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Misc
- Addressed an issue with players being unable to get past the patcher if they updated to a recent windows 10 update.
Nemesis
- Fixed a bug where a phase in the alert was causing a massive dodge debuff to be applied.
- Increased Nemesis Recognition rewards to 4 (from 3).
- Added a small pause in the initial waves of Nemesis in the hallway.
- Fixed a bug where multiple reward types could be granted.
- Fixed a bug where rewards would be granted on a failed run.
- Fixed a bug where the daily mission could not be turned in. (The mission will reset due to this fix and go on its initial cooldown, we apologize for the inconvenience).
- Fixed a bug where the Action Figures cost old Nemesis tokens.
- Fixed a bug where the Shadow Oblivion perk was not displaying a count.
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Comments
I hope this explains why Masterful Dodge seemed to do nothing for me
I got the perk Shadow Obliterator on one of my characters the moment I logged in after the patch, so it looks like if you have already done the prerequisites for the perk you will get it automatically.
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And on another note, /e Computercounter now stops after just a few seconds instead of looping forever
Anyone with level requierement can queue for save the earth,
but you need to have a nemesis created to have access to the daily mission
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I wonder if the perk stopped working after they revamped NemCon.
Epic Stronghold
Block timing explained
Hmm, interesting theory. I only ran it once before the rework and sure enough I'm stuck at 1/10
Yeah, something isn't right. I've been having an issue with the old Shadow Destroyer perk not unlocking for awhile now, and it seems the issue has extended to the new perks as well. Despite many successful Nemcon runs, none of the Shadow Destroyer-related perks even appear in my list.
Epic Stronghold
Block timing explained
All my characters in live have the Old missions which didn't got updated to include the new alert
Is that mission officially retired? should I discard it and take the new one?
I can wait until the Warlord alert to test if the mission can still be completed and be turned in for rewards but I don't want to end with the dissapointment of a broken mission (Reference to the original Cosmic Beatdown which after being replaced couldn't be awarded by the NPC)
I didn't see "Shadow Oblivion" anywhere in her list. Note: this is a new character that never did Nemcon before the change.
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That Nemcon counter needs to be fixed soon.
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Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Feel free to visit my websites!^^:
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Thanks for checking. Won't be difficult making up for the uncounted Nemcons after the issue is fixed.
I'm 23/50, practically half-way and don't mind the break from CO until it gets fixed. Take your time in making sure that no more unintended bugs happen.
The Shadow Destroyer/Obliterator/Oblivion will not appear until you finished NemCon once. My CCer also doesn't have said perks showing up in his perk window.
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Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
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My characters
Discard it. Nem clues that you can't open are from other players. If you keep it in your inventory, they'll never get a nem clue jntil you discard it.
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Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
https://youtu.be/vB1s8trnNak
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Put a real life Timer on the clues so they will be vanished from the inventory You pick someone's else clue, Discard it ASAP or you will break that destinated player's nemesis mission progress forever
Otherwise, I do like the alert. Three low minions seeing me shouldn't mean I'm going to be shredded like cheese though.
So, if you REALLY want that many coming at the players, maybe make them as strong as when they pop up for getting clues. I mean, 30 or 45 attacking you is still something you can't just shirk off. Or if you REALLY want them that strong, slowing down their spawn rate would make the alert more enjoyable.
Right now it's like fighting against white-water rapids of pure ****-whooping. Yes, it's possible to succeed. That's not the issue I'm talking about.
Please seriously take this under consideration and not just glaze over it with a "meh".
I think until the perk counter gets fixed, no one will get Shadow Destroyer perk. Have you done Nemcon recently?
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Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
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My characters
You mean the ones that die if you say "boo"? >.>
My super cool CC build and how to use it.
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My characters
Epic Stronghold
Block timing explained
I can concur on this one. With my main tank, full endgame gear, Defiance, Str-primary, Con-stacking for Juggernaut, some group of mobs are no problem at all, and some are dangerous like QWZ mobs. The difficulty varies quite greatly.
Also, in some instances, the mobs respawn very quickly, and in large numbers than the initial groups.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Then that proves my theory. No on can get Shadow Destroyer perk until the counter is fix.
Maybe you could try killing Shadow D in Resistance? Doubtful, but maybe that would trigger it.
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Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
Epic Stronghold
Block timing explained
My main's Nemesis is bugged now, after playing Champs for 7 years. I can't advance Nem missions anymore as of a few days ago.
Please fix this. With this new mission, this is going to become more of a problem.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Now, I DID go to Multifaria BEFORE Nemcon. It probably doesn't matter... probably.
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Endgame doesn't even require uber gear. As for that second one, that's not true either. People have completed the alert with 5 dps. All it takes is team work. While you were tanking all the mobs your teammates should have been clearing them off you - hopefully next time you get some better teammates. There's no reason a bad team should be guaranteed a win, alert or not.
My super cool CC build and how to use it.
Yes exactly, glad you agree.