Sky Command is one of the unpopular Rampages, largely because it's a long boring slog (the only rampage in which you can spent significant time idling
without being a leech, because there's literally nothing important to do). Proposal for a relatively simple update:
- Delete the first (timed) part of the mission completely. The rampage starts where the current "Brace yourself; here they come again!" dialog is played.
- The mission starts with a wave attack on all fronts (both sets of engines, the cooling vent). To make it so killing stuff is actually meaningful, increase the respawn delay on the critters.
- These attacks continue after the mega-destroid arrives, possibly at a reduced rate; one or two people on each side, and one person handling black talon, should be good enough.
- The mega-destroid should be a level 40 Legendary (it's currently something like level 30 Cosmic); it doesn't need more health, but its attacks are on the weak side
- Adjust the mega-destroid AI and attacks so it won't chase people outside of a small area; it should favor remaining where it can hit the cooling vent with its destroyer wave.
- The rampage ends when the mega-destroid is destroyed.
That would actually be fairly hard (might well requires PQs) but should be less of a slog.
Comments
Make it impossible for the Mega-Destroid to be lured off the ship and fall. Being able to dump him over the edge trivializes it.
Ditto for Black Talon. NttG and any other travel canceling power should not work on him.
If you want NttG to not be instant victory, then the Mega Destroid should return after hitting the "ground", but with severely reduced health and nttg-immunity. That way, NttG wouldn't win the fight on its own, but would still be an incredible asset.
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