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  • gentlegiantvexxgentlegiantvexx Posts: 327 Community Moderator
    I'm kinda like, "remove reciprocating gizmo entirely" or give a different buff, unless there's no desire for build economy.
    But more importantly.
    Question:
    If Miniaturization Drive's Reciprocating Gizmo advantage is not returning to it's previous state, are we eligible to receive a retcon if it's deep enough in our power?
    ​​
  • spinnytopspinnytop Posts: 16,450 Arc User
    I'm kinda like, "remove reciprocating gizmo entirely" or give a different buff

    What? Why? The mechanical side of the power was never an issue.​​
  • gentlegiantvexxgentlegiantvexx Posts: 327 Community Moderator
    edited August 2018
    spinnytop wrote: »
    I'm kinda like, "remove reciprocating gizmo entirely" or give a different buff

    What? Why? The mechanical side of the power was never an issue.
    Wasn't an issue? It causes you to grow as well as have the buff of movement speed and damage increase too, the growth in which was a problem, yeah?
    I'm not good at words or explaining my thoughts well, but i guess it all boils down to change the tooltip to reflect growth occurs without enrage.​​
    Post edited by gentlegiantvexx on
  • spinnytopspinnytop Posts: 16,450 Arc User
    The growth wasn't a mechanical aspect of the power, it was a vanity effect. Like why throw out gizmo just because a vanity effect was removed?​​
  • chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    Mini drive already debuffs target's dmg dealt and speed. Recip gizmo adv only gives a slight dmg boost which is not really noticeable.

    The recent SB revamp should have given everyone a free retcon btw.
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  • spinnytopspinnytop Posts: 16,450 Arc User
    Mini drive already debuffs target's dmg dealt and speed. Recip gizmo adv only gives a slight dmg boost which is not really noticeable.

    Well then you just got 2 free advantage points ( though I get the feeling that you'll keep using the advantage anyways o3o )​​
  • chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    spinnytop wrote: »
    Mini drive already debuffs target's dmg dealt and speed. Recip gizmo adv only gives a slight dmg boost which is not really noticeable.

    Well then you just got 2 free advantage points ( though I get the feeling that you'll keep using the advantage anyways o3o )​​

    Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.
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  • spinnytopspinnytop Posts: 16,450 Arc User
    Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.

    Congrats on your improved build! s( o w o)=b​​
  • gentlegiantvexxgentlegiantvexx Posts: 327 Community Moderator
    spinnytop wrote: »
    Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.

    Congrats on your improved build! s( o w o)=b

    Improved? without full theme there is no improve! Only deterrence.
    It's either bring it back or change the tooltip!​​
  • spinnytopspinnytop Posts: 16,450 Arc User
    Improved? without full theme there is no improve! Only deterrence.
    It's either bring it back or change the tooltip!

    Sure, change the tool tip to say it doesn't stack with enrage. I wasn't even discussing that.​​
  • flowcytoflowcyto Posts: 12,858 Arc User
    edited August 2018
    "Upper Hand

    Removed the description mentioning Ego Leech. This was a throwback to a time when Ego Leech could be applied to targets.
    Removed Bleed and Disorient from triggering this effect.
    Added No Quarter, Demolish, Disintigrate and Stress as trigger conditions."
    Hey Kaiz. I know its late cause the topic has been closed on it, but can you confirm that Upper Hand is properly increasing base dmg (and not crit)?

    Some of my personal testing seems to support that its affecting base dmg (~4 min tests w/ CoAP and VFangs in a bare-bones build, w/o and w/ 3/3 Upper Hand had my avg hit going from ~431 to ~459, or about +6% dmg; w/ 3% vs. 5% final crit), but w/ dmg and crit variance its kinda hard to tell for sure.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    Last I knew upper hand increased crit chance.
  • flowcytoflowcyto Posts: 12,858 Arc User
    Yea, I thought Upper Hand still increased crit chance too, but perhaps they fixed it to actually reflect the tooltip. Its partly why I wanted to ask here.

    As far as being in the severity layer- well.. I assume its meant to boost base dmg, but the tooltip doesn't really clarify atm.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Since nobody is answering me in the support thread: CO is repeatedly crashing due to this error message:

    Technical Details: Error decompressing data. Verifying Files in the launcher may fix this issue: Texture_Library/Costumes/Avatars/Cape/M_Cape_Tight_Arcane_01_Mm.Wtex:
  • revanantmoriturirevanantmorituri Posts: 391 Arc User
    Track down and delete said file, run chkdsk process on hard drive, force verify, allow game to reload?
    -
    Formerly @Seschat pre PWEmerger. @Seschat on the Titan boards.

