I am looking at a new toon. Sort of a 'King Arthur out of time' toon. Going HW because thats what came to mind first (Not against SB, just those tend to be dex/squishy, and I am thinking more armored, heavy hitter) I came up with an 'ok' Dual passive build. Tried going NO fire overlap, but thats impossible. I'm OK with the fire, (I'll likely color it and call it 'magic sword powers/FX')
PLease advise on what you think? Thanks in advance!
Here it is:
King Arthur A (Dual Passive) - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6:
Physical Conditioning (Str: 5, Con: 5)
Level 9:
Relentless (Str: 5, Rec: 5)
Level 12:
Quick Recovery (Con: 5, Rec: 5)
Level 15:
Bodybuilder (Str: 5, End: 5)
Level 18:
Boundless Reserves (Con: 5, End: 5)
Level 21:
Amazing Stamina (Rec: 5, End: 5)Powers
Level 1:
Bludgeon
Level 1:
Cleave (Rank 2, Rampant)
Level 6:
Unstoppable (Rank 2, Rank 3)
Level 8:
Defiance (Rank 2, Rank 3)
Level 11:
Enrage (Giant Growth)
Level 14:
Pulverizer
Level 17:
Arc of Ruin (No Quarter, Wildfire)
Level 20:
Skewer (Rank 2, Rank 3)
Level 23:
Vicious Descent (Relentless)
Level 26:
Call To Battle (Intimidating Force, Work Up)
Level 29:
Endorphin Rush (Rank 2, Rank 3)
Level 32:
Guard (Rank 2, Rank 3)
Level 35:
Resurgence (Rank 2)
Level 38:
Fiery Embrace
Adv. Points:
36/36Travel Powers
Level 6:
Athletics
Level 35:
Regal FlightSpecializations
Strength:
Swole (3/3)
Strength:
Physical Peak (2/3)
Strength:
Brutality (2/2)
Strength:
Overpower (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Slaughter (3/3)
Warden:
Ruthless (2/2)
Warden:
The Best Defense (2/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Modified Gear (2/2)
Vindicator:
Mass Destruction (3/3)
Mastery:
Strength Mastery (1/1)Devices
Comments
Is there a way to build a decent SW toon with STR PSS?
Good point, Thanks!
King Arthur A (Dual Passive) - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Relentless (Str: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Bludgeon
Level 1: Eruption (Magma Burst)
Level 6: Unstoppable (Rank 2, Rank 3)
Level 8: Enrage (Giant Growth)
Level 11: Pulverizer
Level 14: Arc of Ruin (No Quarter, Wildfire)
Level 17: Skewer (Rank 2, Rank 3, Follow Through)
Level 20: Resurgence (Rank 2)
Level 23: Vicious Descent (Relentless, Work Up)
Level 26: Invulnerability (Rank 2, Rank 3)
Level 29: Endorphin Rush (Rank 2, Rank 3)
Level 32: Guard (Rank 2)
Level 35:
Level 38: Fiery Embrace
Adv. Points: 31/36
Travel Powers
Level 6: Athletics
Level 35: Regal Flight
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
Eruption can initially put up CFlames, while charged Skewer is your main single-target filler, and you can tap Arc of Ruin every ~2 Skewers to proc Enrage & Pulv and apply/refresh debuffs. Charges of Arc of Ruin can be your main AoE attack here, while Eruption and Vicious Decent can also help. Gears mostly for Str, w/ some Rec and Con.
- Be safe and have fun, champs - for science!
hmmm now I have to go and look,... If I can mix SB & HW together?
Think the Thundercats 'small sword, to big sword' effect?
Hm,... Looking at options,... (I hate when I get ideas! I HAVE to figure them out!) :P
Thx guys
- Be safe and have fun, champs - for science!