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Strongest range powertype?

jedite2012jedite2012 Posts: 334 Arc User
edited July 2012 in Power Discussion
everytime i think of a champion idea i leave my current champ and build another, i want to stick to want champ but i cant, either because they powers i chose are to weak or my champ concept is not what i have imagined

i have tried range, melee, tank, and a healer champ, but it never sticks with me

it seems range sticks with me the longest, so what is a strong range powerset, is it archery? i havnt tried that powerset yet
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Post edited by jedite2012 on

Comments

  • bluhmanbluhman Posts: 2,410 Arc User
    edited July 2012
    jedite2012 wrote: »
    it seems range sticks with me the longest, so what is a strong range powerset, is it archery? i havnt tried that powerset yet

    No. Archery's some weird... Controller/Utility/Tank thing that does comparatively bad damage. If you're talking 'strong' in the sense of not dying, it's pretty solid, but if you're looking for damage, try something else.

    I'd suggest looking at fire, electricity, or infernal. Fire can completely ruin enemies in a tight ring formation, while Electricity does a pretty good job of mopping up enemies in general and has extreme single-target damage in the right situation. Infernal just never runs out of energy and does a great job of both killing things quickly over time and keeping them locked down.
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  • piro2genpiro2gen Posts: 59 Arc User
    edited July 2012
    Electricity. Does high damage, looks cool, has cool (for me) sound effect. Fire and Toxic is also good, but don't like sound effects so much. Plus toxic looks like you eat to much tacos :p

    So electricity. Take Lightning Arc and Lightning Storm (plus other powers to keep you alive and fuel you Arc/Storm) and zap everything that moves, fast.
  • jedite2012jedite2012 Posts: 334 Arc User
    edited July 2012
    hmm i already made a electric champ but didn't stick with him
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  • yannsolo75yannsolo75 Posts: 11 Arc User
    edited July 2012
    Well, if the problem is getting bored fast, no powerset can help you

    If you want to kill mobs by sneezing on them, yeah, fire/electricity/infernal is what you want

    And yes, keep away from Archery, it's worse than Might, worse than Celestial, in fact it's worse than everything, I'd rather [insert Angry Video Game Nerd curses here]. It's THAT bad
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  • forrksakesexcoforrksakesexco Posts: 435 Arc User
    edited July 2012
    Telekinetic has some nice ranged attacks. TK burst, TK assault and TK lance can be really good fun in the open world or on normal setting. The only flaw with this set up is no maintained mob slayer so it's harder work on elite. Supplementing this with a nasty pet or two, Ego Blade frenzy or Skarns Bane should work if you really wanna go elite all the way.
    Ego form, Mental Discipline, crit building and 5 x stacks of ego leech have enabled me to one shot master villains on occasions with TK Lance and that always makes me smile. TK Burst in normal or open world will kill 5 x smaller baddies at once on full power.
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  • oniganononiganon Posts: 155 Arc User
    edited July 2012
    Fire, Electricity, Infernal and Power Armor are probably the strongest ranged sets.
  • pugdaddypugdaddy Posts: 248 Arc User
    edited July 2012
    Electricity is great. It has Gigabolt, Lightning Arc, and Lightning Storm.
    Gigabolt is a massively damaging power that can cost alot. It can also be spammed without charging it.

    Lightning Arc is a long-range single-target Maintain attack that does good damage; and can even take the Crippling Challenge Advantage if you are going to be a tank.

    Lightning Storm is an awesome aoe attack.

    Electric Form buffs Electric, Sonic, and Particle damage so it opens up some interesting possibilities.

    With any DPS, dont forget to grab a self-heal, like Bionic Shielding from Gadgets or Support Drones.

    Toxic is awesome. Take Regeneration, Devour Essence for melee range, Epidemic for crowds, Supernatural Power for energy return, and Rebirth to come back from dying.

    Munitions is also great for ranged combat. Assualt Rifle has great single-target damage, but Plasma Beam Rifle is better. Submachine Gun Burst is a great aoe. Gatling Gun is awesome. Killer Instinct is Munitions Energy Return and it works off of Crits and Dex.
  • smoochansmoochan Posts: 2,564 Arc User
    edited July 2012
    Since no one mentioned it, I'm gonna put it out there that Wind is a pretty awesome power set.

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  • sagewithbubblessagewithbubbles Posts: 484 Arc User
    edited July 2012
    smoochan wrote: »
    Since no one mentioned it, I'm gonna put it out there that Wind is a pretty awesome power set.

    Yes, but its best attack (Hurricane) is almost melee-range.

    Then again, so's Epidemic.
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  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited July 2012
    Infernal Supernatural.

