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Fatal err0r

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  • forutnefireforutnefire Posts: 477 Arc User
    edited July 2013
    rianfrost wrote: »
    free to play isn't free :P
    It costs folks, like you and me?
    It 'aint as easy as 1,2,3!
    ~ Flare@Lectrohm (In-Game)

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  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited July 2013
    It 'aint as easy as 1,2,3!

    Or easy as A,C,B!
    CHAMPIONS ONLINE:Join Date: Apr 2008
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  • atringatring Posts: 233 Arc User
    edited July 2013
    Double-facepalm.jpg
    ***************


    Part of the problem since December, 2012.
  • kahbalkahbal Posts: 7 Arc User
    edited July 2013
    This just in:

    http://massively.joystiq.com/2013/07/09/champions-onlines-fatal-err0r-takes-the-fight-to-cyberspace/

    "Just when the superheroes and heroines of Champions Online thought they had enough problems to deal with in the real world, it looks like there's some serious trouble brewing in cyberspace. Tomorrow, Cryptic Studios will be introducing the first part of Champions Online's latest story arc, FATAL ERR0R. You see, the Champions' semi-sentient supercomputer Socrates is under siege by some sinister hackers, and it's up to players to act as a living firewall.

    In addition to the usual globetrotting, players are going to have to go all TRON and head into the treacherous territory of virtual reality to fend off the viruses that plague SOCRATES. The cyberspace excursion will take place in a group instance ideal for two to three players, and players of any level can get in on the action thanks to enemy level scaling. Players who successfully stand in defense of SOCRATES will be rewarded in meatspace with snazzy new virtual-reality-themed costume pieces. Part one of the FATAL ERR0R arc goes live tomorrow morning, but in the meantime, check out the gallery below for a sneak peek at the copious amounts of '80s neon that awaits."

    4 screen shots as well.
  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited July 2013
    I'm just going to subscribe to Massively, since they get information before we do.

    On that note, I'm looking forward to the new cloth-only costumes that don't scale with body proportions.

    Nah, I'm kidding. I hope they're pulling off something decent this time. That last thing was a joke.
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited July 2013
    Story arc?
    ...
    What's the story so far?
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  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited July 2013
    flyingfinn wrote: »
    Story arc?
    ...
    What's the story so far?

    Lizards attack the one city with more superheroes than any other, which lends even more merit to why they're not at the top of the food chain any more.

    Suddenly, RINGS IN THE SKY! We flew through them.

    We did that real good, so Malvans said COME FIGHT ON THE MOON, STINKY EARTH FACE!

    And then our city Computer broke. So we must fix it.

    Backflips for all.

    END.
  • akirasanbeerakirasanbeer Posts: 215 Arc User
    edited July 2013
    We're coming for ya ED....Corta....typical full-figured hologram woman!
  • atringatring Posts: 233 Arc User
    edited July 2013
    OK, so, tomorrow, I make a 15 year old Gadgeteer (hacker)! :biggrin:
    ***************


    Part of the problem since December, 2012.
  • keikomystkeikomyst Posts: 626 Arc User
    edited July 2013
    Lizards attack the one city with more superheroes than any other, which lends even more merit to why they're not at the top of the food chain any more.

    Suddenly, RINGS IN THE SKY! We flew through them.

    We did that real good, so Malvans said COME FIGHT ON THE MOON, STINKY EARTH FACE!

    And then our city Computer broke. So we must fix it.

    Backflips for all.

    END.

    No, the final twist is that Foxbat was behind all of this. He set up the lockboxes and placed 'Cosmic Keys of Power' in the Z-Store so that he could fund the purchase of his Foxbatmobile 2.0, which we will have to race at the climax in order to defeat him! We'll need as many R9 Speed mods as we can get, as well as only the fastest vehicles available in the all-new Fox Battle Box! Plus, you can find new costume pieces such as the Steel Gauntlet of the Battlebots (cloth only) and the Kendrium Shoulderpads of Foxbattling! (jeans texture only)! Everyone goes home a winner, though: you might get 100 R1 stat mods to power up your characters, or maybe even 15 R3 mods! We also have Mercenary and Legion gear within the boxes, so you can most definitely defeat Foxbat (and get 70% dodge chance on an Invuln/Defiance character???) and save the day!

