Hello, came back and saw many changes made to various powersets. These updates have affected my builds and made them outdated. Need help revising old builds and making new ones.
Here's an old Defiant tank I'm reworking into an Unstoppable Might DPS. How does she look?
Spring Delight - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Savage (Str: 10, Dex: 8, Con: 10, Rec: 10)
Level 6:
Physical Conditioning (Str: 5, Con: 5)
Level 9:
Relentless (Str: 5, Rec: 5)
Level 12:
Quick Recovery (Con: 5, Rec: 5)
Level 15:
Martial Focus (Str: 5, Dex: 5)
Level 18:
Acrobat (Dex: 5, Con: 5)
Level 21:
Impresario (Dex: 5, Rec: 5)Powers
Level 1:
Clobber
Level 1:
Unstoppable (Rank 2, Rank 3)
Level 6:
Pulverizer
Level 8:
Enrage
Level 11:
Mighty Leap (Rampant, Nailed to the Ground)
Level 14:
Havoc Stomp (Rank 2, Major Impact)
Level 17:
Haymaker (Rank 2, Reckless Strikes)
Level 20:
Demolish (Rank 2, Below the Belt)
Level 23:
Aggressor
Level 26:
Energy Shield (Rank 2, Rank 3)
Level 29:
Resurgence (Rank 2)
Level 32:
Conviction (Rank 2, Rank 3)
Level 35:
Rebirth
Level 38:
Invulnerability (Rank 2, Rank 3)
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2, Rank 3)
Level 35:
FlightSpecializations
Strength:
Physical Peak (3/3)
Strength:
Aggression (2/2)
Strength:
Brutality (2/2)
Strength:
Juggernaut (3/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
The Rush of Battle (2/3)
Vindicator:
Focused Strikes (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Elusive (2/2)
Warden:
The Best Defense (3/3)
Mastery:
Strength Mastery (1/1)Devices
"Reason can get you to probability, but only commitment can get you to certainty." - Timothy Keller
Archived CO Wiki site
Comments
Spring Delight - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Martial Focus (Str: 5, Dex: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers
Level 1: Clobber
Level 1: Beatdown (Blindside Blow, Reckless Endangerment)
Level 6: Enrage
Level 8: Unstoppable (Rank 2, Rank 3)
Level 11: Pulverizer
Level 14: Havoc Stomp (Rank 2, Major Impact)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Demolish (Rank 2, Below the Belt)
Level 23: Haymaker (Rank 2, Reckless Strikes)
Level 26: Resurgence (Rank 2)
Level 29: Retaliation (Rank 2)
Level 32: Invulnerability (Rank 2, Rank 3)
Level 35: Mighty Leap
Level 38:
Adv. Points: 34/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
The last 1-2 powers can be w/e ya want.
The main single-target rotation is to open w/ Demolish (for its debuff), then use one combo of Beatdown (for Reckless and Blindside), and then alternate between 3x charged Haymaker and 1x Beatdown from then on. For AoE and trash, you can group up mobs w/ Havoc Stomp, and then fill time w/ Beatdown's cleave and/or Demolish. I also tweaked the specs a little. Gears mostly for Str, w/ some Con and Rec.
- Be safe and have fun, champs - for science!
https://aesica.net/co/herocreator.htm?v=35&n=Spring Delight&d=11730WdEPK9G063010J000JB03JF00JC00JD03JR05JP05K503ON01J80HJG0O9A03JK00OQ0010gw2MGB42iK10000000000&e=
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Here's another one that's a PA with Quarry. She used to have two AO and AD, but that's redundant now. I tried this build in the PH and she could now fire off 3 slots but has to used EB a few times after. Before she was just using two slots and energy would drain all the way with three slots, but now it's just halfway even with three slots. I've retain two AD for fexibility. I am undecided between sonic devise or fire all weapons.She has a rank 5 Rec mod.