  • keikomystkeikomyst Posts: 626 Arc User
    edited July 2012
    What's all this nonsense about Archery sucking?

    http://co-forum.perfectworld.com/showthread.php?t=148348

    butyeah, Infernal Supernatural has everything a ranged DPSer could ever want.
  • stmothstmoth Posts: 284 Arc User
    edited July 2012
    Sorcery!

    no wait...

    Telepathy!
  • chovihanochovihano Posts: 17 Arc User
    edited July 2012
    IMHO the posts above are good advice. For raw damage, I like electricity and for damage plus survivability, I like infernal. My experience with fire is limited but if it is anything like electricity it will be good too.

    I'm like Dr. Silverback.

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  • ironzerg79ironzerg79 Posts: 3,308 Community Moderator
    edited July 2012
    I'm finding Elec can do ridiculous damage with little to no set up.

    But the truth is, even the "weakest" powerset can do enough damage to get you through the content. IMHO, the game content is pretty easy, so unlike some other MMOs, you don't need to play the "best" powerset to be successful, you just have to have a "well-built" powerset from something you enjoy.
  • ukatoenasniukatoenasni Posts: 224 Arc User
    edited July 2012
    If you want things dead, you can't go wrong with Infernal or Electricity.

    Electricity, with Lightning Arc/Lightning Storm and Ball Lightning/Triplicity has intense damage output while having a steady stream of energy. Depends on what situation you're in - Single target, drop the Ball and lean on Lightning Arc until the button breaks. If it's a mob group, use Lightning Storm instead. Gigabolt is almost entirely superfluous, but it can provide some crazy burst damage if you need it.

    Infernal can operate much the same way with Devour Essence and Epidemic (with Supernatural Power). However, that's a bit more 'close in' then some people may be comfortable with, as are a lot of it's powers (beyond Defile, which hits like a truck).

    Fire is also good for raw numbers, but it tends to be a bit less efficient on single targets (due to an almost complete lack of buttons that even have a single target tag, and the ones it DOES have aren't as good). You can of course fix that by picking up Defile from Infernal later (they're all Elemental damage, and thus share most passive-based damage buffs).

    Power Armor isn't that bad, but it's very hard for most people to get into. Darkness can also do some incredible damage potential and is easily sustainable. It trades a bit of damage for 'safety' though.

    Assuming freeform anyway.

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  • silveragefogeysilveragefogey Posts: 39 Arc User
    edited July 2012
    I have to agree with most of the above, with one addition...

    Infernal Supernatural - Devour Essence, Defile, and Epidemic will make you happy. Supernatural Power will keep your abilities running, and with Pestilence as your slotted passive, you will be a death machine.

    I liked my wind character. Hurricane is the base of this, and Wind Reverb does a good job of keeping energy coming in. I really didn't stray a lot beyond Hurricane, but there's some great DPS there.

    Fire does great DPS - when they say Conflagration melts opponents, they're speaking almost literally.

    I just 40'ed* an elec character, based on Lightning Arc and Lightning Storm. Ridiculously high DPS. (I also like Sparkstorm with that, but I've been a big fan of toggles... which the adv makes Sparkstorm.)

    Right now, my main toon is a Munitions toon. Assault Rifle, Gatling Gun, and Rocket are making it work nicely. I'm using Lead Tempest if they get close. Quarry is a good slotted for that (add the adv for getting life back for a nice little boost) and Killer Instinct gets great energy returns - but it works on crits, so you need to base a Muni toon on Dex (or at least my Muni type toon.) Imbue probably won't suck either, although I don't use it - just start shooting and tell the innocent bystanders to duck! :)

    Good luck! If you do decide what set you want to go with, please let us know if you need help with a build!

    *Hey, did I just coin a phrase? I'm a etymologizer! WOOT!!! :rolleyes:

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  • m34nb34r2m34nb34r2 Posts: 34 Arc User
    edited July 2012
    Probably, the highest dps is power armor, because you can have 3 attacks going on at once if built right. But it's actually fairly hard to make it work, and it's kind of slow early on. Honestly, I could never get it to work well until I caved and just copied a Pulsewave build (his builds are awesome and actually well tested and optimized).

