test content
What is the Arc Client?
Install Arc

Release Notes 8/31/2017

2»

Comments

  • markhawkmanmarkhawkman Posts: 4,916 Arc User

    guyhumual said:

    Not if you keep buying shared slots.

    There is a solution to your problem.

    Right, so if I have money to burn that solves my problems. Solves most of life's problems really. However not much of a solution for everyone else now is it?
    You are the one who needed a fix.

    You could farm Q and then burn that to burn on acct slots.

    Either way...you need slots, they have slots. No money...and need slots? Sell that junk and free up slots. It's no ones problem but yours that you don't have enough bank slots to hold rocks.

    Do what I do at time, make a toon responsible for holding certain items or make a personal SG just for rocks.
    Yeah, especially when it comes to mod collecting. I have 4 characters, each has a different set of mods they collect. Saves a lot on storage space.
    ChampsWiki
    -=-=-=-=-=-=-=-
    My characters
  • i just don't store mods below rank 4 - saves a fair bit of space when you don't keep worthless **** in your bank​​
    #LegalizeAwoo
  • avianosavianos Posts: 6,178 Arc User
    e31.jpg​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • sapphiechusapphiechu Posts: 272 Arc User
    On a related note…

    Okay, not really related to mod storage, but I thought I'd try and change the subject, but it being related to this latest update:

    Lockbox drop rate. Yesterday, I played CO for about four hours. In that time, I had *counts on fingers* ZERO lockbox drops. Zip. Nadda. Sod-all. Not a sausage. A number less than one.

    Are we supposed to be buying them from the vendor, or is the drop rate intentionally (or perhaps accidentally) crazy-low?
    3856039c53d222b47efa23bc56b3c976ccefd059.jpg
  • chimerafreekchimerafreek Posts: 403 Arc User
    edited September 2017

    BUG?: So I can't seem to put Dual Enhancements into my secondary gear?

    Has this been addressed? Is this an oversight that is being looked into or "working as intended" ?
    __________________
    @Chimerafreek
  • sekhmet46sekhmet46 Posts: 175 Arc User
    Yeah, I've been playing for hours on multiple alts for the double XP, and I haven't gotten a single lockbox drop.
  • guyhumualguyhumual Posts: 2,397 Arc User

    guyhumual said:

    Not if you keep buying shared slots.

    There is a solution to your problem.

    Right, so if I have money to burn that solves my problems. Solves most of life's problems really. However not much of a solution for everyone else now is it?
    You are the one who needed a fix.

    You could farm Q and then burn that to burn on acct slots.

    Either way...you need slots, they have slots. No money...and need slots? Sell that junk and free up slots. It's no ones problem but yours that you don't have enough bank slots to hold rocks.

    Do what I do at time, make a toon responsible for holding certain items or make a personal SG just for rocks.
    Yeah, especially when it comes to mod collecting. I have 4 characters, each has a different set of mods they collect. Saves a lot on storage space.
    Well my super group currently has 3 pages just to mods, a row holds a an entire group of level specific mods, so you can have all your level 1 armoring mods in one row and all your level 1 enhancement mods on the next and so that fills out 2 and a half pages of the vault getting just the level 1 to 5 mods. Then you have lock box drops 6 to 7, rare drops like the level 9 eye of the dragon or the depleted uranium core. Right now that's 3 full pages. then another two pages of vehicle mods, vehicle weapons, and then you got your special event or mission mods like eyes of the dragons or Acii efficiency. That's a lot of space taken up on just modifications. Now we're getting something like 36 new armoring mods and 36 new enhancing mods. That's a page and a half just to store level 5 mods

    i just don't store mods below rank 4 - saves a fair bit of space when you don't keep worthless **** in your bank​​

    Well the only problem with that is that if you're fusing mods you have to keep them somewhere. I have a few characters that have maxed out crafting levels so I don't need to level up those skills anymore on new characters, but what about people new to the game?

