I'm kinda like, "remove reciprocating gizmo entirely" or give a different buff, unless there's no desire for build economy.
But more importantly. Question:
If Miniaturization Drive's Reciprocating Gizmo advantage is not returning to it's previous state, are we eligible to receive a retcon if it's deep enough in our power?
I'm kinda like, "remove reciprocating gizmo entirely" or give a different buff
What? Why? The mechanical side of the power was never an issue.
Wasn't an issue? It causes you to grow as well as have the buff of movement speed and damage increase too, the growth in which was a problem, yeah?
I'm not good at words or explaining my thoughts well, but i guess it all boils down to change the tooltip to reflect growth occurs without enrage.
Mini drive already debuffs target's dmg dealt and speed. Recip gizmo adv only gives a slight dmg boost which is not really noticeable.
The recent SB revamp should have given everyone a free retcon btw.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Mini drive already debuffs target's dmg dealt and speed. Recip gizmo adv only gives a slight dmg boost which is not really noticeable.
Well then you just got 2 free advantage points ( though I get the feeling that you'll keep using the advantage anyways o3o )
Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^: DeviantART|FurAffinity| Twitter
Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.
Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.
Congrats on your improved build! s( o w o)=b
Improved? without full theme there is no improve! Only deterrence.
It's either bring it back or change the tooltip!
Removed the description mentioning Ego Leech. This was a throwback to a time when Ego Leech could be applied to targets.
Removed Bleed and Disorient from triggering this effect.
Added No Quarter, Demolish, Disintigrate and Stress as trigger conditions."
Hey Kaiz. I know its late cause the topic has been closed on it, but can you confirm that Upper Hand is properly increasing base dmg (and not crit)?
Some of my personal testing seems to support that its affecting base dmg (~4 min tests w/ CoAP and VFangs in a bare-bones build, w/o and w/ 3/3 Upper Hand had my avg hit going from ~431 to ~459, or about +6% dmg; w/ 3% vs. 5% final crit), but w/ dmg and crit variance its kinda hard to tell for sure.
Yea, I thought Upper Hand still increased crit chance too, but perhaps they fixed it to actually reflect the tooltip. Its partly why I wanted to ask here.
As far as being in the severity layer- well.. I assume its meant to boost base dmg, but the tooltip doesn't really clarify atm.
Since nobody is answering me in the support thread: CO is repeatedly crashing due to this error message:
Technical Details: Error decompressing data. Verifying Files in the launcher may fix this issue: Texture_Library/Costumes/Avatars/Cape/M_Cape_Tight_Arcane_01_Mm.Wtex:
impossible, as that file is contained within .hogg files which cannot be extracted without special (and illegal, given you aren't supposed to be modifying encrypted game files) tools
Since nobody is answering me in the support thread: CO is repeatedly crashing due to this error message:
Technical Details: Error decompressing data. Verifying Files in the launcher may fix this issue: Texture_Library/Costumes/Avatars/Cape/M_Cape_Tight_Arcane_01_Mm.Wtex:
Have you tried force verifying files in the launcher?
they're just there in the folders i listed; none of the folders has a large number of files, so you shouldn't have any trouble finding them (assuming you have file extensions set to show)
the folders themselves are in the same place the folder that holds the majority of the game's .hogg files is located, namely Perfect World Entertainment\Champions Online_en\Champions Online\Live
So if Vexx gets one of these new size changers, will he have to change his name to Gentle Normal Sized Vexx? Because nobody will see that he's giant except for himself.
Yes. Since you can't have the all-visible Magnifier and one of the Self-Only ones on at the same time, people will have to decide if they care how they look to others.
Any chance of a toggle to allow those who want to turn it on see the size change as well? I know a lot of people who would turn it on to see a friends character large sized. Also the enrage 8 stacks turning the effect off is a bit saddening but hopefully that will be changed.
Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.
Congrats on your improved build! s( o w o)=b
When choice is taken from you, even if it's just aesthetic, that's more of a compromise, foxy, unless you realize this already then move along.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
When choice is taken from you, even if it's just aesthetic, that's more of a compromise, foxy, unless you realize this already then move along.
