Heyo!
So now that I have touched up on my Might build and converted it into a minor Ice/Might build, I'm wanting to keep with the Trend and start an brand new build that adds Ice and Dual Blades to the mix, it will be somewhat follow the same path as the pervoius build did, but without the "Tanking". This build hopefully aims to be more of the DPS side. Once more this is the same running thame of adding Stasis for my OC.
So the build so far I have is this:
(Unnamed Build) - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6:
Dexterity (Primary)
Level 10:
Strength (Secondary)
Level 15:
Constitution (Secondary)Talents
Level 1:
The Unleashed (Str: 10, Dex: 10, Int: 8, Rec: 10)
Level 6:
Martial Focus (Str: 5, Dex: 5)
Level 9:
Physical Conditioning (Str: 5, Con: 5)
Level 12:
Acrobat (Dex: 5, Con: 5)
Level 15:
Relentless (Str: 5, Rec: 5)
Level 18:
Impresario (Dex: 5, Rec: 5)
Level 21:
Quick Recovery (Con: 5, Rec: 5)Powers
Level 1:
Ice Shards (Ice Impaler)
Level 1:
Blade Tempest (Rank 2, Crashing Crescendo)
Level 6:
Shatter (Rank 2, Crushed Ice)
Level 8:
Ice Form (Rank 2, Rank 3)
Level 11:
Ice Shield (Rank 2, Frigid Air)
Level 14:
Strike Down
Level 17:
Dragon's Wrath (Rank 2, Dragon Rush)
Level 20:
Form of the Tempest
Level 23:
Wall of Ice (Rank 2)
Level 26:
Ice Sheath (Supercooled)
Level 29:
Eye of the Storm (Rank 2, Blade Beyond the Veil)
Level 32:
Resurgence (Rank 2)
Level 35:
Level 38:
Adv. Points:
33/36Travel Powers
Level 6:
Athletics
Level 35:
Specializations
Dexterity:
Combat Training (3/3)
Dexterity:
Gear Utilization (3/3)
Dexterity:
Deadly Aim (3/3)
Dexterity:
Expose Weakness (1/2)
Brawler:
The Glory of Battle (3/3)
Brawler:
Penetrating Strikes (2/2)
Brawler:
Ruthless (2/2)
Brawler:
Setup (2/2)
Brawler:
Offensive Expertise (1/2)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (3/3)
Vindicator:
Mass Destruction (2/3)
Mastery:
Dexterity Mastery (1/1)Devices[]
I've picked mostly Ice here as you can tell, but I've left out 3 powers for hopefully more blade powers (Never touched them, outside their rework) So I am a little rusty with picking the powers, I added an Adv in my EU as I am more thinking a high Cirt build is ideal?.
Hance why I have gone for the Form-of-the-Temp to help with that, while my passive stays true to Ice, I am thinking perhaps Sword Cyclone and something else to assist, maybe Icicle Spear?. I went with Resruge, as that feels quite strong, but I can always go for another AD, that is stronger.
Let me kown what needs to be changed, Oh and I also messed around with the Specs/Talents myself this time around, first time me doing this (I think...) and picked what seems best (I probably did a bad job tho )
Ofc, all is subject to change to make the build better. (On that Note: The melee type I am useing is an Engrey Dagger, made it glow like ice, as I do not think there is a pure ice like blade weapon)
Psi
Psi.
Comments
You're also missing an energy unlock atm (note that 'EU' in CO means 'energy unlock', and not your energy builder, which you also shouldn't rank up here); maybe get Icy Embrace if you want to use Ice Wall to help proc it (and also prob get End SS). You'll also want to max Expose Weakness in Dex PSS. Here's an edit of the build:
(Also, somewhat unrelated, but you seem to keep misspelling the word 'theme' as "thame" in your posts)
(Unnamed Build) - Freeform (Melee Damage)
v3.43:35
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Blade Tempest (Rank 2, Rank 3)
Level 6: Form of the Tempest
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Frost Breath (Rank 2, Frost Bite)
Level 14: Icy Embrace
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Wall of Ice (Rank 2)
Level 23: Dragon's Wrath (Tiger's Courage, Dragon Rush)
Level 26: Resurgence (Rank 2)
Level 29: Eye of the Storm (Rank 2, Rank 3)
Level 32: Strike Down
Level 35: Ice Sheath (Rank 2)
Level 38: Ice Shield (Rank 2)
Adv. Points: 33/36
Travel Powers
Level 6: Athletics
Level 35:
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Uses Blade Tempest as a basic melee cleave attack and to put up Shredded, while charged DW is your main single-target attack, and Ice Wall can be used for the Ice theme and to proc Icy Embrace. You can AoE either at ranged w/ Frost Breath or in melee w/ EotS and/or Blade Tempest (and you can also turtle w/ EotS's dmg shield by fully channeling it). Gears mostly for Dex, w/ some Con and End.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
I see, it's a shame that there is no explicit Slashing/Cold passive, but I will settled with any type of universal one, besides NW is there any others I can pick from? (Just wondering, I kown I can remove the 2 extra powers it comes with).As for EU and EB, yeah I get confused on them
For the rest of the build looks great, I'll toy around with it and see what I can do.
And yes, for some strange reason theme gets corrected to "thame", Goggle Chrome for you.
