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Midday Maintenance Sep. 27

trailturtletrailturtle Posts: 5,496 Perfect World Employee
edited September 2012 in Super News Network
Hello all,

We're going to be having a midday maintenance to fix an issue with the Mega-Destroid event. If you've run it already, you know that it can get dicey when the powers start flying and effects are covering the screen. When the servers come back up, the Mega-Destroid event should run more optimally, and hopefully you'll notice moderately improved performance wherever there are large groups of players or monsters.

Unfortunately, this is going to require some downtime, but we'll do what we can to expedite it. Hopefully it will last half an hour or less, if all goes smoothly. Thank you all for your patience, and we hope you enjoy (and survive) Dr. Destroyer's latest plan...

Estimated start time: 2:30 PM PDT
Post edited by Unknown User on
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Comments

  • kselichkselich Posts: 0 Arc User
    edited September 2012
    As one of the players affected by this event crashes, I want to say thanks to all involved. I want to help stop Dr. Destroyer's plans for razing Millenium City. :smile:
  • rapierwhiprapierwhip Posts: 125 Arc User
    edited September 2012
    Hopefully this hotfix will also get rid of the idiotic idea of getting green gear for loot from the event. Someone didn't eat their Wheaties before they thought up that idea. And they definitely didn't stay at a Holiday Inn Express the previous night either.

    The Forumite formerly known as Galeforce.

    If you want my money, there is a fairly simple way to get it since I am fairly free with how I spend it. First, produce something I consider to be worth buying. Second, offer it up for sale. Don't lock it behind a gambling scam. If I want something, I am perfectly happy to pay for it. But I will not purchase a CHANCE to get it, When I pay money, I have a perfectly logical right to expect to get what I want.
  • mrkafzielmrkafziel Posts: 6 Arc User
    edited September 2012
    thanks TrailTurtle, any improvement will be greatly appreciated, I had to run it on minimum settings with half graphics just to avoid crashes :P and regarding the latest post, yeah it kinda sucks fighting such monstrosities for green gear, at leat you guys can upgrade the drop rate on the backup devices or something, even a +1% would mean a lot :wink:
  • fantasycharacterfantasycharacter Posts: 458 Arc User
    edited September 2012
    Thanks for the communication (getting on in game too, and announcing on Zone):wink:
  • xgcoxgco Posts: 95 Arc User
    edited September 2012
    rapierwhip wrote: »
    Hopefully this hotfix will also get rid of the idiotic idea of getting green gear for loot from the event. Someone didn't eat their Wheaties before they thought up that idea. And they definitely didn't stay at a Holiday Inn Express the previous night either.

    Yeah... I actually placed somewhere in the middle of the board during the last battle I was in and just like the two other runs all I got was Green Gear. If a stupid mission enemy can give me a blue or sometimes even a purple, you can hopefully understand the disappointment of receiving a Green gear from battling something slightly smaller than a building.

    I also had to lower the graphics to nothing to avoid crashing.

    Otherwise I don't mind the fight
  • rixrix Posts: 18
    edited September 2012
    I honestly prefer a resource reward than gear, the gear from the invasion is simple stuff you can get anywhere.




    On a side note, with how common and poor the minimum rewards are, I'm surprised they didn't change the AoE damage of the lv 60 Mega D. 10k AoE damage? That will pretty much outright kill any non-Tank melee, and if the rewards scale with how well you do like other open missions, they'll be forever doomed to get lame rewards from this event.
  • robodozerrobodozer Posts: 6 Arc User
    edited September 2012
    rix wrote: »
    On a side note, with how common and poor the minimum rewards are, I'm surprised they didn't change the AoE damage of the lv 60 Mega D. 10k AoE damage? That will pretty much outright kill any non-Tank melee, and if the rewards scale with how well you do like other open missions, they'll be forever doomed to get lame rewards from this event.

    I don't think people are doing it for the gear reward. They're doing it for the chance of a Champ device or the fight itself. I ran it on test several times and managed to score a perma Kinetic and a temp defender while only coming in on the middle of the score list.
  • rixrix Posts: 18
    edited September 2012
    robodozer wrote: »
    I don't think people are doing it for the gear reward. They're doing it for the chance of a Champ device or the fight itself. I ran it on test several times and managed to score a perma Kinetic and a temp defender while only coming in on the middle of the score list.


