just a result of gross incompetence? I tend to think it was designed to be bad, like the designers sat around a white board with "Offensively Bad" written at the top and underlined with a bunch of word cloud ideas sprouting from it, like "tedious", "dissuade new players", "give players reasons to hate casuals", and "make players feel hopeless and weak". Taped to the board would be a print out of the elements of bad video game design with many sections checked off as they were added to the mission. I'd like to imagine at the bottom of the board was the phrase "Let's make Cybermind seem reasonable!" circled with several exclamation points at the end.
In other news I have to run Save the Earth a bunch of times during the Halloween event, like 14 times, twice on 6 toons and once on 2 toons, and even when I luck out and get on a good team giving me a smooth and easy run, I find myself thankful to the team but still hating the mission. I sometimes feel this mission was made with the expressed purpose to stop players from asking for new content.