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The Best Pve/Pvp build!

tash164tash164 Posts: 15 Arc User
edited May 2015 in Power Discussion
Hi iam looking for a good pve/Pvp build so far iam a lvl 40 space marine I do good damage but it gets boring after awhile. any ideas?? also something that beats stealth players
Post edited by tash164 on
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  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    tash164 wrote: »
    Hi iam looking for a good pve/Pvp build so far iam a lvl 40 space marine I do good damage but it gets boring after awhile. any ideas?? also something that beats stealth players

    Hmm, not everyone is so ready to hand over their ultimate builds. Even if they do, you will need to know how to run them and gear them. Also, why do you ask for ready made builds to be handed over to you. Why not explore and try your own combinations of powers, skills, stats for your own build. That is actually an important element of the game.

    PvE and PvP can be distinctly different. There is also the issue of dps vs tanking. A toon good for PvE may not be as good for PvP and vice versa.

    Just to start you off. If you have a perception core in your primary utlity gear coupled with a secondary perception gear (usually legacy gear), you could be able to see through and target stealth toons.

    You may also use DoTs or untargeted aoe attacks which prevents stealth toons from closing in to shadowstrike you.

    My suggestion is to learn and understand the game in-depth to build your own toon rather than to copy. There is little satisfaction in that. Do not jump into PvP without sufficient understanding. You may defeat another normal toon but will be face-rolled by a properly built PvP toon. Chances are, a mediocre toon may not even survive beyond the first 5 seconds against a good PvP toon.
  • theravenforcetheravenforce Posts: 7,132 Arc User
    edited January 2013
    However...even though I totally agree with the above post here are some basics of a PvP build:

    - Dodge/Avoidance - A staple for every build nowadays regardless of orientation towards PvP or PvE.

    - Healing - Again another staple mechanic

    - Ebon Ruin

    - Sonic Device

    - Aura of Primal Majesty

    - Some form of Intelligence, Constitution/Dexterity superstatting

    - High Spike Damage (could be in the form of Ebon ruin or Force Cascade)

    - A Power with a stun component

    - Some form of Knock Back/Up/To

    What I tend to do is build "in theme" from a personal stand point against well built PvP toons I stand next to no chance and usually get knocked up followed by a Dragons Claw or another something which does stupid high damage.

    If you are leveling I'd advise you to start of with a normal build level that then retcon into a franken build, which is what you are going to need for PvP.

    Personally I hate them, but there are so many around. I'd rather loose and stay in theme than win by franken build means.
  • selpheaselphea Posts: 1,229 Arc User
    edited January 2013
    There is usually no "best" PvP build in freeform character building MMOs like Champions. The top tier of builds tend to end up in a Rock-Paper-Scissors equilibrium, due to the sheer amount of bases to cover - knock resist, chain CC-resist, stealth detection, survivability vs spike damage etc. No one build can beat everyone.
  • tash164tash164 Posts: 15 Arc User
    edited January 2013
    Hmm, not everyone is so ready to hand over their ultimate builds. Even if they do, you will need to know how to run them and gear them. Also, why do you ask for ready made builds to be handed over to you. Why not explore and try your own combinations of powers, skills, stats for your own build. That is actually an important element of the game.

    PvE and PvP can be distinctly different. There is also the issue of dps vs tanking. A toon good for PvE may not be as good for PvP and vice versa.

    Just to start you off. If you have a perception core in your primary utlity gear coupled with a secondary perception gear (usually legacy gear), you could be able to see through and target stealth toons.

    You may also use DoTs or untargeted aoe attacks which prevents stealth toons from closing in to shadowstrike you.

    My suggestion is to learn and understand the game in-depth to build your own toon rather than to copy. There is little satisfaction in that. Do not jump into PvP without sufficient understanding. You may defeat another normal toon but will be face-rolled by a properly built PvP toon. Chances are, a mediocre toon may not even survive beyond the first 5 seconds against a good PvP toon.

    I don't have the patience to make my own build every build I have been on so far is good but not good enough I cant find any just really good builds that i just favor if i where to have the patience to make a build it would be one like great players such as paragon, Helion and pulsewave. Those players have really good builds iam looking for something like that
  • tash164tash164 Posts: 15 Arc User
    edited January 2013
    selphea wrote: »
    There is usually no "best" PvP build in freeform character building MMOs like Champions. The top tier of builds tend to end up in a Rock-Paper-Scissors equilibrium, due to the sheer amount of bases to cover - knock resist, chain CC-resist, stealth detection, survivability vs spike damage etc. No one build can beat everyone.
    Actually ur kinda wrong stealthers have been changing the pvp game i could easily make one but i don't wanna be a jerk player.
  • selpheaselphea Posts: 1,229 Arc User
    edited January 2013
    Yea and there's stealth detection and PBAoE builds :x your point being?
  • tash164tash164 Posts: 15 Arc User
    edited January 2013
    selphea wrote: »
    Yea and there's stealth detection and PBAoE builds :x your point being?

