I'm working on a durable DPS PA for alerts. Nothing terribly geared, just merc, so focusing on energy conservation/recovery and maximizing sustain on alert bosses. This is what I've put together:
Heavy Metal Mk.2 - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6:
Intelligence (Primary)
Level 10:
Endurance (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Cybernetic Warrior (Con: 10, Int: 10, Rec: 8, End: 10)
Level 6:
Negotiator (Int: 5, Rec: 5)
Level 9:
Investigator (Int: 5, End: 5)
Level 12:
Amazing Stamina (Rec: 5, End: 5)
Level 15:
Healthy Mind (Con: 5, Int: 5)
Level 18:
Quick Recovery (Con: 5, Rec: 5)
Level 21:
Boundless Reserves (Con: 5, End: 5)Powers
Level 1:
Wrist Bolter (Rank 2, Automated Assault)
Level 1:
Invulnerability (Rank 2, Rank 3)
Level 6:
Concentration
Level 8:
Mini Gun (U-238 Rounds, Infrared Guidance System)
Level 11:
Micro Munitions (Rank 2, Rank 3)
Level 14:
Overdrive
Level 17:
Shoulder Launcher (Rank 2, Rank 3)
Level 20:
Reconstruction Circuits (Rank 2, Rank 3)
Level 23:
Resurgence (Rank 2)
Level 26:
Energy Shield (Rank 2, Phalanx Defense System)
Level 29:
Orbital Cannon (Rank 2, Anvil of Dawn)
Level 32:
Lock N Load
Level 35:
Power Conversion
Level 38:
Fiery Embrace
Adv. Points:
36/36Travel Powers
Level 6:
Jet Boots (Rank 2, Rank 3)
Level 35:
Rocket Jump (Rank 2)Specializations
Intelligence:
Preparation (2/2)
Intelligence:
Enlightened (1/3)
Intelligence:
Tactician (2/2)
Intelligence:
Detect Vulnerability (3/3)
Intelligence:
Expertise (2/2)
Guardian:
Fortified Gear (3/3)
Guardian:
Ruthless (2/2)
Guardian:
Find the Mark (3/3)
Guardian:
The Best Defense (2/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Modified Gear (2/2)
Vindicator:
Mass Destruction (3/3)
Mastery:
Intelligence Mastery (1/1)Devices
Comments
Heavy Metal Mk.3 - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Squall (Dex: 8, Ego: 10, Rec: 10, End: 10)
Level 6: Daredevil (Ego: 5, End: 5)
Level 9: Worldly (Ego: 5, Rec: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Accurate (Dex: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Overdrive
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Mini Gun (U-238 Rounds, Infrared Guidance System)
Level 17: Shoulder Launcher (Rank 2, Rank 3)
Level 20: Hand Cannon (Rank 2, Rank 3)
Level 23: Reconstruction Circuits (Rank 2)
Level 26: Power Conversion
Level 29: Resurgence (Rank 2)
Level 32: Micro Munitions (Rank 2, Rank 3)
Level 35: Lock N Load
Level 38: Energy Shield (Rank 2, Phalanx Defense System)
Adv. Points: 36/36
Travel Powers
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Energy Slide (Rank 2, Rank 3)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
Devices
Also, assuming Ego is your main stat here, then you'll want to get 3/3 in Follow Through for Ego PSS (and 2/3 in 6th Sense).
- Be safe and have fun, champs - for science!
Ok taking your advice into account I made these changes:
Heavy Metal Mk.3.1 - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Squall (Dex: 8, Ego: 10, Rec: 10, End: 10)
Level 6: Daredevil (Ego: 5, End: 5)
Level 9: Worldly (Ego: 5, Rec: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Accurate (Dex: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Overdrive
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 17: Shoulder Launcher (Rank 2, Rank 3)
Level 20: Hand Cannon (Rank 2, Rank 3)
Level 23: Reconstruction Circuits (Rank 2)
Level 26: Power Conversion (Rank 2)
Level 29: Resurgence (Rank 2)
Level 32: Micro Munitions (Rank 2, Rank 3)
Level 35: Entrancing
Level 38: Energy Shield (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Rocket Jump (Rank 2)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
Devices
Dr. Harlem 8 - Freeform (Ranged Damage)
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Worldly (Ego: 5, Rec: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Mini Gun (Rank 2, U-238 Rounds)
Level 8: Micro Munitions (Rank 2, Alpha Strike)
Level 11: Overdrive
Level 14: Targeting Computer (Rank 2, Rank 3)
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Toxic Nanites
Level 23: Invulnerability (Rank 2, Rank 3)
Level 26: Concentration
Level 29: Energy Shield (Rank 2, Phalanx Defense System)
Level 32: Resurgence (Rank 2)
Level 35: Sonic Device
Level 38: Implosion Engine (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Jet Pack (Rank 2)
Level 35: Power Skating
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
Nah it's name is Heavy Metal and I want it to very much be a durable DPS
- Be safe and have fun, champs - for science!
Well, with Invuln as your passive you won't actually be a durable DPS, you'll be a tank doing tank or hybrid level damage. You won't be doing really strong DPS damage. It's all good if you are OK with this.
