor.
and in relation to the last point, martial art, its my thing, nw has no monks...in fact, as i have complained before, nw's weapon variety is pitiful, if you are a melee class, you can either use a big sword, a sword and shield, 2 short swords, or, recent knives... i understand there are power replacers that let weapons look like axes..but the animations for short swords are not really appropriate for axes. so yeah, no maces, correct axes, warhammers,claws, polearms, flails , crossbows, or martial arts? not my vibe.
besides, i tried nw for a bit, and it felt like TERA without the style and visual flare. So i do appreciate your advice, but nw just aint hitting it with me. I played coh, and now play co because i can be a blue dragon who does martial arts . at present, co is the only game on the market that can do that, thanks to dcou's horrible customization and tsw's baffling lack of martial arts(and no, chaos magic is not good enough) its why i dont play star trek either, despite it having a lot of some of my favorite coh devs (aeon, arbiter hawk, babs and occasionally posi) no kung fu.
If nw does get monks and dragonborn, then i may hop aboard. Though as former coh and current co players know...i will have feedback if i think they half-hearted the animations. I want crisp and technically accurate, not cheesy fast, poorly animated and choppy.
Subjective it may be but without a proper time frame because the longest I wait for alerts when I log in is a minute at most. The only alert that takes longer than normal is pyramid power because no one likes that one.
I'm gonna call bull**** right here and now. Either you haven't logged in in a long time or, you're not doing alerts. I get all my zen by exchanging questionite for it which I get almost entirely from doing the daily alert quests. Even when only doing alerts for the daily mission, you can end up waiting for around 10 minutes, or longer depending on time of day and, if it's not the alert that the daily is for, there's a lot of times when I won't even bother anymore because I've waited upwards of a half hour per alert and, an hour and a half for 2k questionite is not worth the wait.
I'm gonna call bull**** right here and now. Either you haven't logged in in a long time or, you're not doing alerts. I get all my zen by exchanging questionite for it which I get almost entirely from doing the daily alert quests. Even when only doing alerts for the daily mission, you can end up waiting for around 10 minutes, or longer depending on time of day and, if it's not the alert that the daily is for, there's a lot of times when I won't even bother anymore because I've waited upwards of a half hour per alert and, an hour and a half for 2k questionite is not worth the wait.
And I am going to call bull**** on you easily, since I logged in and ran my standard daily today. I usually store up smash, grab, and burst, so no, I don't spend any time really waiting.
And I am going to call bull**** on you easily, since I logged in and ran my standard daily today. I usually store up smash, grab, and burst, so no, I don't spend any time really waiting.
Well, I've known you too long to call you a bser, which you are not, but I noticed you didn't mention rampages in the last post. If that was an oversight and it still takes only a minute or 2 upon logging in until a queue pops then you are the outlier and have been lucky. Plenty of us log in, queue up, then sigh and wait hoping for queues to pop, and after 10-15 min say hell with it and figure logging in later might yield a better result.
And I am going to call bull**** on you easily, since I logged in and ran my standard daily today. I usually store up smash, grab, and burst, so no, I don't spend any time really waiting.
You can go ahead and say it all you like. You're a well known fanboi that sings praises to this game's name at every opportunity. I also know that saving them all up to do all at once is a really bad way to do it unless you have a group of people to run them with because that's how I did it for a while until I realized how much time I was wasting doing it. If you do have a group of people specifically to run alerts with, it pretty much invalidates everything you've said in this thread.
Well I've just started doing rampages and so far I've done a sky command and a F&I I had no issues with the wait time was no longer than 5 mins or so which seems firn to me.
As to alerts they seem to be popping with there normal speed
I've had little to no trouble getting most Alert queues to pop.. but I tend to log on during weekends when it's much busier (at least that seems to be the case).
For rampages, a private queue is usually best. If no one is running teams then you have to just go ahead and start one yourself. It's easy enough to do on the "Rampagers" channel or zone chat. PUG rampages are generally awful anyway, unless there's tons of players on.