    Not be rude...but...duh...yeah people want those more, but my point is, if the reward did scale with the scoreboard, then the difficulty of the Mega Ds would be too much for most, and they'd be doomed to get the minimal reward, which is rather poor.

    Now, if the scoreboard is just for show, then yeah, everything is fine. Whoever the RNG gods favor more will get the fat lootz.
  • towershield#4714 towershield Posts: 1,208 Arc User
    edited September 2012
    rix wrote: »
    Not be rude...but...duh...yeah people want those more, but my point is, if the reward did scale with the scoreboard, then the difficulty of the Mega Ds would be too much for most, and they'd be doomed to get the minimal reward, which is rather poor.

    Now, if the scoreboard is just for show, then yeah, everything is fine. Whoever the RNG gods favor more will get the fat lootz.

    The scoreboards on big events haven't mattered for some time now. Last year's Halloween Bloodmoon saw people with low scores getting Dark Auras for beating Takofanes.
    ___________________________________________________________________________________________
  • theravenforcetheravenforce Posts: 7,132 Arc User
    edited September 2012
    Hello all,

    We're going to be having a midday maintenance to fix an issue with the Mega-Destroid event. If you've run it already, you know that it can get dicey when the powers start flying and effects are covering the screen. When the servers come back up, the Mega-Destroid event should run more optimally, and hopefully you'll notice moderately improved performance wherever there are large groups of players or monsters.

    Unfortunately, this is going to require some downtime, but we'll do what we can to expedite it. Hopefully it will last half an hour or less, if all goes smoothly. Thank you all for your patience, and we hope you enjoy (and survive) Dr. Destroyer's latest plan...

    Estimated start time: 2:30 PM PDT

    Trailturtle please also be aware of a recent and gamebreaking bug.

    This event is turning SOME participants (who are lvl 40) into LEVEL 1 Players. Their powers are still intact along with gear but this is a serious bug. This is in effect a reset/major nerf bug.

    I do hope this bug fix sorts out this issue
  • johhotajohhota Posts: 50 Arc User
    edited September 2012
    I ran it 4 times and this is the result

    1st run = Ranked 1st = reward 500Q ore
    2nd run = Ranked 2nd = reward = 10% catalyst
    3rd run = Ranked 1st = reward = nothing came out of the chest
    4th run = Ranked 4th or 5th don't really cared my level gto dropped from 40 to 1 and it is stuck that way. My spec tree is gone and my equipment is unavailable of course. Logging out and back in did nothing.

    Just fix my level, screw the event rewards suck anyway.
  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited September 2012
    This is getting ridiculous.
  • randomchance4242randomchance4242 Posts: 195 Arc User
    edited September 2012
    rapierwhip wrote: »
    Hopefully this hotfix will also get rid of the idiotic idea of getting green gear for loot from the event. Someone didn't eat their Wheaties before they thought up that idea. And they definitely didn't stay at a Holiday Inn Express the previous night either.

    Maybe they can get the costume guys to put in a new T-shirt costume unlock that says "I saved Millennium City from the Mega-Destroid Invasion and all I got was this lousy T-Shirt"

    And yeah, Rix, I don't think the scoreboard position is determining prizes, or at least not solely the scoreboard position. My last run, I was so low on the scoreboard I couldn't even see my name but I still picked up a limited Summon Defender.
  • jonsillsjonsills Posts: 6,318 Arc User
    edited September 2012
    Trailturtle please also be aware of a recent and gamebreaking bug.

    This event is turning SOME participants (who are lvl 40) into LEVEL 1 Players. Their powers are still intact along with gear but this is a serious bug. This is in effect a reset/major nerf bug.

    I do hope this bug fix sorts out this issue
    Well, some people were wishing they could take their same character with all their high-level powers, and restart the game at level 1 to fight all the mobs all over again... :wink:

    Seriously, though, that's pretty doggone severe.
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  • gaelyn1gaelyn1 Posts: 193 Arc User
    edited September 2012
    ...