    Supporter of the Titan Project.
  • impossible, as that file is contained within .hogg files which cannot be extracted without special (and illegal, given you aren't supposed to be modifying encrypted game files) tools​​
    #LegalizeAwoo
  • spinnytopspinnytop Posts: 16,450 Arc User
    Since nobody is answering me in the support thread: CO is repeatedly crashing due to this error message:

    Technical Details: Error decompressing data. Verifying Files in the launcher may fix this issue: Texture_Library/Costumes/Avatars/Cape/M_Cape_Tight_Arcane_01_Mm.Wtex:

    Have you tried force verifying files in the launcher?​​
  • he has, multiple times...and that function doesn't actually FIX corrupted files, which makes it totally useless​​
    #LegalizeAwoo
  • he has, multiple times...and that function doesn't actually FIX corrupted files, which makes it totally useless​​

    I also tried deleting the hogg files but that didn't fix the problem.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    he has, multiple times...and that function doesn't actually FIX corrupted files, which makes it totally useless​​

    I also tried deleting the hogg files but that didn't fix the problem.
    Assuming you've deleted everything in the directory and it still doesn't resolve itself, you may have a disk problem.
  • there are .hogg files in other folders besides the pigg one; you've also got the .patch folder, cache folder and prepatch folder

    if you haven't deleted any of those, one of them might be the corrupted .hogg​​
    #LegalizeAwoo
  • there are .hogg files in other folders besides the pigg one; you've also got the .patch folder, cache folder and prepatch folder

    if you haven't deleted any of those, one of them might be the corrupted .hogg​​

    How do I find those files in the other folders?
  • they're just there in the folders i listed; none of the folders has a large number of files, so you shouldn't have any trouble finding them (assuming you have file extensions set to show)

    the folders themselves are in the same place the folder that holds the majority of the game's .hogg files is located, namely Perfect World Entertainment\Champions Online_en\Champions Online\Live

    the .hogg files in each folder are as follows

    .patch
    headers.hogg

    cache
    rdrShaderCache.hogg
    shaderCache.hogg
    texWords.hogg

    prepatch\piggs
    bins.hogg
    bins2.hogg
    character.hogg
    data.hogg
    exes.hogg
    object.hogg
    sound.hogg
    texture.hogg
    texture2.hogg​​
    #LegalizeAwoo
  • darqaura2darqaura2 Posts: 932 Arc User
    spinnytop wrote: »
    Reinstall CO.​​

    ^

    Yeah I would say if everything else fails (though the previous posts are good advice) try that.
  • asheruthewolfasheruthewolf Posts: 1 Arc User
    spinnytop wrote: »
    So if Vexx gets one of these new size changers, will he have to change his name to Gentle Normal Sized Vexx? Because nobody will see that he's giant except for himself.

    Yes. Since you can't have the all-visible Magnifier and one of the Self-Only ones on at the same time, people will have to decide if they care how they look to others.​​

    Any chance of a toggle to allow those who want to turn it on see the size change as well? I know a lot of people who would turn it on to see a friends character large sized. Also the enrage 8 stacks turning the effect off is a bit saddening but hopefully that will be changed.

  • rtmartma Posts: 1,198 Arc User
    spinnytop wrote: »
    Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.

    Congrats on your improved build! s( o w o)=b​​

    When choice is taken from you, even if it's just aesthetic, that's more of a compromise, foxy, unless you realize this already then move along.
    Want to get to know me a bit better, Click me and take a read of My Dragon Profile Page, it's a bit dated but still relevant.

    I take this quote from a review that I agree with.

    "customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    darqaura2 wrote: »
    spinnytop wrote: »
    Reinstall CO.​​

    ^

    Yeah I would say if everything else fails (though the previous posts are good advice) try that.

    Rather than digging through piggs and hoggs, I just do this first.
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  • spinnytopspinnytop Posts: 16,450 Arc User
    rtma wrote: »
    When choice is taken from you, even if it's just aesthetic, that's more of a compromise, foxy, unless you realize this already then move along.

    Choice wasn't taken from him tho. He chose to drop Mini-drive, and I supported his decision. Maybe you should "move along" ( but don't try to use a door to do that, we already established in another thread that websites don't have doors ).​​
  • rtmartma Posts: 1,198 Arc User
    spinnytop wrote: »
    Choice wasn't taken from him tho. He chose to drop Mini-drive, and I supported his decision. Maybe you should "move along" ( but don't try to use a door to do that, we already established in another thread that websites don't have doors ).​​

    Not to misconstrue due to phrasing but this was in correlation specifically to Reciprocating Gizmo growth effect stacking with Enrages Giant Growth effects, which is no longer the case, the player (Chaos) in reference no longer desires it so switches because is no longer satisfied with said changes, which is aesthetic in this regard, so they compromise with an improvised choosing, Is that better for clarity?
    Want to get to know me a bit better, Click me and take a read of My Dragon Profile Page, it's a bit dated but still relevant.