You can go ahead and say it all you like. You're a well known fanboi that sings praises to this game's name at every opportunity. I also know that saving them all up to do all at once is a really bad way to do it unless you have a group of people to run them with because that's how I did it for a while until I realized how much time I was wasting doing it. If you do have a group of people specifically to run alerts with, it pretty much invalidates everything you've said in this thread.
The term fanboi doesn't apply. I've seen Spar far far angrier with cryptic than I have ever been. That being said I've been lectured enough times regarding fighting battles for someone else when they can defend themselves, and as I have no bone to pick with you and think there is a miscommunication somewhere in here between yall, I'm stepping out.
Well, I've known you too long to call you a bser, which you are not, but I noticed you didn't mention rampages in the last post. If that was an oversight and it still takes only a minute or 2 upon logging in until a queue pops then you are the outlier and have been lucky. Plenty of us log in, queue up, then sigh and wait hoping for queues to pop, and after 10-15 min say hell with it and figure logging in later might yield a better result.
Because rampages were never mentioned, and those I expect to take some time. Alerts were mentioned. But then again, if I want to do a rampage, I typically sign up for a private one.
Yeah, lets all jump over to the game that put CO in the condition its in in the first place
Pal, i've seen you actively posting on the NW forums... for quite a few months and to me it didn't seem as if you don't like the game. At least be honest, hehe.
tried it, repeatedly.
1. can't explore- maps only contain enough to go to misions.
2. fast track missions designed to get you to max level fast
3. endless gear grind(which I find incredibly boring)
4. the bland and boring characters- in grey, blue, brown. and you can make dyes in brown, blue and grey.(do they still have swarms waiting at the travel gates, 1 character with a proper name and gear,all the rest with female 1, female2 etc ?)
5. dungeons- thats the ones where regardless of who has aggro, the boss attacks random people and just summons loads of mobs, while doing ground zero aoe attacks.
6. The chat- well that can't have got any worse, so that has to have improved.
7. So how is the SG going, that DOESN'T do speed runs. Last count they were going well, hope so.
I found it incredibly boring. Tried each of the classes available at the time. Then got hit(along with a load of others) the graphics crash bug. I get to play once per download of the game.
and as with the others, only alert I waited longer than a minute for, was Burst.
The majority of issues, you've mentioned are fixed by now.
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Also guys and G.i.r.l.-ers, keep in mind that it was just a suggestion, no need to go all emo on me.
Graphics crash issue will have to wait on a new computer, STO does it too.
exactly which issues have been fixed?
is there more than a 1 mission track to level? Foundry was ok and I don't do PVP
can you go exploring?
is there anything to do at max level apart from gear grind and PvP?
can you make your costumes different colours WITHOUT having to buy dye packs?
sorry but(Personal opinion only) NW is greatly lacking in things I look for. It seems designed for speed levellers and gear grinders.
I've started queuing at server time 18:45PM, now it's server time 19:15PM and I'm waiting Rampage to pop for over 30 min just to make it pop...
Possibility of fail, low drop rate of Tokens, Loooong wait time.
And most of the problem is, I can't do any other contents while waiting Rampages to pop...
Therakiel's Temple? Hero Games? No. We can't even queue for single Smash while waiting for Rampage to pop.
Now 19:20 and finally popped. Took 35min just to make it pop. Great.
I got dam Questionites and [Vehicle Mod 5 Pack] by defeating Mega-D.
[Vehicle Mod 5 Pack] gives us x5 Rank 1 V-mods. Thank you so much.
Pal, i've seen you actively posting on the NW forums... for quite a few months and to me it didn't seem as if you don't like the game. At least be honest, hehe.
yep, just searched NW forums, no posts by ariesmajor
now if you search mine or my alt, kittykaboomboom, you'll find some, as morbid curiosity gets me checking what the complaints are currently
As far as the authentic D&D experience goes, I think NWN1, 2 or DDO do it better because their interpretation of D&D isn't nearly as... liberal, and you have much more choices to build characters closer to their PnP equivalents
As for action combat, C9 does it better for instanced action combat. None of your attacks will autohit and it has a proper hitstun/block/grab/combo/juggle system with very fleshed out skillsets per character. For open world, I think GW2 and Tera do it better. Again, no autohits, everyone gets a proper dodge and again, the classes seem developed better. At least GW2 gives you weapon choices, while Tera has a bigger skill palette.