    This game gives us a lot of things to manage, it would be nice if they let us buy more super group pages or more bank pages to address this problem. I've got action figures I've mailed to myself, I got bank pages devoted to drop boxes, I got costume unlocks I hang onto to give to newbs to the game, costume unlocks to sell and my hide out is full of auras and vehicles that are bound to my account. I got a lifetime subscription and I'm struggling here. I can only imagine what a silver player might be going though.
  • guyhumualguyhumual Posts: 2,397 Arc User
    edited September 2017

    On a related note…

    Okay, not really related to mod storage, but I thought I'd try and change the subject, but it being related to this latest update:

    Lockbox drop rate. Yesterday, I played CO for about four hours. In that time, I had *counts on fingers* ZERO lockbox drops. Zip. Nadda. Sod-all. Not a sausage. A number less than one.

    Are we supposed to be buying them from the vendor, or is the drop rate intentionally (or perhaps accidentally) crazy-low?

    I noticed that as well and posted over on the lock box announcement page, not that it really upsets me or anything, I got way too many lock boxes already.
  • orangeitisorangeitis Posts: 227 Arc User
    guyhumual said:

    Unlimited acct bank slots...maybe you need to buy some.

    That was filled years ago with purple secondaries, teleports, rare drops, vehicles, and now rocks. Buying 20 shared hideout bank slots isn't going to fix the problem if they've added 28 new armoring mods and 28 new enhancement mods plus a new kind of rock.
    Why are rocks significant now...?
  • chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    BUG: Apparently, Dual Enhancement Mods are classified as "Armoring Mods" in AH. Which could be the reason why they can't be slotted in Secondary Gear(OV/Determination)
    mfZ37eB.png
    __________________________________________________________________
    Alts:
    Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
    - - - - - -
    Feel free to visit my websites!^^:
    DeviantART|FurAffinity|
    Twitter
  • guyhumualguyhumual Posts: 2,397 Arc User
    edited September 2017

    guyhumual said:

    Unlimited acct bank slots...maybe you need to buy some.

    That was filled years ago with purple secondaries, teleports, rare drops, vehicles, and now rocks. Buying 20 shared hideout bank slots isn't going to fix the problem if they've added 28 new armoring mods and 28 new enhancement mods plus a new kind of rock.
    Why are rocks significant now...?
    Because there's a rock collector in the game now.


    And this:

    the original gold rock, from the Blood Moon or Winter grab bags I believe, is different from this:

    Which is the rock added to this event's grab bags.
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    that's not new... it's been around since last year.
    ChampsWiki
    -=-=-=-=-=-=-=-
    My characters
  • guyhumualguyhumual Posts: 2,397 Arc User

    that's not new... it's been around since last year.

    I didn't get any last year then I guess.
  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    weird. I have a few dozen.
    ChampsWiki
    -=-=-=-=-=-=-=-
    My characters
  • guyhumualguyhumual Posts: 2,397 Arc User
    I have about a dozen now. They seem to be dropping at a fairly high rate from the grab bags. I wonder if each event grab bag is only going to drop one kind of rock now? We got stockings, pumpkins, anniversary prizes, foxbat grab bags but what else?
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
  • ealford1985ealford1985 Posts: 3,582 Arc User
    I throw my rocks... ON THE GROUND!

    Don't save a single one.
  • guyhumualguyhumual Posts: 2,397 Arc User

    I throw my rocks... ON THE GROUND!



    Don't save a single one.

    well they are worth selling, I'm not sure if anyone's buying them but you see them at the AH for 2 or 3g
  • decorumfriendsdecorumfriends Posts: 2,802 Arc User

    I throw my rocks... ON THE GROUND!



    Don't save a single one.

    I used to just discard them, before they were actually used for anything. This time around I'm discarding the pointlessly low cakes and drinks, and the "explode on equip" Rickity Water Balloon Crates.

    'Dec out

    QDSxNpT.png
  • avianosavianos Posts: 6,178 Arc User
    spinnytop wrote: »
    The new Sapphire song is acceptable.

    Eh Kinda​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    edited September 2017

    i just don't store mods below rank 4 - saves a fair bit of space when you don't keep worthless **** in your bank​​

    Heck, I don't store mods below rank 5. And I'm seriously considering changing that to a minimum of 6.

    What we desperately NEED is more mission slots.
    - - - - -
    SIGNATURE:
    Used to be coach on the forums. Still @coach in game.
  • zeneragezenerage Posts: 4 Arc User
    Ugh.. thank you SOOOO much for taking the dps out of the electric dps class. Wow, making chain lightning into a charge attack.. what a BRILLIANT idea for a fast attack class. *vomit*
  • This content has been removed.
Sign In or Register to comment.