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FC.30.20120731a.1 PTS Update

nisdiddumsnisdiddums Posts: 91 Arc User
edited August 2012 in PTS - The Archive
PTS update FC.30.20120720a.1
This build is scheduled to hit PTS by 7:00pm PST

Greetings!

G-Crush has made updates to Fighting Claws and Gadgeteering powers.
Also updated was the power progression for the "Night Avenger" archetype.


Please format any bugs you find in the following format:
Bug
Where it happens
What happens


Thanks!


Fighting Claws:
-Viper's Fangs: Energy Cost increased by ~2, Damage increased by ~11%
-Tiger's Bite: Base Cost increased by ~15%, Charge Cost increased by ~21%, Damage increased by ~12%
-Rend and Tear: Base Cost increased by ~33%, Charge Cost increased by ~66%, Damage increased by ~22%
-Shredded: Now grants -10% resistance to all damage and an addtional -10% to slashing damage, up from -2.5%

Gadgeteering:
-Boomerang Throw: Base Cost decreased by ~50%, Charge Cost decreased by ~45%, Base Damage decresed by ~56%, Charge Damage decreased by ~20%, Now deals +30% damage from stealth (down from +100%)
-Boomerang Cone: Cost decreased by ~45%, Damage decreased by ~20%

Items:
-PVP: Malvan Emblem: Fixed a bug where this item would grant far more Stealth Sight than was intended. Should now grant the proper bonuses.

Archetype: Night Avenger - power progression
Lv-1
-Hawk's Talons
-Viper's Fangs

Lv-6
-Smoke Bomb
-Lunge

Lv-8
Night Warrior

Lv-10
-Dexterity
-Constitution(Tree)

Lv-11
-Boomerang
-Throw
-Rend and Tear

Lv-14
-Form of the Tiger
-Concentration

Lv-15
-Strength (SuperStat)

Lv-17
-Boomerang Cone

Lv-20
-Warden(tree)

Lv-21
-Parry

Lv-25
-Grapple Gun Pull

Lv-30
-Dragon's Claw
-Tiger's Bite
-Protector(tree)

Lv-35
-Gas Pellets
-Bolas

Lv-40
-Strafing Run!
Post edited by nisdiddums on
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Comments

  • happyhappyj0yj0yhappyhappyj0yj0y Posts: 24 Arc User
    edited July 2012
    Seriously, you actually went ahead and made it claws?

    That was... incredibly unexpected. And probably very inadvisable since it's tough to sell people a "Batman" archetype when you've tossed that in.
  • matixzonmatixzon Posts: 120 Arc User
    edited July 2012
    Woot! Claws!
    @mawexzon

    I like cats :cool:.

    UGC Campaign: The Coldblooded Scrolls
  • voiceoftemprusvoiceoftemprus Posts: 0 Arc User
    edited July 2012
    Is the "crash" fix in?
    _________________________________
    Good-bye, DevSlayer title, you will be missed.
    Still Waiting on: Archer and the Ultimate Ninja!
    Any chance we can finally get the vibro sword laser sword skin?
    "CO once had devs, but they all fled to STO and NW because they feared Caliga." -matixzon
  • slapperfishslapperfish Posts: 92 Arc User
    edited May 2021
    (deleted)
    Post edited by slapperfish on
  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited July 2012
    I am so happy for the Malvan Emblem fix and the Claws changes, please toss in a Claw AoE while you're at it (doesn't need to be in the AT, just its needed).

    Also, Can we please adjust sneak to my earlier advisories?
  • happyhappyj0yj0yhappyhappyj0yj0y Posts: 24 Arc User
    edited July 2012
    I'm guessing that's the point. The less an archetype relates to a copyrighted character, say, Batman, the less likely people will...
    ... buy it.

    It's not a coincidence that around when that MMO in a Galaxy Far, Far Away came out we got the "Unleashed". It's also no coincidence that The Invincible was pushed live in the midst of the Avengers hype. It's also no coincidence that they're pushing The Night Avenger when Dark Knight Rises just released.

    Cryptic has shown they're very driven by marketing in this respect, and also that they really don't care about the potential for IP violations, just actual ones (and even they they don't seem to be freaking, or they'd make it easier to report violations).

    There were a few players asking for claws. I'm just flat out shocked (and that doesn't happen often) that they're going to follow that suggestion in the face of devaluing their wares, and making them less able to cash in on the Batman hype, something this move blatantly does.
  • sigmaseven0sigmaseven0 Posts: 714 Arc User
    edited July 2012
    I am so happy for the Malvan Emblem fix

    What does this mean though? Is perception better than it is live?