    Or maybe it's because the first character I leveled to 40 was infernal. Infernal spoils you. It's not the absolute highest dps, although it is pretty good (especially in long fights where the poison dots can really make a difference). But it's just fricking the easiest. If you stay in set, supernatural power will keep you fueled FOREVER, easily. It also has a great PBAOE in epidemic, a great 100 foot single target attack in defile, and a good cone in venomous breath. And if you're soloing or you get boss aggro, you can live off of the healing from Devour Essence unless it's Gravitar, in which case fuhgedaboudit. DE is astonishingly good; even as a ranged infernal, you'll make it easier for yourself if you get it as soon as possible. You can supplement it with fire snake to debuff targets. Really, the biggest downer to infernal is the sound and look of the powers =P

    So, yeah. Different ways to spec the different powersets makes them fluctuate a lot, so in terms of actual strength, they're fairly close together. But in terms of ease of play, definitely the easiest is infernal, and probably highest overall dps is power armor.

    I'd have to say that the worst is force. The powers don't do that much damage except for force cascade, and fc costs so much energy it takes some quirky builds to make it useable more than a couple of times per fight (plus, everyone will hate you if you're using knockback powers in alerts, and that's all force has).
  • pugdaddypugdaddy Posts: 248 Arc User
    edited July 2012
    Infernal is one of the easiest "really good" sets. Make Con one of your Super Stats. Devour Essence will keep you alive whether or not you take Regeneration. Resurgence is good emergency heal and Rebirth is a self-rez. If you want to max your dps take Pestilence or Fire or Ice Form. Toxic is considered Elemental damage. Taking Dex and Rec for your other Super Stats will put you into a deadly build that can survive some trouble.

    Electric and Power Armor can be more challenging to create a good build.
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited July 2012
    I found fire lackluster, I actually took chernobyl to an at to get the hell away from it. Great at mopping up trash, a damn machine at it really. But, well, anyone can mop up trash. It's pretty awful at hurting a single target.

    Electricity hits like a truck. Ranged TK takes some setup, but I've seen numbers come out of that set that I didn't even think possible. Those 2 have my vote. But, if you're ok with not hitting like the fist of an angry god, archery is probably the most fun ranged set, for my money. The versatility is engaging, you've got a bit of everything at your disposal.
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  • promnightpromnight Posts: 39 Arc User
    edited July 2012
    Supernatural _ Epidemic / Defile / Pestilence
    Wind _ Hurricane / Typhoon / Stormbringer
    TK _ TK Telekinetic Assault / TK Lance / Ego Form

    I like these.
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  • oniganononiganon Posts: 155 Arc User
    edited July 2012
    I found fire lackluster, I actually took chernobyl to an at to get the hell away from it. Great at mopping up trash, a damn machine at it really. But, well, anyone can mop up trash. It's pretty awful at hurting a single target.

    Lolwat. There are not many ranged attacks in the game that can hope to outDPS Conflagration, single target or otherwise.
  • beldinbeldin Posts: 1,708 Arc User
    edited July 2012
    oniganon wrote: »
    Lolwat. There are not many ranged attacks in the game that can hope to outDPS Conflagration, single target or otherwise.

    Yeah .. key here is simple the strong Debuff from Fireball and maybe also Firesnake, but
    Fireball with Adv. alone is enough already to turn Conflag into a strong single target attack.
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  • ukatoenasniukatoenasni Posts: 224 Arc User
    edited July 2012
    pugdaddy wrote: »
    Electric and Power Armor can be more challenging to create a good build.

    I call bunk on Electric being 'challenging' to create a 'good' build for.

    You only need 4 powers to get maximum 'base' effectiveness out of the set - Lightning Arc, Lightning Storm (or Gigabolt), Ball Lightning (preferably with Triplicity), and Ionic Reverbation.

    Proceed to throw buffs at the situation until you're doing about as much damage as you want. Going primary DEX, exceptional END/EGO also provides a significant damage base to work from (as your two main damage powers benefit from high critical hit/severity). If you want something more survivable, drop EGO for CON (you lose out on trivial damage).

    Early on until you can get Lightning Storm (or Gigabolt), you can rely entirely on Thunderstrike for AoE (even with it's cooldown, it will one-shot most minions or put them low enough that a few stray Arcs from LA will kill it while you focus on the 'bigger' problem that's already reeling).

    If you need 'filler' later on to get to Lightning Storm, you can pick up Electric Sheathe (with the advantage, it becomes a very useful holdbreak/defensive cooldown as well). If you also get Electric Form, that gives you the 5 you need to unlock Tier 3 (EB, LA, Sheathe, Ionic Reverb, Electric Form) while not giving you any bloat or wasted powers at all.

    Fill with other things to taste. If you don't want Electric Form (say, going for something more defensive), you can take Electrocute (for the -Resist debuff) or Electric Shield (provided you don't want a better block). Thunderstrike and Sparkstorm (especially with the advantage that makes it a toggle that you can use other powers during) are also not bad choices for 'filler'.