    And alongside the Fox Battle Boxes, we're releasing the Archer's Parabox! You never know what you might get inside! Legion Gear? A bow costume unlock? A piece from the Archer costume set?!?!?! It doesn't matter, because the Archer's Parabox includes the ARROWHEAD Grav Bike! because bows are primitive and bikes are the way of the future!

    *mfw I destroy a top tier vehicle with an archer character: :3<*
  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited July 2013
    atring wrote: »
    OK, so, tomorrow, I make a 15 year old Gadgeteer (hacker)! :biggrin:

    This must have been the result of a miscommunication, and I apologize for that. The first instance in FATAL ERR0R is coming out on July 18th; we've spoken with Massively and they've fixed the text of their article.

    I'm just going to subscribe to Massively, since they get information before we do.

    This is kinda the way the industry works -- to get good coverage, we set up an exclusive with an outlet. For it to be an exclusive, we can't post ahead of time on our own site. It's the price of getting coverage. Massively tends to start work earlier than we do, so when I get in the office, I make a news post linking to it.

    Hope that helps give an inside look at how MMO coverage works. :smile:

    flyingfinn wrote: »
    Story arc?

    Yeup. I played through an earlier version of the instance, and I was pretty impressed by the story. I know that lack of clarity in storytelling has been a big piece of feedback in previous story arcs, and this one really steps it up.
  • atringatring Posts: 233 Arc User
    edited July 2013
    This must have been the result of a miscommunication, and I apologize for that. The first instance in FATAL ERR0R is coming out on July 18th; we've spoken with Massively and they've fixed the text of their article.

    So, it gives me time to get him leveled a little, since I only seem to get about an evening a week to play, anymore. :tongue:
    ***************


    Part of the problem since December, 2012.
  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited July 2013
    This is kinda the way the industry works -- to get good coverage, we set up an exclusive with an outlet. For it to be an exclusive, we can't post ahead of time on our own site. It's the price of getting coverage. Massively tends to start work earlier than we do, so when I get in the office, I make a news post linking to it.

    Hope that helps give an inside look at how MMO coverage works. :smile:

    Not to be disrespectful to YOU, but...

    Was that Cryptic North thing an exclusive as well? I mean, I'd think a studio taking over polishing CO would kinda be... important to CO players. Just sayin'. You didn't link that one. Not knocking what you do, or anything... just seems kinda silly to me.
  • keikomystkeikomyst Posts: 626 Arc User
    edited July 2013
    Oh, now I'm curious if we're all going to turn into Security Processes when we go in (since they're the only ones that appear in the screenshots)... because if that's the case, then that's lame.

    Seriously, being forced to become something else for a mission is almost always a painful experience. Resistance did it right and the Mega D's were optional, but still awesome. The finale of Aftershock was less awesome because we were forced to change and the forms we were forced into were astonishingly weak considering what we actually become.

    If we have to be Security Processes, then this event ain't gonna be too fun.

    Even so... I might make a cyberspace costume for at least one of my characters. Maybe...
  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited July 2013
    keikomyst wrote: »
    Oh, now I'm curious if we're all going to turn into Security Processes when we go in (since they're the only ones that appear in the screenshots)... because if that's the case, then that's lame.

    I'm happy to clarify that: Nope! :biggrin: Between being a little rushed and being on a different computer, I didn't use my normal costumes (which is why you don't see any I.I. in those). I took a few screens of one of the less-awesome characters I had on that computer, but they didn't look as good as the Security Process screens.

    Going into the instance doesn't transform you; it's an interior zone; and the only way to become a Security Process (at present) is by winning it from the lockbox.

    Hope that helps, definitely let me know if you have any additional questions.
  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited July 2013
    Hope that helps, definitely let me know if you have any additional questions.

    I'll let you make out with my sister if you can convince them to put a costume in the Z-store.
  • drreverenddrreverend Posts: 534 Arc User
    edited July 2013
    So is this an "Event" where it's something that will only be playable by players for a limited period of time and not be playable at all times by any player who wishes it (example: I cannot run the Lemurian Event at this time), or will this be a permanent addition to the game that I can play at all and any time?