If you're talking about mindless action loot grinders, I'd look at PoE or Dekaron. They have more interesting itemization imo.
And for storytelling... I'd look at the original NWN1 or 2 again. The Foundry just doesn't give the same level of power and flexibility to tell good stories. Call me spoiled but if I want to tell a good story, no bog standard templates are going to cut it. I need mods - new models, new animations, new environments, custom music... MMOs just can't do that. It's great as far as having that kind of content creation in an MMO goes, but the question is really whether an MMO is the right place to do it in the first place.
So I'm genuinely curious here, what does NWO do well that I'm missing? It probably does a few things above average for the genre - that's debateable, but Fantasy MMOs are such a crowded space that I can't help but feel it just doesn't shine anywhere it really needs to.
Why is the reason for people not playing CO so much always NW? It's as if you guys only know the few PWE games without thinking that wildstar was just released with early access and a lot of other games in development.
FYI I was cba to read a single post other than the OP, I just happened to noticed some guys mention NW. <.<
Like almost every game on the market, beside CO. :biggrin:
I think the really PvP-oriented MMOs tend to make their PvP more visible, like hosting tournaments, having player rankings, featuring top players on the site etc. I don't think I ever saw rankings or a tourney system in NWO though.
As far as the authentic D&D experience goes, I think NWN1, 2 or DDO do it better because their interpretation of D&D isn't nearly as... liberal, and you have much more choices to flesh out characters closer to their PnP equivalents
As for action combat, C9 does it better for instanced action combat. None of your attacks will autohit and it has a proper hitstun/block/grab/combo/juggle system with very fleshed out skillsets per character. For open world, I think GW2 and Tera do it better. Again, no autohits, everyone gets a proper dodge and again, the classes seem fleshed out better. At least GW2 gives you weapon choices, while Tera has a bigger skill palette.
If you're talking about mindless action loot grinders, I'd look at PoE or Dekaron. They have more interesting itemization imo.
And for storytelling... I'd look at the original NWN1 or 2 again. The Foundry just doesn't give the same level of power and flexibility to tell good stories. Call me spoiled but if I want to tell a good story, no bog standard templates are going to cut it. I need mods - new models, new animations, new environments, custom music... MMOs just can't do that. It's great as far as having that kind of content creation in an MMO goes, but the question is really whether an MMO is the right place to do it in the first place.
So I'm genuinely curious here, what does NWO do well that I'm missing? It probably does a few things above average for the genre - that's debateable, but Fantasy MMOs are such a crowded space that I can't help but feel it just doesn't shine anywhere it really needs to.
To us at least, Neverwinter was extremely boring. It's a Pay to Win game, so it's no surprise that they've made it pretty ridiculously difficult to get anything worth-while, and going at the prices of their Zen to AD conversion, to actually buy armour and gear worth-while would cost you well over $100.00
Of course then the game goes into a catch-22 scenario. Back when We actually played, Neverwinter's random PuG's sucked royal monkey balls. You were lucky if a random even popped and even more lucky if you even got past the first boss, never mind the final boss in the dungeons. We'd run maybe twenty of them and only once ever gotten to the final boss, at which point the party quickly degraded into "he sucks" and "she sucks" bickering and insulting, claiming everyone else should "l2p" and eventually everyone gave up and quit.
You can conceivably do these if you have a cohesive Guild that actually works together, but that's such a hassle for someone that doesn't want to invest oodles of time into the game to begin with.
The PvP is really -only- worth-while if you're willing to either invest money to buy armour to win, or you're willing to invest god-awful amounts of your time and energy to grinding that armour out of bosses, typically through Guilds.
(This is coming from someone who was REGULARLY ranked #1 in PvP;
So it's not like We needed to "l2p" or didn't know what We were doing.)
