Release Notes for FC.31.20151210a.24
This build is available on PTS as of 2/3/2016
Teleios Ascendant
- Decreased the size of the bombs Medusa drops. Increased the space in which they can spawn to prevent them from spawning too close.
- Fixed a bug where regeneration mods were not stacking.
- Corrected the heal crit on Distinguished gear to only affect heals.
- Fixed a bug where Genetic Siphon was not dispelling once Teleios is defeated.
- Fixed some geometry holes in Teleios's room.
- Updated Genetic Siphon so it properly dispels when you leave the lair. Genetic Siphon can no longer go on pets.
- Fixed a bug that would cause the mission to not properly credit the team with success.
- Updated reward box icons.
- Fixed a bug where Determination gear wasn't getting boosted by its item quality.
- Players now get a rewardbox from each boss. This was done as rewards were not distributing among players evenly. The rewardbox grants resources and loot drops. This rewardbox is unaffected by team loot settings. The open mission reward for the lair now grants 7 gold recognition, 12 silver recognition and 6000 Questionite.
- Fixed issue with Teleios Ascendant door kicking players out of map. Fixed issue with laptop lore interact bringing up null text.
- Updated icon for Teleios Parasite Helmet.
- Fixed some voice-over for Teleios Ascendant that was not triggering properly.
- Added fast travel option from Major Paul Mason to Paul Mason. Updated the Teleios Ascendant daily mission text.
- Made it so Genetic Siphon cannot be dispelled.
- Added elevation suppression to Medusa room.
- Medusa's bombs can no longer be knocked.
- Medusa's bombs now play an explosion when you run over them.
- Slightly increased the chance of Determination gear to drop.
- Updated costumes in the TA vendor to prevent repurchase if you already have them.
Collectors Lockbox
- Fixed Noise Visualizer aura so that it cannot be sold to a vendor.
Powers & Device Changes
- Updated FX for Thunderbolt wand.
- Fixed an error where Tame Warbeast was level 30.
- Updated tooltips on Tame Warbeast permanent device.
- Lowered Tame Warbeast duration to 90 seconds. Tame Warbeast Maul now applies knock resistance. Renamed pet versions of bleed, poison and shredded to identify them as pet versions.
- Fixed a problem where Teleios Lightning rod was level 30. Teleios Lightning Rod's duration lowered to 15 seconds. Also increased its damage and added a chance to apply Fear and Snare. Updated tooltip.
- The Negative Ions FX are now less resource intensive.
- Players who owned the following powers prior to January 16th will receive a respec: Strafing Run, Ascension, Manipulator, Skarn's Bane, Celestial Cleansing.
- Updated Charm of the Wind and Gadroon Force Tech do require perks before you can purchase them.
- Gadroon Force Tech: Now also applies 50% energy over 15 seconds.
- Corrected an issue where Paintball Gun was not working.
- Updated Savage Harpoons description so it's no longer a wall of text.
- Beneficent Construct's healing has been adjusted to not linger after the Construct has faded.
Additional Changes
- Made it so Psionic Flame aura takes up fewer resources.
- Updated Vendor names for Snake Bucks, Silver and Gold recognition.
- Added Fur costume item to Foot Accessories.
- Added skin, leather and metal materials to wolf and wolf long feet.
- Restored the travel store to the MCPD vendor. Changed the item colors for Hero Games costumes.
- Updated descriptions on Triumphant Recovery 4-Pack Limited, Boost Enhancer Limited and Teleport to Ren Center Device Limited to state that as limited versions of the devices, they only last a week. These are the versions of the devices granted to players in Level-up Supply Kits.
- Swapped Toy Master and Karneeki the Great locations.
- Added Charity Star vendors to most generic vendors. The charity star item has been fixed and changed into a device you equip and use. The price of the Charity Star scales with your level.