    As you do a maintenance for this event, look at the reward table at the same time, please.
    The players who are in the top 10 could have more chances to drop anything but green reward (hey, 2nd and 3rd, we had a green item, seriously?), and more chances to have something than the players who are 100th and are afk can have also, thanks.

    We already have no end game in this game. Perhaps we could have a good thing when there is an event, as this is the only thing you can do here for us since two years.
    I you want some more players out of those who are in costume contests 90% of their time, of course.
    Perhaps you're really happy with 5-8 MC channels (500-800 players). In this case, don't change anything. You can continue with become devices and costume sets, and this kind of events. This is ok.
  • kenpojujitsu3kenpojujitsu3 Posts: 1,320 Arc User
    edited September 2012
    Was this bug reported on PTS and just happened to slip through the thorough QA process?
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  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited September 2012
    Was this bug reported on PTS and just happened to slip through the thorough QA process?

    Not that I am aware. I never heard anyone saying they lost levels. And we nearly filled up a zone on PTR.
    Champions Online player since September of 2008, forumite since February of 2008.
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  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited September 2012
    gaelyn1 wrote: »
    As you do a maintenance for this event, look at the reward table at the same time, please.
    The players who are in the top 10 could have more chances to drop anything but green reward (hey, 2nd and 3rd, we had a green item, seriously?), and more chances to have something than the players who are 100th and are afk, thanks.

    We already have no end game in this game. Perhaps we could have a good thing when there is an event, as this is the only thing you can do here for us since two years.
    I you want some more players out of those who are in costume contests 90% of their time, of course.
    Perhaps you're really happy with 5-8 MC channels (500-800 players). In this case, don't change anything. You can continue with become devices and costume sets, and this king of events. This is ok.

    Honestly, no. Considering how many people are and can cheese the actual table for the system, leaving the rewards as random is the best solution instead of only giving the best stuff to the people that can essentially break the table.
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  • aiqaaiqa Posts: 2,620 Arc User
    edited September 2012
    Was this bug reported on PTS and just happened to slip through the thorough QA process?

    I didn't see anything like this being reported on PTS.
  • xaogarrentxaogarrent Posts: 632 Arc User
    edited September 2012
    So, can we admit that maybe fixing bugs is a pretty big priority right now? 'Cause after you're done with these two, Warden Arcana in Resistance is all sorts of broken right now, and last I checked Whiteout has this wonderful bug that wont let you enter doors if you're on a team. I also hear some of the mission triggered doors in Aftershock are buggered up too.

    Bread and Circuses will only keep the people amused for so long. Eventually, all these bugs and the lack of real and steady content is going to need to be addressed.

    ...I just recently realized something really disturbing. We're all eating Sodapop3's "humble pie."
  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited September 2012
    Trailturtle please also be aware of a recent and gamebreaking bug.

    This event is turning SOME participants (who are lvl 40) into LEVEL 1 Players. Their powers are still intact along with gear but this is a serious bug. This is in effect a reset/major nerf bug.

    I have passed this on to the devs... thanks for bringing it to my attention, I appreciate it. I'll let you know what I hear. Can you provide any character names?
  • gaelyn1gaelyn1 Posts: 193 Arc User
    edited September 2012
    Honestly, no. Considering how many people are and can cheese the actual table for the system, leaving the rewards as random is the best solution instead of only giving the best stuff to the people that can essentially break the table.

    Then, i hope this wont be as the last winter event. Do you remember the last " hey, i'm teddy and i'm your friend !" ?
    The people who can break the table had stopped to do the event and the others couldn't win against teddy. Fail. Fail. Fail. => and they stopped to play at the event too.
    I remember MC channels where we decided to try one more time after two days. We were three players against teddy because all others players don't wanted to play anymore.

    Why playing at one event (which are copy/paste of beta closed event or some PQ in mc (3X2 megaDs instead of one), and why give the best of you can, when you know you don't have more chances to have a reward than if you are afk and 100th ?
    But i understand your point of view, but honestly, don't expect some of us plays a lot at this event.
    And this begins to be frustrating and boring to see so few new content in this game, and when an event is here, it's always for casuals players or players who are only interested by costume sets and rerolling.