    PVP is starving without rewards

    1. Please give us Daily PVP missions that reward Questionite.
    2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
  • sanguinevipersanguineviper Posts: 451 Arc User
    edited July 2012
    please toss in a Claw AoE while you're at it (doesn't need to be in the AT, just its needed).

    This, Berserker Barrage plz, maintained cone crazy flailing with a small chance to apply shredded per tick. You know you want to do it.

    Snark never dies.
  • voiceoftemprusvoiceoftemprus Posts: 0 Arc User
    edited July 2012
    WAYYYYYYYYYYYYY better!

    Not sure how claws "devalues" the AT much.
    _________________________________
    Good-bye, DevSlayer title, you will be missed.
    Still Waiting on: Archer and the Ultimate Ninja!
    Any chance we can finally get the vibro sword laser sword skin?
    "CO once had devs, but they all fled to STO and NW because they feared Caliga." -matixzon
  • oyo32oyo32 Posts: 141 Arc User
    edited July 2012
    No more Brick buffs?
    ...Well, at least we tried. :v

    Anyway, I'm actually really happy to see Claws is getting some love. Just give it some AoEs soon too.
    ...And then give Brick some quick TLC in the next patch.
    AOyJ2f6.png
  • gaelyn1gaelyn1 Posts: 193 Arc User
    edited July 2012
    ... buy it.

    It's not a coincidence that around when that MMO in a Galaxy Far, Far Away came out we got the "Unleashed". It's also no coincidence that The Invincible was pushed live in the midst of the Avengers hype. It's also no coincidence that they're pushing The Night Avenger when Dark Knight Rises just released.

    Or the heavy weapons framework and the medieval costume set the same month where Thor (Marvel tm) has just released
    ...
    Cryptic has shown they're very driven by marketing in this respect, and also that they really don't care about the potential for IP violations, just actual ones (and even they they don't seem to be freaking, or they'd make it easier to report violations).

    Agree. If this wasn't the case, it would be a long time than a super group like "marvel assemble" with a lot of players characters who are copies of marvel super heroes (hulk, thor, jean grey/phenix, hank pym/yellow jacket/giant man, and a lot more of theses heroes...) would be deleted or renamed or anything else.
    But they are here since a lot of months.
    Cryptic really don't care to Ip violation. They just have to say in every official communication they don't want these IP violations to not have problems with Marvel or DC, but after that.... they close their eyes.
    nisdiddums wrote: »
    Items:
    -PVP: Malvan Emblem: Fixed a bug where this item would grant far more Stealth Sight than was intended. Should now grant the proper bonuses.

    Just one word: LOL.
    Don't be afraid Cryptic, Pvp won't suffer of this item. Have you seen the pvp queues ?
    You will have to do more things than a item modification, i assume.
    (TIPS: boost the XP reward/boost the ressources reward as the alerts. Give back costumes parts and a good gear with acclaims, as the recognition/questionite gear. Create daily missions who give questionite, as pve).
    Good luck.
  • cascadencecascadence Posts: 505 Arc User
    edited July 2012
    I swear... its like GC actually read the thread I posted here a few days ago.... or GC thinks the same way I do lol.

    Needless to say I am extremely happy about this change. It's really close to what I suggested.

    Edit: Err... though 1 thing. Either change it to Form of the Tempest and change a SS to DEX, or change the functionality of Form of the Tiger... why?. Because Form of the Tiger only gives stacks of focus when you land a charged melee attack, so... it won't affect the boomerangs. Form of the Tempest affects both melee and range.

    Edit#2: Derp... DEX is already a SS... anyho... switch it to Form of the Tempest =p, works better for hybrids. Or change Form of the Tiger to work with all charged powers.
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  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited July 2012
    cascadence wrote: »
    I swear... its like GC actually read the thread I posted here a few days ago.... or GC thinks the same way I do lol.

    Needless to say I am extremely happy about this change. It's really close to what I suggested.

    Edit: Err... though 1 thing. Either change it to Form of the Tempest and change a SS to DEX, or change the functionality of Form of the Tiger... why?. Because Form of the Tiger only gives stacks of focus when you land a charged melee attack, so... it won't affect the boomerangs. Form of the Tempest affects both melee and range.

    I believe it too XD. He must've also noticed my change to your build by making it Rend and Tear instead of DClaw, and I mentioned using Form of the Tiger since its the Claws form.

    EDIT: Oh and Thats what the choice is really about though I think Form of the Tiger should be the Melee version of Concentration, working with maintains AND charges. Ideally thats your choice though, you probably wouldn't pick boomerang throw if you weren't looking to go into a ranged style, you'd pick concentration.
  • raediyaraediya Posts: 38 Arc User
    edited July 2012
    Game Client Crash
    Version: FC.30.20120731a.1

    Synopsis:
    With some amount of certainty, item [Inborn Tenacity] causes crash on mouseover.

