Well like the title say can someone help me to make a might dps that don't send enemies flying away to much (no knockbacs, but yes knock up and knock down) , if using just might attacks is impossible, maybe it can be add some heavy weapons attacks or anything that works well with the might tree.
That's all and thanks in advances.
0
Comments
That is, unless you also want a Might build that doesn't use Haymaker- just to try something diff? That approach is okay as well, but I'm not sure if you're fine still using Haymaker as long as you have other attacks that don't KB to supplement it.
- Be safe and have fun, champs - for science!
I make this build if someone can give some advice I apreciate it.
Melee STR Any / Multiple
v3.32:32
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Mighty (Str: 8)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Physical Conditioning (Str: 5, Con: 5)
Level 18: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 21: Enduring (Con: 8)
Powers
Level 1: Clobber
Level 1: Beatdown (Rank 2)
Level 6: Unstoppable (Rank 2, Rank 3)
Level 8: Enrage (Endorphin Rush)
Level 11: Molecular Self-Assembly
Level 14: Arc of Ruin (No Quarter, Wildfire)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Uppercut (Rank 2, Rank 3)
Level 23: Haymaker (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Retaliation (Rank 2)
Level 32: Aggressor
Level 35: Thundering Return
Level 38: Unleashed Rage (Rank 2, Rank 3)
Adv. Points: 32/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
https://aesica.net/co/herocreator.htm?v=32&n=Melee STR&d=11730WdEAPFQ000000J000JB03JE04K5037G00H90CND08JG05ON01JK03JC01JJ011L00JO033bDC2MGB42iK40000000000&e=
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Bodybuilder (Str: 5, End: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Clobber
Level 1: Unstoppable (Rank 2, Rank 3)
Level 6: Enrage (Endorphin Rush)
Level 8: Conviction (Rank 2, Rank 3)
Level 11: Molecular Self-Assembly
Level 14: Arc of Ruin (No Quarter, Wildfire)
Level 17: Pounce (Nailed to the Ground)
Level 20: Demolish (Rank 2, Below the Belt)
Level 23: Resurgence (Rank 2)
Level 26: Haymaker (Rank 2, Rank 3)
Level 29: Retaliation (Rank 2)
Level 32: Aggressor (Rank 2)
Level 35: Thundering Return
Level 38: Unleashed Rage (Rank 2, Rank 3)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
(not an early leveling build, but you could use something else and retrain into this later)
Demolish and Arc can be used on trash to build up knock immunity, and then you can opt to use Haymaker if the target is still alive and has knock immunity (or just save Haymaker for bosses). Taps of Arc and charges of Demolish can both also debuff for Crushing dmg to boost Haymaker. You can also pick a diff lunge- I only stuck in Pounce cause it can also KD its target. Gears mostly for Str, w/ some Con and Rec.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
v3.4:33
[b][u]Super Stats[/u][/b]
Level 6: [b]Strength[/b] [i](Primary)[/i]
Level 10: [b]Recovery[/b] [i](Secondary)[/i]
Level 15: [b]Constitution[/b] [i](Secondary)[/i]
[b][u]Talents[/u][/b]
Level 1: [b]The Devastator[/b] [i](Str: 10, Con: 10, Rec: 10, End: 8)[/i]
Level 6: [b]Paramilitary Training[/b] [i](Str: 3, Con: 3, Rec: 3, End: 3)[/i]
Level 9: [b]Relentless[/b] [i](Str: 5, Rec: 5)[/i]
Level 12: [b]Physical Conditioning[/b] [i](Str: 5, Con: 5)[/i]
Level 15: [b]Quick Recovery[/b] [i](Con: 5, Rec: 5)[/i]
Level 18: [b]Bodybuilder[/b] [i](Str: 5, End: 5)[/i]
Level 21: [b]Boundless Reserves[/b] [i](Con: 5, End: 5)[/i]
[b][u]Powers[/u][/b]
Level 1: [b]Clobber[/b]
Level 1: [b]Unstoppable[/b] [i](Rank 2, Rank 3)[/i]
Level 6: [b]Enrage[/b]
Level 8: [b]Conviction[/b] [i](Rank 2, Rank 3)[/i]
Level 11: [b]Pulverizer[/b]
Level 14: [b]Arc of Ruin[/b] [i](No Quarter, Wildfire)[/i]
Level 17: [b]Mighty Leap[/b]
Level 20: [b]Demolish[/b] [i](Below the Belt)[/i]
Level 23: [b]Resurgence[/b] [i](Rank 2)[/i]
Level 26: [b]Haymaker[/b] [i](Rank 2, Reckless Strikes)[/i]
Level 29: [b]Retaliation[/b] [i](Rank 2, Rank 3)[/i]
Level 32: [b]Indestructible[/b] [i](Rank 2, Rank 3)[/i]
Level 35: [b]Beatdown[/b] [i](Reckless Endangerment)[/i]
Level 38: [b]Unleashed Rage[/b] [i](Rank 2, Rank 3)[/i]
Adv. Points: [b]36/36[/b]
[b][u]Travel Powers[/u][/b]
Level 6: [b]Athletics[/b] [i](Rank 2, Rank 3)[/i]
Level 35: [b]Superjump[/b]
[b][u]Specializations[/u][/b]
Strength: [b]Swole[/b] [i](3/3)[/i]
Strength: [b]Physical Peak[/b] [i](2/3)[/i]
Strength: [b]Brutality[/b] [i](2/2)[/i]
Strength: [b]Overpower[/b] [i](3/3)[/i]
Vindicator: [b]Aggressive Stance[/b] [i](2/2)[/i]
Vindicator: [b]Merciless[/b] [i](3/3)[/i]
Vindicator: [b]Focused Strikes[/b] [i](3/3)[/i]
Vindicator: [b]Mass Destruction[/b] [i](2/3)[/i]
Brawler: [b]The Glory of Battle[/b] [i](1/3)[/i]
Brawler: [b]Penetrating Strikes[/b] [i](2/2)[/i]
Brawler: [b]Ruthless[/b] [i](2/2)[/i]
Brawler: [b]Setup[/b] [i](2/2)[/i]
Brawler: [b]Flanking[/b] [i](3/3)[/i]
Mastery: [b]Strength Mastery[/b] [i](1/1)[/i]
[b][u]Devices[/u][/b]
(Unnamed Build) - Freeform (Melee Damage)
v3.4:33
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Physical Conditioning (Str: 5, Con: 5)
Level 18: Bodybuilder (Str: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Clobber
Level 1: Beatdown (Blindside Blow, Reckless Endangerment)
Level 6: Enrage
Level 8: Unstoppable (Rank 2, Rank 3)
Level 11: Pulverizer
Level 14: Demolish (Rank 2, Below the Belt)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Haymaker (Rank 2, Reckless Strikes)
Level 23: Shockwave (Rank 2, Power Shift)
Level 26: Resurgence (Rank 2)
Level 29: Mighty Leap (Nailed to the Ground)
Level 32: Retaliation (Rank 2)
Level 35: Fiery Embrace
Level 38: Unleashed Rage (Rank 2, Rank 3)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
For single-target dps, it puts up the Demolish debuff w/ Demolish, then does a basic 1x Beatdown combo -> 3x charged Haymaker rotation. Shockwave and Beatdown's cleave can be used for AoE. UR can add some burst dps, when it's up. Gears mostly for Str, w/ some Con and Rec.
- Be safe and have fun, champs - for science!