- Distinguished Gear that previously cost 275 GCR and 550 SCR now cost 250 GCR and 500 SCR
- Devices that previously cost 125 GCR and 250 SCR now cost 140 GCR and 300 SCR.
- Powers that previously cost 225 GCR and 550 SCR now cost 175 GCR and 350 SCR.
- Added Determination gear to the vendor. These are bind on pickup versions while the lair drops bind on equip versions.
- Lowered pricing on Heroic gear from 200 SCR to 150 SCR.
Please format any bugs you find in the following format:
Bug
Where it happens
What happens
Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here:
http://forum.arcgames.com/championsonline/categories/gameplay-bugs1.
These player & moderator maintained threads are checked weekly by the development team.
-
http://forum.arcgames.com/championsonline/discussion/1203590/costume-bug-list-
http://www.arcgames.com/en/forums/championsonline/#/discussion/1203148/onslaught-bugs-and-balance-qol-concerns-
http://forum.arcgames.com/championsonline/discussion/1198089/known-power-bugs-
http://forum.arcgames.com/championsonline/discussion/1194284/champions-online-alerts-issues-
http://forum.arcgames.com/championsonline/discussion/1198119/compiled-list-of-bugs-issues-and-qol-concerns-version-2-0
Comments
42 40s, LTSer.
However a few powers have been left out and they are from Telepathy, namely, Ego Sleep & Mental Storm. These were also negatively adjusted, I think it would only be fair to include these two as well.
It is also VERY nice to know that such a thing can be done.
Is anyone planning to run this updated lair soon? If so, please inbox me, I'd be interested to join in.
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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Epic Stronghold
Block timing explained
What harm was being done by offering permanent versions of Triumphant Recovery (which already only has 4 charges, if you're going with a real time limit then remove the charges) and the Teleport to Ren Center devices?
Also prices are still absurd.
-"Respec" information seems to be rather...thin on the ground, not explained very well.
-Outside of the aforementioned serum issue and Respec confusion, there nothing I to complain about, however there are still three things I would very much like to see in this patch/the next patch.
Member of Paragon Dawn: Because some people like friendly helpful communities.
Yeah some things are broken... no I don't use/abuse them.. where would be the fun in that?
But I will say:
More work is required before this hits LIVE. This is a multifaceted update and it would be great if we had a few more weeks to test.
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
You guys have some nerve adding these to a vendor.
- Updated descriptions on Triumphant Recovery 4-Pack Limited, Boost Enhancer Limited and Teleport to Ren Center Device Limited to state that as limited versions of the devices, they only last a week. These are the versions of the devices granted to players in Level-up Supply Kits.
Seriously?
It does clearly state that these changes only affect the "Level-up Supply Kits" devices.
But making them only last a week is weird (but I guess I've never noticed them go away much tbf)
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
Don't forget poison.
Epic Stronghold
Block timing explained
For that matter, will device changes (like Thunderbolt Wand, Beneficent Construct, etc.) be retroactive? Will old items update to the newer versions?
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
ARE YOU SERIOUS!?
Wow, you guys are really trying to kill the whole ALT-itis
Am I right in understanding that the teleport to ren center you get at 25 is now going to be limited?? The other stuff whatever but if you are making the tp limited that is just insane. If this is what is happening please re think it! Most mmos give you a tp to main areas for free, some with at least 30min cool downs, which is better then no tp at all. I am feeling very confused cause I was told it would be a 4 second charge time and that it wouldn't expire but now this makes it sound like it will go away in a week. I am not going to buy a perm tp to ren center, mainly after I've had this one for so long, which again as I stated in another post, I thought was just the game being nice like most MMOS in giving a free tp to the main area. If I am wrong then I'll be happy to hear it. If I am not then please I beg of you as someone who loves this game do not take this away, it's one of the things I enjoy, it allows me to join up with friends or hurry to cc's if I am out somewhere leveling.
Also I hope the game isn't going away from us having alts, I enjoy alts and this is the only game out there that lets me go wild.
