As far as I can tell, they fire once whatever previous power you tried to use completes activation (whereas block cancels the power you are using), but I haven't tested all powers. Might just be vehicle powers being uninterruptible.
I really do wonder why the devs are so insistent on giving us stuff with knock resistance when we all know no matter how high your resistance is, you'll get knocked like 50-70% of the time. If you want something that prevents knock, then give us something that will apply stacks of knock resist instead of +% ones.
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Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Feel free to visit my websites!^^: DeviantART|FurAffinity| Twitter
I really do wonder why the devs are so insistent on giving us stuff with knock resistance when we all know no matter how high your resistance is, you'll get knocked like 50-70% of the time. If you want something that prevents knock, then give us something that will apply stacks of knock resist instead of +% ones.
+1.
In leveling 2 characters during this Defender Training event, my characters were still getting knocked and stunned through block all of the time. Even after I ranked them to r3 and blocked early. Y'know, like engaged the mob w/ block already UP.
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-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=- "Okay, you're DEAD, what do you do NEXT?"
I really do wonder why the devs are so insistent on giving us stuff with knock resistance when we all know no matter how high your resistance is, you'll get knocked like 50-70% of the time. If you want something that prevents knock, then give us something that will apply stacks of knock resist instead of +% ones.
+1.
In leveling 2 characters during this Defender Training event, my characters were still getting knocked and stunned through block all of the time. Even after I ranked them to r3 and blocked early. Y'know, like engaged the mob w/ block already UP.
Between being knocked around all the time and being only knocked around three times only to eat even more damage...
The problem is that knock resistance stacks aren't applied on failed knocks, and NPCs often spam knocks. If you're getting hit by a knock attack every second, with no knock resistance it takes 6s to hit immunity (for 15s), with 400% it takes 18s, so the real reduction is between 3 knocks/21s and 3 knocks/33s. If failed knocks generated knock resistance knock resistance would be obviously relevant.
We all know that mooks with hand guns can pistol ship Superman and Hulk all over the place. We just have to accept that the devs are trying to capture the feel of the genre.
Anyone who thinks their character is Superman or Hulk is greatly over-estimating. Those are Cosmic level heroes who could solo current Cosmics. Superman would literally just grab Dino by the tail and fly it into outer space. We can't even budge her. Big gap in strength levels there.
As for "The Strength, it does nothing!", exaggeration as usual. The problem is that people are less likely to notice when knock resist works, but will burn every instance of it not working into their memory - human nature thing. On my Might toon I'm actually fairly comfortable just continuing to charge an attack when I see certain NPCs charging up their knocks - the trick is figuring out which NPCs have knocks you need to respect.
As for making Strength a reliable "if you have >X then you are immune to knocks from Y" situation, I'm not sure about that after some thought. The idea that you just pack on enough strength and then all knocks just disappear seems kinda lame. Having an element of risk can be exciting.
EDIT - case in point, Warlord is lucky if he can knock my Might toon. What a wimp.
Comments
Epic Stronghold
Block timing explained
Epic Stronghold
Block timing explained
You mean like the steampunk stuff from High Noon you said was going to be moved to the Trade Paperback store, yet never showed up?
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
+1.
In leveling 2 characters during this Defender Training event, my characters were still getting knocked and stunned through block all of the time. Even after I ranked them to r3 and blocked early. Y'know, like engaged the mob w/ block already UP.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
Epic Stronghold
Block timing explained
As for "The Strength, it does nothing!", exaggeration as usual. The problem is that people are less likely to notice when knock resist works, but will burn every instance of it not working into their memory - human nature thing. On my Might toon I'm actually fairly comfortable just continuing to charge an attack when I see certain NPCs charging up their knocks - the trick is figuring out which NPCs have knocks you need to respect.
As for making Strength a reliable "if you have >X then you are immune to knocks from Y" situation, I'm not sure about that after some thought. The idea that you just pack on enough strength and then all knocks just disappear seems kinda lame. Having an element of risk can be exciting.
EDIT - case in point, Warlord is lucky if he can knock my Might toon. What a wimp.
My super cool CC build and how to use it.