    I ask in such overly worded ways because, well, I sometimes feel you guys have been disinginuous about the nature of new things. Like the Lemurian Event. That was neat, and yes, I'm sure you will bring it back at some point, but I can't just go and run it on a whim. It is only playable for a finite period of time. On the other hand, the episodes were not events, and I can run Whiteout or whatever whenever I please. Is this more the former or the latter? Because I'd be pretty stoked if it's the latter, and a persistent addition to the game.
  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited July 2013
    drreverend wrote: »
    So is this an "Event" where it's something that will only be playable by players for a limited period of time and not be playable at all times by any player who wishes it (example: I cannot run the Lemurian Event at this time), or will this be a permanent addition to the game that I can play at all and any time?

    I ask in such overly worded ways because, well, I sometimes feel you guys have been disinginuous about the nature of new things. Like the Lemurian Event. That was neat, and yes, I'm sure you will bring it back at some point, but I can't just go and run it on a whim. It is only playable for a finite period of time. On the other hand, the episodes were not events, and I can run Whiteout or whatever whenever I please. Is this more the former or the latter? Because I'd be pretty stoked if it's the latter, and a persistent addition to the game.

    I spoke with LordGar about this one. He's heard the feedback as well, and the plan is that the instances released as part of the story arc will be permanent. The finale, however, will be part of a rotation.
  • gamehobogamehobo Posts: 1,970 Arc User
    edited July 2013
    I spoke with LordGar about this one. He's heard the feedback as well, and the plan is that the instances released as part of the story arc will be permanent. The finale, however, will be part of a rotation.

    Chance this will also happen with the Lemurian Pre-Missions?


    Any chances for a myriad of actual bug fixes when this is done?
  • rianfrostrianfrost Posts: 578 Arc User
    edited July 2013
    I spoke with LordGar about this one. He's heard the feedback as well, and the plan is that the instances released as part of the story arc will be permanent. The finale, however, will be part of a rotation.
    ok, that is really good news. thanks, that makes me actually feel a lot better about the game. please relay that to him. A lot of the negativity(from me at least) here is about no new perm content, and this is a step in the right direction. thanks. keep that up(and make some new c storp costume sets:biggrin: ) and i suspect soem fog will lift.

    gotta say, i was really this close to deleting co if the event was temp.
  • crypticbuxomcrypticbuxom Posts: 4,620 Arc User
    edited July 2013
    flyingfinn wrote: »
    Story arc?
    ...
    What's the story so far?

    The story so far is:

    We thwarted the Qularr invasion and sent them back where they came from.

    We cleaned up Westside and dealth with PSI and Argent.

    Rescued Witchcraft and began to learn about the threat of Mechanon starting at Snake Gulch.

    We learned about the return of the supposed Doctor Destroyer calling himself Shadow Destroyer now, shut down his factory and on the side investigated some issues with Demon working with Shadow Destroyer and Dark Seraph.

    We saved the manimal village from Viper and fought Teleiosaurus along side Qwijibo.

    We stopped the Bronze King from firing the Mandragalore.

    We prevented the apocalypse by defeating Therakiel. (thanks to time travel mind you)

    And on the side we fought Shadow Destroyer head on releasing the real Dr Destroyer, liberated Multifaria, destroyed the Serpent Lantern, saw the end of the Qliphothic realm and had our first encounter with the Roin'esh.

    tldr:
    That's about it so far. I think that's everything.


    If Fatal Error is permanent in its completion, than I'll consider it added onto this list. If the finale is not, than it won't be.
  • bwdaresbwdares Posts: 1,517 Arc User
    edited July 2013
    Not to be disrespectful to YOU, but...

    Was that Cryptic North thing an exclusive as well? I mean, I'd think a studio taking over polishing CO would kinda be... important to CO players. Just sayin'. You didn't link that one. Not knocking what you do, or anything... just seems kinda silly to me.

    Hey T.T. ^^^^^^^

    and thanks for the other answers so far. Those were great to hear.
    #Mechanon!(completed) #New Zones! #Foundry!
  • kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited July 2013
    keikomyst wrote: »
    No, the final twist is that Foxbat was behind all of this. He set up the lockboxes and placed 'Cosmic Keys of Power' in the Z-Store so that he could fund the purchase of his Foxbatmobile 2.0, which we will have to race at the climax in order to defeat him! We'll need as many R9 Speed mods as we can get, as well as only the fastest vehicles available in the all-new Fox Battle Box! Plus, you can find new costume pieces such as the Steel Gauntlet of the Battlebots (cloth only) and the Kendrium Shoulderpads of Foxbattling! (jeans texture only)! Everyone goes home a winner, though: you might get 100 R1 stat mods to power up your characters, or maybe even 15 R3 mods! We also have Mercenary and Legion gear within the boxes, so you can most definitely defeat Foxbat (and get 70% dodge chance on an Invuln/Defiance character???) and save the day!