    Ok, we can use a joker for this event too. Perhaps we will have a chance to see a new content which won't be the third update of the tutorial or a better designed event in 2013 .
  • gavinrunebladegavinruneblade Posts: 3,781 Arc User
    edited September 2012
    johhota wrote: »
    I ran it 4 times and this is the result

    1st run = Ranked 1st = reward 500Q ore
    2nd run = Ranked 2nd = reward = 10% catalyst
    3rd run = Ranked 1st = reward = nothing came out of the chest
    4th run = Ranked 4th or 5th don't really cared my level gto dropped from 40 to 1 and it is stuck that way. My spec tree is gone and my equipment is unavailable of course. Logging out and back in did nothing.

    Just fix my level, screw the event rewards suck anyway.

    Beats me. I ran it twice and these were mine:

    1st run: Nothing
    2nd run: Nothing
  • theravenforcetheravenforce Posts: 7,132 Arc User
    edited September 2012
    I have passed this on to the devs... thanks for bringing it to my attention, I appreciate it. I'll let you know what I hear. Can you provide any character names?

    I heard of multiple cases but I only teamed with one of the people.

    Slider@zythose

    Who had been reset to lvl 1 but had managed to get to lvl 2 after event finished. A number of other forum posts (recently) have been reporting this problem as well. I am sorry I was only able to get one name >_<

    Other posts such as

    http://co-forum.perfectworld.com/showthread.php?p=2490211#post2490211

    Contain more examples.

    I hope this helps ^^
  • johhotajohhota Posts: 50 Arc User
    edited September 2012
    Can you provide any character names?

    Star Glory@joh_hota

    Seriously of all the bugs... I so would hope for a rollback if it didn't affect anyone. I would lose like 100G I got from the event but screw it, I prefer that than losing my levels.

    And the idea of getting better loot by rank is lame, it's better as random, what they should do is eliminate CRAP as event loot. Like those people getting rocks out of Nighthawk's belt. That was a great middle finger to those that spent time playing through it. And getting 10% catalysts and low Q rewards is not that much better. But hey, as I said I no longer care about the event I want my character fixed so I can do something else that isn't broken.
  • secksegaisecksegai Posts: 1,354 Arc User
    edited September 2012
    Honestly, no. Considering how many people are and can cheese the actual table for the system, leaving the rewards as random is the best solution instead of only giving the best stuff to the people that can essentially break the table.

    How does one cheese the scoreboard? I've taken first and second places on ATs, and I'm not aware of any cheese. Unless bleeds are still scoring massive extra points, I can't think of any particular means of "cheesing" things out.

    You can't blame the AT damage bug, as it doesn't apply when I'm flying a jet, and you can't blame the vba as I used to top Takofanes using assault rifle and a heroic gloves of precision.

    I can think of some high damage builds I could run specifically for this event, but why waste globals to retcon when the most enticing factor for high damage characters in this event is the global reward?

    But while I do think the top scorers deserve a nicer reward, I don't think you should have to run a damage dealer for a chance at the nicer drops. It's just not kosher when consistent high damage nets junk whereas a person who shows up for the tail end and does a pitiful amount of damage and gets the permanent backup. But as healing and the like isn't factored in, people shouldn't be excluded from the best rewards just because they don't fill a damage role.
  • fantasycharacterfantasycharacter Posts: 458 Arc User
    edited September 2012
    server light is green.
  • theravenforcetheravenforce Posts: 7,132 Arc User
    edited September 2012
  • nightr0dnightr0d Posts: 450 Arc User
    edited September 2012
    server light is green.

    Yeah, and I bet the level dropping bug isn't fixed. I won't be touching this event, at least not until they fix it. LOL random chance to be completely nerfed to lvl1, now that's a reward. :rolleyes:
  • lotar295lotar295 Posts: 903 Arc User
    edited September 2012
    nightr0d wrote: »
    Yeah, and I bet the level dropping bug isn't fixed. I won't be touching this event, at least not until they fix it. LOL random chance to be completely nerfed to lvl1, now that's a reward. :rolleyes:

    exactly why I am stopping any participation from my toons in this event,already got a become from it and thats enough for me,free black talon become is good enough :biggrin:
  • gaelyn1gaelyn1 Posts: 193 Arc User
    edited September 2012
    secksegai wrote: »
    I can think of some high damage builds I could run specifically for this event, but why waste globals to retcon when the most enticing factor for high damage characters in this event is the global reward?

