PowerHouse is an HTML/Javascript character builder for Champions Online players. It allows for the planning of innate talent, super stats, talents, powers, and advantages. Builds are saved by bookmarking a save link. And there is a forum export option.
It is similar to and inspired by championBuilder, originally written by Moritz Hartmeier and currently maintained by Roxstar, which is a Java application that performs a similar function.
Have a look at the Help section for some instructions on how to use it.
http://powerhouse.nullware.com/
Please submit any bugs or suggestions via the
Google Code Repository.
Original archived thread is here:
http://co-forum.perfectworld.com/showthread.php?t=145714
Comments
| ME | A "Guide" Book" | | I, have a "DREAM! | ( Member since Feb 2008 ) ... ?
[SIGPIC]http://i18.photobucket.com/albums/b132/AngelOfCaine/STILLS/Misc/CO-Sig_01e.png[/SIGPIC]
Quite frankly, PW should buy this and make it officially part of the site.
The finest in pantless, drunk and exploit free gaming!
(The "community rep's" @Farmer/@Smackwell can't do anything until they get their powers back)
So i sent the request to StormShade, and nothing's happened yet :rolleyes:
| ME | A "Guide" Book" | | I, have a "DREAM! | ( Member since Feb 2008 ) ... ?
[SIGPIC]http://i18.photobucket.com/albums/b132/AngelOfCaine/STILLS/Misc/CO-Sig_01e.png[/SIGPIC]
Hi! First off, I have to say I love Powerhouse! I use it all the time, as it's pretty much become my "go-to".
However, I hit a bit of a snag. I upgraded to version 0.9.8 from version 0.9.7, but now Firefox can't open any of the builds I made with 0.9.7. Each time I try to open one of the bookmarked builds from the previous version, I get a "File Not Found" message from Firefox, along with the path for the file.
I tried re-installing 0.9.7, but it did no good; even going through the old version, I still get the same issue.
I posted the issue in the Repository, but I figured I would post it here as well, just to cover my bases.
Any ideas how to fix the issue? Thanks for any help you can give, and thanks again for the Powerhouse to begin with!
http://powerhouse.nullware.com/powerhouse.html
My guess is that the path in your browser no longer matches the path on your disk.
Make sure the URL prefix is correct. For example, if you have:
file:///C:/Users/kyle/powerhouse-0.9.7/powerhouse.html
You will need to change it to:
file:///C:/Users/kyle/powerhouse-0.9.8/powerhouse.html
Or better yet, rename the dir to just "powerhouse" so your URL's don't change with each version.
Now, what you should do is change all of your bookmarks to start with:
http://powerhouse.nullware.com/powerhouse.html
So you wont have to deal with all of this. Really the downloads are there for people that want to run the app w/o an internet connection and for your protection in case I get hit by a bus and my website goes down.
http://powerhouse.nullware.com/powerhouse-beta.html
The poster formerly known as Lightwave!
Thanks for the kind words cptmillennium.
the ninja darkstalker
-r0y
- Fixed Power Armor: Mini Gun: Infrared Guidance System Advantage cost
(from 2 to 1). (Thanks to Lukas Smith for reporting this.)
- Added Insert and Delete options to the select power pop-up window.
(Thanks to Lukas Smith for this suggestion.)
- Fixed typo in descriptive text of Round 'em Up Specialization.
- Fixed descriptive text of Fighting Claws: Dragon's Claws Power.
Have a look. I'll probably be pushing it to Live soon.
These changes have been pushed to Live.
I'd like to know how many hit points my character has, for example, but I don't know what the calculation is. I know that super stats contribute more than regular stats, and I think they also scale with level, but I have no idea how it works. If I knew that I could set up a spreadsheet, but that really begs the question of why the program doesn't calculate it for us.
I also don't find anything for selecting gear, which I can see would be complicated because of the possibility of mods and the sheer number of different items.