    No challenge involved. Power Armor, however, can legitimately get tricky.

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  • beldinbeldin Posts: 1,708 Arc User
    edited July 2012
    No challenge involved.

    Only "challenge" is energy managment, especially if you don't use electric form you also
    would need quite some REC.

    Else you could also throw in Hurricane with Perfect Storm if you want an Epidemic-like AoE
    for groups where you can't hit all with Lightning Storm :cool:
    R607qMf.jpg
  • ukatoenasniukatoenasni Posts: 224 Arc User
    edited July 2012
    beldin wrote: »
    Only "challenge" is energy managment, especially if you don't use electric form you also
    would need quite some REC.

    Else you could also throw in Hurricane with Perfect Storm if you want an Epidemic-like AoE
    for groups where you can't hit all with Lightning Storm :cool:

    :P My main is DEX/end/ego with no REC to speak of and only Ionic Reverbation and Ball Lightning to keep my energy up. Seriously - Ionic Reverbation + Ball Lightning/Triplicity = Unending stream of energy attached to a one-tap power that does some alright damage. Moreso if you're actively attacking the target as well (bonus, Lightning Arc gets a damage bonus if your target has Negative Ions... which BL applies like crazy).

    It's way more then enough, I assure you (Note: Don't have Concentration either - not sure what I want to give up for it at this point, and I'm not exactly in any rush).

    And my passive is Invulnerability (running Hybrid role).

    EDIT: My Tempest puts her energy output to shame, though. :( Electric Form OP.

    [SIGPIC]Also, this poster rambles.[/SIGPIC]
  • sagewithbubblessagewithbubbles Posts: 484 Arc User
    edited July 2012
    beldin wrote: »
    Only "challenge" is energy managment, especially if you don't use electric form you also
    would need quite some REC.

    Else you could also throw in Hurricane with Perfect Storm if you want an Epidemic-like AoE
    for groups where you can't hit all with Lightning Storm :cool:

    Go Int or End primary and you can avoid Rec (the End-to-equilibrium talents).
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  • beldinbeldin Posts: 1,708 Arc User
    edited July 2012
    :P My main is DEX/end/ego with no REC to speak of and only Ionic Reverbation and Ball Lightning to keep my energy up. Seriously - Ionic Reverbation + Ball Lightning/Triplicity = Unending stream of energy attached to a one-tap power that does some alright damage. Moreso if you're actively attacking the target as well (bonus, Lightning Arc gets a damage bonus if your target has Negative Ions... which BL applies like crazy).

    It's way more then enough, I assure you (Note: Don't have Concentration either - not sure what I want to give up for it at this point, and I'm not exactly in any rush).

    And my passive is Invulnerability (running Hybrid role).

    EDIT: My Tempest puts her energy output to shame, though. :( Electric Form OP.

    I'm DEX / CON / END with Invuln .. but when i level a Build like that with Heirloom Gear,
    i first have to use my Energy Builder a while to cast Lightning Ball, since with Flight, Drones
    and Form of the Tempest active and no Energy Discount gear it costs 96 Energy :eek:

    And still with 40 and max Energy Discount gear i prefer to have around 120 REC :wink:
    R607qMf.jpg
  • ukatoenasniukatoenasni Posts: 224 Arc User
    edited July 2012
    You may have to tap the energy builder every now and then to get the Perpetual Tesla Coil going, but once it starts, as long as you keep throwing Ball Lightning out, it'll refuel itself.

    Or you can do what I do and tap Thunderstrike -> Lightning Arc to start the ball going. Works great on Sturmgeist (who still has Electrocute for PVP reasons - I keep hoping PVP will become a thing again, and the -Resist advantage helps in Alerts).

    S'nowhere near as bad a situation as some other sets have it (Earth).

    EDIT: Also, this thread is making me want to make another Electricity character. :( I keep resisting the Will save to avoid Altoholism, but man. Thinking about all of this stuff again has me jonesing to do it.

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  • beldinbeldin Posts: 1,708 Arc User
    edited July 2012
    S'nowhere near as bad a situation as some other sets have it (Earth).

    Must say .. i don't find Earth that bad. Play it with DEX / CON / REC and FotT and even
    without an energy unlock i can spam Cave In with maybe just 1-2 shots of the EB, and
    that happens mostly automatically after releasing the key and before pressing it again :wink:
    R607qMf.jpg
  • ukatoenasniukatoenasni Posts: 224 Arc User
    edited July 2012
    It's not horribawful, but it's not fantastic either. The energy cost ramp up makes it a little wonky to get down (also, I'm using Concentration instead of FotT - I've been careful about making sure that most/all of my powers are on the Ranged damage tag with this character).

