Cosmic
Made it so a countdown displays on the giant monster open missions to indicate when the open mission will reset.
All Cosmic open missions reset after 4 hours.
Made some tweaks to the scoring system. Rewards are still placeholder.
ZEN Store
Added Claw and Bracer pack. This pack includes a variety of Martial Arts: Claws weapons and bracer costume variants. Available on the Debugger.
Added Spirit Wolf action figure. Not currently available on the debugger.
Drifter Store
Added Flea and Flea Swarm auras.
May Gold Reward
Added Shoulder Cape as the May monthly gold reward. Available on the Debugger.
FX Changes
Reduced the amount of rocks Cave In creates to help with performance.
Foxbat Ping Pong Ball FX should now vanish after a few seconds.
Costume Changes
Added Huge and Huge Beast stances to females.
Fixed a bug where the Gladiator Sword hands were not displaying under Both on females.
Fixed a bug where the claw stance in the tailor was not properly flipping the left claw weapon.
Misc
Fixed a bug where the WASP SE vehicle was changing into the wrong vehicle when upgraded.
The Training Chariot shouldn't vanish with most player costumes now.
Please format any bugs you find in the following format:
Bug
Where it happens
What happens
Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here:
http://forum.arcgames.com/championsonline/categories/gameplay-bugs1.
Posts that do not specifically pertain to the current PTS patch will be removed.
These player & moderator maintained threads are checked weekly by the development team.
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http://forum.arcgames.com/championsonline/discussion/1203590/costume-bug-list
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http://www.arcgames.com/en/forums/championsonline/#/discussion/1203148/onslaught-bugs-and-balance-qol-concerns
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http://forum.arcgames.com/championsonline/discussion/1198089/known-power-bugs
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http://forum.arcgames.com/championsonline/discussion/1194284/champions-online-alerts-issues
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http://forum.arcgames.com/championsonline/discussion/1198119/compiled-list-of-bugs-issues-and-qol-concerns-version-2-0
Comments
Bug: Shoulderpad cape's shoulderpad clips through the body when the player model raises its arms.
This happens on male characters at the very least.
Where it happens: tailor (male specifically; female not tested)
What happens: parts of the claws disappear into the hands/arms
*wonders if @gentlegiantvexx will be getting either of these for his giant puppy*
The weapon versions will not scale with any scales other than the hand scales, that's just a limitation with our weapon system.
The bracer versions should scale properly.
Huzzzah!!!!!!!
Can someone post pics of the new claws and bracers?
*wonders if @gentlegiantvexx will be getting either of these for his giant puppy*
*Is thankfully clean! Thanks to the detroit river*
if you've been bathing in the detroit river, you most certainly aren't clean...only the hudson in new york is more polluted
The weapon versions will not scale with any scales other than the hand scales, that's just a limitation with our weapon system.
The bracer versions should scale properly.
Oh, so that's why weapons don't have their own slider. You'd think the claws would be the same size as the hands. Still, it sorta makes good wolverine claws.
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(Well, not really new, just stances npcs might have)
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Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
What else has been already mostly done, then put aside and forgot about? o_o
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Most often Slice N Dice@zap-the-eradicator in-game.
Ok some feedback first
nice bracers and claws but the bracers and claws do not line up, if you have chosen both types to use (clipping issues)
I was under the impression that the bracers were a permanent decoration, representing the actual claws (if claws are used in a build)
In regards the shoulder cape, been waiting for this, but suggest other types of capes, especially one which would be wider and partially cover the arm(s). that would look really cool. So far none of the capes in game does this, which I feel is a shame
also in regards to others, could the ones already in game be attached as an option? (so web, tattered etc)
hope this helps
oh and a shame you did not include the chainsaw bracer
not enough chainsaws imo
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Looks like my primal hunter, Stalker, will get a second chance now
Awesome to see these finally make their way online. Any chance the chainsaw claws could show up down the line as well?
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Those are the wepons from the pack, minus the lights saber and chainsaw claws
So, is this claw pack an indication that much of the art asset work was done for those never released weapon packs?
You'll notice that the guitar Axe we received was first conceived in this same concept pack ensemble.
FWIW, I think that's a great idea. I know I was bummed when this set never materialized.
2.) You can close the mouth for the bestial stance my altering the character's facial expression.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
SUGGESTION: Add in the "hovering" stance that the Become doomlord and Become celestial devices use when their respective travel powers are not active
Member of Paragon Dawn: Because some people like friendly helpful communities.
Yeah some things are broken... no I don't use/abuse them.. where would be the fun in that?
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Most often Slice N Dice@zap-the-eradicator in-game.
I'm underwhelmed.
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
You already can,I've used imaginary weapons with claws. melee weapons
Get the Forums Enhancement Extension!
As far as Imaginary weapons being added to Z-store packs...I'm gonna go with a no on that. I spent a lot of effort unlocking them during Foxbatcon, and I feel like anyone else wanting them should put forth an equivalent effort.
Epic Stronghold
Block timing explained
Very excited about the claws and also quite glad on the timer on Cosmics, since it helps people that want to *avoid* the Cosmics (perhaps use the areas for their own reasons and intentions) and, mainly, the people who want to hunt them.
Thank you for the extra stance options for females.
I'd love to see the "Static" stance from the tailor menu added as a playable female stance if we're expanding the use of existing assets. It's so much nicer than the current female "Average" stance.
Here's to hoping that there will be a good costume piece for us giants~
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
Get the Forums Enhancement Extension!
I'd love to not have to wait an entire year for it, but I suppose beggars can't be choosers.
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Most often Slice N Dice@zap-the-eradicator in-game.
Do you want the new bracer without the weapon part protruding from it? If so, that would be a different costume piece altogether. The idea for the weapon bracers is for characters who want their claws out at all times. There are several costume pieces already like this.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.