    Perception Gear Changes
    Version: FC.30.20120731a.1

    Synopsis:
    Malvan Emblem: +14% Stealth Sight
    Perception Core: Rank 2: +10% Stealth Sight, Rank 3: +11% Stealth Sight, Rank 4: +12% Stealth Sight, Rank 5: +13% Stealth Sight

    Test results coming soon.
  • cascadencecascadence Posts: 505 Arc User
    edited July 2012
    EDIT: Oh and Thats what the choice is really about though I think Form of the Tiger should be the Melee version of Concentration, working with maintains AND charges. Ideally thats your choice though, you probably wouldn't pick boomerang throw if you weren't looking to go into a ranged style, you'd pick concentration.

    AaaAAaaaand... point taken. I guess this will be the part of the AT where you decide if you want to focus more on melee or range, as you said it well. Then I shut my trap =p.

    PS: Hope that Strafing Run its already implemented... as it was last time, it was just a placeholder according to the devs.
    ___________________

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  • gentlemancrushgentlemancrush Posts: 445 Cryptic Developer
    edited July 2012
    cascadence wrote: »
    AaaAAaaaand... point taken. I guess this will be the part of the AT where you decide if you want to focus more on melee or range, as you said it well. Then I shut my trap =p.

    PS: Hope that Strafing Run its already implemented... as it was last time, it was just a placeholder according to the devs.

    The version you guys will see is still a placeholder. Its not going to change TOO much, but will be different. The claws powers should feel much better, and the boomerangs should be much easier to rapid fire and should feel less oppressively powerful when launched from stealth. It would be extremely helpful to me if people could make a new Night Avenger and play through it up to about level 20 and let me know how it feels (which is what I have been spending a large amount of time doing, but more feedback is good).

    I haven't looked at the other sets in Brick yet because I want to tackle things one at a time, but they are on my todo list once I get some more free time away from making new awesome shiny stuff. New claws powers are unlikely to happen at this time as I am stretched a little thin right now for making new powers, but hopefully I get a chance to revisit some of this in the near future. Again, please provide as much feedback on the new progression and powers adjustments (Might, Claws, Boomerangs) so we can finish up the tweaking on them!

    ~GC
  • gerberatetragerberatetra Posts: 821 Arc User
    edited July 2012
    nisdiddums wrote: »
    PTS update FC.30.20120720a.1
    This build is scheduled to hit PTS by 7:00pm PST


    Fighting Claws:
    -Viper's Fangs: Energy Cost increased by ~2, Damage increased by ~11%
    -Tiger's Bite: Base Cost increased by ~15%, Charge Cost increased by ~21%, Damage increased by ~12%
    -Rend and Tear: Base Cost increased by ~33%, Charge Cost increased by ~66%, Damage increased by ~22%
    -Shredded: Now grants -10% resistance to all damage and an additional -10% to slashing damage, up from -2.5%

    Why did all these get more expensive? And more importantly if these are supposed ot be 'improvements' why did they get more expensive than they got more damage?


    Here we are now going to the West Side
    Weapons in hand as we go for a ride
    Some may come and some may stay
    Watching out for a sunny day
    Where there's love and darkness and my sidearm


    In game as @forgemccain
  • voiceoftemprusvoiceoftemprus Posts: 0 Arc User
    edited July 2012
    nisdiddums maybe be "yellow" but the tracker does not know he is a dev yet either. :wink:


    EDIT: Well, I was at character select for several minutes, no crash, and have successfully logged on to PTS, so fix must have been in.
    _________________________________
    Good-bye, DevSlayer title, you will be missed.
    Still Waiting on: Archer and the Ultimate Ninja!
    Any chance we can finally get the vibro sword laser sword skin?
    "CO once had devs, but they all fled to STO and NW because they feared Caliga." -matixzon
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited July 2012
    Can we get penetrating strikes advantage for bestial shred power changed to a shredded debuff? Been trying for over 2 years to get that debuff bumped up to just 10%, but wow.
    Champions Online player since September of 2008, forumite since February of 2008.
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  • gamehobogamehobo Posts: 1,970 Arc User
    edited July 2012
    Can you PLEASE place Manipulator in the actual Telepathy/Telekinesis tree for power gating purposes..

    Same with Concentration and Compassion.