The nice thing about a dual passive build (especially if you have one pice of primary offense gear that is set for DPS and another, with more Con, that is for defense and you can swap builds) is that you can be pretty tough when you need to be (e.g. soloing the QWZ) or do mega damage when that option is available, like when a real tank is taking the heat off of you, like say at a cosmic. The beauty is that your character can look the same, no matter which build you use.
Heavy Metal Mk.3.2 - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Squall (Dex: 8, Ego: 10, Rec: 10, End: 10)
Level 6: Daredevil (Ego: 5, End: 5)
Level 9: Worldly (Ego: 5, Rec: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Accurate (Dex: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Overdrive
Level 11: Targeting Computer (Rank 2, Rank 3)
Level 14: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 17: Shoulder Launcher (Rank 2, Rank 3)
Level 20: Hand Cannon (Rank 2, Rank 3)
Level 23: Reconstruction Circuits (Rank 2)
Level 26: Invulnerability (Rank 2, Rank 3)
Level 29: Resurgence (Rank 2)
Level 32: Micro Munitions (Rank 2, Rank 3)
Level 35: Entrancing
Level 38: Energy Shield
Adv. Points: 36/36
Travel Powers
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Rocket Jump (Rank 2)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
Heavy Metal Mk.4 - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Worldly (Ego: 5, Rec: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Concentration
Level 6: Energy Shield (Rank 2, Rank 3)
Level 8: Overdrive
Level 11: Targeting Computer (Rank 2, Rank 3)
Level 14: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 17: Shoulder Launcher (Rank 2, Rank 3)
Level 20: Hand Cannon (Rank 2, Rank 3)
Level 23: Power Conversion
Level 26: Invulnerability (Rank 2, Rank 3)
Level 29: Resurgence (Rank 2)
Level 32: Micro Munitions (Rank 2, Rank 3)
Level 35: Entrancing
Level 38: Reconstruction Circuits (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Rocket Jump (Rank 2)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
Devices
Heavy Metal Mk.7 - Freeform (Any / Multiple)
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Worldly (Ego: 5, Rec: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Concentration
Level 6: Energy Shield (Rank 2, Rank 3)
Level 8: Overdrive
Level 11: Targeting Computer (Rank 2, Rank 3)
Level 14: Micro Munitions (Rank 2, Rank 3)
Level 17: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 20: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 23: Power Conversion
Level 26: Invulnerability (Rank 2, Rank 3)
Level 29: Resurgence (Rank 2)
Level 32: Orbital Cannon (Rank 2, Anvil of Dawn)
Level 35: Thundering Return
Level 38: Reconstruction Circuits (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Rocket Jump (Rank 2)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
Something like:
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Worldly (Ego: 5, Rec: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Devices
- Be safe and have fun, champs - for science!
Should I add a con rank 7 or will I be fine without it? So far im rocking mostly Ego 7's with an End 7 and a Rec 7 and a clarence 5 as well as a few lucky gems and impact gems in appropriate places. I have another end 7 in my bank if it's better just to grab another end 7...
also I haven't said it yet I think but thank you and Jaz for all your help!
Also how is this for stats?
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Quick Recovery (Con: 5, Rec: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Negotiator (Int: 5, Rec: 5)
Level 15: Tireless (Rec: 8)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Devices
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Amazing Stamina (Rec: 5, End: 5)
Level 9: Worldly (Ego: 5, Rec: 5)
Level 12: Daredevil (Ego: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Ascetic (Con: 5, Ego: 5)
For the gear, I'd prob trade out the Rec mod atm and see how your energy is. If it's good then you could take more Con and/or more Ego, and if not then add another End mod and see how that works out (could also potentially add more cost discount rating). If you find that you don't need the extra Con, but also don't need more in energy stats, then you could swap Con SS out for Dex SS to have a bit more crit, bit it's up to you on how you want to fine-tune the build. Hope it works well for you, regardless.
- Be safe and have fun, champs - for science!
I usually recommend a Rank 3 ground travel power, to keep up with your teammates. Jet Boots and Rocket Jump might fall behind on indoor maps (Jet Boots does well with Swift Wings mods, but I assume you aren't running those).
If you decide you want to venture beyond alerts and into some endgame team content, I'd recommend squeezing a threat wipe into the build.
Dr. Harlem 8 - Freeform (Ranged Damage)
Link to this build: https://aesica.net/co/herocreator.htm?v=37&n=Dr.%20Harlem%208&d=15780bNaPWXQ0M10609100950397059F059E0099039O037F009A03AF009D09ON01OO007V030ckr438W2MGB50000000000&e=
v3.44:37
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Worldly (Ego: 5, Rec: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Mini Gun (Rank 2, U-238 Rounds)
Level 8: Micro Munitions (Rank 2, Alpha Strike)
Level 11: Overdrive
Level 14: Targeting Computer (Rank 2, Rank 3)
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Concentration
Level 23: Invulnerability (Rank 2, Rank 3)
Level 26: Power Conversion
Level 29: Energy Shield (Rank 2, Phalanx Defense System)
Level 32: Resurgence (Rank 2)
Level 35: Entrancing
Level 38: Implosion Engine (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Jet Pack (Rank 2)
Level 35: Athletics
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!