    I take this quote from a review that I agree with.

    "customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
  • spinnytopspinnytop Posts: 16,450 Arc User
    rtma wrote: »
    Is that better for clarity?[/color]

    Vanity choices just aren't important.​​
  • ealford1985ealford1985 Posts: 3,582 Arc User
    To you.
  • xcelsior41xcelsior41 Posts: 1,056 Arc User
    edited August 2018
    spinnytop wrote: »
    rtma wrote: »
    Is that better for clarity?[/color]

    Vanity choices just aren't important.​​

    Have you played CO? I have, and vanity choices are kinda big here.
    Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.

    42 40s, LTSer.
  • darqaura2darqaura2 Posts: 932 Arc User
    xcelsior41 wrote: »
    spinnytop wrote: »
    rtma wrote: »
    Is that better for clarity?[/color]

    Vanity choices just aren't important.​​

    Have you played CO? I have, and vanity choices are kinda big here.

    Yeah that was a weird response coming from Spinny who is always telling us costume pieces and and things like that count as content. :p
  • ealford1985ealford1985 Posts: 3,582 Arc User
    It doesn’t matter what you say… Spinny will always play devils advocate and counter with some bullshit
  • chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    We're getting personal magnifiers so I'm not that salty anymore. So no need to stoke the fire.
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  • xcelsior41xcelsior41 Posts: 1,056 Arc User
    It doesn’t matter what you say… Spinny will always play devils advocate and counter with some bullshit

    It's not a counter if it has no basis in the argument. Counters imply you fully understand the argument and can provide critical analysis of the situation.
    Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.

    42 40s, LTSer.
  • spinnytopspinnytop Posts: 16,450 Arc User
    edited August 2018
    xcelsior41 wrote: »
    Have you played CO? I have, and vanity choices are kinda big here.

    Yes, costumes and auras and all those wonderful things are extremely important in CO, you might even say they're the core of our reward structure. However if you had followed the context of the conversation you would realize we're not talking about costumes and auras, we're talking about vanity options on Powers. And those? They're so unimportant, and in fact were so hated that all visuals were removed from forms and everyone cheered. Why is this any different? What if I want the damage bonus but my theme doesn't involve swelling up like I just got stung by a Mega-Bee? Also what if I don't want your big stupid butt in my face at cosmics, or chewing up resources in rencen. Just face it, the growth effect on the power turned out to have been a terrible idea, and it's good that it's gone.​​
  • jonesing4jonesing4 Posts: 800 Arc User
    Gotta agree with spinny here. Having visual effects on my character that I have total control over is good; tying a gimmicky visual effect to an advantage is not good (to me). I really like the way growth is being handled, in general: you can make a character who is always big, and you can pick whatever powers you want to give to him/her.
  • xcelsior41xcelsior41 Posts: 1,056 Arc User
    jonesing4 wrote: »
    Gotta agree with spinny here. Having visual effects on my character that I have total control over is good; tying a gimmicky visual effect to an advantage is not good (to me). I really like the way growth is being handled, in general: you can make a character who is always big, and you can pick whatever powers you want to give to him/her.

    Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.
    Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.

    42 40s, LTSer.
  • jonesing4jonesing4 Posts: 800 Arc User
    xcelsior41 wrote: »
    Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.

    Undoubtedly, but I think separating powers and visuals (as long as the visual is achievable through other means) is actually an aid to customization.
  • xcelsior41xcelsior41 Posts: 1,056 Arc User
    jonesing4 wrote: »
    xcelsior41 wrote: »
    Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.

    Undoubtedly, but I think separating powers and visuals (as long as the visual is achievable through other means) is actually an aid to customization.

    Oh I agree then! Sorry if I've misinterpreted something here. Busy packing :)
    Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.

    42 40s, LTSer.
  • darqaura2darqaura2 Posts: 932 Arc User
    xcelsior41 wrote: »
    jonesing4 wrote: »
    xcelsior41 wrote: »
    Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.

    Undoubtedly, but I think separating powers and visuals (as long as the visual is achievable through other means) is actually an aid to customization.

    Oh I agree then! Sorry if I've misinterpreted something here. Busy packing :)

    Makes more sense now.
  • jonesing4jonesing4 Posts: 800 Arc User
    xcelsior41 wrote: »
    Oh I agree then! Sorry if I've misinterpreted something here. Busy packing :)

    Hah, no worries. Good luck packing; better you than me. :open_mouth:
  • spinnytopspinnytop Posts: 16,450 Arc User
    xcelsior41 wrote: »
    Oh I agree then! Sorry if I've misinterpreted something here. Busy packing :)

    No worries, it happens literally all the time on these forums.​​
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