Stellar - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Intelligence (Primary)
Level 10: Ego (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Impulse (Int: 10, Ego: 10, Rec: 8, End: 10)
Level 6: Academics (Int: 5, Ego: 5)
Level 9: Investigator (Int: 5, End: 5)
Level 12: Daredevil (Ego: 5, End: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Wrist Bolter
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Overdrive
Level 14: Micro Munitions (Rank 2, Rank 3)
Level 17: Concentration
Level 20: Energy Shield (Rank 2, Phalanx Defense System)
Level 23: Bountiful Chi Resurgence (Resurgent Reiki)
Level 26: Masterful Dodge (Rank 2)
Level 29: Lock N Load (Rank 2)
Level 32: Resurgence (Rank 2)
Level 35: Rebirth
Level 38: Sonic Device (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (2/3)
Intelligence: Tactician (1/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Intelligence Mastery (1/1)
Devices
Archived CO Wiki site
Targeting Computer is also the better dps passive for Ranged Tech builds, so I may consider switching over to that. I may also just use Recon Circuits over BCR, just so you skip on the dmg penalty, but BCR can still work out okay for slotted PA builds- if you weave it in between lockout periods. After the AD revamp, I also may also just stick w/ Resurgence and free up MD's slot (unless you also want a mitigation cd option). Here's an example edit of it:
Stellar - Freeform (Ranged Damage)
v3.43:35
Super Stats
Level 6: Intelligence (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Cybernetic Warrior (Con: 10, Int: 10, Rec: 8, End: 10)
Level 6: Investigator (Int: 5, End: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers
Level 1: Power Bolts
Level 1: Mini Gun (Rank 2, U-238 Rounds, Infrared Guidance System)
Level 6: Concentration
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Overdrive
Level 14: Micro Munitions (Rank 2, Rank 3)
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Power Conversion (Rank 2, Rank 3)
Level 29: Energy Shield (Rank 2, Phalanx Defense System)
Level 32: Lock N Load
Level 35:
Level 38:
Adv. Points: 34/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Intelligence Mastery (1/1)
The last 2-3 power slots can be used for w/e ya want. FAW is a good PA Ult for the large burst AoE, though it's prob not a dps increase over 3-slot PA for bosses (you're also tight on adv points here), so you'd be taking it mostly for trash then.
Could instead take an Ego-focus with EGO/End/Con and Concentration (or a Dex-focus with DEX/End/Con and Chilled Form), but this version gears mostly for Int, w/ some End and Con.
- Be safe and have fun, champs - for science!
Dr. Harlem - Freeform (Ranged Damage)
v3.43:35
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Worldly (Ego: 5, Rec: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Power Bolts
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Mini Gun (Rank 2, U-238 Rounds)
Level 8: Micro Munitions (Rank 2, Alpha Strike)
Level 11: Overdrive
Level 14: Shoulder Launcher (Rank 2, Rank 3)
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Targeting Computer (Rank 2, Rank 3)
Level 23: Invulnerability (Rank 2, Rank 3)
Level 26: Concentration
Level 29: Energy Shield (Rank 2, Phalanx Defense System)
Level 32: Resurgence (Rank 2)
Level 35: Sonic Device
Level 38: Toxic Nanites
Adv. Points: 36/36
Travel Powers
Level 6: Jet Pack (Rank 2)
Level 35: Mach Speed
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
Devices
I tried out both builds at the PTS. Both did pretty well against 5 man hard setting.
Wasn't familiar with the build at first but then got use to how RC works. Yes, Flow, it does seem to work better than BCR. Good idea, I got rid of MD and will just stick with Resurgence. Dps was much higher that my previous build.
Had a tough time deciding bet the two builds. In the end, I decided to adopt the dual passive one for the flexibility. Swapped out toxic nanites for rebirth.
I have a question for Jaaz though, how do you use the shoulder launcher? What does the power rotation look like? I'm guessing this is gear mostly for Ego with some Rec and End.
https://aesica.net/co/herocreator.htm?v=35&n=Stellar&d=15780sNQPWXa0610109100950397059F059E007F009D09ON019O037D00OQ009M039A0399030ckr438W3UbT50000000000&e=
Archived CO Wiki site
Archived CO Wiki site
Majestic Universe - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Presence (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Finesse (Dex: 5, Pre: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Prodigy (Pre: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Shadow Bolt
Level 1: Harbinger (Rank 2, Rank 3)
Level 6: Shadow Embrace (Rank 2, Draining Shadows)
Level 8: Spirit Reverberation
Level 11: Fear Consumption
Level 14: Will-o'-the-Wisp (Guide, Ghost Fire)
Level 17: Lifedrain (Rank 2, Vampiric Sympathy)
Level 20: Ebon Void (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Shadow Shroud (Rank 2)
Level 29: Dark Pact (More Souls!)
