Is this new mod useful? Helpful in any particular kinds of builds? Anyone know how this aspect of the trigger mechanism works: "The base chance to trigger this effect is 5%, but is modified by your power's charge and activation time"?Assuming it means that the longer the charge/activation time the higher the chance? How high can it go?
I keep thinking this is part of an add for either a tooth paste or cleanser: "... now with coruscating might, for that fresher, brighter look."
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Haha, I like that.
I think it could potentially be useful for Wardicator / Guardicator Tanks or DPS, since it should count towards "Geared Offense" so would also increase defense, provided you used Aggressive Stance.
Might be worth testing on the PTS....
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It's a risky mod and trading a gambler/confront/DUC for 5% chance is just not worth the hassle. Unless devs give a reason to use Offense, I'd consider this another trash mod.
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If the buff can refresh, it's slightly more effective than an offense core on characters who expect to attack continuously (dps), but worse in content that requires blocking more than about 20% of the time. If the buff cannot refresh, it's pretty much always worse than an offense core. As offense cores aren't very popular in the first place, I'd probably skip this one as well.
Epic Stronghold
Block timing explained
One use I could think of is for tanks in aoe situations. Since they'll be hitting a bunch of stuff constantly, lots of chance for the buff to apply, and a bit more damage+defense.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
Doubt is nice. Testing is better.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
My super cool CC build and how to use it.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
My super cool CC build and how to use it.
Tested it only on a regen dummy.
It never procced back to back. It does seem to have maybe a 5 to 10 sec internal cooldown. I was paying attention to the proccing, so not full, proper numbers on that. With 3 PA toggles running near constantly, it procced a good deal. So, maybe it is worth it on a PA who already has good other stats (crit chance, crit sev).
I didn't try it on anything else.
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Well the proc chance gets increased for charges, so it doesn't need frequent hits from one power. On my HW toon it was proccing pretty reliably with Annihilate.
So I was about to say "hey maybe it works good with builds that have a lot of dots?". But then I went and tested and spamming dummies with Condemn(poison) and Ego Sprites for five minutes didn't get the darn thing to proc a single time so despite what the tooltip says its not dealing damage but casting a damage power at a target that procs it
My super cool CC build and how to use it.
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=Mangled Man=G.I. John Doe=2D.=Lung the punch drunk monk=
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