    High dex and ego sleep gf + more presence lol which is even worse, o and the famous pvp build.........2 gun friken mojo -_-.
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,746 Arc User
    edited January 2013
    I just read your replies so I'll add this: You don't want to have patience with yourself yet you expect us to have patience with you and tell you everything you want to know. I don't know about the other builders here but to me that's pretty disrespectful. I think trying 1 or 2 builds is okay, but you're basically saying you can't bothered to reverse engineer them and find out why they work so you can start making your own. So I'd be even less inclined to tell you much of anything.
    However...even though I totally agree with the above post here are some basics of a PvP build:

    - Dodge/Avoidance - A staple for every build nowadays regardless of orientation towards PvP or PvE.

    - Healing - Again another staple mechanic

    - Constitution superstatting

    - some kind of tactical weapon (stun, knock, root, etc.)

    I removed the things that aren't necessary. While the things I removed are effective, other powers can lead you to victory. The only thing you have to do is prevent other people's overpowered debuffs and damage from affecting you so much, then you'll be free to explore. Do this your own way, and perfect your own fighting style. it doesn't have to be their way. "Don't mirror your opponent's stance." You don't have to use Aura of Primal Majesty, Defiance, or Quarry to beat them. High spikes aren't necessary; you only have to do enough damage to kill them.

    In reality there are no "pvp builds." The builds that are considered to be pvp builds aren't necessarily limited to pvp and they aren't necessarily inferior to builds that only work well in pvp.
    Hmm, not everyone is so ready to hand over their ultimate builds. Even if they do, you will need to know how to run them and gear them. Also, why do you ask for ready made builds to be handed over to you. Why not explore and try your own combinations of powers, skills, stats for your own build. That is actually an important element of the game...

    I agree with everything that was said here. More sameness makes games like this boring. You don't have to play like they play to win like they win. Be awesome in the way only you can be, and you will be one less copycat who gets mad when he can't win with a build he only thought is better. This awesomeness is what space marines are made of. ^_^
  • tash164tash164 Posts: 15 Arc User
    edited January 2013
    its fun but I want a legendary build like hellion, paragon, and pulse wave
  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited January 2013
    Ok, back to the topic. PvE is a joke. And if you can hold your ground against PvP'ers, you only need to pick an AOE of some sort and dominate PvE. So technically, you're looking to make a PvP build.

    About the 'legendary' part.. well, define it because:

    A Pheromones stacking build is legendary, Tito's/Paragon's build scheme is legendary and believe it or not, AoPM, Geyser, Ebon Ruin, Strafing Run and cie is legendary, it is a build that is min-maxed for PvP, but it's so easy to determine the scheme of the build that everyone can do it, and actually do it.

    So in order to make a 'legendary' build without getting spat on your face and being called a copier, you'll have to figure it out yourself.

  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,746 Arc User
    edited January 2013
    Stay on topic.
    tash164 wrote: »
    its fun but I want a legendary build like hellion, paragon, and pulse wave

    If you want to be legendary, then be legendary. You won't be if you just copy other people's ideas. I've also never seen or heard of two of those guys.
  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited January 2013
    Pulsewave is the long timer PowerArmor centered player with a handful of all around builds and combinations, the base to the few PA builds that dominated PvP for a moment with the popular Rage of Majesty, he even has a sticky in this section.

  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    OK, if you (OP) really want to know, I will link the updated Paragon's build here once I have time to go onto power builder to set it up. I am typing this at my office atm. I am not too particular about sharing my build as long as whoever uses it is not a troll.

    Be forewarn however that the build is extremely gear and device intensive (probably looking at the range of maybe 30000g equivalent or more I have spent for Paragon). There are also 1 or 2 powers and even devices which I can switch for much higher DPS that I choose not to because it will be too out of theme.

    However, as some other players have mentioned, copy builds are not looked upon favorably especially in PvP.

    Most PvP builds can do quite well at PvE but there are some instances of PvE where a PvP toon MAY not necessary fare so well. Examples are solo-ing 5 man Elite lairs, Gravitar, fighting the Colossus in resistance without piloting a Mega-D, solo-ing Telieosaurus etc. But usually these are the rare extreme cases.
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,746 Arc User
    edited January 2013
    Para-clone #7 heh

    My friend was the first person to reverse-engineer it and she let her 8-year-old brother use the copy. xD
  • smoochansmoochan Posts: 2,564 Arc User
    edited January 2013
    The OP's attitude seems perfect to join the ranks of the pvp gawds of CO.