    If I have picked psi lash, ego sleep and manipulation I want acces to tier 2 telepathy powers! It's kind of simple.
  • beldinbeldin Posts: 1,708 Arc User
    edited July 2012
    nisdiddums wrote: »


    Fighting Claws:

    -Tiger's Bite: Base Cost increased by ~15%, Charge Cost increased by ~21%, Damage increased by ~12%
    -Rend and Tear: Base Cost increased by ~33%, Charge Cost increased by ~66%, Damage increased by ~22%

    Ehm .. do i don't get anything here ? But costs much higher than the damage increase
    for me don't really look like a buff for claws :confused:
    R607qMf.jpg
  • cascadencecascadence Posts: 505 Arc User
    edited July 2012
    Okay after playing around with the rebalanced boomerangs here are my thoughts.

    I just love how boomerang cone ended up being. It's quick, low cost, right damage and... in a cone!.

    I dislike how boomerang throw ended up being. It's still slow (2 seconds total) for a blast, the cost its alright.... but the damage its waaaaaaay low now. Its so low that boomerang cone outdamages it to the point that I prefer using boomerang cone over boomerang throw in any circumstance. I just don't see a good reason to use boomerang throw anymore. Before I admit it was overperforming, but right now its just useless.

    Boomerang Throw needs to be in a point where it will outdamage boomerang cone in a group of 3 or 2 (which I thought that was the intention right? cone = 4 or more - throw =3 or less...)
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  • blumoon8blumoon8 Posts: 430 Arc User
    edited July 2012
    Hmmm... I'm confused as to why the cost increase on the claws skill is so much in comparison to the damage increase. I mean... it's hardly a buff really if the highest damage increase was 22% versus a 33% and 66% increase in cost...

    I say stuff and I say things, sometimes together but only when I'm feeling adventurous.

    I'm @blu8 in game! :D
  • voiceoftemprusvoiceoftemprus Posts: 0 Arc User
    edited July 2012
    BUG: Rank 1 Boomerang Toss has same damage as the Rank 3 lists.
    _________________________________
    Good-bye, DevSlayer title, you will be missed.
    Still Waiting on: Archer and the Ultimate Ninja!
    Any chance we can finally get the vibro sword laser sword skin?
    "CO once had devs, but they all fled to STO and NW because they feared Caliga." -matixzon
  • cascadencecascadence Posts: 505 Arc User
    edited July 2012
    Rank 1 Boomerang Throw has same damage as the Rank 3 lists.

    I think this might be the problem with Boomerang Throw... its not scaling properly. The damage right now its ridic low... its like even less than half of the damage of Boomerang Cone.
    ___________________

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  • rafahil893rafahil893 Posts: 50 Arc User
    edited July 2012
    So will Night Warrior still be looked at or...?
  • cascadencecascadence Posts: 505 Arc User
    edited July 2012
    Also on more testing.... the increased cost of claws its really a non-issue, claws feels fine energy-wise right now.

    What it doesn't feel right at all its dragon claws... its way OP (17k crits without sneak), but I think I'll let Kaiserin get deeper into that topic.
    ___________________

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    Click up there if you want to find more about the costumes behind my heroines.
  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    cascadence wrote: »
    Also on more testing.... the increased cost of claws its really a non-issue, claws feels fine energy-wise right now.

    What it doesn't feel right at all its dragon claws... its way OP (17k crits without sneak), but I think I'll let Kaiserin get deeper into that topic.

    Currently I am testing the Night Avenger AT, energy costs are a big issue, wenergy is unreasonably too large of an issue, I can't use half my powers in stealth. (Not even going over how BAD Sneak is STILL)
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited August 2012
    rafahil893 wrote: »
    So will Night Warrior still be looked at or...?

    Why does night warrior need to be looked at? Pretty much one of the best offensive passives now.
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  • cascadencecascadence Posts: 505 Arc User
    edited August 2012
    Currently I am testing the Night Avenger AT, energy costs are a big issue, wenergy is unreasonably too large of an issue, I can't use half my powers in stealth. (Not even going over how BAD Sneak is STILL)

    Hmm... maybe it has to do that I statted some REC as my 4th stat, because it wasn't as bad for me.
    ___________________

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  • sagewithbubblessagewithbubbles Posts: 484 Arc User
    edited August 2012
    The good: No crashes! Yay!

    The bad: I kept hearing good things about Boomerang Throw, but now it's a really horrid Blast.

    The ugly: I can see through Night Warrior's stealth with just Int superstat of about 230.
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  • theapygoostheapygoos Posts: 384 Arc User
    edited August 2012
    cascadence wrote: »
    Also on more testing.... the increased cost of claws its really a non-issue, claws feels fine energy-wise right now.