Is all this information not calculated because Cryptic has left it, well, so cryptic?
I don't know the calculations either. ChampionBuilder did a lot of this, however, a lot of it has changed and always seems to change -- and so, the app. must be frequently updated.
If I was ever to add gear, I would have the user just enter the stats.
I don't know what numbers or calculations have been given out by Cryptic, but I'm guessing, not much. I think most of the calculations for championBuilder were from people trying things out and taking notes.
However, it seems like a lot of work for what basically amounts to nothing that helpful without a full-numbers type application - which would be onerous to develop and maintain. I imagine.
I think by keeping it basic, focusing on the power-picks and such, it's a much easier and flexible tool.
-r0y
Anyways it's appreciated and I'm a regular user Thank you!
More detail would certainly be wonderful, but only if it's accurate.
And it's only accurate if you can keep it updated, which can potentially be a lot of work for no pay.
So... It's up to him/her/them if they want to keep track of all that. The accuracy and up-to-date stuff is what's most important, stats detail is secondary.
Actually before stats it would be nice if some of the descriptions were more complete, more like how Lohr's wiki explains things a bit more. Some of it has been updated, but I noticed many of the "Forms" (toggles) are not updated with their advantages or description on what causes them to build stacks. Some of us know this by heart, but it would really help out all the new people.
Consolidate the currencies! (Please!)
Does your Champion have a theme song? (share it!)
Got a funny in-game screenshot? (share it!)
Please fix the Overdrive energy unlock! (Should help promote thematic build diversity!)
That sums up my opinion nicely.
The next thing I want to work on is updating the descriptions. It will take a long time to do them all -- I'm guessing about 30 hours of work (and not the fun kind of work). However, it would be very nice to have.
Now that you mention it agentnx5, I should probably just start with the forms, passives, energy unlocks, etc. I.e. the powers that are taken on many builds and those that you really need to see the description of to know if it will work for you -- with your Super Stats for example.
You didn't mention what is not working? Do you have Javascript turned on in your browser?
Webpage error details
User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; .NET CLR 2.0.50727)
Timestamp: Mon, 3 Dec 2012 00:40:14 UTC
Message: 'document.getElementById(...).firstChild' is null or not an object
Line: 1123
Char: 211
Code: 0
URI: http://powerhouse.nullware.com/powerhouse.js
Dont know if that helps
Have you tried it using the Firefox or Chromium browsers? Have you tried to clear your cache and cookies for powerhouse.nullware.com?
Note: A site visit is still counted so I know how many people are using the site, but no other usage information will be sent if you turn off the option in the preferences section. Also, you will need to do this on every browser you use, since it is stored with a browser cookie.
The following changes have been deployed to Live:
it was working fine yesterday but now ... nothing
is anyone else having this issue or is it just me ??
The couple builds I have bookmarked still link properly. I'm using Firefox.
The HTML is being downloaded into IE 10, but is not rendering. Might have something to do with the 'style="display:none"' whatchadojiggers in the <div> tags?
Archetype: The Marksman
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Ego (Secondary)
Talents:
Level 1: The Marksman
Level 7: Acrobat
Level 12: Impresario
Level 15: Quick Recovery
Level 20: Shooter
Level 25: Ascetic
Level 30: Wordly
Powers:
Level 1: Strafe
Level 1: Straight Shot
Level 6: Sonic Arrow
Level 8: Quarry
Level 11: Torrent of Arrows
Level 14: Concentration
Level 17: Snap Shot
Level 21: Retaliation
Level 25: Hunter's Instinct
Level 30: Evasive Maneuvers
Level 35: Storm of Arrows
Level 40: Explosive Arrow
Travel Powers:
Level 6: Teleportation (Rank 2)
Level 35: Flight (Rank 2, Rank 3)
Specializations:
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Mastery: Dexterity Mastery (1/1)
The 'display:none' styles are valid CSS. I'm not sure why IE is not happy. I'll have a look when I get a chance.