    Champions Online: Be the hero you wish you could be in a better game.
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    PowerHouse (Link to this build)

    Name: Paragon

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Ego (Secondary)

    Talents:
    Level 1: The Invincible
    Level 6: Brilliant
    Level 9: Enduring
    Level 12: Indomitable
    Level 15: Academics
    Level 18: Healthy Mind
    Level 21: Ascetic

    Powers:
    Level 1: Radiance
    Level 1: Conviction (Rank 2, Rank 3)
    Level 6: Unleashed Rage (Rank 2, Rank 3)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Molecular Self-Assembly
    Level 14: Enrage
    Level 17: Masterful Dodge (Unfettered Strikes)
    Level 20: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 23: Ego Surge (Rank 2, Nimble Mind)
    Level 26: Nanobot Swarm (Rank 2, Rank 3)
    Level 29: Aggressor (Rank 2, Rank 3)
    Level 32: Rebirth
    Level 35: Sparkstorm (Rank 2, Electric Personality)
    Level 38: Pillar of Poz

    Travel Powers:
    Level 6: Jet Pack (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Revitalize (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Intelligence Mastery (1/1)


    Gear:

    Primary -
    Legion's Gloves of Precision (r9 con enhancement x2 r7 gambler's lucky gem x2)
    Legion's Breastplate of Agility (r9 con armoring x1, r7 con armoring x1, impact prism r7x1, avoidance core r5 x1)
    Legion's Helmet of Speed (r9 int armoring x1, r9 int enhancement x1, impact prism r9 x2)

    Secondary -
    Vigilante's Critical Belt
    Vigilante's Armored Bracers
    Hopsitable Eyepiece

    Devices:
    Neuroelectric Pulse Generator x5
    Eruption x3
    Become Celestial x1

    These are all the things you need to recreate Paragon in his existing form.
  • kamokamikamokami Posts: 1,633 Arc User
    edited January 2013
    PowerHouse (Link to this build)

    Name: Paragon

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Ego (Secondary)

    Talents:
    Level 1: The Invincible
    Level 6: Brilliant
    Level 9: Enduring
    Level 12: Indomitable
    Level 15: Academics
    Level 18: Healthy Mind
    Level 21: Ascetic

    Powers:
    Level 1: Radiance
    Level 1: Conviction (Rank 2, Rank 3)
    Level 6: Unleashed Rage (Rank 2, Rank 3)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Molecular Self-Assembly
    Level 14: Enrage
    Level 17: Masterful Dodge (Unfettered Strikes)
    Level 20: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 23: Ego Surge (Rank 2, Nimble Mind)
    Level 26: Nanobot Swarm (Rank 2, Rank 3)
    Level 29: Aggressor (Rank 2, Rank 3)
    Level 32: Rebirth
    Level 35: Ego Storm (Malevolent Manifestation)
    Level 38: Sparkstorm (Electric Personality)

    Travel Powers:
    Level 6: Jet Pack (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Revitalize (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Intelligence Mastery (1/1)

    Nice setup! Though, even with the restriction of not changing powers, Vixy would recommend a few slight changes.

    The adv on MD is useless because its buff is in the same layer as that of enrage, offense, dmg buffs from your 2 AOs. Swap it out to buff base damage by going r2 on Sparkstorm or Ego Storm.

    Going r2 on BCR does not boost your survivability by all that much. Vixy would also use those points to rank up Ego Storm (or Sparkstorm).

    [sent from phone]
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    LOL I know but actually I have advantage points with nowhere to really put. Sparkstorm is mainly used to aggro mobs and counter stealth otherwise I do not use it.
  • s3rjus3rju Posts: 268 Arc User
    edited January 2013
    PowerHouse (Link to this build)

    Name: Paragon

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Ego (Secondary)

    Talents:
    Level 1: The Invincible
    Level 6: Brilliant
    Level 9: Enduring
    Level 12: Indomitable
    Level 15: Academics
    Level 18: Healthy Mind
    Level 21: Ascetic

    Powers:
    Level 1: Radiance
    Level 1: Conviction (Rank 2, Rank 3)
    Level 6: Unleashed Rage (Rank 2, Rank 3)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Molecular Self-Assembly
    Level 14: Enrage (Endorphin Rush)
    Level 17: Masterful Dodge
    Level 20: Bountiful Chi Resurgence (Resurgent Reiki)
    Level 23: Ego Surge (Rank 2, Nimble Mind)
    Level 26: Nanobot Swarm (Rank 2, Rank 3)
    Level 29: Aggressor (Rank 2, Rank 3)
    Level 32: Rebirth (Grave Consequences)
    Level 35: Ego Storm (Malevolent Manifestation)
    Level 38: Lead Tempest (Tread Softly)

    Travel Powers:
    Level 6: Jet Pack (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Revitalize (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Intelligence Mastery (1/1)

    you can take the points off rebirth and put them somewhere else, lead tempest+bcr advantaged on both works great, only thing im not sure of is if it still works with enrage or not...