    What it doesn't feel right at all its dragon claws... its way OP (17k crits without sneak), but I think I'll let Kaiserin get deeper into that topic.

    its not OP, its just that ATs arent held back by diminishing returns

    also yay no crashes! [that i am aware of**]
  • sagewithbubblessagewithbubbles Posts: 484 Arc User
    edited August 2012
    Boomerang Cone doesn't proc Sonic Device.
    _______________________________
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  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    Why does night warrior need to be looked at? Pretty much one of the best offensive passives now.

    Waaaaay off there, there is very little reason to take Night Warrior. As you've seen my numbers with it just now as you test the Night Avenger AT. You should note I hit a bit harder with WotW, and I get more Dodge/Avoid AND I get an energy return.
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited August 2012
    Waaaaay off there, there is very little reason to take Night Warrior. As you've seen my numbers with it just now as you test the Night Avenger AT. You should note I hit a bit harder with WotW, and I get more Dodge/Avoid AND I get an energy return.

    Yea, I saw your numbers, and that just tells me how bad you build. I had an unspecced, ungeared, unstattted character, and pulled of a 10k shadow strike and 2000 - 2500 dragon claw with just night warrior and let the concentration buffs go since they weren't helping anyways. So really, who are you trying to kid?
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  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    Yea, I saw your numbers, and that just tells me how bad you build. I had an unspecced, ungeared, unstattted character, and pulled of a 10k shadow strike and 2000 - 2500 dragon claw with just night warrior and let the concentration buffs go since they weren't helping anyways. So really, who are you trying to kid?

    Insulting and demeaning aren't you? What I'd expect from an Egoheaded bafoon such as yourself. 2500 Dragon's Claw? Wow thats so much -sarcasm- You seemed to have failed to notice Way of the Warrior numbers scale more steeply than Night Warrior does, fyi the better your numbers, the better Way will be, not so drastic with Night Warrior, unstatted R3 gives something around 40% for Night Warrior along with the static 10% penetration. (don't bother going over the Chargetime, its barely noticeable.) Statted currently I get 61% alldamage boost with 10% penetration and 10% chargetime boost. this goes up against Way of the Warrior with 118% melee physical damage boost, 3X as much dodge and +51 energy when enemies dodge your attacks. So...Night warrior is truly better. (Don't even talk about that garbage 15k damage every 90 seconds, its not worth discussing how easy it is to get screwed using it)
  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    Nyet...

    It's totally fine on a freeform build critting for between 10-13k, that's its "dragon schtick" it crits harder than the other dragon attacks but hits for the same as them non-crit. The problem lies with archetypes and their ignorance of Diminishing returns.

    I can only imagine what I could hit for with a fully geared Blade AT if I can hit for 26,000 with reaper's embrace on my FF single blade just using wotw+focus+ice sheathe...

    Approximately, 30-35k thats what I've done, (using a 6th bleed)
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited August 2012
    Insulting and demeaning aren't you? What I'd expect from an Egoheaded bafoon such as yourself. 2500 Dragon's Claw? Wow thats so much -sarcasm- You seemed to have failed to notice Way of the Warrior numbers scale more steeply than Night Warrior does, fyi the better your numbers, the better Way will be, not so drastic with Night Warrior, unstatted R3 gives something around 40% for Night Warrior along with the static 10% penetration. (don't bother going over the Chargetime, its barely noticeable.) Statted currently I get 61% alldamage boost with 10% penetration and 10% chargetime boost. this goes up against Way of the Warrior with 118% melee physical damage boost, 3X as much dodge and +51 energy when enemies dodge your attacks. So...Night warrior is truly better. (Don't even talk about that garbage 15k damage every 90 seconds, its not worth discussing how easy it is to get screwed using it)

    You know, before you tell someoen they are insulting you might want ot check your numbers first. Considering you spent liek half an hour trying to tell people that tiger's bite is infinitely better now to dragon's claw when basic math would have told you no it wasn't. Secondly, really, you are going to try and make up numbers and tell me I am wrong while ignoring the basic facts to you? Seriously, I saw the damage numbers you were putting out (and they were frankly embarassing to see since my tank build does better), so I will give you the benefit of the doubt there and believe you purposely ungeared yourself so you could try and play that powers are weaker, and while you are crowing about number X versus Y you forget night warrior gives a penetration bonus, which is an actual better increase over damage buff, with the base 10% alone giving an increase to over all damage performance.