    And alongside the Fox Battle Boxes, we're releasing the Archer's Parabox! You never know what you might get inside! Legion Gear? A bow costume unlock? A piece from the Archer costume set?!?!?! It doesn't matter, because the Archer's Parabox includes the ARROWHEAD Grav Bike! because bows are primitive and bikes are the way of the future!

    *mfw I destroy a top tier vehicle with an archer character: :3<*

    STOP GIVING THEM IDEAS!!
    I spoke with LordGar about this one. He's heard the feedback as well, and the plan is that the instances released as part of the story arc will be permanent. The finale, however, will be part of a rotation.

    That's good, it's actually nice to know that the devs are gradually learning from their mistakes. It's just unfortunate that it took so long.
  • chaoswolf820chaoswolf820 Posts: 734 Arc User
    edited July 2013
    gaelyn1 wrote: »
    A temporary event who last 15 days, a new vehicule and a new lockbox!

    Yeah, this is perfectly what's the players needs and wants for this game.

    Or not.

    Well done Cryptic. You're the best.

    Well, at least the event title is appropriate.
  • chaoswolf820chaoswolf820 Posts: 734 Arc User
    edited July 2013
    Going into the instance doesn't transform you; it's an interior zone; and the only way to become a Security Process (at present) is by winning it from the lockbox.

    Hope that helps, definitely let me know if you have any additional questions.

    Yeah, here's a question.

    When can we STOP getting vehicles and lockboxes and get more directly-buyable Z-Store content?
  • oyo32oyo32 Posts: 141 Arc User
    edited July 2013
  • lucasjacksonlucasjackson Posts: 106 Arc User
    edited July 2013
    Small caps looks terrible on that font.
  • slumpywpgslumpywpg Posts: 129 Arc User
    edited July 2013
    Hope level rising...

    Don't you go breaking my heart now, Cryptic.
  • atringatring Posts: 233 Arc User
    edited July 2013
    slumpywpg wrote: »
    Don't you go breaking my heart now, Cryptic.

    They couldn't if they tried!

    Sorry. Had to. :biggrin:
    ***************


    Part of the problem since December, 2012.
  • jonsillsjonsills Posts: 6,318 Arc User
    edited July 2013
    What's this? Is my insanity spreading?
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • sockmunkeysockmunkey Posts: 4,504 Arc User
    edited July 2013
    oyo32 wrote: »

    Ok, That is pure win. :biggrin:
  • crypticbuxomcrypticbuxom Posts: 4,620 Arc User
    edited July 2013
    oyo32 wrote: »

    I'm saving this.
  • draogndraogn Posts: 1,269 Arc User
    edited July 2013
    Originally Posted by trailturtle
    Going into the instance doesn't transform you; it's an interior zone; and the only way to become a Security Process (at present) is by winning it from the lockbox.

    Hope that helps, definitely let me know if you have any additional questions.

    So in order to enjoy the content in its fullest we have to open a gamble box and get lucky?

    If that is correct I can see where this path is going to lead us.
  • crosschancrosschan Posts: 920 Arc User
    edited July 2013

    This is kinda the way the industry works -- to get good coverage, we set up an exclusive with an outlet. For it to be an exclusive, we can't post ahead of time on our own site. It's the price of getting coverage. Massively tends to start work earlier than we do, so when I get in the office, I make a news post linking to it.

    Hope that helps give an inside look at how MMO coverage works. :smile:

    Ok, I'll grant you this on the exclusive side but what about using Facebook/Twitter over the actual website and forums for this game on stuff like server crashes and other important bits of information? I could see using the social media outlets as an echo of what's happening on the website/forums but many times it appears the Cryptic doesn't even like it's own sites.

    Also, I guess you could use the CO CORE for this....if CO ever gets important enough to count on CORE for anything. *


    <Looks at bingo card>

    This made me laugh. My only question is...are we playing traditional or cover all? IMO either sounds like a sadly short game. :cool:

    *Does ANY game from Cryptic count on CORE?
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  • somebobsomebob Posts: 980 Arc User
    edited July 2013
    draogn wrote: »
    So in order to enjoy the content in its fullest we have to open a gamble box and get lucky?

