OK, I'm a Lifer, so why the hell did I pick new archetypes? Well, it seems that every time they release a new archetype, they do a power pass on the related powers and frequently introduce new ones...
So I figure, with enough new Archetypes, we'll not only have a complete power pass, but we'll get all those other powers we've been wanting!
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
1- Finish off New & Shineh Telepathy Powers and bring them LIVE & In depth Comic Series or Adventure Pack, about PSI
2- Force Powerset Review and Pass, I'd like to see more Gravitar/vehicle weapons style force powers added as well as AoE shielding and more defensive options in force powerset.
3- Spend a month or so going through Q+A for bug spotting by players and fixing them.
I also agree with lokikin about AT's. As an LTSer who was Silver less than a month ago I think that some new AT's would be a good, not to say good jobs havent been done so far on AT's.
I'd also like to see some changes made to badly built AT's
1- Finish off New & Shineh Telepathy Powers and bring them LIVE & In depth Comic Series or Adventure Pack, about PSI
2- Force Powerset Review and Pass, I'd like to see more Gravitar/vehicle weapons style force powers added as well as AoE shielding and more defensive options in force powerset.
3- Spend a month or so going through Q+A for bug spotting by players and fixing them.
I also agree with lokikin about AT's. As an LTSer who was Silver less than a month ago I think that some new AT's would be a good, not to say good jobs havent been done so far on AT's.
I'd also like to see some changes made to badly built AT's
too specific for this polls purpose
votes 1 and 2 condensed to
passes on existing powersets
and vote one seems to list multiple ideas
I say Foundry over new zones because it is a much more sustainable option that will sustain peoples mission needs longer than a new zone could. Although I still would like a new zone down the line.
Here we are now going to the West Side
Weapons in hand as we go for a ride
Some may come and some may stay
Watching out for a sunny day
Where there's love and darkness and my sidearm
In game as @forgemccain
1) New Power sets: Its a game about superheroes, so the more powers the better heroes we get.
2) Better Visual customization: This game used to be all about customization, not just powers, but looks as well. Since launch there have been new costumes and such but the system itself could use some love and upgrading.
3) Finishing what they start: One of the things I've noticed Cryptic is notoriously bad at adding things too the game and abandoning them shortly after. The hideouts were a good example, they hype it, they make a lot of statements about how it will work, but then it gets abandoned. Flat out forgotten. Frankly it would be nice if they took the time to go back and fix the things people have already spent money on before trying to brush it under the rug and working on the next half finished cash grab.
1, Expanded Nemesis System
2, New Zones (the moon would be nice)
3, Raise level cap
And now time for the Zeroth suggestion for 1 billion points (blame Asimov)
0, increase superhero immersion experience!
e.g. all new missions, powers, hideouts, vehicles or any of the rest of our suggestions should help put our hero at the centre of the story, help them look and feel super AND heroic, help them seem a part of the surrounding world yet distinct.
So new vehicles should fit the different ages and styles (like mystic vehicles and retro sci-fi vehicles and golden age vehicles) and at least be able to have a logo of chosen colour on it, new missions should help us feel personally involved and maybe have more tough choices like the Bluejay mission gave us etc etc.
___________________________________
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
BTW the reason i do these vote things (2 so far)
is to help cryptic know what the player base wants as a whole.
we have lots of individual voices. but its hard to see i think the general consensus.so i wanted to make a path where even the less verbal player could be heard equally with the most fervent outspoken, done so in a constructive manner.
1st vote - RP Enhancements - Simply because it's the one with the most possibilities, and club caprice is well...ancient.
2nd vote - Balance current items - I think players are far too OP, one could simply solo a 5 man instance and this shouldn't be the case, the release of legion's gear made it even more unbalanced and OP.
3rd vote - More PvP Rewards - PvP needs more rewards and facilities it feels a little dead because the Devs havn't been working on it as much as the other things. It'd feel much better if there was some kind of reward to gain such as PvP devices, costume pieces, TPs, or visual devices such as Dark Aura. Hero Games would have more players if you could do more with acclaim.