    You could easily see my numbers to, but obviously the part you missed was that I was unstatted (ie no stats), no talents (ie no talents), no spec (ie no specializations) ungeared (ie my character didn't have gear) oh and no advnatages (ie none of the powers had advantages). I had everything raw. Really Ryder, stop trying to underplay stuff. The only one making themselves out to be a buffoon is yourself.
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  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    You know, before you tell someoen they are insulting you might want ot check your numbers first. Considering you spent liek half an hour trying to tell people that tiger's bite is infinitely better now to dragon's claw when basic math would have told you no it wasn't.
    Information is soooooo off here. First NO I DID NOT SAY TIGERS BITE WAS BETTER, I said "Tiger's Bite seems to look like it will be better Spike Damage than Dragon's Claw, and Dragon's Claw will have rush. I need to test to verify this."
    EDIT: This also brings to point out Tiger's Bite is too weak for its energy cost, lower its energy cost and increase its damage please. NOT TOO MUCH, CRYPTIC!
    Secondly, really, you are going to try and make up numbers and tell me I am wrong while ignoring the basic facts to you? Seriously, I saw the damage numbers you were putting out (and they were frankly embarassing to see since my tank build does better), so I will give you the benefit of the doubt there and believe you purposely ungeared yourself so you could try and play that powers are weaker, and while you are crowing about number X versus Y you forget night warrior gives a penetration bonus, which is an actual better increase over damage buff, with the base 10% alone giving a 10% increase to over all damage performance.
    So much to say here...1) You obviously have an Overpowered tank if you claim to be able to clear 10k-11k crits with Dragon's Wrath, 2.5k crit per target Sword Cyclone and 25k Shadow Strike. (These were my best hits with Night Warrior). And guess what? Penetration is the only thing that exagerated your hits because it is static. This passive's scaling additive is still crap, and its defense is laughable I get nearly double the additive with Way of the Warrior and 102 dodge/avoidance ratings, versus Night Warrior's 34 Dodge/Avoidance ratings.
    You could easily see my numbers to, but obviously the part you missed was that I was unstatted (ie no stats), no talents (ie no talents), no spec (ie no specializations) ungeared (ie my character didn't have gear) oh and no advnatages (ie none of the powers had advantages). I had everything raw. Really Ryder, stop trying to underplay stuff. The only one making themselves out to be a buffoon is yourself.
    You were using an AT, if your simple minded brain can comprehend an AT has no Diminishing returns and you used Dragon's Claw which (If you are truly bare with just the passive) Would mean you have 100% severity. (Add that in with your additive from Night Warrior and 10% penetration.) Really Silverspar, stop trying to insult players who disagree with you. All you're doing is growing the number of people who despise you.
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited August 2012
    Information is soooooo off here. First NO I DID NOT SAY TIGERS BITE WAS BETTER, I said "Tiger's Bite seems to look like it will be better Spike Damage than Dragon's Claw, and Dragon's Claw will have rush. I need to test to verify this."
    Actually, no you said Tiger's Bite would be better over all, but testing from Kai has proven that Tiger's Bite is still a lame duck compared to Dragon's Claw. You can charge DC faster, you can get an advantage that makes it a CC even and pretty much in the time of one Tiger's Bite you will pump out way more DPS and burst potential with Dragon's Claw.
    So much to say here...1) You obviously have an Overpowered tank if you claim to be able to clear 10k-11k crits with Dragon's Wrath, 2.5k crit per target Sword Cyclone and 25k Shadow Strike. (These were my best hits with Night Warrior). And guess what? Penetration is the only thing that exagerated your hits because it is static. This passive's scaling additive is still crap, and its defense is laughable I get nearly double the additive with Way of the Warrior and 102 dodge/avoidance ratings, versus Night Warrior's 34 Dodge/Avoidance ratings.
    Yea, I was watching the numbers you were pumping out, I don't think 257 on sword cyclone ticks and that 2500 damage shadow strike makes it close to what you just boasted. I mean really, going to try and call me an OP tank just because I sat there and watched you, and then you came here and tried to claim I saw your damage numbers when yea, I was watching them. You obviously thought you were going to show off to me, because that's exactly what you tried to do. And seriously, going to try and call my tank OP, talk about hypocritical, especially your spiel not long ago about play style choices.
    You were using an AT, if your simple minded brain can comprehend an AT has no Diminishing returns and you used Dragon's Claw which (If you are truly bare with just the passive) Would mean you have 100% severity. (Add that in with your additive from Night Warrior and 10% penetration.) Really Silverspar, stop trying to insult players who disagree with you. All you're doing is growing the number of people who despise you.