    If that is correct I can see where this path is going to lead us.

    In its fullest? No no no.

    You can play all of the missions (AFAIK) as your character. Your actual character. No lockbox opening needed at all.
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  • kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited July 2013
    jonsills wrote: »
    What's this? Is my insanity spreading?

    That depends... are you Malkavian?
  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited July 2013
    Here are my thoughts about this topic, in binary!

    :smile:

    01000010 01101100 01100001 01101000 00100000 01100010 01101100 01100001 01101000 00100000 01100010 01101100 01100001 01101000 00100000 01110100 01101000 01101001 01110011 00100000 01101001 01110011 00100000 01110010 01100001 01101110 01100100 01101111 01101101 00100000 01110011 01110100 01110101 01100110 01100110 00100000 01110100 01101111 00100000 01101101 01100001 01101011 01100101 00100000 01100001 00100000 01110111 01100001 01101100 01101100 00100000 01101111 01100110 00100000 01110100 01100101 01111000 01110100 00100000 01100001 01100010 01101111 01110101 01110100 00100000 01000011 01101000 01100001 01101101 01110000 01101001 01101111 01101110 01110011 00100000 01001111 01101110 01101100 01101001 01101110 01100101 00100111 01110011 00100000 01101110 01100101 01110111 00100000 01110100 01101000 01101001 01101110 01100111 00100000 01100011 01100001 01101100 01101100 01100101 01100100 00100000 01000110 01000001 01010100 01000001 01001100 00100000 01000101 01010010 01010010 00110000 01010010 00100000 01100001 01101110 01100100 00100000 01101101 01111001 00100000 01110100 01101000 01101111 01110101 01100111 01101000 01110100 01110011 00100000 01100001 01100010 01101111 01110101 01110100 00100000 01101001 01110100 00101110 00100000 00100000 01000010 01110101 01110100 00100000 01110010 01100101 01100001 01101100 01101100 01111001 00100000 01001001 00100000 01101010 01110101 01110011 01110100 00100000 01110111 01100001 01101110 01110100 01100101 01100100 00100000 01110100 01101111 00100000 01101101 01100001 01101011 01100101 00100000 01100001 00100000 01100011 01101111 01101111 01101100 00100000 01110111 01100001 01101100 01101100 00100000 01101111 01100110 00100000 01110100 01100101 01111000 01110100 00100000 01101001 01101110 00101101 01110100 01101000 01100101 01101101 01100101 00100000 01100001 01101110 01100100 00100000 01110011 01100101 01100101 00100000 01101001 01100110 00100000 01100001 01101110 01111001 01100010 01101111 01100100 01111001 00100000 01101111 01110101 01110100 00100000 01110100 01101000 01100101 01110010 01100101 00100000 01110111 01100001 01110011 00100000 01110011 01101101 01100001 01110010 01110100 00100000 01100101 01101110 01101111 01110101 01100111 01101000 00100000 01110100 01101111 00100000 01100100 01100101 01100011 01101111 01100100 01100101 00100000 01101001 01110100 00101110
  • jonsillsjonsills Posts: 6,318 Arc User
    edited July 2013
    That depends... are you Malkavian?
    I did make a Malk once who called himself the Nightwatch. He was convinced that the reason he'd been given the Embrace was because he was destined to be (strike pose) a superhero!

    Except that he tended to do things like trying to administer the death penalty for double-parking...
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • keikomystkeikomyst Posts: 626 Arc User
    edited July 2013
    agentnx5 wrote: »
    Here are my thoughts about this topic, in binary!

    :smile:

    Blah blah blah this is random stuff to make a wall of text about Champions Online's new thing called FATAL ERR0R and my thoughts about it. But really I just wanted to make a cool wall of text in-theme and see if anybody out there was smart enough to decode it.

    Takethat.gif

    :3
  • fudgemonstafudgemonsta Posts: 1,591 Arc User
    edited July 2013
    Thanks a lot Keiko, I was half way through that before I scrolled down and saw the answer. :frown:
    @HangingDeath

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  • kahbalkahbal Posts: 7 Arc User
    edited July 2013
    In keeping with the event's theme...