    My build directory (work in progress)
    Guide list
    Freeform Builds

    In loving memory of AngelofCaine.
  • kamokamikamokami Posts: 1,633 Arc User
    edited January 2013
    LOL I know but actually I have advantage points with nowhere to really put. Sparkstorm is mainly used to aggro mobs and counter stealth otherwise I do not use it.

    Vixy wishes that you ran this build with quarry/brawler instead of invuln....a kipz can dream rite?

    [sent from a phone]
  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited January 2013
    Would tend to be out of hand when facing multiple legendary ennemies even with a nearly unlimited dodge, assuming you're counting to only use Pulse Generators and no Eruptions at all.

    Multiple legendary ennemies... I see what I did there. -.-

  • kamokamikamokami Posts: 1,633 Arc User
    edited January 2013
    Also, given that SH doesn't pop. How do you run that in PvP without a lunge?

    [sent from a phone]
  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited January 2013
    Most likely one-hitting with Unleashed Rage, but that was a while ago, when people used to Imbue-Rage, it dealt more damage than with Ego Surge. But I doubt he cared about the ability to defeat people, main purpose was to be unkillable by all means.

  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    Hmm, I realise that the change I made was not reflected so I have updated my post. I eventually did not take ego storm because the silly cooldown timer only starts after ego storm ends which means i cannot run it back to back (to remove the stealth toggle on stealth toons lol). I picked up pillar of poz just for fun and easy stacking of enrage on top of aggressor and put the 2 points advantage onto sparkstorm.

    I did not put any advantage onto rebirth so I do not know why grave consequences appeared on s3rju's quote.

    I run Paragon mainly on 3 builds, offense, balance and defense.

    Offense mode has all 5 NPGs running, balance uses 2 eruptions with 3 NPGs and defense has 3 eruptions and 2 NPGs.

    Most of the time I run the offense build to give maximum DPS. This means I rely purely on masterful dodge and invulnerability for defense. This gives me 210% dodge, 77.1 percent avoidance, 75% damage resistance (from invulnerability) and another 42% from gear and specs tree skills and finally the 165 damage absoption from invulnerability will kicks in.

    Now, this means when MD is up, I only take 10.5% of all incoming damage prior to the final damage absorption. During the very brief MD down time, I will take about 46% of all incoming damage (provided no penetration) before damage absorption. My gear is avoidance slotted to maximise my avoidance so there is almost no chance of dodge when MD is down. I have not played around with quarry so I am not sure what level of dodge and avoidance I can get from it without MD and with MD running. However it requires me to make an attack with a non-energy builder to stack audacity. Now, as a pure melee (some says it is close range and not melee) build it is not easy for me to maintain 3 stacks of audacity since we know how ranged PvP toons will keep kiting.

    Which brings me to the next issue of lunge. No, I do not want to use a lunge because the fundamental of this build is the *erhem "self touch" use of radiance energy builder on self to maintain the fast cooldown on BCR (triple stacked which is why r2 has more impact for me than normal BCR users), conviction, ego surge, aggressor, nanobot swarm and unleashed rage. I do not target the enemy at all. I am always targetting myself with radiance. So Forz is right, I do not care about lunging after enemy. I just chase them around while they kite me. There is an exception when I do target the enemy. When the enemy actually has a chance of killing me when MD is down, I switch to balance or defense mode. I will then rotate eruption on a permanent basis given full time immunity but this requires me to target my foe and use eruption. But even then, after I activate eruption, I am immediately back on my self-radiance. These kinds of foes include very strong PvPers, Therakiel's eyebeam or Gravitar on her last 1/3 health bar. Otherwise, MD and invul is more than sufficient to allow me to solo any lairs or cosmics in this game. In BASH, I just run into the midst of a fight and use my AoE to hit anyone and everyone. This allows me to tag kills nicely LOL but yes there is alot of chasing. In 1v1 duel, I just let the enemy shoot until they give up.

    Next, sparkstorm and pillar of poz can easily be removed to give way to Gas Pellets. Because of the nearly permanent ego surge, I consistently have high 80% chance of getting them to crit. Due to revitalise and all the cooldown gear, the pellets should be much more spammable as well (did not test it out much, cooldown reduction does affect it right?). This will increase the DPS by huge amount for PvE against bosses. However I am not too inclined to use pellets since they do not fit my theme. Currently, running 5 NPGs with unleashed rage already allows me to hold aggro without the use of CS or CC. The only time I will lose aggro is if another toon uses crippling challenge. But even then, I will gain it back after the enemy has struck the CC user with its next attack (do not understand why non-tanks will put a CC on their main attack). Paragon was always designed to tank.

