Powered Armor
Machine Gun Barrage (Mechassassin and Black Talon): You unleash a flurry of bullets from your arm which changes into a gatling gun. Basically the move Mechassassin has.
Mystic
Pyramid Trap: AoE root trap that encases enemies in a pyramid shaped snare. Possible advantages are that allies who attack these enemies are healed, either by Mend or vampiric means
Shadow Skull Blast: Throw a large skull shaped energy blast at your enemy. Would deal toxic damage. Uses the Skull Flight travel power for inspiration
Call Demonic Legion: Summon 3 weak demon warriors. Uncontrolled pet. No summoning circle required. These demons will not harm you but will not be a controlled pet.
Call Demonic Bale: Like Ebon Summoning, but without any ritual circle and uncontrolled. You temporarily summon forth a powerful demon who while won't harm you, will not obey your every command. The spell only calls the demon to assist you. It finds you unworthy to command it.
Call Succubus: Uncontrolled pet that serves as a lieutenant. Much like Call Demonic Bale, the being will come to assist you in combat but you cannot command it.
Bone Golem - Summon a terrible creature made from bone and undead flesh. Great defense for spellcasters. Controlled pet
Monstrous Transformation: Take the form of a vicious vampire bat monster (like the ones from the New Shadows), powerful werewolf, or other creature and experience new powers. For 3 minutes essentially the player's powers are swapped and gain abilities similar to a Savage AT like regeneration, frenzy, bite, etc. The skins for this power vary.
Primal Champion: While we have Primal Summoning, this particular power calls a strong panther, wolf or bear that doesn't require a summoning circle. It's an upper level power and the design is it is for players who want a stronger support without needing a sidekick.
Summon Archangel: Radiant sorcery gets a brand new ally. Summon a terrifying and glorious Archangel. This 4 winged seraphim comes with powerful glowing sword and great AoE heal and attacks. Controlled pet - though out of the need of the "greater good." In role play terms, the Archangel believes it is beneficial to lend itself fully to your cause.
Earth
Stone Golem: Summon an incredibly strong and tough stone golem. Controllable pet. This guy can take hits for days and give you plenty of cover.
Sidekicks
Much like your Nemesis, you can design your own sidekick at level 25. While limited in power, they can help you out in tough situations. Choose from a single power set and build them as you would your Nemesis. Does your character need a heavy weapon fighter to attack enemies while you cast spells? Would you like an archer to cover you while you smash enemies? Maybe you're a ninja master and this is your apprentice. The idea is that the Sidekick is a lesser hero who helps you succeed.
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Dance Fool, Dance!: dual pistol charged attack that ASCII Oakley and Black Hats use what roots the target.
Rainfall – Ranged Sphere AoE DoT and Debuff
Summons a heavy rain cloud above your enemies. Deals DoT + Debuff(s) and repeated chances to Knock Down (slipping!) affected targets (HoS’s elemental cousin w/ like a wider & stronger Rainy Day aura’s FX.)
TELEPATHY / TELEKINESIS
Backlash – Active Defense (alternatively, Telepathy’s Block Enhancer)
Applies a reflective psionic shield to you. Absorbs up to X damage, deals % (Ego) damage back to the attacker (Reflective Psionic Shield's FX.)
Advantage: OH GOD NO! - Cat attacks now stun targets.
Advantage: Cat Scratch Fever - Cat attacks now also have a chance to apply Deadly Poison.
Advantage: Feline Fury - Cat attacks now deal aoe damage in a 10ft sphere.
Advantage: TOO MANY CATS - The power now summons twice as many cats, but they last for half the normal duration.
My super cool CC build and how to use it.
You summon a skeleton (DPS pet for rank 1 and up), a large zombie (Tank Pet for rank 2 and up) and a ghost (Healer pet for rank 3) as controllable pets to aid you on your journey. Simple, really.
Single gun Powers, GAadgeteering & PA stuff and assorted BAD IDEAS (includes some Trickster powerset ideas)
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Odd/Wacky Travel Powers
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Flashbang – Ranged AoE Damage & Blind/Stun
Creates an orb of pure light (“holy grenade”) that explodes when it hits the ground, blinding (or Stun, Disorient…) and dealing Dimensional damage to all targets.
FORCE
Protection Dome – PBAoE Bubble
Generates a large force-field around you, shielding yourself and nearby Allies.
ICE / WATER
Splash Zone – PBAoE Damage & Repel
Quicksand (Earth Framework) reskin, with Water FX.
TRAVEL POWER
Water Tunneling
Ooze Tunneling reskin, with Water FX.
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My characters
Yeah, it’s just a visual ref; I suppose it could be heat instead of Dimensional, so long as the blinding-light-bombs concept is there. Another cool one is Boom-Boom and her timed bombs:
And I was thinking, Star Barrage’s (Sorcery) projectiles would look just the part!;)