    01010100011010000110000101110100001000000110100101110011001000000110000100100000011100000111001001100101011101000111010001111001001000000110001101101111011011110110110000100000011101000111001001101001011000110110101100101110001000000100100001101111011011100110010101110011011101000110110001111001001011000010000001001001001000000111010001101000011010010110111001101011001000000110000101101100011011000010000001100110011101010111001001110100011010000110010101110010001000000111001001100101011100000110110001101001011001010111001100100000011101000110111100100000011101000110100001101001011100110010000001110100011011110111000001101001011000110010000001110011011010000110111101110101011011000110010000100000011000100110010100100000011010010110111000100000011101000110100001101001011100110010000001100110011011110111001001101101011000010111010000101110001000000100100101110100001001110111001100100000011101000110100001100101011011010110010100100000011000010111000001110000011100100110111101110000011100100110100101100001011101000110010100100000011000010110111001100100001000000111011101101001011011000110110000100000011000110110111101101110011001100111010101110011011001010010000001110100011010000110111101110011011001010010000001110111011010010111010001101000011011110111010101110100001000000111010001101000011001010010000001100001011000100110100101101100011010010111010001111001001000000111010001101111001000000111010101110011011001010010000001110011011001010110000101110010011000110110100000100000011001100111010100101110
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited July 2013
    keikomyst wrote: »
    Takethat.gif

    :3

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  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    edited July 2013
    cybersoldier1981 relates a tale for the ages:

    Lizards attack the one city with more superheroes than any other, which lends even more merit to why they're not at the top of the food chain any more.

    Suddenly, RINGS IN THE SKY! We flew through them.

    We did that real good, so Malvans said COME FIGHT ON THE MOON, STINKY EARTH FACE!

    And then our city Computer broke. So we must fix it.

    Backflips for all.

    END.

    Nicely succinct. Brevity is the soul of wit. :wink:
    'Dec out

    QDSxNpT.png
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited July 2013
    Well, we did get a new art guy.
    http://co-forum.perfectworld.com/showthread.php?t=231401
    Kind of.
    CHAMPIONS ONLINE:Join Date: Apr 2008
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  • atringatring Posts: 233 Arc User
    edited July 2013
    01001111 01101000 00100000 01101000 01100101 01111001 00100000 01101100 01101111 01101111 01101011 00100001 00100000 01000001 00100000 01101000 01100001 01101110 01100100 01111001 00100000 01100011 01101111 01101110 01110110 01100101 01110010 01110100 01100101 01110010 00100001 00100000 01101000 01110100 01110100 01110000 00111010 00101111 00101111 01110111 01110111 01110111 00101110 01110010 01101111 01110101 01100010 01100001 01101001 01111000 01101001 01101110 01110100 01100101 01110010 01100001 01100011 01110100 01101001 01110110 01100101 00101110 01100011 01101111 01101101 00101111 01010000 01101100 01100001 01111001 01000111 01110010 01101111 01110101 01101110 01100100 00101111 01000010 01101001 01101110 01100001 01110010 01111001 01011111 01000011 01101111 01101110 01110110 01100101 01110010 01110011 01101001 01101111 01101110 00101111 01000010 01101001 01101110 01100001 01110010 01111001 01011111 01010100 01101111 01011111 01010100 01100101 01111000 01110100 00101110 01100001 01110011 01110000
    ***************


    Part of the problem since December, 2012.
  • gamehobogamehobo Posts: 1,970 Arc User
    edited July 2013
    oyo32 wrote: »

    I don't have a stamp like Caliga but this is approved with extreme prejudice
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited July 2013
    01000001 01101100 01101100 00100000 01101000 01100001 01101001 01101100 00100000 01001101 01100101 01100011 01101000 01100001 01101110 01101111 01101110 00100001
  • menotrpamenotrpa Posts: 165 Arc User
    edited July 2013
    101011010101011011010001010101011011000010101010010101

    ......totally not an insult
    >_>
    <_<


  • sistersiliconsistersilicon Posts: 1,687 Arc User
    edited July 2013
    01000001 01101100 01101100 00100000 01101000 01100001 01101001 01101100 00100000 01001101 01100101 01100011 01101000 01100001 01101110 01101111 01101110 00100001

    0101010001101000011000010110111001101011011100110010000001100110011011110111001000100000011101000110100001100101001000000111010001101001011100000010000100001101000010100010111101110000011101010111010001110011001000000110110101100101011001010110010001100001011000110111010001101000011101010110111001101001011100110111010000100000011011110110111000100000011101110110000101110100011000110110100001101100011010010111001101110100
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
    They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
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