    No easy Energy unlock exacerbates the issue, as well - you have to rely on other power interactions. Which isn't really the case with Infernal, Electricity, or Fire (who all have some of the better energy unlocks in the game, and some high damage to go along with it).

    Just makes me sad knowing how much more I can get out of other sets sometimes, but meh. It's entertaining and effective. As long as it fulfills those two criteria, I really don't care beyond that how 'awesome' my yellow numbers are. :U

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  • promytheanpromythean Posts: 53 Arc User
    edited July 2012
    I like Munitions for the Gun-Fu animations. Pretty entertaining to watch.
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  • man515drakeman515drake Posts: 182 Arc User
    edited July 2012
    My heavy dps toon is using force even in alerts if I use force snap to start up knock resistance then force cascade to bring hell. In PvE crushing wave will destroy most mobs. I also use force bubbles and shields to make him highly survivable.
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  • slowecsl4pweslowecsl4pwe Posts: 221 Arc User
    edited July 2012
    It might depend on the style of play. Do you like support or hitting people from extreme range or just jumping in head first into the battle face to face.

    I myself favor support toons and pet masters. If your are free-form then there are a lot of possibilities for mixing power-sets to create something that can be truly unique to your play-style.

    If you are freeform, I would look through the free-form build directory that Kenpo up-keeps and see if anything looks interesting. There is quite a selection and mix from all the power-sets.

    For myself my hardest hitting toon is electric. I based it on one of Kenpo's builds and it is by far my most effective and survivable DPS.

    For leveling in the game content I really liked the infernal set with Venomous Breath as well.
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  • c3rvand0c3rvand0 Posts: 403 Arc User
    edited July 2012
    beldin wrote: »
    Yeah .. key here is simple the strong Debuff from Fireball and maybe also Firesnake, but
    Fireball with Adv. alone is enough already to turn Conflag into a strong single target attack.

    I have to agree, my healer who also uses fire for attacks, does awesome dps. All you need is fireball for debuff, conflag for damage and flashfire or pyre to fuel thermal reverberations. Firesnake also provides a further nice debuff. I also find the 'hold' from heatwave to be very good on tough mobs. It also provides yet another debuff. Whilst fire has no real spike damage, its DOTs and maintains are simply awesome.
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  • secksegaisecksegai Posts: 1,354 Arc User
    edited July 2012
    jedite2012 wrote: »
    everytime i think of a champion idea i leave my current champ and build another, i want to stick to want champ but i cant, either because they powers i chose are to weak or my champ concept is not what i have imagined

    i have tried range, melee, tank, and a healer champ, but it never sticks with me

    it seems range sticks with me the longest, so what is a strong range powerset, is it archery? i havnt tried that powerset yet

    If you aren't hitting 40 with these trials, then it shouldn't be too surprising that they're feeling "weak".

    Really, it's a matter of finding what you enjoy - I myself have always preferred squishy ranged damage since my days playing CoH. I don't mind risking survivability for the better damage output.

    But as you're discussing powersets - I would assume you're building as FF. As a pvper, I'll generally grab powers across all of the powersets to cover needs. Even if building to theme, one shouldn't feel completely restricted to just one powerset.
  • lightninlordlightninlord Posts: 69 Arc User
    edited July 2012
    I have the Fire and its really cool...you will love it
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  • daxomendaxomen Posts: 1 Arc User
    edited July 2012
    Does anyone have a current Electric build they can share?
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited July 2012
    Yeah, there isn't much that can out dps conflag. Except a properly built cascade spammer, a giga spammer, ego lance, ebon ruin, or defile. I metered it on pts before I switched, and all of those were hitting harder than my fire toon, even considering fireball/debuff, fire snake.

    There's a reason that fire tends to get laughed out of pvp. Conflag is great crowd dps, but the damage it puts out is pathetic compared to a properly stacked giga spammer, on a single target. I'm talking a difference of 1k dps or more.

    That's not to say fire isn't a hoot to play, because it is hella fun. But I rocked a fire dpser for a year and a half, and tried about 100 bucks worth of retconning and testing to optimize it. It's simply lackluster.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
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  • wimpazoidwimpazoid Posts: 456 Arc User
    edited July 2012
    Among my toons, it has to be my Ego/Con/Dex Electricity in Ranged role with the Rush of Battle specialisation in Vindicator tree.

    -Solo a bloodmoon boss with zombies attacking you from 360 with persistent full health- Checked
    -Consistently score well among the top end of of open missions- Double checked

    I just have to brush off the ~20% less damage compared to my Tempest AT, consoling myself with my enhanced survivability.
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