2) Better mission rewards, especially from lairs - specifically better/unique gear and questionite options (to sever dependence on the alert dailys and focus it back on zones!)
3) more hideout features (more different hideouts possibly, but more for the ones we already have first
[Alternate levelling paths] seems redundant of new zones
It's really not redundant, as new levelling paths don't require new zones and new zones may only be for endgame, but I don't really object to them being lumped together.
1-New Zone, we need content. That's about it.
2-Bug Fixes, we can't have an enjoyable experience without errors popping up around the corner. I haven't been directly affected by most bugs and never found a game-breaking one, but they need to be addressed.
3-The Foundry, all that Cryptic has to do is implement it (which may take time but it's worth it) and players will make their own content! This will leave more resources for the two previous points and everything else. Besides, even if someone used the Foundry for easy leveling it can't get much worse than the Alert System.
My opinions: New powersets are a secondary objective and should not be a priority over actual content. And why would we need a level cap increase?We barely have any endgame in this moment and you'd like to go farm more gear?Every single one of the game's systems is made with a focus to level 40 adding 45/50 would just be unnecessary.
1. Plz give us back Perk Reward Legacy Power Replacer Costume unlocks. Esp. Harquebus for me. costumes
2.Cryptic PLZ let us wear Formal Shirt under every Chest Wear and Integrated Shoulder. costumes/bug fixes
3.Cryptic PLZ give us more Hair style selection under "Hats and Helmets". costumes
way too specific for this poll, its not like everyone doesn't already know what you want
1 costumes
2 bug fixes
3-0
it's alway so easy to say negative comments.
at least i'm trying , do you think any of us are happy with current trends?
i choose to react constructively, while all you do is state an obvious snarky remark
naysayer go make you own thread, oh wait there are 20 of those fresh and alive, and you choose to infect mine with your cynicism.
thank you by the way for posting these. It's a great idea to get feedback on what the player base wants, and frankly i hope the devs are keeping an eye on these threads because they should be the ones polling for what players want next.
great idea, great job maintaining, and keep it up, i look forward to seeing what is the next topic.
1. More Zones
2. Alternate Leveling Paths
3. Foundry
Clarifications:
More Zones and Alternate Leveling Paths are somewhat related - this could also take the form of fleshing out existing zones and is tied into item 2. For example; we could extend the level range of existing zones. This would allow more people to experience Vibora Bay or Lemuria. This would provide other ways to "add alternate leveling paths" ie in existing zones that currently only have higher level content. Also like some of the ideas in the last Until Field Report back in July indicating a Moon Zone or an Island of Dr Destroyer. Moon Zone would be awesome for leveling but not sure about it as an epic end game faction warzone. Island of Dr Destroyer would be awesome as well. Note sure about the Star Guardian alternate leveling path though; in terms of mass appeal that requires a pretty specialized character concept for people to want to use it as an alternate leveling path. I'd rather have leveling paths that build out other Champions IP; that appeal to a wider range of character concepts like they mention Hudson City from Dark Champions.
Comments
Deliciously nutritious!
2.More hideout features would be neat
3A costume pack or two can't hurt.
-Supergroup Bases
-Better Mission rewards
Consolidate currency!
Munitions additions
Petition to take in game report spam function out
Why not to do surveys and free offers
#2 A new zone
#3 New archetypes
OK, I'm a Lifer, so why the hell did I pick new archetypes? Well, it seems that every time they release a new archetype, they do a power pass on the related powers and frequently introduce new ones...
So I figure, with enough new Archetypes, we'll not only have a complete power pass, but we'll get all those other powers we've been wanting!
Win/Win! Say Yes to new archetypes!
:biggrin:
M-O-O-N, that spells @Rhyatt
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
Laws yes!
2- Force Powerset Review and Pass, I'd like to see more Gravitar/vehicle weapons style force powers added as well as AoE shielding and more defensive options in force powerset.