Which brings another problem; elitism. It's a problem WoW had, that certain Guilds that are your best bet for acquiring these high-tier armours and weapons will actually not let you join UNLESS you already have a certain 'Gear-Score,' you have to meet an established requirement to be able to even join them to go on Dungeon runs in the first place.
So you have to have the stuff to join, but to join you have to have the stuff, which you typically need a Guild for. /facepalm
Never mind the problems with the "Community" itself, these are just problems with the game.
Oh right, and it's Cryptic. So their last 'module' updates, at least was true for Fury of the Feywild was more or less an hours worth of repeatable content in three areas, repeatable in that you had to do the same quests OVER AND OVER AND OVER AND OVER AND OOOOOVER to achieve anything that really wasn't very impressive to begin with and was more or less hyped and sold as an 'expansion.'
Bleh.
All of it just left a bad taste in our mouth for Cryptic.
We only still hang around CO because We have some really good friends here and We occasionally do the rp thing. Other than that? Bleh.
1: I don't bother with rampages in a lot of instances because the effort for reward scale is off balance. I've never gotten a justice token, and I farmed a full weekend for 6 hours a day. Just isn't worth the frustration, especially since the rampagers channel seems to ignore me any time I ask about a pq and pugs suck.
2: Neverwinter bored the hell out of me. I've gone back 4 times, and there just isn't enough customization to keep me interested. Enjoy your 30 dollar travel powers, though.
In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
Neverwinter is OK. I finally got around to playing it after two of the channels I sub to talked about it. Combat is kind of fun, dungeons are buggy as hell, skirmishes aren't bad, gear is more important than skill, there is very little depth to builds. If I'm going to play a fantasy game on a regular basis, it's going to be PoE, which is more in line with things I want in a game. I already play an easy game, I don't need to be playing two of them.
As far as Rampages, I've noticed there is far less activity in the chat channel for the ones that tend to be better with Pre-mades. Those with tokens stopped caring, those who still don't have tokens gave up. Too bad Justice gear is BoP instead of BoE. I bet there'd be some regular farmers picking this stuff up to throw on the AH or trade.
bop? that's so dumb it gives me the brain hurts. If those were tradeable, they'd be the thing to farm. I dunno who decided that, but this game is way too heavy on the bop.
In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
If the tokens had a streak breaker to limit how long you could go without getting a token I'd be more likely to poke at them.
I did find /rampagers to be useful when I was running them but I only have a couple of heroes rigged up with the self healing and self rez and active defenses and con you need to not spend the whole match faceplanted in F&I (pugs) and Gravitar and those two rampages seem to hate me on the token drops so I lost a fair bit of interest in rampages and went back to "alt"ing.
LI and SC are nice to just hop on and and blow stuff up in when I'm in the mood. Gravitar is fun, *if* you hit the jackpot and get in with a good pug, and F&I I've only been in one pug that has pulled it off.
This is my Risian Corvette. There are many like it, but this one is mine.
I have about 300 something friends on Steam that used to play this game, and they have lots of friends on their lists too. If Cryptic is paying attention, the reason all those people quit was way back when they changed the game around 2012 or 2013. I forgot when exactly but the drop off was related to some new end game system, around when vehicles were released. It wasn't the vehicles just the way the builds changed and how frustrating it was to retcon for alot of people. I wish I could remember, I don't play now myself because of it. I remember most everyone I know just said **** it and quit. There was also more freedom to soloing and stuff but mostly it was something to do with s Also they used to release costumes all the time but it seemed alot less. They are making this mistake now with STO and the traits. So many of my friends quit when they reduced those. Too bad they'll never know why people leave their games. They over-complicate things eventually.
Comments
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
1. people who want the gear
2. those who want to farm Q from some.
3. those who the RNG doesn't hate
so people in group 1 will either have their gear or worked out that, they don't come into group 3 and given up
I don't do them, since I don't come into any of those 3 categories
Get the Forums Enhancement Extension!
The lack of reward otherwise just isn't appealing and Justice gear isn't as broken as people hyped it up to be. otherwise it would always be popping and teams would always be winning.