Choice wasn't taken from him tho. He chose to drop Mini-drive, and I supported his decision. Maybe you should "move along" ( but don't try to use a door to do that, we already established in another thread that websites don't have doors ).
Choice wasn't taken from him tho. He chose to drop Mini-drive, and I supported his decision. Maybe you should "move along" ( but don't try to use a door to do that, we already established in another thread that websites don't have doors ).
Not to misconstrue due to phrasing but this was in correlation specifically to Reciprocating Gizmo growth effect stacking with Enrages Giant Growth effects, which is no longer the case, the player (Chaos) in reference no longer desires it so switches because is no longer satisfied with said changes, which is aesthetic in this regard, so they compromise with an improvised choosing, Is that better for clarity?
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
We're getting personal magnifiers so I'm not that salty anymore. So no need to stoke the fire.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^: DeviantART|FurAffinity| Twitter
It doesn’t matter what you say… Spinny will always play devils advocate and counter with some bullshit
It's not a counter if it has no basis in the argument. Counters imply you fully understand the argument and can provide critical analysis of the situation.
Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.
Have you played CO? I have, and vanity choices are kinda big here.
Yes, costumes and auras and all those wonderful things are extremely important in CO, you might even say they're the core of our reward structure. However if you had followed the context of the conversation you would realize we're not talking about costumes and auras, we're talking about vanity options on Powers. And those? They're so unimportant, and in fact were so hated that all visuals were removed from forms and everyone cheered. Why is this any different? What if I want the damage bonus but my theme doesn't involve swelling up like I just got stung by a Mega-Bee? Also what if I don't want your big stupid butt in my face at cosmics, or chewing up resources in rencen. Just face it, the growth effect on the power turned out to have been a terrible idea, and it's good that it's gone.
Gotta agree with spinny here. Having visual effects on my character that I have total control over is good; tying a gimmicky visual effect to an advantage is not good (to me). I really like the way growth is being handled, in general: you can make a character who is always big, and you can pick whatever powers you want to give to him/her.
Gotta agree with spinny here. Having visual effects on my character that I have total control over is good; tying a gimmicky visual effect to an advantage is not good (to me). I really like the way growth is being handled, in general: you can make a character who is always big, and you can pick whatever powers you want to give to him/her.
Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.
Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.
Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.
Undoubtedly, but I think separating powers and visuals (as long as the visual is achievable through other means) is actually an aid to customization.
Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.
Undoubtedly, but I think separating powers and visuals (as long as the visual is achievable through other means) is actually an aid to customization.
Oh I agree then! Sorry if I've misinterpreted something here. Busy packing
Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.
Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.
Undoubtedly, but I think separating powers and visuals (as long as the visual is achievable through other means) is actually an aid to customization.
Oh I agree then! Sorry if I've misinterpreted something here. Busy packing
Comments
But more importantly.
Question:
If Miniaturization Drive's Reciprocating Gizmo advantage is not returning to it's previous state, are we eligible to receive a retcon if it's deep enough in our power?
What? Why? The mechanical side of the power was never an issue.
My super cool CC build and how to use it.
I'm not good at words or explaining my thoughts well, but i guess it all boils down to change the tooltip to reflect growth occurs without enrage.
My super cool CC build and how to use it.
The recent SB revamp should have given everyone a free retcon btw.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
Well then you just got 2 free advantage points ( though I get the feeling that you'll keep using the advantage anyways o3o )
My super cool CC build and how to use it.
Since Recip Gizmo vfx is incompatible with Enrage's Giant Growth, I just ditched the power and took an AO. So i just have a free power slot and 2pt adv which I can change any time. Mini drive is dead to me.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
Congrats on your improved build! s( o w o)=b
My super cool CC build and how to use it.
Improved? without full theme there is no improve! Only deterrence.
It's either bring it back or change the tooltip!
Sure, change the tool tip to say it doesn't stack with enrage. I wasn't even discussing that.
My super cool CC build and how to use it.
Some of my personal testing seems to support that its affecting base dmg (~4 min tests w/ CoAP and VFangs in a bare-bones build, w/o and w/ 3/3 Upper Hand had my avg hit going from ~431 to ~459, or about +6% dmg; w/ 3% vs. 5% final crit), but w/ dmg and crit variance its kinda hard to tell for sure.