Level 32: Rebirth
Level 35: Shadow Blast (Rank 2, Devoid)
Level 38: Ebon Ruin (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Presence Mastery (1/1)
Devices
Archived CO Wiki site
The Harbinger build looks pretty good for an LD-based healer/hybrid. Depending on your priorities, you may still want to consider getting a more support-oriented spec- like Sentinel, Sentry, or Overseer, but it's up to you what you want to focus on. I'd also consider training and ranking the AO last, since it's imo the most replaceable thing here (you may want a normal ally heal or something in practice, just as a backup). You prob also want the Nycto adv on ERuin, if keeping it. You could also get R2 in the ally res instead of R2 in the AO or the blast, if you want to pop up allies w/ a bit more health.
- Be safe and have fun, champs - for science!
Majestic Universe - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Presence (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Finesse (Dex: 5, Pre: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Prodigy (Pre: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Shadow Bolt
Level 1: Harbinger (Rank 2, Rank 3)
Level 6: Shadow Embrace (Rank 2, Draining Shadows)
Level 8: Spirit Reverberation
Level 11: Fear Consumption
Level 14: Will-o'-the-Wisp (Ghost Fire)
Level 17: Lifedrain (Rank 2, Vampiric Sympathy)
Level 20: Ebon Void (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Dark Pact (Rank 2, More Souls!)
Level 29: Rebirth
Level 32: Shadow Blast (Psychotic Break, Devoid)
Level 35: Ebon Ruin (Rank 2, Nyctophobia)
Level 38: Iniquity (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Rejuvenated (2/3)
Sentinel: Wither (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Sentinel Mastery (1/1)
Devices
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Karis - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Accurate (Dex: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Vicious Strikes (Drunken Master)
Level 1: Lightning Reflexes (Rank 2, Rank 3)
Level 6: Steadfast
Level 8: Form of the Tempest
Level 11: Thundering Kicks (Rank 2, Rank 3, Challenge!)
Level 14: Parry (Rank 2, The Elusive Monk)
Level 17: Bountiful Chi Resurgence (Resurgent Reiki)
Level 20: Sword Cyclone (Rank 2, Chaotic Movements, Challenge!)
Level 23: Resurgence (Rank 2)
Level 26: Imbue (Rank 2)
Level 29: Rebirth
Level 32: Dragon Uppercut (Rank 2, Rank 3, Challenge!)
Level 35: Masterful Dodge
Level 38: Thunderbolt Lunge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Flight (Rank 2, Rank 3)
Specializations
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Constitution: Deflection (3/3)
Constitution: Adrenaline Rush (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Exhausting Strikes (2/2)
Protector: Resolute (3/3)
Sentry: Fortified Gear (3/3)
Sentry: Twist Fate (2/2)
Sentry: Sentry Aura (3/3)
Sentry: Reinforce (2/2)
Mastery: Protector Mastery (1/1)
Devices
Archived CO Wiki site
- Be safe and have fun, champs - for science!
https://aesica.net/co/herocreator.htm?v=35&n=Karis&d=13270iGKPLQa043013E104EC03EL00B800E229EG05EQ04BP1KON01K601OQ00FW07ER00EI000dHM3bhs2JlG10000000000&e=
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Steam Victory - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Presence (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Finesse (Dex: 5, Pre: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Prodigy (Pre: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Particle Rifle
Level 1: Pulse Beam Rifle (Rank 2, Rank 3)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Compassion
Level 11: Attack Toys (Rank 2, Rank 3)
Level 14: Munitions Bots (Rank 2, Rank 3)
Level 17: Support Drones (Rank 2, Rank 3)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Bionic Shielding (Rank 2, Rank 3)
Level 29: Resurrection Serum
Level 32: Iniquity (Rank 2, Rank 3)
Level 35: Mechanical Monstrosity (Rank 2, Rank 3)
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Athletics
Level 35: Flight
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Genesis (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (3/3)
Commander: Savage (2/3)
Mastery: Commander Mastery (1/1)
Devices
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Steam Victory - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Presence (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Cybernetic Warrior (Con: 10, Int: 10, Rec: 8, End: 10)
Level 6: Quick Recovery (Con: 5, Rec: 5)
Level 9: Negotiator (Int: 5, Rec: 5)
Level 12: Lasting Impression (Pre: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Investigator (Int: 5, End: 5)