"Without data, you're just another person with an opinion." -- W. Edwards Deming
But why don't you people come over to Neverwinter? They have many things, which CO people might like, lots of RP places, a nice character creator, unique looking character models, melee, ranged, magic, really nice dungeons, a foundry, ragdoll physics and much more (the best thing to me about NW is hands down, the sheathed but visible/animated weapons). But most importantly they are updating the game on an almost weekly basis. Aside from a few pvp crowd jerks and not so intelligent - random kiddies, the community is great, aswell.
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If you can cope with not being a modern times - super hero but an medieval end times - hero, then NW is the right choice for you.
I might have missed those there....
:rolleyes:
Oh and it's not about superheroes.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Well recently they screwed the editor up a bit, i agree. But they're actually listening to the playerbase about our "concerns" regarding said issue, it seems. Keep in mind, that they have stricter limitations, due to wizards of the coast having the last word.
REWARDS!
Crap rewards = crap incentive to play = crap, i'll go play something else
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
Yeah, lets all jump over to the game that put CO in the condition its in in the first place, lets jump over to the game that takes all the ideas CO players would love to have in CO but instead of investing in the game that brought cryptic its die hard fans in the first place, put its money in a licensed title thats just another clone action mmo (I'm sorry that battle system is lame and old and has been out in korea already for ages) in a market FULL OF DUNGEONS AND DRAGONS CLONES ALREADY! Castles and Knights and DRAGONS AND GOBLINS ITS BEEN DONE TO DEAAAAAAATH.
The one sliver of originality among a plethora of stupid "Journey to the West" and "Lord of the Rings but not actually Tolken" crap out there is right here in this game. And you want me to jump ship and go back to playing "Lord of the rings but not actually Tolken" games like its 2005 again? Not only no, but hail no. The market has too many options for me to avoid stuff like that and in some cases anticipated titles like EQN or Archage do it better or have some hyper evolved tech to hype up the game. If I wanted to go back to shooting fireballs and random wraiths and dragons and castle walls I got better options.
"But theres a foundry!"
........Yeah, because making quests about things I've already done in other Dragon castle goblin beat em ups makes it all worthwhile to show just how repetitive this genre of medieval fantasy really is.
I came to play a game about super heroes, just so happens this game takes that concept and does more with its features than most medieval fantasy RPGs could ever dream of. And it only needed 1 attempt to do so not 50+ like the current record of medieval rpgs have.
So no, you can keep neverwinter.
I tried that already. Lasted all of 15 minutes, then I fell asleep.
My super cool CC build and how to use it.
The city itself is lagging on my PC. But on the rest, the framerate's fine.
Define reasonable amount of time. Because I got the Alerts to pop quite regularly. Or is reasonable amount of time for you defined as instant and waiting a minute too long?
Silverspar on PRIMUS
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There are at least three games closer to CO. However, they are not pwe games. I have played NWO, STO, FW and Raiderz but my anchor here is CO. If I decided to quit for good CO, I doubt I would stay playing any of the other pwe games.
About rampages, I played them of about 2 months, enough for 3 sets. After that, I didn't see any benefit in gearing my other alts. After deciding that I don't need every vehicle and every costume out there, I don't need that much Q.
Lol?
1 - I'd rather play DCUO if not CO, since I'm fed up with fantasy titles. Forever.
2 - If I'm about to play DnD, there are tons of NWN shards to this day. I don't have to suffer 4th edition setting (not Cryptic's fault).
3 - 4th edition. Meh. Mechanic's mildly passable, can't stand anything else of it.
4 - I don't consider DnD even close to "medieval".
5 - Has no superheroes.
6 - Has no guns.
7 - Has no robots.
8 - If there's any other PWE title, it's STO for me. The rest can sod off.
9 - Did NW finally got better boss mechanics than "spam-a-ton-of-ads-call-it-a-day"?
10 - No exploration factor. If I'm about to play fantasy games, I want an open world to roam.
Such assessments are subjective by nature. It's like trying to argue about how long is reasonable to wait for a table at a restaurant. Well, how hungry am I, how much time do I have, and how good do I expect the food to be?