    But while I do think the top scorers deserve a nicer reward, I don't think you should have to run a damage dealer for a chance at the nicer drops. It's just not kosher when consistent high damage nets junk whereas a person who shows up for the tail end and does a pitiful amount of damage and gets the permanent backup. But as healing and the like isn't factored in, people shouldn't be excluded from the best rewards just because they don't fill a damage role.

    I'm agree, in the second point too.
    but instead of working on a good algorithm to give rewards at the best places and equally rewarded between the healers, tanks or dps, the devs seems to give a random loot chance at everyone. More easy to code. It's a very bad design but it's more easy.
  • theravenforcetheravenforce Posts: 7,132 Arc User
    edited September 2012
    Level Bug has apparently not been fixed for Star Glory@joh_hota

    As a result I think I'll be withdrawing from this event.

    I have hope that this will be fixed very soon.
  • mensarmensar Posts: 294 Arc User
    edited September 2012
    1st Run: 1st place - reward: Green gear item (crap)
    2nd Run: 1st place after FOUR crashes - reward: Nothing, I crashed near the end of the event.. even though I was listed at 1st rank, no reward since the reward circle wasn't there for me.
    3rd Run: Crashed about 5 minutes in about 6x in a row. Came back in a different server, finished the rest of the event on that server by looking straight up, closing my chat window and humming "let the bodies hit the floor". 1st place - Reward: NOTHING! chest gave me nothing!
    4th run: Crashed and came back on a different server about halfway through the event. The server I came back on was already done and the server I crashed from... FULL!

    I sure hope it's better now.... especially with all the hype that has developed since it was so late in being released.

    And.. really.. tweak the top slots. Should be some kind of incentive to be good, otherwise what's the point in the rankings? Don't turn this into kiddie-land alerts where everyone gets the same score no matter what...

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  • theravenforcetheravenforce Posts: 7,132 Arc User
    edited September 2012
    I have been informed it is TEAM UP Button which is causing this issue in some fashion or another.
  • kenpojujitsu3kenpojujitsu3 Posts: 1,320 Arc User
    edited September 2012
    Getting reports from a few players that the level bug (among others) is still present. Looks like I picked a lousy time to try to come back to the game. :(

    I'll be waiting until TT updates us before I risk logging in. I'm not about to watch any of my toons leveled all the way back to 1 if I can help it.
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  • cybersoldier1981cybersoldier1981 Posts: 2,501 Arc User
    edited September 2012
    apparently mega-D's are just vanishing now.
  • nightr0dnightr0d Posts: 450 Arc User
    edited September 2012
    apparently mega-D's are just vanishing now.

    I logged in and they were not there so I'm assuming they removed the event since it caused so many problems. I don't know what they are doing to the CO code but the more they add to it the worse bugs we are getting. Who knows, the next bug might uninstall CO from our computers :P. :rolleyes:
  • solardynamosolardynamo Posts: 139 Arc User
    edited September 2012
    nightr0d wrote: »
    I logged in and they were not there so I'm assuming they removed the event since it caused so many problems. I don't know what they are doing to the CO code but the more they add to it the worse bugs we are getting. Who knows, the next bug might uninstall CO from our computers :P. :rolleyes:

    Correct. I posted this in another thread so I'll repeat myself. This was as of 4:06pm PST in game.

    [Zone #2] <Dev> Drannic@Drannic: I apologize for no warning. But turning off the event ASAP to avoid any further issues that we are getting reports on.

    inS6EEjxY0bBVXuqyVWD1NidpgxpduJXW5_YMzhL0zc?size=1280x960&size_mode=2
  • aiqaaiqa Posts: 2,620 Arc User
    edited September 2012
    apparently mega-D's are just vanishing now.

