I thought it would be fun to give my Nemesis minions laser blasters.
Unfortunately, that was not an option and the idea of giving them ordinary guns didn’t have the same appeal.
So I want the attack options for the Nemesis minions to have more types for variety.
And maybe skin options too if that is possible.
Also, freeform skill sets for Nemesises.
That’s probably requested often.
I just don’t find them as interesting when they use generic Archetypes.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Comments
What I'd love to see is this:
> CO villain groups available as nemesis minions, e.g. the various gangs of Westside, VIPER, DEMON, etc.
> The ability to customize our nemesis' weapon(s)
> Ability to choose an origin type, i.e. mystic/magic, tech/science, mutation
> Long term: A few variations of the end mission (death ray) based on their origin, i.e. tech/science would get the death ray stuff while magic would get something like a ritual of mass destruction. This would give us at least a bit more variety.
And more Personality options