Name: FreeForm Power
Archetype: Freeform
Super Stats:
Level 6: Presence (Primary)
Level 10: Recovery (Secondary)
Level 15: Dexterity (Secondary)
Talents:
Level 1: One of Mind and Body
Level 6: Body and Mind
Level 9: Investigator
Level 12: Paramilitary Training
Level 15: Coordinated
Level 18: Command Training
Level 21: Negotiator
Powers:
Level 1: Force Bolts (Energy Refraction, Accelerated Metabolism)
Level 1: Force Blast (Rank 2, Field Inversion, Accelerated Metabolism)
Level 6: Energy Storm (Weather the Storm)
Level 8: Evasive Maneuvers (Sleight of Mind)
Level 11: Iron Lariat (Kyoketsu Shoge)
Level 14:
Level 17: Rocket (Concussive Rocket)
Level 20: Lead Tempest (Tread Softly)
Level 23: Sniper Rifle (Tungsten Rounds)
Level 26: Fissure (Reconstruct)
Level 29: Quicksand (Repulsing Waves)
Level 32: Tractor Beam (Final Delivery)
Level 35: Attack Toys (Rank 2, Rank 3)
Level 38: Shadow Blast (Rank 2, Psychotic Break, Accelerated Metabolism)
Travel Powers:
Level 6: Flight
Level 35: Teleportation
Specializations:
Presence: Selfless Ally (2/2)
Avenger: Ruthless (2/2)
Avenger: Can't Touch This (3/3)
Brawler: The Glory of Battle (3/3)
Brawler: No Escape (3/3)
Brawler: Penetrating Strikes (2/2)
Name: FreeForm Power
Archetype: Freeform
Super Stats:
Level 6: Presence (Primary)
Level 10: Recovery (Secondary)
Level 15: Dexterity (Secondary)
Talents:
Level 1: One of Mind and Body
Level 6: Body and Mind
Level 9: Investigator
Level 12: Paramilitary Training
Level 15: Coordinated
Level 18: Command Training
Level 21: Negotiator
Powers:
Level 1: Force Bolts (Energy Refraction, Accelerated Metabolism)
Level 1: Force Blast (Rank 2, Field Inversion, Accelerated Metabolism)
Level 6: Energy Storm (Weather the Storm)
Level 8: Evasive Maneuvers (Sleight of Mind)
Level 11: Iron Lariat (Kyoketsu Shoge)
Level 14: Dark Transfusion (Accelerated Metabolism)
Level 17: Rocket (Concussive Rocket)
Level 20: Lead Tempest (Tread Softly)
Level 23: Sniper Rifle (Tungsten Rounds)
Level 26: Fissure (Reconstruct)
Level 29: Quicksand (Repulsing Waves)
Level 32: Tractor Beam (Final Delivery)
Level 35: Attack Toys (Rank 2, Rank 3)
Level 38: Shadow Blast (Rank 2, Psychotic Break, Accelerated Metabolism)
Travel Powers:
Level 6: Flight
Level 35: Teleportation
Specializations:
Presence: Selfless Ally (2/2)
Avenger: Ruthless (2/2)
Avenger: Can't Touch This (3/3)
Brawler: The Glory of Battle (3/3)
Brawler: No Escape (3/3)
Brawler: Penetrating Strikes (2/2)
I will be updating it soon.
I just want to say how much I love the site. Keep up the good work and thanks .
Apathy is on the rise, but nobody seems to care.
http://powerhouse.nullware.com/powerhouse-beta.html
A question. Is there a chance that a some point you might add places to list pieces of gear and their attributes? Just a place where we could type in the names of the pieces and list what the gear (w/ mods) does.
Also, have you ever thought of adding a "Notes" field where people could type things in they want to remember about their heroes for future planning. E.g. "Remember to retcon SSS as Con?"; that sort of thing.