Level 21: Prodigy (Pre: 5, End: 5)
Powers
Level 1: Particle Rifle
Level 1: Pulse Beam Rifle (Rank 2, Rank 3)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Compassion
Level 11: Attack Toys (Rank 2, Rank 3)
Level 14: Munitions Bots (Rank 2)
Level 17: Support Drones (Rank 2, Rank 3)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Bionic Shielding (Rank 2, Rank 3)
Level 29: Resurrection Serum (Rank 2)
Level 32: Iniquity (Rank 2, Rank 3)
Level 35: Rebirth
Level 38: Experimental Burst Ray (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics
Level 35: Flight
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Genesis (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (3/3)
Commander: Savage (2/3)
Mastery: Commander Mastery (1/1)
Devices
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Archived CO Wiki site
All Star - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Squall (Dex: 8, Ego: 10, Rec: 10, End: 10)
Level 6: Shooter (Dex: 5, Ego: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Accurate (Dex: 5, End: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Composure (Rank 2, Rank 3)
Level 6: Killer Instinct
Level 8: Sharp Shooter
Level 11: Bullet Hail (Rank 2, Wall of Bullets)
Level 14: Two-Gun Mojo (Rank 2, Rank 3)
Level 17: Retaliation (Rank 2, Rank 3)
Level 20: Burst Shot (Rank 2, Off Your Feet)
Level 23: Bountiful Chi Resurgence (Resurgent Reiki)
Level 26: Resurgence (Rank 2)
Level 29: Lock N Load
Level 32: Rebirth
Level 35: Gatling Gun (Rank 2, Rank 3)
Level 38: Showdown (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight (Rank 2)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Exploit Opening (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Focused Strikes (3/3)
Mastery: Ego Mastery (1/1)
Devices
Archived CO Wiki site
As for Sharpshooter: it scales only w/ Dex, so if using EGO PSS with it then you'd want 3/3 in 6th Sense. Showdown and Gatling Gun also innately won't work w/ Sharpshooter, unfortunately (Gatling's LtR adv can refresh Furious, but you'd first have to get stacks). You could also just stick w/ Conc or Chilled Form as the toggle to make things easier, though your main stat focus may change then.
- Be safe and have fun, champs - for science!
Here's the updated one: https://aesica.net/co/herocreator.htm?v=35&n=All Star&d=15270cIKWLXa06301180008B038E005800890HJD038J0C8S03EQ04ON018O00OQ008K038Z030tH53BIR03tr10000000000&e=
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Next one is a dual blades invulnerability tank. I'm experimenting and wondering what an invul tank with dodge stacked would look like though Avoidance would still be at 20%. I did not take thundering kick, because I already have another two or three toons with it. Is this feasible or should I do away with the idea?
Symphony - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Constitution (Primary)
Level 10: Recovery (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Accurate (Dex: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Rain of Steel
Level 1: Blade Tempest (Rank 2, Rank 3, Challenge!)
Level 6: Form of the Tempest
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Steadfast
Level 14: Eye of the Storm (Rank 2, Blade Beyond the Veil, Challenge!)
Level 17: Dragon's Wrath (Rank 2, Tiger's Courage, Challenge!)
Level 20: Telekinetic Shield (Rank 2, Rank 3)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Lock N Load (Two Smoking Barrels)
Level 32: Masterful Dodge
Level 35: Rebirth
Level 38: Whirling Dragon Strike (Rank 2, Commanding Presence)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Constitution: Deflection (3/3)
Constitution: Adrenaline Rush (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Resolute (3/3)
Mastery: Protector Mastery (1/1)
Devices
Archived CO Wiki site
- Be safe and have fun, champs - for science!
https://aesica.net/co/herocreator.htm?v=35&n=Symphony&d=13720iGKPLQa063010B000B10ZB8009A03BI00BM0bBK0CFE03K503ON018O04ER007N00EZ052ss53T3B3V7010000000000&e=
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Here's my DB tank build : DB Tank
A few notes :
- Throw Fire : I dislike melee EB but you can pick any EB you like.
- Void Shift w/EN : in my opinion, this lunge adv is the best by far, it's the only lunge adv that debuffs everyone around.
- Endorphin Rush : the heal is weak but it's cheap and usually enough when combo with Adrenaline Rush.
- spe Mass Destruction : I've more aoe than ST so Mass Destruction synergies better with my build.
Choose gears with +hp and mod with Dex and Con.
