It's high time that we were given new hideout options.
For RP scenarios, such as any slice of life, we could use an apartment in between the gaudy and exceptionally expensive looking loft/penthouse, and the crummy, bottom tier basement hideouts. How about a normal apartment? It can-- indeed, SHOULD-- be a smaller location. no more than 10 adjustable options per payable hideout, but with the possibility of going out into the front hallway. This would be a boon to those of us RPing a SWAT entry (roof/fire escape access?) or domestic scene. There are those in the community who would even be happy to design and create such levels in exchange for a reduced price on the hideout.
For that matter, it'd be nice to have to hideouts we already have completed- such as the habitat section of the moonbase, the exercise room of the penthouse/loft. A functioning doorway into these sections in their current state of incompletion isn't terrible. Although completing them would legitimately be awesome.
Another possible hideout type could be a crystal cavern, with new crystaline materials. It could be an adaptation of the cave hideout, or something with a completely new layout. If the latter, crystal structures in the cave could be substituted with heavy machinery for a factory level hideout.
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A garage hideout...
An underground bunker facility hideout...
But, lets be honest with ourselves, they will most likely never happen. But, we can dream in the meantime.
Westside big loft/apartment
http://i1174.photobucket.com/albums/r619/cloncas/dojo-gym-f-range-1.jpg
http://i1174.photobucket.com/albums/r619/cloncas/dojo-gym-f-range-2.jpg
the guy suggested 3 themes:
Dojo (with an obvious martial arts theme, you know, the Crime Comp/Shared bank being like a Table with Scrolls next to one of those structures where you store scrolls,etc,etc)
Gym (more modern/comtemporary, but not luxurious. kinda like gym on westside where you must save some people from the Cobra Lords)
Armory / Firing range place
"Personal Arena" hideout
The themes were:
Gladiator Arena (Fantasy/Primal themes)
Assasin/Mercenary Arena (contemporary/modern themes)
Sci-Fi/Alien Arena (Future/Alien themed, like for "The unleashed" for example)
Some crappy layouts i made:
http://i1174.photobucket.com/albums/r619/cloncas/Arena1.jpg
http://i1174.photobucket.com/albums/r619/cloncas/Arena2.jpg
http://i1174.photobucket.com/albums/r619/cloncas/Arena3.jpg
Also, stuff like the Chains holding the structure could change per theme:
In the Gladiator Arena they look like chains.
In the Assasin/Merc Arena they look like Metal wires (like the ones used in modern bridges)
I the Sci-fi Arena they would look like wires made of Energy.
I remember other suggesting stuff like personal mini submarine hideout and stuff like that
SECOND : Give hideout some sort of "Benefit", an extra that would make it interesting to be owned
Right now, Hideouts are only good for RPers
I recall some people suggesting turning one of the unused rooms into a mini-powerhouse, with a Trainer and maybe some dummies and stuff
Long time ago i used to play a browser game named "Kingdom of Loathing" where everything was a pun.
There, every player had a "campground" where they could place ítems they get as rewards from quests.
Some of those ítems gave different daily bonuses " + X strenght for 10 turns" , " +20% resources for 15 turns" , etc.
We no longer have crafting, so one of the rooms is now 100% useless.
Maybe adding a series of "buff giving ítems/furnitures/structures" that can be placed on said room
Those ítems could drop from normal quests, Adventure packs, Endgame content like Nemcom, Unity missions,the Telios new thing, fighting the modified cosmics, obtained as perk rewards, etc.
Thus giving a reason for players to buy hideouts and maybe, then adding more variety of hideouts in the future
I support "Sell Z-store items individually" & Japan Zone
Epic Stronghold
Block timing explained
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Silverspar on PRIMUS
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I am pretty sure DCUO has quite a bit of it to, I just haven't checked them out. Super Group HQ's would help as well.
Silverspar on PRIMUS
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Silverspar on PRIMUS
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It's more than just you. STO poached our environment guy right after the hideouts launched. We have no more because the guy that made em got transferred the second they noticed that he was as talented as he is. Which is pretty much the life story of CO, come to think of it.
RIP Caine
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but then, what could be the benefit of having more than just one?
unless they made some sort of content related to that, maybe with the nemesis system involved.
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
(like druid, Sanctum and alchemist ones being able to trade ítems in between them?)
Its sad this is a dead/pointless feature by now, it is kinda comfy having your place, wish we could have seen more places.
I doubt Champions engine can handle something like a Hideout-exclusive architect, like the Wildstar Housing plots
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- Access to the auction house through a terminal (like this crazy wonderful high tech thing I have heard of called "the internet")
- Home delivery for the store (Super speedster delivery service?)
- Kitchen dispenses food (temp equilibrium boost and minor "heal" over long-term)
- A trophy case with customizable trophies in it based on your perks and completed missions
- The tailor should be a closet door and my "bank account slots" should be my armory and should look like this accordingly.
- Optional teleport pad for purchase that will drop you anywhere the Primus Jet will OR certain places in Millennium City, Vibora Bay or .....San Angeles? (Just throwing that out there. ) Skins include a high tech and a magic portal option
- A crafting table that gives a small percentage bonus to crafting.
- The ability to log off at the headquarters and come back to the same place.
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The sub-type features are mix-and-matchable.
So if you buy one hideout then you have very limited options. If you buy a second hideout of the same type then you get a little more customization, and if you buy the third then you get the max customization.
But "max customization" doesn't amount to much here. This is just not true.
Even discounting the private tailor, which I do not consider to be worth much, there is still the matter of the account bank, and RPer or not, the account bank is a major feature. A private powerhouse is of the same limited use in my mind as a private tailor is to me. Maybe even less so.
I have never not been able to find some targets in a powerhouse, or been able to get to a trainer for whatever changes I may want to make.
And like it or not, our hideouts here are not the same as in, say SWTOR.
We have a handful of things we can adjust and a very limited assortment of choices for those things.
While I would like to see a deeper hideout system what we have was basically developed by one dev in their spare time.
I think it's too late for Cryptic to go back now and change everything up for more/better monetization.
Absent a system where hideouts matter, and I mean really matter, for in-game things any attempt to revamp them, to allow more customization but then to sell all the different things that players would want to use to decorate their hideouts, would be met with much resistance.
Some people have bought multiple hideouts for max customization. Some bought different types just to better fit this or that hero.
If they were to basically erase all of them now and tell players to start over?
It wouldn't end well.