    Finally, I do run a 4th build with grav bike and become celestial. That is really for fun and when I need to rezz someone.
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    I also do not like the term best PvE/PvP build; it draws way too much unnecessary attention and nerf cries usually follow. Having to regear and rebuild is extremely costly. Already went through a few cycle of that and do not wish for it to happen again.

    I am sure there are better and stronger toons around. Vixy's toon is practically able to 2-man Clarence. The OP can also look out for players like Silverspar and Kaizerin. They have very strong toons as well. Wimpazoid also build very high DPS toons which are very durable and usually function quite well in PvP as well.
  • ayonachanayonachan Posts: 557 Arc User
    edited January 2013
    Pillar of Poz/SparkStorm would stack audacity.

    You gain audacity by using any damaging power other than your eb which means you require no target whatsoever and you don't even have to inflict any damage but it must be an attack power.
  • monaahirumonaahiru Posts: 3,073 Arc User
    edited January 2013
    Best build for PvE, Best for Duel and Best for each Hero Games are very different.
    I think you should choose wut you want to do most in the game :3
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    ayonachan wrote: »
    Pillar of Poz/SparkStorm would stack audacity.

    You gain audacity by using any damaging power other than your eb which means you require no target whatsoever and you don't even have to inflict any damage but it must be an attack power.

    ahh nice i was wondering if i need to hit a target or just use the attack, nvr really try out quarry.
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,746 Arc User
    edited January 2013
    lol this reminds me of that b00m__RAAWR! gunner I did on PTS. Only heals I had were endorphin rush and rejuvinating injectors. Pretty cool ^_^
  • invinciblegirlinvinciblegirl Posts: 60 Arc User
    edited January 2013
    PowerHouse (Link to this build)

    Name: Paragon

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Ego (Secondary)

    Talents:
    Level 1: The Invincible
    Level 6: Brilliant
    Level 9: Enduring
    Level 12: Indomitable
    Level 15: Academics
    Level 18: Healthy Mind
    Level 21: Ascetic

    Powers:
    Level 1: Radiance
    Level 1: Conviction (Rank 2, Rank 3)
    Level 6: Unleashed Rage (Rank 2, Rank 3)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Molecular Self-Assembly
    Level 14: Enrage
    Level 17: Masterful Dodge (Unfettered Strikes)
    Level 20: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 23: Ego Surge (Rank 2, Nimble Mind)
    Level 26: Nanobot Swarm (Rank 2, Rank 3)
    Level 29: Aggressor (Rank 2, Rank 3)
    Level 32: Rebirth
    Level 35: Sparkstorm (Rank 2, Electric Personality)
    Level 38: Pillar of Poz

    Travel Powers:
    Level 6: Jet Pack (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Revitalize (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Intelligence Mastery (1/1)


    Gear:

    Primary -
    Legion's Gloves of Precision (r9 con enhancement x2 r7 gambler's lucky gem x2)
    Legion's Breastplate of Agility (r9 con armoring x1, r7 con armoring x1, impact prism r7x1, avoidance core r5 x1)
    Legion's Helmet of Speed (r9 int armoring x1, r9 int enhancement x1, impact prism r9 x2)

    Secondary -
    Vigilante's Critical Belt
    Vigilante's Armored Bracers
    Hopsitable Eyepiece

    Devices:
    Neuroelectric Pulse Generator x5
    Eruption x3
    Become Celestial x1

    These are all the things you need to recreate Paragon in his existing form.


    *Puts on troll face* Mmuahahhaaa now I got you! Your build is minez! >:D spam spam spam! just kidding. Nice build, question; is Legions Gear better than the Heroic gear?
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    Certainly legion gears are better than the equivalent heroic gear, that's why they cost so much more. They have an extra slot for offense (primary offense gear), defense (primary defense gear) and ulitility (primary utility gear).

    For example, on Paragon who now runs the Legion's Gloves of Precision with 2 R8 gambler's lucky gem and 20 Dex, I have 40% crit chance already. If you only have 1 lucky gem, your crit chance is likely to be around the low 30%.
  • unethicalgenkiunethicalgenki Posts: 13 Arc User
    edited January 2013
    tash164 wrote: »
    its fun but I want a legendary build like hellion, paragon, and pulse wave

    Whats legendary about these scrubs?
  • prankensteinprankenstein Posts: 194 Arc User
    edited January 2013
    Whats legendary about these scrubs?

    He wants to kill things without having to actually think through a build.

    Hey, OP. Dark Crusade is a perfect Supergroup for you.
    ~~~The Tidal Tilde Wave of Seperation~~~
    I'd rather get STO's level of lockbox suck if worthwhile updates come with it. -Buxom
  • grats11grats11 Posts: 6 Arc User
    edited January 2013
    Hi experts of CO. :)
    I have created a build based on research on the forum. I would like for you to help me optimize it. The idea behind is to have a good pvp and pve build.