Thanks as well, Holloweaver. I added Void Shift and Endorphine Rush in place of MD and Rebirth.
https://aesica.net/co/herocreator.htm?v=35&n=Symphony&d=13720iGKPLQa063010B000B10ZB8009A03BI00BM0bBK0C9D03K503ON018O00EZ07JN00LC002so93T3B3V7010000000000&e=
Archived CO Wiki site
Nova - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Presence (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Finesse (Dex: 5, Pre: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Prodigy (Pre: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Throw Fire
Level 1: Hearth (Rank 2, Rank 3)
Level 6: Thermal Reverberation
Level 8: Fire Breath (Rank 2, Char)
Level 11: Fire Shield (Rank 2, Rank 3)
Level 14: Incinerate (Rank 2, Rank 3, Burninator)
Level 17: Incendiary Grenade (Chemical Burn, Scorched Ground)
Level 20: Compassion
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Fire Snake (Trail Blazer)
Level 29: Immolation
Level 32: Iniquity (Rank 2, Rank 3)
Level 35: Rise From the Ashes (Spreading Flames)
Level 38: Fiery Embrace
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight (Rank 2)
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Vulnerability (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Wither (2/2)
Sentinel: Genesis (2/2)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Trapped (3/3)
Overseer: Conservation (2/2)
Mastery: Sentinel Mastery (1/1)
Devices
Archived CO Wiki site
You could also use the Smoldering toggle/form instead, though you'd have to change to a Rec focus (can keep Pres PSS, though), but it's up to you as it'll be a different style of keeping your form stacked. If you're keeping Compassion, then I may switch Rec SS for End SS, to boost TReverb a bit more.
Ofc, you could also ditch the debuff/hold setup and just go for a more pure healer route, but that's also up to you to decide on.
- Be safe and have fun, champs - for science!
What would a pure healer hearth build look like? I vaguely recall seeing a build like that before but I cant find the page.
Archived CO Wiki site
Maybe I failed to explain the point about Void Shift (if so, it's ok I can do that a lot lol).
So... The point about Void Shift is in its advantage : Emerging Nightmares. But without Emerging Nightmares, you can pick any lunge.
I went back and read your post again. You explained it well. Afraid I missed the point, sorry about that.
Was hard to find the two points for it, I checked your build again and also took it from EoTS. Added EN to the lunge. Here's the build. Thanks for pointing it out again and for posting your build.
Archived CO Wiki site
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Sentinel: Genesis (1/2)
Sentry: Fortified Gear (2/3)
Sentry: Precise (3/3)
Sentry: Sentry Aura (3/3)
Sentry: Fortify (2/2)
Mastery: Presence Mastery (1/1)
The 3rd spec (Sentry) could be something else as well, depending upon what else you want to shore up w/ the build.
Ofc, it also means a bit of a playstyle difference. Up to you how/if you want to change it, though.
- Be safe and have fun, champs - for science!
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Thanks for the clarification that passive aura does not boost Compassion anymore. Ok, will use Smoldering then. At the very least, she'll be tossing the grenade every once in a while.
Archived CO Wiki site
Arcanis Storm - Freeform (Any / Multiple)
v3.43:35
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Presence (Secondary)
Talents
Level 1: The Samurai (Dex: 10, Con: 10, Rec: 10, End: 8)
Level 6: Finesse (Dex: 5, Pre: 5)
Level 9: Accurate (Dex: 5, End: 5)
Level 12: Prodigy (Pre: 5, End: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Lasting Impression (Pre: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Chilled Form
Level 6: Icy Embrace
Level 8: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 11: Conviction (Rank 2, Reverence)
Level 14: Telekinetic Shield (Rank 2, Telekinetic Reinforcement)
Level 17: Command Animals (Rank 2, Rank 3)
Level 20: Avalanche (Rank 2, Rank 3)
Level 23: Arctic Beast (Rank 2, Rank 3)
Level 26: Air Elemental (Rank 2, Rank 3)
Level 29: Ritual of Arcane Summoning (Rank 2, Unbound Ritual)
Level 32: Ritual of Radiant Summoning (Unbound Ritual)
Level 35: Resurgence
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2)
Level 35: Flight
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Sentinel: Eternal Spring (1/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (3/3)
Commander: Savage (2/3)
Mastery: Commander Mastery (1/1)
Devices
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Archived CO Wiki site