    Yea, and you simply can't comprehend that I was near no diminishing returns threshold. So far, you keep back peddling here, and yet you fail to comprehend what I am saying. Not to mention it's obvious that basics don't meet your ideals, since you also don't understand that resistance reduction is far more powerful than straight damage buffing, and oh, like you've also told me before, it's easy to get dodge and avoidance added to any build or power. So really, you just keep back peddling.
    Champions Online player since September of 2008, forumite since February of 2008.
    Silverspar on PRIMUS
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  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    Actually, no you said Tiger's Bite would be better over all, but testing from Kai has proven that Tiger's Bite is still a lame duck compared to Dragon's Claw. You can charge DC faster, you can get an advantage that makes it a CC even and pretty much in the time of one Tiger's Bite you will pump out way more DPS and burst potential with Dragon's Claw.
    I'm not going to bother arguing this even though I said It looked like Tiger's Bite will get stronger spikewise But again. Cryptic failed, Don't ***** at me for hoping.
    Yea, I was watching the numbers you were pumping out, I don't think 257 on sword cyclone ticks and that 2500 damage shadow strike makes it close to what you just boasted. I mean really, going to try and call me an OP tank just because I sat there and watched you, and then you came here and tried to claim I saw your damage numbers when yea, I was watching them. You obviously thought you were going to show off to me, because that's exactly what you tried to do. And seriously, going to try and call my tank OP, talk about hypocritical, especially your spiel not long ago about play style choices.
    Obviously you don't have any understanding of sarcasm, you must be bored so you decide to start this bull**** argument, trolling the forum.
    Observe: [Combat (Self)] Your Dragon's Wrath deals 10219 (9550) Slashing Damage to Test Dummy.
    [Combat (Self)] Your Sword Cyclone deals 2508 (2200) Slashing Damage to Test Dummy.
    [Combat (Self)] Your Shadow Strike deals 23489 (20605) Slashing Damage to Test Dummy.
    Current Setup: Night Warrior R3 (was not using Sneak, except for Shadow Strike). Form of the Tempest. (Numbers were with 8 focus) Dexterity: 304 Strength: 247 Intelligence: 230 Vindicator/Brawler/Dex Mastery.
    Yea, and you simply can't comprehend that I was near no diminishing returns threshold. So far, you keep back peddling here, and yet you fail to comprehend what I am saying. Not to mention it's obvious that basics don't meet your ideals, since you also don't understand that resistance reduction is far more powerful than straight damage buffing, and oh, like you've also told me before, it's easy to get dodge and avoidance added to any build or power. So really, you just keep back peddling.
    You fail once again, please go search the forums for the thread about DRs on ATs, if you find it, do note The raw AT still had higher damage than the raw Freeform. Even passiveless. While you had a passive.
  • raediyaraediya Posts: 38 Arc User
    edited August 2012
    Updated Information
    Version: FC.30.20120731a.1

    Notes:
    Crash isolated to mouse over of item: [Inborn Tenacity], bug is consistently repeatable.

    Updated perception gear information can be found in the "Perception (Undocumented Changes)" thread here.
  • sanguinevipersanguineviper Posts: 451 Arc User
    edited August 2012
    Night Warrior Vs. WotW...

    Honestly, I wouldn't take Night Warrior over WotW. The stealth mechanics are horrible and will rarely work outside of the dummy room and it cuts over 6% off of my dodge/avoidance and I lose the energy return on dodged attacks for an almost unnoticable ~200-400 damage gain on the top end of the different dragon attacks because of the defense pen.

    As for Night Warrior vs. Quarry...

    Lol, you're kidding right? I'd rather cut my hand off than trade Quarry for Night Warrior. No one in their right mind would trade near LR rank 1 levels of defense and escalating stat bonuses for a ~10% damage increase.

    In order for Night warrior to be a valid option stealth needs a major upgrade, as of now you've got maybe a 50/50 chance of sneaking up on normal mobs with it, forget elite. And In the end you get to take down exactly one master villain (not a tough MV mind you) for the trouble... I can already do that with defile, TK lance, sniper, gigabolt, ebon ruin, force cascade, shoulder launcher, and typhoon without even needing to bother with sneak.

    Snark never dies.
  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    Night Warrior Vs. WotW...

    Honestly, I wouldn't take Night Warrior over WotW. The stealth mechanics are horrible and will rarely work outside of the dummy room and it cuts over 6% off of my dodge/avoidance and I lose the energy return on dodged attacks for an almost unnoticable ~200-400 damage gain on the top end of the different dragon attacks because of the defense pen.

    As for Night Warrior vs. Quarry...

    Lol, you're kidding right? I'd rather cut my hand off than trade Quarry for Night Warrior. No one in their right mind would trade near LR rank 1 levels of defense and escalating stat bonuses for a ~10% damage increase.

    In order for Night warrior to be a valid option stealth needs a major upgrade, as of now you've got maybe a 50/50 chance of sneaking up on normal mobs with it, forget elite. And In the end you get to take down exactly one master villain (not a tough MV mind you) for the trouble... I can already do that with defile, TK lance, sniper, gigabolt, ebon ruin, force cascade, shoulder launcher, and typhoon without even needing to bother with sneak.