On this occasion, I waited much longer than I expected to based upon past experience, and long enough that I realized that there were better ways to be spending that time. Maybe this was a unique experience and game population shouldn't be of concern. Like I said, I just popped back in after some time away and the experience wasn't encouraging.
"Without data, you're just another person with an opinion." -- W. Edwards Deming
Subjective it may be but without a proper time frame because the longest I wait for alerts when I log in is a minute at most. The only alert that takes longer than normal is pyramid power because no one likes that one.
Silverspar on PRIMUS
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tried it, repeatedly.
1. can't explore- maps only contain enough to go to misions.
2. fast track missions designed to get you to max level fast
3. endless gear grind(which I find incredibly boring)
4. the bland and boring characters- in grey, blue, brown. and you can make dyes in brown, blue and grey.(do they still have swarms waiting at the travel gates, 1 character with a proper name and gear,all the rest with female 1, female2 etc ?)
5. dungeons- thats the ones where regardless of who has aggro, the boss attacks random people and just summons loads of mobs, while doing ground zero aoe attacks.
6. The chat- well that can't have got any worse, so that has to have improved.
7. So how is the SG going, that DOESN'T do speed runs. Last count they were going well, hope so.
I found it incredibly boring. Tried each of the classes available at the time. Then got hit(along with a load of others) the graphics crash bug. I get to play once per download of the game.
and as with the others, only alert I waited longer than a minute for, was Burst.
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When it comes to going to try Neverwinter, character customization and gameplay is abysmal. If we had the content updates of either STO or NWO we'd be rolling in dough. Hell if we got even 1/10th of what either of them got we'd be excelling past them both simply because of our customization.
They should attempt to try adding a mission every week. It doesn't even have to be new assets. Just rehashed content in the form of Citizen missions that act like dailies. The Lemurian Invasion intro mission under Until is a great example.
i get your point..but people have different reasons for playing, and nw has none of what i want. co has deep customization, nw has set races and class specific armor. co has a setting that accommodates wuxia, fantasy, sci fi and modern concepts, nw is just western fantasy. no lasers, no unarmed martial arts, no mech armor.
and in relation to the last point, martial art, its my thing, nw has no monks...in fact, as i have complained before, nw's weapon variety is pitiful, if you are a melee class, you can either use a big sword, a sword and shield, 2 short swords, or, recent knives... i understand there are power replacers that let weapons look like axes..but the animations for short swords are not really appropriate for axes. so yeah, no maces, correct axes, warhammers,claws, polearms, flails , crossbows, or martial arts? not my vibe.
besides, i tried nw for a bit, and it felt like TERA without the style and visual flare. So i do appreciate your advice, but nw just aint hitting it with me. I played coh, and now play co because i can be a blue dragon who does martial arts . at present, co is the only game on the market that can do that, thanks to dcou's horrible customization and tsw's baffling lack of martial arts(and no, chaos magic is not good enough) its why i dont play star trek either, despite it having a lot of some of my favorite coh devs (aeon, arbiter hawk, babs and occasionally posi) no kung fu.
If nw does get monks and dragonborn, then i may hop aboard. Though as former coh and current co players know...i will have feedback if i think they half-hearted the animations. I want crisp and technically accurate, not cheesy fast, poorly animated and choppy.
I'm gonna call bull**** right here and now. Either you haven't logged in in a long time or, you're not doing alerts. I get all my zen by exchanging questionite for it which I get almost entirely from doing the daily alert quests. Even when only doing alerts for the daily mission, you can end up waiting for around 10 minutes, or longer depending on time of day and, if it's not the alert that the daily is for, there's a lot of times when I won't even bother anymore because I've waited upwards of a half hour per alert and, an hour and a half for 2k questionite is not worth the wait.
And I am going to call bull**** on you easily, since I logged in and ran my standard daily today. I usually store up smash, grab, and burst, so no, I don't spend any time really waiting.
Silverspar on PRIMUS
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You can go ahead and say it all you like. You're a well known fanboi that sings praises to this game's name at every opportunity. I also know that saving them all up to do all at once is a really bad way to do it unless you have a group of people to run them with because that's how I did it for a while until I realized how much time I was wasting doing it. If you do have a group of people specifically to run alerts with, it pretty much invalidates everything you've said in this thread.