    They have cloaking abilities now? :eek: Best be on your guard not to get back... stomped.
  • manwholaughsmanwholaughs Posts: 116 Arc User
    edited September 2012
    After all of these disasterous patches as of late I have now come to the conclusion that the Champions Online development team is too few in numbers which I think is the primary cause of the current unstable status of the game, in other words it is overwhelming the few developers that are left making things too much for them to handle.

    However this can all be fixed if CRYPTIC/PWE stops transferring developers over to the Star Trek Online division and starts hiring new people to work on Champions Online, adding to the lackluster development team already in place. If push comes to shove I'd say transfer back those developers which were moved from Champions Online to Star Trek Online!

    Adding insult to injury here is that under the latest Star Trek Online state of the game, it states CRYPTIC is adding the new talent from 38 Studios and Paragon Studios to the Star Trek Online development team, which to state the least baffled me in an unsurprising way (given that Star Trek Online is apparently doing so well for itself lately, according to Dan Stahl).
  • neuraldamageneuraldamage Posts: 590 Arc User
    edited September 2012
    secksegai wrote: »
    But while I do think the top scorers deserve a nicer reward, I don't think you should have to run a damage dealer for a chance at the nicer drops. It's just not kosher when consistent high damage nets junk whereas a person who shows up for the tail end and does a pitiful amount of damage and gets the permanent backup. But as healing and the like isn't factored in, people shouldn't be excluded from the best rewards just because they don't fill a damage role.

    Exactly. I don't mind a better chance at the good drops based on scoring rank.

    But NOTHING should be awarded to "1st place only" like the old Tako and other OM drops were. :frown:

    People are broken. - Lum the Mad
  • monsterdaddymonsterdaddy Posts: 793 Arc User
    edited September 2012
    These "bugs" appear more and more suspicious to me. Have you guys checked for a disgruntled programmer who is getting revenge on CO by planting these "bugs"? Crashes are one thing, but a reset to Level 1???
  • gavinrunebladegavinruneblade Posts: 3,781 Arc User
    edited September 2012
    These "bugs" appear more and more suspicious to me. Have you guys checked for a disgruntled programmer who is getting revenge on CO by planting these "bugs"? Crashes are one thing, but a reset to Level 1???

    If it were a simple "sidekick got turned on as a quirk of the open team environment and isn't being turned off" that might be one thing. But people are reporting being able to level up from 1. so this is a mighty wacky bug. I'm not one to support theories of melevolent intent, but it's definitely one I've not seen before.
  • jonsillsjonsills Posts: 6,318 Arc User
    edited September 2012
    Well, I was just on to consolidate the Q on all my characters from Phase I, and Drannic announced that the server was about to go offline to fix the leveling issue, so with luck all will soon be well. </SaintWalker>
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  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited September 2012
    We have a fix. This fix does not require us to have downtime today, but we will need to close the Millennium City maps for this to take affect.

    I don't currently know when this fix will happen, and when MilCity maps will be closed. It may be very soon. I will be in-game to let people know to run to Canada, should I get enough advance warning.


    So that's the first fix. Once that happens, we'll be able to resume the Destroid Invasion as before. If you were affected by this, please stay cool for a little bit. We're actively looking on a fix -- I hope it's procedural, so it'll be simple to apply to many users, instead of having to actively solicit tickets. I do not know the shape this repair will take, but the dev team is working feverishly to make it happen soon.
  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited September 2012
    I seem to be typing slower than the dev team is working. Millennium City maps are down currently -- we're testing them to make sure everything's good, then they'll be unlocked.
  • gaelyn1gaelyn1 Posts: 193 Arc User
    edited September 2012
    After all of these disasterous patches as of late I have now come to the conclusion that the Champions Online development team is too few in numbers which I think is the primary cause of the current unstable status of the game, in other words it is overwhelming the few developers that are left making things too much for them to handle.
    This is a old story. Since two or three months before the release of STO, in fact.
    Dev team is a skeleton crew.
    All of "new content" we have, and this is so few regards at every other company is doing in the same time, is copy paste of what is already ig.
    Alerts are copy paste of places who were already IG. Their first bosses also. (the new ones were created by players. lol)
    - The only new graphics we had since january 2012 is hi pan alert. The only one.