    The Superstats I am unsure if my choice is the right one. Con for HP, Int for power recharge and Str... ???
    Specialisations is also a bit mystic to me what is good and what is bad.

    The Talents should be okay for the Stats I choose, I hope.

    Sonic Blaster as energy builder and the ability to knockback.

    Unleashed rage for CC and Damage. Looks like a good choice.

    Invul as a defence. I am not sure what is better for pvp. Invul or LR. LR is better for big hits and Invul for smaller ones.
    Masterful Dodge to increase dodge chance in tight situations.

    Conviction for on demand healing on short CD. BCR for regen and Bionic Shielding as
    another form of healing and Damage Reduction.

    MSA as an Energy Builder. This is the only power that is usefull for this build to gain more energy.

    Ego Hold and Sonic Device are the CC powers.

    Chest Beam and Ebon Ruin for DD and AOE.

    Room Sweeper is another AOE knockback. Not sure if that is better or equal to Annihilate.

    http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=1431BMB4Abd10407004HG017B059B03J503DK057E017G00EG007D01DL01I7049I03KD032MNs42ct3bpk

    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Strength (Secondary)

    Talents:
    Level 1: Mechanized
    Level 6: Healthy Mind
    Level 9: Body and Mind
    Level 12: Brilliant
    Level 15: Physical Conditioning
    Level 18: Covert Ops Training
    Level 21: Paramilitary Training

    Powers:
    Level 1: Sonic Blaster (Refraction of Sound)
    Level 1: Unleashed Rage (Rank 2)
    Level 6: Bionic Shielding (Rank 2, Overloaded Circuits)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Conviction (Rank 2, Rank 3)
    Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 17: Nanobot Swarm (Rank 2)
    Level 20: Molecular Self-Assembly
    Level 23: Ego Hold
    Level 26: Sonic Device (Rank 2)
    Level 29: Masterful Dodge (Rank 2)
    Level 32: Roomsweeper (Concussive Blow)
    Level 35: Chest Beam (Rank 2, Rank 3)
    Level 38: Ebon Ruin (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Flight
    Level 35: Acrobatics

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Revitalize (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Protector: Fortified Gear (1/3)
    Protector: Unrelenting (2/2)
    Protector: Bulwark (2/2)
    Protector: Exhausting Strikes (2/2)
    Protector: Resolute (3/3)
    Mastery: Intelligence Mastery (1/1)
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    Unleashed rage for cc? You mean the fear? Seriously, unleashed rage is not going to give you any mileage at all without the Enraged stacks. Ego hold - the hold system is currently quite broken. Without manipulator stacks the hold is not going to last at all. You are using PSS Int with revitalise. Revitalise requires energy builder use. Only radiance allows you to use it on yourself. Otherwise you better hope to get within 50ft of your opponent. Chest Beam and Ebon Ruin? Errm duplicate I feel. Take one or the other. If you want to have a knock, try force geyser. Invul will not get you much mileage in PvP unless you stack alot of dodge over it. You have roomsweeper, a melee knock attack. You do not have a lunge. How do you intend to get close enough to swing it? You better make up your mind if you want a melee or range build. Trying to have both in general tends to spread you too thin and do not synergize well. You do not have a form to return energy or increase damage. I am not too certain how indepth your research has gone but this looks pretty piecemeal. You may want to speak indepth with an experienced builder so that he can explain the system to you. Regardless, it is a valiant effort to come up with your own build. Try to learn more about the system and you will eventually be able to come up with a build that is streamlined and effective.
  • grats11grats11 Posts: 6 Arc User
    edited January 2013
    Thanks for the tip. :)
    Will the build work if I incorporate your ideas or is it crap from the start?
    My target is basically a good pvp and pve build. Not the best and not the worst in either. Similar to the Ebon Feyblade just different lol. :D
    http://co-forum.perfectworld.com/showthread.php?t=129882

    "Chest Beam and Ebon Ruin? "
    I choose CB for the AoE and ER for single target damage. Is that wrong?

    "You have roomsweeper"
    I choose that as a get out of my face power for melee.

    If Ego Hold is useless without the other form what other good CC is there to get?

