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Please Move these teleporters

chimerafreekchimerafreek Posts: 400 Arc User
The two next to defender, that area is cluttered enough and hard to target which Teleporter/NPC you're trying to access, maybe move them to the ground BEHIND defender/that platform.
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  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    Only the one to his left is actually a functioning teleporter, although why they even bothered is beyond me. I think because the game itself is kind of confused as to where the UNTIL/UNITY building is since they moved it years ago. :p
    'Dec out

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  • spinnytopspinnytop Posts: 16,450 Arc User
    I think they put the teleporter there to give Until hq some more visibility. Should've put some glowy stuff rising up from it tho o3o
  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    "Do not move pads!!! Is Go-Metal's dancing spaaaaaht!" :D

    image
    'Dec out

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  • markhawkmanmarkhawkman Posts: 4,916 Arc User

    Only the one to his left is actually a functioning teleporter, although why they even bothered is beyond me. I think because the game itself is kind of confused as to where the UNTIL/UNITY building is since they moved it years ago. :p

    Weren't they sepereate at one point?
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  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    edited July 2017
    Maybe. Before my time and I've only been told about it. All I really know is one of them at least used to be in the blimp.
    'Dec out

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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    yeah, it's why that one mission has the door to the blimp as a way point. Maybe... I'm not really sure.
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  • omnilord#8416 omnilord Posts: 348 Arc User
    From what I'm told, UNITY is what used to be in the blimp building. No clue if it had it's own instance, or if the blimp itself was their command center. Then they moved UNITY, thinking it would be simpler if UNTIL and UNITY were in the same building. They updated the mission by basically making an out of order sign as the response for trying to enter UNITY at the blimp, that should then redirect players to the UNTIL building.

    Though why they couldn't have updated the mission by having it point you to the correct building from the beginning escapes me.
  • meeoeoowiemeeoeoowie Posts: 78 Arc User
    Only the one to his left is actually a functioning teleporter

    This is false, the right teleporter brings you to Kodiak in Westside around the creation of a new character, which is pretty helpful for people with a lot of alts.

    I believe it stops working after you've done "Bear Necessities" though, but it is in the least helpful for that one time per alt.​​
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  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    edited July 2017
    Ah, I did not notice that (since I fly/run the long way 'round for the exploring perk on my way to Westside)! I stand corrected.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User

    From what I'm told, UNITY is what used to be in the blimp building. No clue if it had it's own instance, or if the blimp itself was their command center. Then they moved UNITY, thinking it would be simpler if UNTIL and UNITY were in the same building. They updated the mission by basically making an out of order sign as the response for trying to enter UNITY at the blimp, that should then redirect players to the UNTIL building.

    Though why they couldn't have updated the mission by having it point you to the correct building from the beginning escapes me.

    I think it had the same interior, just a diff entrance.
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  • chimerafreekchimerafreek Posts: 400 Arc User
    edited July 2017
    POINT BEING; particularly with the teleporter that takes you to UNTIL HQ, is that when trying to talk to the Cosmic quest giver or Defender (for Some reason?) you end up getting clustered with activations, If you're avidly using the mouse to click on your choices this probably doesn't effect you nearly as much, But it can be annoying when trying to do this with the keyboard.


    Actually maybe even merge the two teleporters into one, since teleporting to Kodiak is kind of a one time thing anyway and renders that teleporter redundant.
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