- Be safe and have fun, champs - for science!
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
As far as being in the severity layer- well.. I assume its meant to boost base dmg, but the tooltip doesn't really clarify atm.
- Be safe and have fun, champs - for science!
Technical Details: Error decompressing data. Verifying Files in the launcher may fix this issue: Texture_Library/Costumes/Avatars/Cape/M_Cape_Tight_Arcane_01_Mm.Wtex:
Formerly @Seschat pre PWEmerger. @Seschat on the Titan boards.
Supporter of the Titan Project.
Have you tried force verifying files in the launcher?
My super cool CC build and how to use it.
I also tried deleting the hogg files but that didn't fix the problem.
Epic Stronghold
Block timing explained
if you haven't deleted any of those, one of them might be the corrupted .hogg
My super cool CC build and how to use it.
How do I find those files in the other folders?
the folders themselves are in the same place the folder that holds the majority of the game's .hogg files is located, namely Perfect World Entertainment\Champions Online_en\Champions Online\Live
the .hogg files in each folder are as follows
.patch
headers.hogg
cache
rdrShaderCache.hogg
shaderCache.hogg
texWords.hogg
prepatch\piggs
bins.hogg
bins2.hogg
character.hogg
data.hogg
exes.hogg
object.hogg
sound.hogg
texture.hogg
texture2.hogg
^
Yeah I would say if everything else fails (though the previous posts are good advice) try that.
Any chance of a toggle to allow those who want to turn it on see the size change as well? I know a lot of people who would turn it on to see a friends character large sized. Also the enrage 8 stacks turning the effect off is a bit saddening but hopefully that will be changed.
When choice is taken from you, even if it's just aesthetic, that's more of a compromise, foxy, unless you realize this already then move along.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Rather than digging through piggs and hoggs, I just do this first.
SIGNATURE:
Used to be coach on the forums. Still @coach in game.
Choice wasn't taken from him tho. He chose to drop Mini-drive, and I supported his decision. Maybe you should "move along" ( but don't try to use a door to do that, we already established in another thread that websites don't have doors ).
My super cool CC build and how to use it.
Not to misconstrue due to phrasing but this was in correlation specifically to Reciprocating Gizmo growth effect stacking with Enrages Giant Growth effects, which is no longer the case, the player (Chaos) in reference no longer desires it so switches because is no longer satisfied with said changes, which is aesthetic in this regard, so they compromise with an improvised choosing, Is that better for clarity?
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Vanity choices just aren't important.
My super cool CC build and how to use it.
Have you played CO? I have, and vanity choices are kinda big here.
42 40s, LTSer.
Yeah that was a weird response coming from Spinny who is always telling us costume pieces and and things like that count as content.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
It's not a counter if it has no basis in the argument. Counters imply you fully understand the argument and can provide critical analysis of the situation.
42 40s, LTSer.
Yes, costumes and auras and all those wonderful things are extremely important in CO, you might even say they're the core of our reward structure. However if you had followed the context of the conversation you would realize we're not talking about costumes and auras, we're talking about vanity options on Powers. And those? They're so unimportant, and in fact were so hated that all visuals were removed from forms and everyone cheered. Why is this any different? What if I want the damage bonus but my theme doesn't involve swelling up like I just got stung by a Mega-Bee? Also what if I don't want your big stupid butt in my face at cosmics, or chewing up resources in rencen. Just face it, the growth effect on the power turned out to have been a terrible idea, and it's good that it's gone.
My super cool CC build and how to use it.
Oh I wasn't caring specifically for growth, just vanity items in general. Customization is huge here, even down to minor details, so I've learned with this recent growth uproar.
42 40s, LTSer.
Undoubtedly, but I think separating powers and visuals (as long as the visual is achievable through other means) is actually an aid to customization.
Oh I agree then! Sorry if I've misinterpreted something here. Busy packing
42 40s, LTSer.
Makes more sense now.
Hah, no worries. Good luck packing; better you than me.
No worries, it happens literally all the time on these forums.
My super cool CC build and how to use it.