Endgadget: Micrsoft Closes Gap On PCs
I think the potential is a tad overhyped - but one of the drawbacks I always saw with translating CO to consoles has to do with the sheer number of potential inputs. I've played STO on console, and it's really hard to keep the inputs flowing rapidly enough for the active combat system, especially at higher levels. A keyboard would simplify and enhance the experience
so much.
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I own an Xbox and I don't think certain games on the system would really benefit because their control schemes are tailored for a game console, even if those games have PC counterparts. Two examples that come to mind are Diablo 3 and Path of Exile.
My super cool CC build and how to use it.
My super cool CC build and how to use it.
- David Brin, "Those Eyes"
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