3- Spend a month or so going through Q+A for bug spotting by players and fixing them.
I also agree with lokikin about AT's. As an LTSer who was Silver less than a month ago I think that some new AT's would be a good, not to say good jobs havent been done so far on AT's.
I'd also like to see some changes made to badly built AT's
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
2. Supergroup HQs
3. More hideouts and hideout features.
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
votes 1 and 2 condensed to
passes on existing powersets
and vote one seems to list multiple ideas
2# bug fixes
3# new power sets / costumes
[SIGPIC]http://i221.photobucket.com/albums/dd175/Fifer71/mandrakesigmark3.jpg[/SIGPIC]
2 - New Zones
3 - Costumes
2. raise level cap
3. new power sets
3 1/2. if there are more flying missions like the command carrier, having a radar would really help
2. Bug Fixes
3. Costumes
I say Foundry over new zones because it is a much more sustainable option that will sustain peoples mission needs longer than a new zone could. Although I still would like a new zone down the line.
Brick_McDuggins in game.
2- SG Bases
3- More RP locations
Here we are now going to the West Side
Weapons in hand as we go for a ride
Some may come and some may stay
Watching out for a sunny day
Where there's love and darkness and my sidearm
In game as @forgemccain
1: New zone
2: Foundry
3: Alternate levelling paths
2. Level Cap Increase.
3. More Costumes.
[Insert Witty Signature Here]
2) Better Visual customization: This game used to be all about customization, not just powers, but looks as well. Since launch there have been new costumes and such but the system itself could use some love and upgrading.
3) Finishing what they start: One of the things I've noticed Cryptic is notoriously bad at adding things too the game and abandoning them shortly after. The hideouts were a good example, they hype it, they make a lot of statements about how it will work, but then it gets abandoned. Flat out forgotten. Frankly it would be nice if they took the time to go back and fix the things people have already spent money on before trying to brush it under the rug and working on the next half finished cash grab.
2, New Zones (the moon would be nice)
3, Raise level cap
And now time for the Zeroth suggestion for 1 billion points (blame Asimov)
0, increase superhero immersion experience!
e.g. all new missions, powers, hideouts, vehicles or any of the rest of our suggestions should help put our hero at the centre of the story, help them look and feel super AND heroic, help them seem a part of the surrounding world yet distinct.
So new vehicles should fit the different ages and styles (like mystic vehicles and retro sci-fi vehicles and golden age vehicles) and at least be able to have a logo of chosen colour on it, new missions should help us feel personally involved and maybe have more tough choices like the Bluejay mission gave us etc etc.
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
new power set
more costume sets
2. SG bases
3. New Zone(s)
So many missions are broken, needs to be fixed
Bases would encourage teamwork
A new zone would clear the way for a level cap increase
BTW the reason i do these vote things (2 so far)
is to help cryptic know what the player base wants as a whole.
we have lots of individual voices. but its hard to see i think the general consensus.so i wanted to make a path where even the less verbal player could be heard equally with the most fervent outspoken, done so in a constructive manner.
2nd vote - Balance current items - I think players are far too OP, one could simply solo a 5 man instance and this shouldn't be the case, the release of legion's gear made it even more unbalanced and OP.
3rd vote - More PvP Rewards - PvP needs more rewards and facilities it feels a little dead because the Devs havn't been working on it as much as the other things. It'd feel much better if there was some kind of reward to gain such as PvP devices, costume pieces, TPs, or visual devices such as Dark Aura. Hero Games would have more players if you could do more with acclaim.
2: Bug fixes
3: Foundry
*note* 1 and 2 are pretty much equal in importance. Had to pick one for 1.
2. expand hideouts
3. SG bases
My choices
1) More zones!
2) Better mission rewards, especially from lairs - specifically better/unique gear and questionite options (to sever dependence on the alert dailys and focus it back on zones!)
3) more hideout features (more different hideouts possibly, but more for the ones we already have first
Grappling/Wrestling Power Set Suggestion 2012-2013
How a Wrestling Power Set Can Work
1: Bug fixes
2: More zones
3: Foundry.