As to alerts they seem to be popping with there normal speed
For rampages, a private queue is usually best. If no one is running teams then you have to just go ahead and start one yourself. It's easy enough to do on the "Rampagers" channel or zone chat. PUG rampages are generally awful anyway, unless there's tons of players on.
The term fanboi doesn't apply. I've seen Spar far far angrier with cryptic than I have ever been. That being said I've been lectured enough times regarding fighting battles for someone else when they can defend themselves, and as I have no bone to pick with you and think there is a miscommunication somewhere in here between yall, I'm stepping out.
It's the players' fault!
It's <insert dev who doesn't work on CO anymore>'s fault!
Because rampages were never mentioned, and those I expect to take some time. Alerts were mentioned. But then again, if I want to do a rampage, I typically sign up for a private one.
Silverspar on PRIMUS
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Pal, i've seen you actively posting on the NW forums... for quite a few months and to me it didn't seem as if you don't like the game. At least be honest, hehe.
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Well, try to be a bit more creative. Should i reply with "huehuehuehue"? I really don't want to...
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The majority of issues, you've mentioned are fixed by now.
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Also guys and G.i.r.l.-ers, keep in mind that it was just a suggestion, no need to go all emo on me.
Graphics crash issue will have to wait on a new computer, STO does it too.
exactly which issues have been fixed?
is there more than a 1 mission track to level? Foundry was ok and I don't do PVP
can you go exploring?
is there anything to do at max level apart from gear grind and PvP?
can you make your costumes different colours WITHOUT having to buy dye packs?
sorry but(Personal opinion only) NW is greatly lacking in things I look for. It seems designed for speed levellers and gear grinders.
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Possibility of fail, low drop rate of Tokens, Loooong wait time.
And most of the problem is, I can't do any other contents while waiting Rampages to pop...
Therakiel's Temple? Hero Games? No. We can't even queue for single Smash while waiting for Rampage to pop.
Now 19:20 and finally popped. Took 35min just to make it pop. Great.
I got dam Questionites and [Vehicle Mod 5 Pack] by defeating Mega-D.
[Vehicle Mod 5 Pack] gives us x5 Rank 1 V-mods. Thank you so much.
http://nw-forum.perfectworld.com/search.php?searchid=16188301
Never posted a single thread on that games forums. I've only been active in 3 forums of all of PWE's games. RaiderZ, Champions online, and EtherSaga.
Theres only 1 AriesMajor, So I think you have me confused with someone else.
now if you search mine or my alt, kittykaboomboom, you'll find some, as morbid curiosity gets me checking what the complaints are currently
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Because I'm not the slightest bit interested in that game.
You'd have been better off with sarcasm, because without it, it's just a dumb question.
As far as the authentic D&D experience goes, I think NWN1, 2 or DDO do it better because their interpretation of D&D isn't nearly as... liberal, and you have much more choices to build characters closer to their PnP equivalents
As for action combat, C9 does it better for instanced action combat. None of your attacks will autohit and it has a proper hitstun/block/grab/combo/juggle system with very fleshed out skillsets per character. For open world, I think GW2 and Tera do it better. Again, no autohits, everyone gets a proper dodge and again, the classes seem developed better. At least GW2 gives you weapon choices, while Tera has a bigger skill palette.
If you're talking about mindless action loot grinders, I'd look at PoE or Dekaron. They have more interesting itemization imo.
And for storytelling... I'd look at the original NWN1 or 2 again. The Foundry just doesn't give the same level of power and flexibility to tell good stories. Call me spoiled but if I want to tell a good story, no bog standard templates are going to cut it. I need mods - new models, new animations, new environments, custom music... MMOs just can't do that. It's great as far as having that kind of content creation in an MMO goes, but the question is really whether an MMO is the right place to do it in the first place.
So I'm genuinely curious here, what does NWO do well that I'm missing? It probably does a few things above average for the genre - that's debateable, but Fantasy MMOs are such a crowded space that I can't help but feel it just doesn't shine anywhere it really needs to.
