Going over the builds trying to figure it out, I feel I'm missing something.
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My build was killed and not sure how things stack up. Is LR still better than Quarry for defense? To close to care with the damage difference? I played LR in DPS role with 2GM with STR/DEX/CON as my stats for concept reasons, but since changing 2gm I just havent figured out a build to go to with dual pistols
![:( :(](https://forum.arcgames.com/championsonline/plugins/emojiextender/emoji/twitter/frown.png)
I don't mind Bullet Beatdown, it's nice to see it may be well worth taking now, but not sure how I should be going build wise anymore.
Help appreciated
Comments
And yea, Quarry isn't nearly as good defensively as LR, but that makes sense since Quarry is a dps passive, and LR is a defensive passive (also you can't use LR in the dps roles, though I guess ya meant the Hybrid role).
Do you still want to focus on TGM? It can still be very powerful, but quite harder to afford now (especially for a tank build where ya have to spread out stats for more Con; taking PFF or Defiance could address that, though). You can make a potent Muni build w/o Pistols as well.
- Be safe and have fun, champs - for science!
I did mean hybrid role, I just meant LR and still being DPS over Tank.
I outlined some Bullet Beatdown builds in a mini-guide recently. Can read up more on them here:
http://www.arcgames.com/en/forums/championsonline/#/discussion/1204998/the-ballad-of-bullet-beatdown-a-mini-guide
To me, TGM vs. BB is mostly just choosing whether ya want to be a melee unit or not primarily. That's up to you.
- Be safe and have fun, champs - for science!