    Basically...Everything here. Sanguine has said pretty much everything I've been pointing out and then some.
  • vincyrevincyre Posts: 88 Arc User
    edited August 2012
    I'm going to suggest something that I think will make sneak much easier to use, and it can make it rather idiot proof.

    First, increase it's stealth levels.

    Second, make it a toggle that, after four seconds of not using an attack, it automatically puts you back into stealth.
    Now! Here is the important thing...stealth would ignore any damage done by your energy builder with regards to the timer on stealth reactivating, and when stealth activates, it would put your energy builder on "hold" so to speak, causing your energy builder to stop until you attack and leave stealth.
  • blademaster5121blademaster5121 Posts: 956 Arc User
    edited August 2012
    vincyre wrote: »
    I'm going to suggest something that I think will make sneak much easier to use, and it can make it rather idiot proof.

    First, increase it's stealth levels.

    Second, make it a toggle that, after four seconds of not using an attack, it automatically puts you back into stealth.
    Now! Here is the important thing...stealth would ignore any damage done by your energy builder with regards to the timer on stealth reactivating, and when stealth activates, it would put your energy builder on "hold" so to speak, causing your energy builder to stop until you attack and leave stealth.

    Ok, this idea is awesome, just to make it a bit clearer it would be after four seconds of not using an attack or taking damage. But yes. Hey Gentleman_Crush!!! LISTEN TO THIS IDEA!!!!
  • jabu3jabu3 Posts: 4 Arc User
    edited August 2012
    I can't acces to the game for the moment but... have you seen this :

    primary Super stat is Dexterity and the first specialisation tree (normaly tied to the primary Super Stat) is... Constitution

    Can we get a few explanations about this?
    Moreover, the next specialisations tree (Warden and Protector) make this AT look like a melee tank. I thought the night warrior was an hybrid AT, not a tank.
  • beldinbeldin Posts: 1,708 Arc User
    edited August 2012
    No one in their right mind would trade near LR rank 1 levels of defense and escalating stat bonuses for a ~10% damage increase.

    In order for Night warrior to be a valid option stealth needs a major upgrade, as of now you've got maybe a 50/50 chance of sneaking up on normal mobs with it, forget elite. And In the end you get to take down exactly one master villain (not a tough MV mind you) for the trouble... I can already do that with defile, TK lance, sniper, gigabolt, ebon ruin, force cascade, shoulder launcher, and typhoon without even needing to bother with sneak.

    Hey .. you forget that all the people with the big numbers here better wait 30 minutes
    so that all there devices are up and they can kill a MV with a big number. They maybe
    need 2 hours for a task that takes you 5 minutes .. but hey .. they are soooo overpowerd
    with their big numbers :tongue:


    Honestly .. if you throw these high numbers in the room .. tell us what powers and devices
    you used, since i doubt that its just the Power and maybe 8 stacks of your form.
    R607qMf.jpg
  • sanguinevipersanguineviper Posts: 451 Arc User
    edited August 2012
    beldin wrote: »
    Hey .. you forget that all the people with the big numbers here better wait 30 minutes
    so that all there devices are up and they can kill a MV with a big number. They maybe
    need 2 hours for a task that takes you 5 minutes .. but hey .. they are soooo overpowerd
    with their big numbers :tongue:


    Honestly .. if you throw these high numbers in the room .. tell us what powers and devices
    you used, since i doubt that its just the Power and maybe 8 stacks of your form.

    I don't use devices or any of that crap. I use offensive passives to match my main attacks' damage types, forms, and all of my builds are crit based. Including my PA laser sword tank (whom uses invuln/dodge rather than an offensive passive).

    Oh... Except my main healer, she's not crit based, duh.

    Snark never dies.
  • rykonailorykonailo Posts: 35 Arc User
    edited August 2012
    Well tried to test but running around gave me giant game freezing lock ups, eventually fixes itself but happened about every 50 feet. Further debugger sucked too much to give me any gear I could use after sell off 1000g worth of attempted gear find, made worse because debugger lost his store so I had to run each time. Then found out character copy page is bugged and you can't copy at all so couldn't get gear that way either.

    Soooo all I could really test was the fx on powers and erm is Strafing Run bugged? I don't see anything other then a pair of tiny blue sparks way past the foe and damage floaters. Also don't suppose that Mega stealth attack could not be auto granted or at least change based on what weapons you use or something? Having a sword but punching a guy just seems weird.

    Also gas pellets doesnt seem to do anything different between stealth and non stealth other then amount of fx displayed, it appears to be same amount of dots and all? Well when someone actually even was hit by the dot at all.:confused:
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