1. Bug fixes
2. New zones
3. Updated Nemesis system
The Doctor on the PDB
Fahrenheit on the PDB
1) bug fixes
2) New content / zones
3) expand Nemesis stuffs
thanks!
It's really not redundant, as new levelling paths don't require new zones and new zones may only be for endgame, but I don't really object to them being lumped together.
1: Nemesis Update
2: New Powersets
3: New Zones
2. More Powersets
3. Level Cap Increase
And I will always be @DZPlayer122.
Get the Forums Enhancement Extension!
2-Bug Fixes, we can't have an enjoyable experience without errors popping up around the corner. I haven't been directly affected by most bugs and never found a game-breaking one, but they need to be addressed.
3-The Foundry, all that Cryptic has to do is implement it (which may take time but it's worth it) and players will make their own content! This will leave more resources for the two previous points and everything else. Besides, even if someone used the Foundry for easy leveling it can't get much worse than the Alert System.
My opinions: New powersets are a secondary objective and should not be a priority over actual content. And why would we need a level cap increase?We barely have any endgame in this moment and you'd like to go farm more gear?Every single one of the game's systems is made with a focus to level 40 adding 45/50 would just be unnecessary.
2. Foundry, obvious reasons here.
3. Bug fixes.
more zones , bug fixes, supergroup bases, more costumes, the foundrey, more powersets, expanded nememsis seem to be in the lead so far
2.Cryptic PLZ let us wear Formal Shirt under every Chest Wear and Integrated Shoulder.
3.Cryptic PLZ give us more Hair style selection under "Hats and Helmets".
2 points: more zones
1 point: bug fixes
If 3 points in: "hire more devs" is not allowed then just make more zones 3 points, bug fixes 2 points, and more power sets for 1 point.
Assumption is the mother of all mistakes!!!
1. More Zones
2. More Nemesis Quests and Stuff
3. More Unity Quests
What i expect we really get ?
Become Superhero Devices, after they removed the costume editor and we have to start as
a generic Vehicle
1 costumes
2 bug fixes
3-0
not sure if thats something the devs can decide
2. Foundry
3. More Zones
...I just recently realized something really disturbing. We're all eating Sodapop3's "humble pie."
Alternate leveling routes
Improved nemesis system
Wait? Whaaaa..?
Sorry, I like to win.
Champions Online: Be the hero you wish you could be in a better game.
but in this case why say anything?
it's alway so easy to say negative comments.
at least i'm trying , do you think any of us are happy with current trends?
i choose to react constructively, while all you do is state an obvious snarky remark
naysayer go make you own thread, oh wait there are 20 of those fresh and alive, and you choose to infect mine with your cynicism.
great idea, great job maintaining, and keep it up, i look forward to seeing what is the next topic.
2. Alternate Leveling Paths
3. Foundry
Clarifications:
More Zones and Alternate Leveling Paths are somewhat related - this could also take the form of fleshing out existing zones and is tied into item 2. For example; we could extend the level range of existing zones. This would allow more people to experience Vibora Bay or Lemuria. This would provide other ways to "add alternate leveling paths" ie in existing zones that currently only have higher level content. Also like some of the ideas in the last Until Field Report back in July indicating a Moon Zone or an Island of Dr Destroyer. Moon Zone would be awesome for leveling but not sure about it as an epic end game faction warzone. Island of Dr Destroyer would be awesome as well. Note sure about the Star Guardian alternate leveling path though; in terms of mass appeal that requires a pretty specialized character concept for people to want to use it as an alternate leveling path. I'd rather have leveling paths that build out other Champions IP; that appeal to a wider range of character concepts like they mention Hudson City from Dark Champions.
Due to this thread:
http://co-forum.perfectworld.com/showthread.php?t=194221
I need to change my votes.
Please change my votes to these on the tally.
1. Foundry
2. Raise level cap
3. new zones (hoping for a steampunk moon zone)