I looked around and settled on
https://aesica.net/co/herocreator.htm?v=32&n=The Super Soldier&d=152700G2LHIK0430u081008A0H8C008E008B038I018R098K05870C88058J047B00EQ048O000tH72MO32WWP10000000000&e=
However, I've been having trouble with energy and squishyness. What are some changes I could make to this to be A. simpler B. Slight better energy keepup until I get better gear. C. More survivable
Answers
Open with Rocket. Close in and use either the grenade first to stun, or go directly to shotgun for AP and fear. Then use either SMG or 2GM as warranted.
The Super Soldier - Freeform (Any / Multiple)
v3.44:36
Super Stats
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Steady Shot
Level 1: Submachinegun Burst (Rank 2, Wall of Bullets)
Level 6: Concentration
Level 8: Killer Instinct
Level 11: Targeting Computer (Rank 2, Rank 3)
Level 14: Shotgun Blast (Mind the Uniform, Armor Piercing)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Mini Mines (Stim Pack)
Level 23: Two-Gun Mojo (Rank 2, Rank 3)
Level 26: Rocket (Rank 2, Red Hot Fury)
Level 29: Concussion Grenade (Stun Grenade)
Level 32: Resurgence (Rank 2)
Level 35: Antagonize (Rank 2)
Level 38: Fiery Embrace
Adv. Points: 35/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Ninja Leaves
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Merciless (3/3)
Vindicator: Initiative (2/2)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (1/3)
Mastery: Ego Mastery (1/1)
Devices
Hi Jaaz, Thank you for this. I should've been more specific. Range can be kinda variable. I did want to focus on assault rifle if possible. Would Switching two gun mojo for Assault rifle Work? Or should I change a few things
Freeform
Any / Multiple
Ego (Primary)
Dexterity (Secondary)
Recovery (Secondary)
Indomintable (Ego: 8)
Agile (Dex: 8)
Tireless (Rec: 8)
Quick Recovery (Con: 5, Rec: 5)
Ascetic (Con: 5, Ego: 5)
Acrobat (Dex: 5, Con: 5)
Acrobatics (Rank 2, Rank 3)
Ninja Leaves (Rank 2)
Steady Shot (advantages)
Submachinegun Burst (Wall of Bullets)
Concentration or Sharp Shooter [Your choice] Sharp shooter need furious to work.
Killer Instinct [Your energy unit]
Composure (Rank 2, Rank 3)
Rocket (Red Hot Fury) [Your buffer tool] 20seconds CD
Assault Rifle (Rank 2, Uncompromising) [Your Main Attack]
Gatling Gun (Listen to Reason) [Your buffer tool]
Resurgence (Rank 2, Unchained)
Sniper Rifle (Rank 2, Rank 3)[ 120ft Attack ] Optional
Parting Shot (Predictable) [ Threat wipe 50ft ]
Bionic Shielding (Rank 2, Rank 3)
Conviction (Rank 2, Rank 3)
Lock N Load [ optional ]
Advantage points Used: 36 / 36
Ego Tree (10/10)
Force of Will
(2/2)
Insight
(3/3)
Follow Through
(2/3)
Sixth Sense
(3/3)
Vindicator Tree (10/10)
Aggressive Stance
(2/2)
Merciless
(3/3)
Initiative
(2/2)
Focused Strikes
(3/3)
Avenger Tree (10/10)
Ruthless
(2/2)
Anguish
(2/2)
Round 'em Up
(1/3)
Surprise Attack
(2/2)
Relentless Assault
(3/3)
Ego Mastery (1/1)
this build should be more to your liking...
R3 AR is still fine on its own too, though, if you want a simpler approach that keeps most of the other powers in tact.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!