Added Note: The one in the zen store for the tp to ren cent (which i hate that I even thinking on this) doesn't say if its account wide. If its not then... even a bigger no and all thoughts of a possible buying it is out the window, I have too many alts and not getting it for everyone single one.
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I think making the devices temporary is a bad idea. It is such a staple in the game already, most people just assume they are going to get them. Furthermore, and more importantly, there is no way to earn them in game. At the very least, if the devices are going to be temporary, there should be a way to get enough tokens (Until preferably) that you could buy one.
- Please, please, please consider toning down the graphics on the other debuffs. I know a few have mentioned this already, so just add my voice to list.
- TP to rencen change isn't awesome. But I'm considering it balanced by the fact that new TP devices to other areas have been added. Again, we're exchanging on thing for another.
As far as my fellow community members go:
Last year, I speculated that if you don't like change, you might want to take a break from CO for a bit. Well, it feels like I was right. This game is changing and rapidly so. So just remember to take a deep breath. This is probably far from the last of sweeping changes we'll see. Remember, the new dev team has to fix a game that's been neglected for YEARS. So it will seem radical to us, because as a community we've become used to long periods of no development. There's good and bad to things changing. But expecting a game to go nearly a decade and stay the same, isn't realistic.
I'm expert at burning bridges with people so I'll just keep to myself until that taste expires, and if I'm still feeling the same way, I'll just take that break.
That particular change and certain things said just make me want to scream at people.
At the very same time this is not my game, and despite having paid all that money for it, it will never be.
There is a lesson to be learned from Sony's failure, while change is important to a mmo. You have to becareful of what changes you make.
There is nothing good about the absurd price changes, there is nothing good about turning a reward into a marketing ploy. Just because the game was neglected doesn't mean we have to accept whatever change they try to make with out question.
My super cool CC build and how to use it.
*****
@devs, now about those updates, let's rethink the changes to Triumph Recovery Pack and Teleport to Recen. I think you guys underestimate the importance of these items. Especially in PUG events when healing/rezz is missing from a team. I do not build trinity characters, I do not build to the nth percentile to maximize dmg. It kinda sucks when you get killed in Cybermind cause the yellow colour didn't register and you have to sit out the rest of the Alert. I always ensure my toons have at least 1 recovery pack on them, even at lvl 40. Can't do that anymore with your update though.
Or maybe you do know the value and want us to work/pay for the new teleport items instead. And what is replacing the recovery pack you've limited to a duration of 7 real-time not even game time days?
I'm not to sure if the well-oiled/build focused team-up sessions you see happening on the forums for testing is giving a misleading idea of what is happening in game. I don't think these type of teams exist that much in game. I think these are the vocal few.
Triumphant recovery device
so;
Servitor serum removed from Vendor.
level up recovery device changed to 1 week- great for players with not much time. One weekend I level up and get it,next weekend it vanishes.
These two changes leave us with one option.
Hmm, I wonder what the aim of these changes could be?
My FF will all get a self res and the AT's will just have to take their chances.
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I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Don't forget poison.
and hurricane FX too
I don't have a sense of entitlement. I am entitled to them. I earned them, as did others who were there and participated in the events and programs I mentioned previously. And, until now, they remained as a thank you from Cryptic/the Champions staff to players who have been here since the beginning, for sticking around and having supported the game. Whether they're vanity items, or not, is completely irrelevant.
You are welcome to correct me if I am mistaken, but I don't believe Cryptic at any point said their exclusives would remain so indefinitely.
There have been a lot of exclusive items released by video game companies over the last six years that no longer remain so. Heck, I have a traffic cone hat I got as part of one of the earliest PTS load tests, and that was released as part of a costume set six months later.
These things happen, and while I know there is a desire to take them personally, it's important to put them in proper perspective. You had these items for six years, that's great. Now Cryptic is going to monetize them, and use the funds to improve the game you saw fit to invest in all those years ago.
-Sterga