This streamlining is absolutely awful, awful thing.
First superhero mmo ever considered by me was CoX. As a long time NWN 1 player I wasn't repelled by its dated graphics, but I was completely amazed with its character creator. Sadly, I couldn't withstand its dated gameplay and skill recharges, so after few days I left.
Then I checked DCUO. It looked better, it had nice fast paced gameplay, but its quest structure, absolutely god-awful chat system and limited character creation repelled me after less than one week of combined play time.
After that, I googled "superhero mmo" and found CO. Frankly, I wasn't delighted with its cartoonish stylisation and character body proportions (though in a stylised way they are more correct than DCUO's ones). But what won CO for me was number of possibilites offered with costume creator. Even with only free costumes available I was able to recreate, more or less closely, almost every from my concepts. Down to editing body shapes and proportions to my liking.
Now, if I found CO now, with this nonsense "streamlined" costume creator, I wouldn't even bother with this game, because now character creation for beginners is only marginally better than in DCUO - with no trace of information about unlocking anything additional.
This streamlining thing is equally stupid as players controlled chat ban function. Whoever invented and introduced this was simply sabotaging this game. Congratulations. :rolleyes:
It was a really negative experience for myself as a renewed gold member trying to bring her friends into the game, and it left such a bad taste in one of my friends' mouths that she doesn't want to touch the game again, eheh. So, yeah, whose idea was it to gimp the biggest selling point of your game for newly-joining RPers and non-RPers alike...?
</Zoidberg>
Yep, totally agreed.
If had had encountered that streamlined creator the first time I had touched the game, it would have been my last.
If you want to get people "into the game" faster -IMO using the creator IS being "in the game"- add the feature of a few selectable "generic costumsets" with catchy names so everyone get what it is (Fire, Ninja, Beast, etc).
I introduced a friend to CO and she was very confused by all this. She's an artist and as such a very creative person. It was hard to convince her to stick with it, because she likes choices and I promised them to her, but when she tried an archetype it did that ridiculous streamlined-choices thing.
What it's doing is turning customers off. What carries Cryptic is the reputation for customisation. But a person comes to CO, tries it, and assumes that all that talk about customisation was a lie. "So I can put a tie on my ape-man, that's the customisation?"
It's not healthy for Cryptic. They'll lose more customers over it than they'll gain.
personally i love the co editor. i would say an in depth tutorial movie though something built right into the beginning tutorial stuff like after you go through the qularr invasion
Comments
First superhero mmo ever considered by me was CoX. As a long time NWN 1 player I wasn't repelled by its dated graphics, but I was completely amazed with its character creator. Sadly, I couldn't withstand its dated gameplay and skill recharges, so after few days I left.
Then I checked DCUO. It looked better, it had nice fast paced gameplay, but its quest structure, absolutely god-awful chat system and limited character creation repelled me after less than one week of combined play time.
After that, I googled "superhero mmo" and found CO. Frankly, I wasn't delighted with its cartoonish stylisation and character body proportions (though in a stylised way they are more correct than DCUO's ones). But what won CO for me was number of possibilites offered with costume creator. Even with only free costumes available I was able to recreate, more or less closely, almost every from my concepts. Down to editing body shapes and proportions to my liking.
Now, if I found CO now, with this nonsense "streamlined" costume creator, I wouldn't even bother with this game, because now character creation for beginners is only marginally better than in DCUO - with no trace of information about unlocking anything additional.
This streamlining thing is equally stupid as players controlled chat ban function. Whoever invented and introduced this was simply sabotaging this game. Congratulations. :rolleyes:
Yep, totally agreed.
If had had encountered that streamlined creator the first time I had touched the game, it would have been my last.
If you want to get people "into the game" faster -IMO using the creator IS being "in the game"- add the feature of a few selectable "generic costumsets" with catchy names so everyone get what it is (Fire, Ninja, Beast, etc).
I introduced a friend to CO and she was very confused by all this. She's an artist and as such a very creative person. It was hard to convince her to stick with it, because she likes choices and I promised them to her, but when she tried an archetype it did that ridiculous streamlined-choices thing.
What it's doing is turning customers off. What carries Cryptic is the reputation for customisation. But a person comes to CO, tries it, and assumes that all that talk about customisation was a lie. "So I can put a tie on my ape-man, that's the customisation?"
It's not healthy for Cryptic. They'll lose more customers over it than they'll gain.
personally i love the co editor. i would say an in depth tutorial movie though something built right into the beginning tutorial stuff like after you go through the qularr invasion
Once I was Grizzlan, but I got promoted