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Tank... should I say more?

doll1989doll1989 Posts: 124 Arc User
edited August 2012 in Builds and Roles
I am looking for a good might based tank build. It's actually not a must for him to be all that tanky, actually, it would be fine to sucrifice some of the def for damage. Concept is simple, a big guy with some mechanical parts build into him. Some PA powers will be fine, but still, mostly might.

So, can you give me a good build or point into a right dirrection?

And yes, I know, I am being lazy now, but no matter how much time I spend in build planner and PH, I can make a tanky champ, but his damage allways is.... lower then low. So I just gave up.
Post edited by doll1989 on

Comments

  • konru2konru2 Posts: 49 Arc User
    edited August 2012
    Just a quickie...


    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Master
    Level 6: Agile
    Level 9: Acrobat
    Level 12: Impresario
    Level 15: Quick Recovery
    Level 18: Survival Training
    Level 21: Jack of All Trades

    Powers:
    Level 1: Clobber
    Level 1: Defensive Combo (Rank 2, Crippling Challenge)
    Level 6: Defiance (Force of Will)
    Level 8: Form of the Tempest
    Level 11: Mighty Leap (Nailed to the Ground)
    Level 14: Thunderclap (Rank 2, Collateral Damage, Challenging Strikes)
    Level 17: Molecular Self-Assembly
    Level 20: Conviction (Rank 2, Rank 3)
    Level 23: Bionic Shielding (Rank 2, Rank 3)
    Level 26: Mini Gun (Rank 2, U-238 Rounds, Challenging Strikes)
    Level 29: Fury of the Dragon (Rank 2, Real Ultimate Power)
    Level 32: Miniaturization Drive (Reciprocating Gizmo)
    Level 35: Rebirth
    Level 38: Resurrection Serum

    Travel Powers:
    Level 6: Acrobatics (Rank 2, Rank 3)
    Level 35:

    Specializations:
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (2/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Brawler: The Glory of Battle (3/3)
    Brawler: No Escape (1/3)
    Brawler: Penetrating Strikes (2/2)
    Brawler: Ruthless (2/2)
    Brawler: Setup (2/2)
    Mastery: Dexterity Mastery (1/1)

    For the most part, specializations can have a big impact on your damage output depending on what exactly you pick. Except for an odd shuffling of superstats, this could be a classic might tank with a minigun tacked on for flavor. However, with Dexterity primary and a specialization focus on critical hits, you should be able to get a 35-55% crit rate and 115% severity out of your powers, depending on how much crit rating you can place in your offense gear. You can hit very hard like this even from Tank role.

    The powers are just a suggestion. If you want some different might, power armor, or even something completely different powers, that's fine.
  • doll1989doll1989 Posts: 124 Arc User
    edited August 2012
    Thank you so much. Actually, my first thought when I saw dex as primary was something like "did I slept well last night, my eyes lying to me", but I guess I just completely forgot that tanks can crit to :rolleyes:...

    Thank you again, I will take a close look at this build as soon as I get home.
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