Updated Version of this build (Posted 2017 before Darkness Revamp) Along with my
Warlock DPS build this is a sister theme build which got revamp on the same time!
If anything this is also a Warlock build... I mean KINDA, the character who is using it is a Sorceress
I have to say, I'm having way more fun with this theme build than my actual FF pure Darkness DPS character
and I still WISH there was a Sorcery version of Ebon Ruin >:C especially if it used the ORB Visuals from BANISH (such a waste of nice visuals)
Testing this build on PTS, full Virtuous gear and Sentinel's Brooch on offensive cores
VERSION 2 Magic-Darkness Blaster DPS - Freeform (Ranged Damage)
v3.34:32
Super Stats
Level 6:
Dexterity (Primary)
Level 10:
Intelligence (Secondary)
Level 15:
Constitution (Secondary)Talents
Level 1:
The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6:
Coordinated (Dex: 5, Int: 5)
Level 9:
Acrobat (Dex: 5, Con: 5)
Level 12:
Healthy Mind (Con: 5, Int: 5)
Level 15:
Accurate (Dex: 5, End: 5)
Level 18:
Investigator (Int: 5, End: 5)
Level 21:
Boundless Reserves (Con: 5, End: 5)Powers
Level 1:
Eldritch Bolts
Level 1:
Eldritch Blast (Rank 2, Bad Luck)
Level 6:
Conjuring
Level 8:
Enchanter (Rank 2, Rank 3)
Level 11:
Spellcaster
Level 14:
Skarn's Bane (Rank 2, Rank 3)
Level 17:
Life Essence (Rank 2, Rank 3)
Level 20:
Voodoo Doll (Rank 2)
Level 23:
Crashing Incantation (Rank 2, Rank 3)
Level 26:
Ebon Ruin (Rank 2, Nyctophobia)
Level 29:
Dimensional Collapse (Glimpse of the Abyss, Lingering Darkness)
Level 32:
Dark Tether (Work Up, Devoid)
Level 35:
Shadow Shroud
Level 38:
Will-o'-the-Wisp
Adv. Points:
36/36Travel Powers
Level 6:
Electric Speed (Rank 2, Rank 3)
Level 35:
Arcane FlightSpecializations
Dexterity:
Gear Utilization (3/3)
Dexterity:
Power Swell (2/2)
Dexterity:
Deadly Aim (3/3)
Dexterity:
Expose Weakness (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Initiative (2/2)
Vindicator:
The Rush of Battle (2/3)
Vindicator:
Focused Strikes (3/3)
Avenger:
Ruthless (2/2)
Avenger:
Round 'em Up (3/3)
Avenger:
Relentless Assault (2/3)
Avenger:
Preemptive Strike (3/3)
Mastery:
Dexterity Mastery (1/1)Devices
Slot 1:
Invocation of the Eclipse
Slot 2:
Loyal Sidekick: ErrorlevelAdditional Notes:
Fully Charge Dark Tether to apply Devoid Debuff, then use Dimensional Collapse to keep it active while Rotating Eldritch Blast -> Ebon Ruin
I'm gonna get into details
Comments
Ok what is happening here, once again this is the revival and revamp of a old character FF build I had about combining Eldritch Blast + Ebon Ruin! Then Sorcery and Infernal revamp occured that allowed it to happen and
then DARKNESS got revamped so the build needed an update
Stack INT and let the DEX Primary Spec tree to do all the magic~
Pros
+ Magic Ball Orbit
+ Another Build that combines 3 powerframes (Sorcery, Darkness, Infernal)
+ Eldritch Blast + Ebon Ruin combined visuals
+ Stylish build
Cons
-Bugged Ebon Ruin not being Block Canceling and delaying/lagging the block's effect. Against Teleiosaus this is nerve wrecking for CC Domes
-Another 50 feet range build (not counting Blast and Ebon Ruin) ... yeah I kinda gimped myself again :B
-EVEN more squishy build! No Defense, no Dodge! :B
-ADV Points Retribution, if I could sacrifice TP's point I would but rank 1 TP speed drive me insane
Rotation: Fully Charge Dark Tether to apply DEVOID and FEAR debuff, then use Dimensional Collapse to keep it active while Rotating TAP Eldritch Blast -> Ebon Ruin to keep the Avenger: Preemptive Strike going
TAP Eldritch Blast -> Crashing Incantation
I don't like boring Shadow Blast visuals, besides my full DPS Darkness FF build is already have this covered
Now that the Build has both Devoid debuff and a ongoing FEAR source the damage is even better than the old build
Dear devs DO NOT DO THE SAME with Force Cascade, if I have to sacrifice FC's rank 3 devastating badass visuals for 2 point for max DPS I RIOT
So now Shadow Blast only applies devoid on full blast, cannot refresh it on tap anymore and you require a 50feet power to refresh it ??? Yeah im upset about this change! Why infernal get to keep its Debuff and Debuff Refresher on tap of Blast and 100feet powers and Darkness get gimped like this? ಠ_ಠ
What a questionable change
Devoid is CURSE
Debilitating Poison is CURSE
Hexed is CURSE
With your powers combined I became a HEX MANIAC
- Be safe and have fun, champs - for science!
Outside COSMICS its not an huge issue per say because nothing has this level of Difficulty and Danger, but in Teleiosaurus especially it completely screws me over!
Since Teleiosaurus and Hatchling will spawn AOE CC domes during the time the period i full charging Ebon Ruin and then getting CC'ed despite blocking, followed by Knock and Poison domes followed by death... ( ._.)
I tend to avoid CC effects on DPS TBH since I know they will break immediately, i only use them on support
Fair enough. Stuns are still nice against trash, but if you have a stronger CC'er around then its better to let them supply it.
- Be safe and have fun, champs - for science!
And yea, I can corroborate that it seems like you can still block-cancel ERuin, but you have to be much faster w/ the block input than w/ other powers, and it's not going to be easy to do that in combat or w/ some hotkey setups. So I guess it's not completely broken, but the timing window is not forgiving like it is for other powers.
- Be safe and have fun, champs - for science!