Why is the reason for people not playing CO so much always NW? It's as if you guys only know the few PWE games without thinking that wildstar was just released with early access and a lot of other games in development.
FYI I was cba to read a single post other than the OP, I just happened to noticed some guys mention NW. <.<
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
Like almost every game on the market, beside CO. :biggrin:
I think the really PvP-oriented MMOs tend to make their PvP more visible, like hosting tournaments, having player rankings, featuring top players on the site etc. I don't think I ever saw rankings or a tourney system in NWO though.
To us at least, Neverwinter was extremely boring. It's a Pay to Win game, so it's no surprise that they've made it pretty ridiculously difficult to get anything worth-while, and going at the prices of their Zen to AD conversion, to actually buy armour and gear worth-while would cost you well over $100.00
Of course then the game goes into a catch-22 scenario. Back when We actually played, Neverwinter's random PuG's sucked royal monkey balls. You were lucky if a random even popped and even more lucky if you even got past the first boss, never mind the final boss in the dungeons. We'd run maybe twenty of them and only once ever gotten to the final boss, at which point the party quickly degraded into "he sucks" and "she sucks" bickering and insulting, claiming everyone else should "l2p" and eventually everyone gave up and quit.
You can conceivably do these if you have a cohesive Guild that actually works together, but that's such a hassle for someone that doesn't want to invest oodles of time into the game to begin with.
The PvP is really -only- worth-while if you're willing to either invest money to buy armour to win, or you're willing to invest god-awful amounts of your time and energy to grinding that armour out of bosses, typically through Guilds.
(This is coming from someone who was REGULARLY ranked #1 in PvP;
So it's not like We needed to "l2p" or didn't know what We were doing.)
Which brings another problem; elitism. It's a problem WoW had, that certain Guilds that are your best bet for acquiring these high-tier armours and weapons will actually not let you join UNLESS you already have a certain 'Gear-Score,' you have to meet an established requirement to be able to even join them to go on Dungeon runs in the first place.
So you have to have the stuff to join, but to join you have to have the stuff, which you typically need a Guild for. /facepalm
Never mind the problems with the "Community" itself, these are just problems with the game.
Oh right, and it's Cryptic. So their last 'module' updates, at least was true for Fury of the Feywild was more or less an hours worth of repeatable content in three areas, repeatable in that you had to do the same quests OVER AND OVER AND OVER AND OVER AND OOOOOVER to achieve anything that really wasn't very impressive to begin with and was more or less hyped and sold as an 'expansion.'
Bleh.
All of it just left a bad taste in our mouth for Cryptic.
We only still hang around CO because We have some really good friends here and We occasionally do the rp thing. Other than that? Bleh.
1: I don't bother with rampages in a lot of instances because the effort for reward scale is off balance. I've never gotten a justice token, and I farmed a full weekend for 6 hours a day. Just isn't worth the frustration, especially since the rampagers channel seems to ignore me any time I ask about a pq and pugs suck.
2: Neverwinter bored the hell out of me. I've gone back 4 times, and there just isn't enough customization to keep me interested. Enjoy your 30 dollar travel powers, though.
RIP Caine
As far as Rampages, I've noticed there is far less activity in the chat channel for the ones that tend to be better with Pre-mades. Those with tokens stopped caring, those who still don't have tokens gave up. Too bad Justice gear is BoP instead of BoE. I bet there'd be some regular farmers picking this stuff up to throw on the AH or trade.
[at]riviania Member since Aug 2009
RIP Caine
I did find /rampagers to be useful when I was running them but I only have a couple of heroes rigged up with the self healing and self rez and active defenses and con you need to not spend the whole match faceplanted in F&I (pugs) and Gravitar and those two rampages seem to hate me on the token drops so I lost a fair bit of interest in rampages and went back to "alt"ing.
LI and SC are nice to just hop on and and blow stuff up in when I'm in the mood. Gravitar is fun, *if* you hit the jackpot and get in with a good pug, and F&I I've only been in one pug that has pulled it off.