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High Noon
- Added Western Pistol 2 and 3 costumes to the event store.
Fusion Week
- This event will be active for the next week.
Perks
- Updated several acton figure perks to complete if you unlocked them instead of needing to trade them in.
Winter Vendor
- For the next week The Winter vendor can be accessed in the Recognition area.
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Comments
They don't delete the currencies, only hide them.
The currency was hidden, not deleted. Found that out when a mistake was made during the last Anniversary Event, had the previous year's currency for the event vendor's Hideout Week.
- The Overlord
Note that catalysts are on sale this week.
Thanks so much for understanding players concerns and fixing the Winter vendor situation. I'm really glad players are able to use the currency they farmed so hard for.
And Auto Fuse? You made my dreams come true.
Great job!
Fastest Gun in the West perk does not unlock despite owning the ASCII Oakley action figure.
None of the perks receive any titles.
Playing CO since August 25, 2012
Lifetime sub since July 6, 2017
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"Don't call me lizard!"
Or the poncho! I wish they were more consistent on putting these special parts into the event store the next time.
Also really? So all the previous event currencies are still on the characters, and new ones added on every year? That feels like it's gonna cause problems eventually!
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
idk, they feel normal sized, rather than ridiculously oversized like most weapons.
That's a general problem with all weapons - no material options.
When the muzzlebore is too small for your finger, it's too skinny.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
I'm reasonably sure you couldn't put your finger down the muzzle of most historical pistols in the late 19th century. Some? Possibly. But not most.
Although off-topic, this sounded interesting to me so I decided to look things up. Firing up the googles and wikipedia, I've concluded squirreloid is right that fingers wont fit into the barrel of a typical western revolver.
Most iconic cowboy/western gun seems to be the "Colt Single Action Army Revolver", which uses .44-40 winchester or .45 colt ammo depending on model. For simplicity lets use the .45 colt since its bigger. The .45 colt has a bullet diameter of .452 inch (11.5 mm). That was the easy part, now the hard part is finger diameter. Apparently the average men's ring is a "size 10", which has an inner diamter of .778 inch (19.76 mm).
Since 19.76mm is larger than 11.5mm, its unlikely that an average man's ring finger can insert into an average western revolver's barrel. While the pinky finger is a little smaller, I do not see it being being small enough to overcome the 8mm difference.
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
The trigger guard might be a little small, but the problem here mostly isn't the pistol, strangely enough, its the hands, which are pretty grossly oversized.
As others have said, the scale of the gun parts to each other are fine, but they are too small for our character models.
CO needs to get a better grip (pun not intended) of scale
Try hand length slider 65, hand slider 75. The held western pistol is almost the same size as the holstered one with those scales. Hand length should be a little shorter to perfectly match up, but that's pretty close (and you'd have to look really closely to tell its off), and the finger even fits in the trigger guard.
Hands are almost twice as long as they should be for realistic proportions.
there are defiantly pistols that size, but I think the model might be designed to be much larger than in the holster, but I haven't tried them as a weapon yet. I suspect they'll be larger in the hand then in the holster.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Weapons in hand scale with hand sliders. So you can scale the handheld version to the same size as the holstered version.
Only if you use the default hand scales, which are monstrously large for hands. See above for some hand slider numbers that get pretty close to the holstered size (and also pretty close to realistically sized hands).
-Most chest sliders don't have much of an affect on the chest holder size. Yeah, there's a little change, but it's not strictly length of pistol, and while you can tell while manipulating the slider by watching the guns, they aren't *that* different in size across the slider spectrum.
-Female breast slider, otoh, has a comical effect on pistol size in the chest holster. You're pretty much forced into using maximum breast slider if you want them to look like something other than toys. Pistol and holster size really shouldn't vary with breast size, it's just ridiculous.
-For the leg accessories, only leg length has a significant effect on pistol size, but it's a pretty massive effect. Again, holsters and pistols shouldn't change in size because leg length changes.
So yeah, there's a problem, but its not a scale problem on a default male model, its a slider-specific problem that assumes certain things (reasonably long legs, large breasts) are standard. Obviously, in the real world, pistols don't change size with body type.