    Powers:
    Level 1: Sonic Blaster (Refraction of Sound)
    Level 1: Bionic Shielding (Rank 2, Overloaded Circuits)
    Level 6: Sonic Device (Rank 2)
    Level 8: Lightning Reflexes (Rank 2, Rank 3)
    Level 11: Conviction (Rank 2, Rank 3)
    Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 17: Force Geyser (Hard Landing)
    Level 20: Molecular Self-Assembly
    Level 23: Ego Hold
    Level 26: Nanobot Swarm (Rank 2)
    Level 29: Masterful Dodge (Rank 2)
    Level 32: Concentration (Rank 2)
    Level 35: Chest Beam (Rank 2, Rank 3)
    Level 38: Ebon Ruin (Rank 2, Rank 3)
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    I really have no specific recommendation for you. I mean, a good PvE/PvP build will probably be 1 of the cookie cutter builds that you see running around. Quarry with 2GM can achieve very good dodge figures and also high DPS. However, is that how you want your toon? It does not mean other builds are not viable but they are not tested and there are too few people who are willing to put their mind to learning and experimenting. Everyone wants a ready made toon handled out to them. If the FotM build is what you are looking for, just sit around in ren cen and watch duels. observe the buffs which the toons have and you pretty much can guess the powers that they use.

    PvE is basically quite easy for most good builds. A self heal and a good block gets you through almost anything in PvE. However, if you wish to be topping the DPS chart while remaining pretty unkillable in PvE requires some work. PvP is a totally different ball game. Your defense will comprise mainly of dodge. Blocks are practically useless because of crippling challenge. Now to do well in PvP and also be a high DPS and survivable tank becomes quite tricky.
  • grats11grats11 Posts: 6 Arc User
    edited January 2013
    Quarry with 2GM can achieve very good dodge figures and also high DPS. However, is that how you want your toon?

    Sounds interesting. Can you provide some details, please? :)
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited January 2013
    grats11 wrote: »
    Sounds interesting. Can you provide some details, please? :)

    I do not run such a build, there are plenty around in rencen. Go copy.
  • grats11grats11 Posts: 6 Arc User
    edited February 2013
    Hi,

    I have another build I would like to get feedback. And a build I found on the forum and replaced two powers. The build is from: http://co-forum.perfectworld.com/showthread.php?t=191821&page=2

    http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=14370000000447090049F009B039I059C00AI04380G3C05QG057D05JE00EI0466059M011HkE1s6e2Lx2

    And here is my build:
    http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=1413000000040708000820H8801D901J500DK05DL00JE007D05KD03380KEE00FC057A000CIB3bIm0ca1


    Below the exported builds.


    The Build from the forum link
    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1:
    Level 6:
    Level 9:
    Level 12:
    Level 15:
    Level 18:
    Level 21:

    Powers:
    Level 1: Wrist Bolter (Automated Assault)
    Level 1: Overdrive
    Level 6: Invulnerability (Rank 2, Rank 3)
    Level 8: Chest Beam (Rank 2, Point Blank Blast)
    Level 11: Concentration
    Level 14: Masterful Dodge (Unfettered Strikes)
    Level 17: Force Geyser (Nailed to the Ground)
    Level 20: Force Cascade (Rank 2, Containment Blast)
    Level 23: Resurgence (Rank 2, Evanescent Emergence)
    Level 26: Sonic Device (Rank 2, Deafening Dissolution)
    Level 29: Ascension
    Level 32: Ego Surge (Nimble Mind)
    Level 35: Evasive Maneuvers (Rank 2, Sleight of Mind)
    Level 38: Shoulder Launcher (Rank 2)

    Travel Powers:
    Level 6: Acrobatics (Versatility)
    Level 35: Teleportation

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Battle of Wits (2/3)
    Intelligence: Revitalize (3/3)
    Intelligence: Detect Vulnerability (1/3)
    Intelligence: Expertise (1/2)
    Protector: Fortified Gear (2/3)
    Protector: Unrelenting (1/2)
    Protector: Bulwark (2/2)
    Protector: Exhausting Strikes (2/2)
    Protector: Defensive Expertise (2/3)
    Protector: Resolute (1/3)
    Sentry: Fortified Gear (1/3)
    Sentry: Twist Fate (2/2)
    Sentry: Sentry Aura (3/3)
    Sentry: Fortify (2/2)
    Sentry: Reinforce (2/2)
    Mastery: Protector Mastery (1/1)


    My build.
    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Strength (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1:
    Level 6:
    Level 9:
    Level 12:
    Level 15:
    Level 18:
    Level 21:

    Powers:
    Level 1: Gunslinger
    Level 1: Two-Gun Mojo (Rank 2, Crippling Challenge)
    Level 6: Concentration (Rank 2)
    Level 8: Lightning Reflexes (Rank 2)
    Level 11: Conviction
    Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 17: Masterful Dodge
    Level 20: Ascension
    Level 23: Sonic Device (Rank 2, Deafening Dissolution)
    Level 26: Ebon Ruin (Rank 2, Rank 3)
    Level 29: Force Geyser (Hard Landing, Nailed to the Ground)
    Level 32: Telekinetic Wave
    Level 35: Ego Storm (Rank 2, Malevolent Manifestation)
    Level 38: Entangling Mesh

    Travel Powers:
    Level 6: Acrobatics
    Level 35: Teleportation

    Specializations:
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Revitalize (3/3)
    Intelligence: Detect Vulnerability (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Offensive Expertise (2/2)
    Mastery: Intelligence Mastery (1/1)
  • wesleytansgwesleytansg Posts: 863 Arc User
    edited February 2013
    Your first build will have energy issue because with Invul passive, your endurance will not be high enough to power a full cascade unless you intend to consume your energy form from your active offnses.

