Fighting Ironclad in the Forum Malvanum alert was always kind of cool.
What if we had a simple alert type (Maybe something along the lines of Two Minute Drill) Where you get to fight against other heroes like Defender, Witchcraft or some of the other heroic NPCs out there? The reasoning could be training or a friendly spar.
What do you all think? Cool idea?
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Overall more Villain and Hero team ups would be welcomed as serial and adventure pack, like Cyberlord with your Nemesis in Whiteout, or Bunker Buster type with all this lore filled Villain team ups there, they all could need their own little mission and story.
Not saying I not want more variety, but we all know it is either Smash, XP or Burst Alert types, while custom alerts we already have to many for the rotation. Same for Rampages. Rather more Lairs or even Open Missions with them able to randomly appear with their minions. While allies could be mind controlled by as mentioned Menton or Psimon, or a corruption happens due Edom energy, etc.
This, in part, already exists in Stronghold PvP instances.
As well as other story related packs etc.
Would be cool but would need to be implemented in a way which made sense.
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They need to let us play as villians!
/jk
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
That doesn't make any sense, lol
Sense and superheroes don't mix that well, eh.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
I thought it would be an interesting experience leading up to my own avatar as the final glorious encounter on a enrage timer (Slowly builds up as my avatar grows and scales accordingly to Mega D sized and uses some of the abilities like ground pound and stomp, for the climax but damage still climbs till defeat or reset), before everyone would be eventually overwhelmed unless they're in optimal performance and perseverance leading to a nice sum of recognition from the trial but also a playful manner, something to translate from us to CO like a visit, challenge the diversity of the family to test your skills and abilities, but alas, business and priorities are tied and my contribution denied,
so whatever,
life goes on,
I tried.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."