Heroes, can you defeat Cybermind in his own digital subdomain? The FATAL ERR0R story arc is reaching its epic conclusion this week, and the finale is a final showdown in a five-man alert!
The Cybermind alert is planned to launch later this week. This alert is level 40, so you'll be fighting at full power.
Read the full blog here!
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Because I thought that it was permanent?
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
1) The first two stories in this arc are permanent.
2) This is the finale of the arc - that is to say, it's how the story ends, with the assault against Cybermind.
3) This third segment will join the Alert Rotation, along with such classics as Hi-Pan and Warlord.
- David Brin, "Those Eyes"
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o.O oh kay.... Socrates is falling into 2 parts or the clothing pixels drops of? well not much to see anyway.
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Is this more throw away content :<
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They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
I can understand the costume pieces, but action figures are just dolls for show. Why not add a sidekick device like what you guys did in that failed Dr.Destroyer's attack on CO HQ?
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[Cyber Mind control core] sounds nice. :biggrin:
No. As Jon said above, there is no definition of "Finale" which implies that. It's just the last mission in the chain.
@flamingbunnyman in game. Formerly @Roderick in City of Heroes.
What exactly you mean in your blog about the "Cybermind costume pieces"? What costume pieces except the belt which is already free?
I did a research on Google but I couldn`t find any "Cybermind costume pieces"! What exactly we wlll get? Helmet, Cybermind chest piece? Cybermind tights?
Please be more accurate?
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I wouldn't class it as extremely hard at all. It is more challenging, the sort of things level 40s should be fighting. Although I would say the minions do hit quite hard, abnormally so for minions.
As long as you follow the instruction to use SOCRATES hacker coding pillars to protect yourself at the right time.
The alert is melee and ranged friendly. Pet friendly? Not so much..at least for the boss fight.
Red, Blue and Yellow are the anti Cybermind measure SOCRATES puts in place. When the squares under and around Cybermind light up run to the colour matching pillars and pick up the buff then stand on the lit up square (which matches you buff colour) and you'll be protected from a painful almost one shotting attack he uses, namely Viral Storm.
Colours are the key for this alert as well as listening carefully to SOCRATES advice, regardless of the whining Cybermind may do by telling you she is lying lol :biggrin:
I would say the most irritating parts of the encounter is the firewall stage and Travel Power lockout. And of course the lockout feature.
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His Helmet, Bracers and Chest Piece (Red) are the costume pieces up for grabs in this alert. Along side his little cute AF. Not sure about tights though..
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...what's that <am I excited about something happening in this game>?.... ... well this is <relevant adjective>.
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Tights are allready ingame. Without the glow thou.
Ribbed Tech 2.
And playing by myself since Aug 2009
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We have not yet announced the exact rewards, stay tuned.
that would be worthwhile
:biggrin:
We don't have separate auras in this game. For players.
And playing by myself since Aug 2009
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Nemcon and Nemesis Guide
Custom Alerts of Champions Online Complete Guide
Nemcon and Nemesis Guide
Custom Alerts of Champions Online Complete Guide
OK I'm stuffed, I have the sound off. Due to a combination of bad hearing and not being able to stand the background noise.
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My mind went to a different place with that.
I am excited for new alert too!:biggrin:
This is how they're choosing to end the series?
First of all, I was expecting 5 installments, not 3.
And for the last one, I thought it would be a story episode, not an alert.
I'm not fond of alerts in the best of moods and having to play one as a finale episode, well, that's just pointless on so many levels.
The major issue is (being Australian), the queues fail to launch when I am actually free to play.
Which is why I loathe queues, I don't login to CO just to stand around watching nothing happen at all.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
I see you're reading the comment that Trail Turtle awkwardly edited in a way that completely obfuscated its original meaning.
I'm excited about the event and will probably do it repeatedly. If you had ever read anything else I ever wrote on the subject of challenging alerts where you actually have to do stuff, it would have been apparent despite Trail Turtle's awkward edit ( which I re-edited so it makes sense again ).
...what did you base any of these assumptions on?
Champions Online: Be the hero you wish you could be in a better game.
The first two series.
Whatever that first one was and the Canada one where you meet the Roin'Esh and Cyberlord for the first time.
5 episodes, all soloplayer, not via queues.
That was enough of a trend to suggest the design philosophy of the series episodes.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Those were the Comic Series/Adventure Packs. Different beast.
Most (if not all) of the content you'll see this year is going to be in the "event" format, which is a few missions to ramp up to an Alert mission, each complete with new drops and a lockbox.
Whiteout was made in 2011, there's been at least three story arcs inbetween then and now. Lemurian Invasion, Forum Malvanum, and Hi-Pan's Dragon thing.
All three of the above were in our current event format. Why would they move to something two years old?
Deliciously nutritious!
I don't recall anything building up to those queues.
The first I heard of it was a blog announcing a new queue.
The Nighthawk stuff had more preamble then that.
Of course, if that stuff was in Millenium City, then I'm not surprised I missed it.
I'm never there.
The Cyberlord/Socrates/Hacker story is the first time I've been there in months.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Ah, yeah. Staring at a brick wall for a year then looking around will do that.
They've had dev blogs and reports and quite a bit of news pages on it. Look around, it's there. Been there for a while.
Deliciously nutritious!
1. find the clues around the city.
2. raid the warehouse.
3. attack the boss
the Nighthawk event was longer because it was introducing a new AT and Vehicles, the things we are all learning to LOATH especially at vehicle mod hour.
Hopefully, after they nerf severely the laser sword powers on PTS, assuming it's for a new AT. We'll get a good arc for that.
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I was looking at the aft view of a spaceship shooting red beams of death.
Seriously though, interesting CO content updates are so few and far between that I don't really bother with the Dev blogs.
A new queue, a new lockbox, new c-store items, as soon as I read that phrase, I close the browser tab.
That rule applies doubly if they mention something based in Millenium City.
Given how few proper content updates there are, I don't feel like I'm missing anything by not reading the blogs.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Can you select NPC in the chat options and read this instead?
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The one who can't shut up formerly known as 4rksakes
About the @handle - it's a long story.
Profound quote.. "I'm not a complete idiot - several parts are missing."
Looks like take as many res items as possible into that alert
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Though I could trust you for each word, could you quote the source of information or link to the official thread please? I know some part of the event will going to stay but I didn't know which ones. If you are in thruth, that will be great! Yes, the fact that bloody AF of Virus didn't drop yet in part one may have some influence of my reaction
Just in case, could I (we) have an official (Traiturtle, that's for you!!) confirmation of what Jon said, please?? That would be so kind of you...:biggrin:
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@Moustic in game.
Gold since 2009. Lifetime since May 2012.
I play with freeforms AND archetypes.
http://co-forum.perfectworld.com/showthread.php?p=3476621#post3476621
@flamingbunnyman in game. Formerly @Roderick in City of Heroes.
Has there been any word of how it will be accessed once it is permanent? One shot, repeatable, level range, etc?
While a bit short even for a fast task force having more repeatable content would be nice for group play.
The final mission will go into the custom alert rotation, and will be accessible via the queue, once every seven* weeks.
*At the current rate. Future new custom alerts will change the timing.
@flamingbunnyman in game. Formerly @Roderick in City of Heroes.
So I have all time to get the drops I didn't have luck enough to have yet, I hope that drops rates won't change (down, you can raise them anytime you want :biggrin:)
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@Moustic in game.
Gold since 2009. Lifetime since May 2012.
I play with freeforms AND archetypes.