    Your second build seems viable but you have to test them out yourself in the powerhouse.
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,746 Arc User
    edited February 2013
    This thread is like a snapshot of the true nature of 90% of the people who play this game, and it also makes a nice statement about almost all of humanity.

    Instead of learning the basics about the game or asking people general questions about it's components, and then later coming up with their own ideas that are specific to each of their characters, they want a ready-made build that's supposedly the best so they can skyrocket themselves to the top, or so they think. Nevermind fixing any problems their own builds have, they just want to benefit from someone else's creativity and critical thinking without having to think for themselves.

    I also scoff at the idea of "min/maxing," or at least the way it's been done here. So many people think that if they just take the powers with the greatest magnitudes their builds will win, and anything that doesn't do that is an "inferior build." There is much more to being victorious in a combat situation than just "power choices" and "builds" and killing. :P
  • gamehobogamehobo Posts: 1,970 Arc User
    edited February 2013
    I heard this one guy had the best build ever.. then he became a ghose.. posting drunk on the forums.

    Little is known about this ruthless poster.
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,746 Arc User
    edited February 2013
    I don't believe in ghosts. :)
  • spacer6spacer6 Posts: 48
    edited June 2013
    paragon i love ur build. currently i am running it without any of the gear u mentioned cause i need to buy them or earn them. And can i replace pillar of poz with another aoe like lead tempest.would it work ??
  • williamkonywilliamkony Posts: 582 Arc User
    edited June 2013
    spacer6 wrote: »
    paragon i love ur build. currently i am running it without any of the gear u mentioned cause i need to buy them or earn them. And can i replace pillar of poz with another aoe like lead tempest.would it work ??

    *necromancy facepalm*

    Yeah, Lead Tempest should do the trick. It triggers Concentration and Quarry, and gives a huge area of no-stealth-for-you against Night Warrior users.
    Dasher@Tool-box, donning his armor to prance into battle and blitz the enemy! No joke!
    Cupid@Tool-box, stunningly radiant stag ready to play matchmaker between villain and arrow!
    Vixon@Tool-box, frighteningly eager to summon despair for his adversaries!
    Jebin Zedalu@Tool-box, elementalist weaponmaster. ...One of these things is not like the others!
  • spacer6spacer6 Posts: 48
    edited July 2013
    Super Stats:

    DEX/con/int

    Talents:

    Innate: [The Marksman]

    1: [Ascetic]
    2: [Boundless Reserves]
    3: [Daredevil]
    4: [Investigator]
    5: [Healthy Mind]
    6: [Academics]

    Travel 1: [Athletics] R2 R3
    Travel 2: [Flight]

    EB: [Strafe]
    Passive: [Quarry] R2 R3
    Energy Unlock: [Molecular Self-Assembly]
    Active Offense: [Ego Surge] R2 Nimble Mind
    Active Defense: [Masterful Dodge]
    Buff Form: [Concentration]
    Self Resurrection: [Rebirth]
    Self Heal: [Conviction] R2 R3
    Self HoT: [Bountiful Chi Resurgence] R2 RR
    Block: [Force Shield] Force Sheath
    Offense:
    [Two-Gun Mojo] R2 R3
    [Torrent of Arrows] R2 Relentless Recurve
    [Storm of Arrows] R2 Achilles Heel
    [Lightning Storm] R2 R3 Accelerated Metabolism

    Currently using this build(have only legion glove of precision with r6 mods and other junk as gear) r there any more changes to be made.
  • spacer6spacer6 Posts: 48
    edited July 2013
    Paragon, u said that sparkstorm and pillar of poz can be swapped for other powers . What powers can be taken in their place?
  • p0temk1np0temk1n Posts: 222 Arc User
    edited July 2013
    Whoaly necro, Batman.


    [SIGPIC][/SIGPIC]

    [thread=139701]My old, old guide for Ego Blades. Updated for On: Alert.[/thread]
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  • stergiosmanstergiosman Posts: 717 Arc User
    edited July 2013
    spacer6 wrote: »
    Paragon, u said that sparkstorm and pillar of poz can be swapped for other powers . What powers can be taken in their place?

    Try eye beams.
This discussion has been closed.