    This is almost a maintenance/entretien mode.
    Not enough content, no challenge everywhere, too much bugs => players quit => not enough players => budget reduction=> less devs => less content, more bugs => go to step 1, rince and repeat.

    Why do you think all the new things they create are thing without graphics and a lot of items which are designed to be sold in the store ? (new gear for selling catalysts, future vehicules to sell a lot of them in the store, themselves or the kits/gear/something else to put in them.
    However this can all be fixed if CRYPTIC/PWE stops transferring developers over to the Star Trek Online division and starts hiring new people to work on Champions Online, adding to the lackluster development team already in place. If push comes to shove I'd say transfer back those developers which were moved from Champions Online to Star Trek Online!

    Star trek AND Neverwinter (Hey Robobo, how are you ? And all others devs we don't know about...)
  • johhotajohhota Posts: 50 Arc User
    edited September 2012
    These "bugs" appear more and more suspicious to me. Have you guys checked for a disgruntled programmer who is getting revenge on CO by planting these "bugs"? Crashes are one thing, but a reset to Level 1???

    LOL that would be funny (annoying as hell but funny)

    I think the error is somewhat tied to Mega Ds being level 60. Probably the game tries to SK you up and since you can't go past 40 it does "the next best thing" Gets you to lvl 1 with all your powers but no gear or anything else. Funny thing is I don't think it's something new either. Have you guys noticed how sometimes when teaming you get a pop up asking if you want to sidekick to lvl 0? I never clicked yes and those that did (out of curiosity I hope) probably had no change for similar reasons, there's no level 0, you start as lvl 1.

    I don't know I'm trying to keep myself occupied so I don't do anything rash that I might regret. I love the game (mostly just my characters in it) so yea...
  • nightr0dnightr0d Posts: 450 Arc User
    edited September 2012
    gaelyn1 wrote: »
    This is a old story. Since two or three months before the release of STO, in fact.
    Dev team is a skeleton crew.
    All of "new content" we have, and this is so few regards at every other company is doing in the same time, is copy paste of what is already ig.
    Alerts are copy paste of places who were already IG. Their first bosses also. (the new ones were created by players. lol)
    - The only new graphics we had since january 2012 is hi pan alert. The only one.

    This is almost a maintenance/entretien mode.
    Not enough content, no challenge everywhere, too much bugs => players quit => not enough players => budget reduction=> less devs => less content, more bugs => go to step 1, rince and repeat.

    Why do you think all the new things they create are thing without graphics and a lot of items which are designed to be sold in the store ? (new gear for selling catalysts, future vehicules to sell a lot of them in the store, themselves or the kits/gear/something else to put in them.



    Star trek AND Neverwinter (Hey Robobo, how are you ? And all others devs we don't know about...)

    Considering that COX is on it's last breath and DCUO is kinda meh to the point of bleh (lol) I think the DEVS/CWE should consider stepping up their game. I mean Avengers cost around 220mil and it brought in around 1.5bilion. This game needs investment to get anything out of it. It's quite annoying how things have progressed lately or should I say regressed :confused:.

    Oh and I"M TIRED OF ALERTS. There's just so many you can make/add before it becomes pointless/tedious/annoying/boring. OK we got ALERTS now do something else and add more later on. How about a new lair? Or maybe update an existing one? (Andrith?). You could make a new lair in Lemuria with Megalodon as the boss. It's such a waste of a great boss to have him but not use him.

    Maybe you could create new types of mods. Maybe rare mods that drop from bosses or you could fix the issue with blue primary Utility items not dropping. So yeah, how about a crafting update of some sorts?

    Or how about you guys open a thread where everyone can make a post (only one) where they can give you guys ideas for new content/lairs. (you seem to need them)

    Oh and could you give proper rewards for testing stuff on PTS. I'm fed up with getting rare drops on PTS only to realize that it's not LIVE. I mean you get NOTHING on PTS. All the G, Questionite, XP, Items, Costume drops etc. you could potentially get will remain on the PTS. Why should I bother testing stuff for you? I don't mean to be rude but do you guys work for free because I don't? O_o.
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