Edit: Question, but what does Fractal Aegis do excaly?, I only used it once or twice and adds ring of ice around you
As for dps passives other than NW: Quarry is semi-universal, but it doesn't boost Non-physical dmg (in this case, Cold dmg) as well as it does for Physical dmg, and is best w/ some Int (which isn't a key stat in this build). The basic melee dps passives (Unstoppable and WotW) can also boost all non-melee dmg, so to a degree they are also universal, but the non-melee boost is considerably smaller. AoED is also a universal dmg passive, but is a Support one, so only Hybrids and Supports can use it (and it's generally best left for Supports w/ high-Pres to boost allies and/or pets with).
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
v3.43:35
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Ice Shards (Ice Impaler)
Level 1: Blade Tempest (Rank 2, Rank 3)
Level 6: Form of the Tempest
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Ice Shield (Rank 2)
Level 14: Icy Embrace
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Wall of Ice (Rank 2)
Level 23: Dragon's Wrath (Tiger's Courage, Dragon Rush)
Level 26: Resurgence (Rank 2)
Level 29: Eye of the Storm (Rank 2, Rank 3)
Level 32: Strike Down
Level 35: Ice Sheath (Rank 2)
Level 38: Fractal Aegis (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2)
Level 35:
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Devices[/b
So here is the build I ended up going with, I replaced the Forst Breath with the Ult, as didn't feel the others too fitting and the small DR is quite nice too have, did think to rank it fully up, tho I had 5 adv pints extra ranks left, tho unsure if Ice Wall or anything else will be better then Rank 3 in Aegis.
Edit: I did put an Adv in my EB (Ice Imp) due to thinking it might porc well with my Tempest Forum, tho I chuold be wrong.
- Be safe and have fun, champs - for science!
Will change the EB Adv and place them into Ice-Wall and Ice Sheath then and yes, did try Avalanche was a bit chaotic tho
You may not need Rush on DW. Depending how high you stack your Dex, FotT and Icy Embrace may be all you need. As I mentioned above, a tap of EotS (with FotT) can give a nice burst of energy. I would try to keep Rush as my last advantage points at all times and drop it for R2 whenever you feel you are otherwise getting enough energy. Another option would be to drop EotS and get Dragon Kick (that stun can be so nice) and put rush on that.
How about dropping R2 from Ice Sheath and getting Frigid Air on Ice Shield? Will help in applying chill.
Yeah, I am not going with Aegis, it feels a bit blegh, was useing it for a Damage Reduction, but it's not as much, I'll put something else on there, I am thinking perhaps maybe Ice Cage with just its Adv, cuz it can be useful to interrupt and stop strong attacks from hitting me.
That or thinking maybe a Res or so, to help my teammates, that don't require a rank , really last power can be anything.
Edit: Placed Frigid Air and Supercooled to help with the Chill effect.
Last power I might just pick a Res for a quick spam res, so minor team support. tho I have no idea. Left that power as blank for now.
- Be safe and have fun, champs - for science!
v3.43:35
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Blade Tempest (Rank 2, Rank 3)
Level 6: Form of the Tempest
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Ice Shield (Rank 2, Frigid Air)
Level 14: Icy Embrace
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Wall of Ice (Rank 2)
Level 23: Dragon's Wrath (Tiger's Courage, Dragon Rush)
Level 26: Resurgence (Rank 2)
Level 29: Eye of the Storm (Rank 2, Rank 3)
Level 32: Strike Down
Level 35: Ice Sheath (Rank 2, Supercooled)
Level 38: Vapor Form (Chilling Out)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2)
Level 35:
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Devices
So here is the final build
I've went with Vapor Form with the new Adv "Chilling Out" that grants a small heal on top of a Threat Wipe and Quick Getaway button. quite useful if I must say, with it being changed from a fancy Misty damage power.
Strangely enough, power lasts longer with an Adv, tho that might be just my imagination, there is another Adv for it, but it's a bit on the meh side, grants some sort of Chill Effect that protects you from small harm and grants a cold resistance, so only useful for such.
Thanks for the help peps!
P.S: The Hero-Creator doesn't reflect on the Vapor Form changes, so why you can't see it in the link, I just edited it here.
- Be safe and have fun, champs - for science!
Don't get hung up on your passive for damage output. It's a drop in the bucket compared to what you get from your Toggle Form + SS combo.
You want Ice Form for the passive for ... reasons, then take it. I have a dual blader/ice form + ice powers w/ FotT. Works like a champ.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
Even w/ a larger discrepancy between the toggle/from and the slotted passive, though, a 100%-120%+ dmg bonus from the passive is not what I'd call insignificant, even w/ the DR taken into account.
- Be safe and have fun, champs - for science!
However, unless you are doing the revamped content that requires "optimized", I'll take "theme" or "more fun" over "optimized". And still do well enough in all content. And, I do mean ALL content. Will I be awesome in all content with "theme" or "more fun", maybe not. But I'm not trying to top the scoreboard either. I'll never have the mods and other gear for that.
I like it when you give pointers about where things help or hinder a build. That is where many need the advice.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
That said, there's not much 'theme' to most slotted passives anymore, imo- at least not visually, after they decoupled the auras from the powers themselves. You can have Ice Form slotted and be running around w/ your toon on fire, or have Seraphim and be shrouded in darkness, etc.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
As for Vapor Form, useing it as exclay as you said, Threat Wipe and quickly getting away, was very handy in some of the missions I already did to get the Tailor quest done.
As for Ice Form, what am I missing here excaly?
- Be safe and have fun, champs - for science!