test content
What is the Arc Client?
Install Arc

FC.31.20151015.67 - Bug Fixes

2»

Comments

  • sigmaseven0sigmaseven0 Posts: 714 Arc User

    I want to use Mind Control. I want to use Nuclear Shockwave. I want to use Grapple Gun Pull. But when they don't meet a certain level of quality then I just can't use them.​​

    I want to use Orbital Cannon. :'(

    PVP is starving without rewards

    1. Please give us Daily PVP missions that reward Questionite.
    2. Please give us an exchange rate between Acclaim and Recognition so that PVP has access to all "On Alert" PVE rewards.
  • aiqaaiqa Posts: 2,620 Arc User

    aiqa said:

    Bug:
    Reprogrammed Onslaught Battledroid in the Madam Mayhem alert are immune to Mind Control

    Actually, unless it's been changed, I've not seen any machines that are vulnerable to Mind Control, alert or content. I thought that was a feature.

    If it's intended it should also be in the description. But while personally don't agree that the power is completely worthless, it's also not so great that is needs further restrictions like this.
  • darqaura2darqaura2 Posts: 932 Arc User
    aiqa said:

    aiqa said:

    Bug:
    Reprogrammed Onslaught Battledroid in the Madam Mayhem alert are immune to Mind Control

    Actually, unless it's been changed, I've not seen any machines that are vulnerable to Mind Control, alert or content. I thought that was a feature.

    If it's intended it should also be in the description. But while personally don't agree that the power is completely worthless, it's also not so great that is needs further restrictions like this.
    Actually that's the one restriction I'm fine with, since it makes sense thematically. They are machines.

    With that said it should be buffed and SHOULD be in the description as you mention.
  • aiqaaiqa Posts: 2,620 Arc User
    darqaura2 said:

    aiqa said:

    aiqa said:

    Bug:
    Reprogrammed Onslaught Battledroid in the Madam Mayhem alert are immune to Mind Control

    Actually, unless it's been changed, I've not seen any machines that are vulnerable to Mind Control, alert or content. I thought that was a feature.

    If it's intended it should also be in the description. But while personally don't agree that the power is completely worthless, it's also not so great that is needs further restrictions like this.
    Actually that's the one restriction I'm fine with, since it makes sense thematically. They are machines.

    With that said it should be buffed and SHOULD be in the description as you mention.
    Thematically robots would be immune to poison too, and if build well immune to lightning, could easily be made immune to fire and ice, etc. On the other side a mind control could be done by influencing the electrical singals in your target's brain, which also works for robot brains or cpu or whatever they use. Theme concerns for these arbitrary immunities are in my opinion not very important.
  • celiziccelizic Posts: 42 Arc User
    They used to be immune to life drain waaaaaay back in the beta. Caught me off-guard when I tried to steal HP off of the robot cowboys in the desert to stay alive, that at least changed.
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    edited January 2016

    @cryneting ,

    We are having more communication with the Dev team at the moment than we have had in a long time.

    Now is not the time to spit your dummy out.

    Yeah, I kown that now, but thanks Zenith

    On the bright side, lets just hope that they don't ignore us and fix the bugs that where said, AND do the suggestions.

    I guess this hole thing caught me off guard, due there is alot of happing between Warframe (DE) and its making alot of people jumpy so I do apologize if I was out of the line there.

    Also yes, I think robots whuold be immune to Mind Control, tho it really needs to be said in the Bio, but there is still alot more things need fixing.


    Psi.
  • chaelkchaelk Posts: 7,732 Arc User
    BUG: bowii and Bowii Af
    Where: Live
    Both have the helmet hair. It's got the basic shape before you added the hair detail.​​
    Stuffing up Freeform builds since Mid 2011
    4e1f62c7-8ea7-4996-8f22-bae41fea063b_zpsu7p3urv1.jpg

    Get the Forums Enhancement Extension!
  • zamuelpwezamuelpwe Posts: 668 Arc User
    I really don't get why Bowii needed a brand new hair when existing hairs worked well enough. However, on the robot issue: Something that would be good would be to implement resistance instead of outright protection. It would be a way to keep the flavoring without outright shutting the effect down. Of course, CC resist tends to appear kinda useless in the game plus there's the fact that damage is so high that it comes off as "why bother", which is disappointing. This badly needed more testing but I get the feeling that bundling it with a Z-Store purchase killed the time window for working on it.
    "Interesting builds are born from limitations not by letting players put everything into one build."

    -Sterga
  • edited January 2016
    This content has been removed.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    zamuelpwe said:

    I really don't get why Bowii needed a brand new hair when existing hairs worked well enough.

    The helmet hair appears to be a bug.
  • avianosavianos Posts: 6,178 Arc User
    I want to use Mind Control. I want to use Nuclear Shockwave. I want to use Grapple Gun Pull. But when they don't meet a certain level of quality then I just can't use them.

    THIS^ SO MUCH THIS

    there is indeed a level of quality in power​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • themightyzeniththemightyzenith Posts: 4,599 Arc User
    zamuelpwe said:

    I really don't get why Bowii needed a brand new hair when existing hairs worked well enough.


    The new hair is actually much better.
    kaizerin said:

    It should look like this: bowii_hair.jpg?noCache=1452732765​​

    Please make this hairstyle available to the players please @kaizerin

    zrdRBy8.png
    Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
  • avianosavianos Posts: 6,178 Arc User
    Please make this hairstyle available to the players please @kaizerin

    and please DON'T make it next month Gold Reward!

    Everyone, both Gold and Silvers need to have access to that fabulous haircut onion-40.gif

    I suggest putting it into Drifter Store​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • kaiserin#0958 kaiserin Posts: 3,196 Cryptic Developer
    That hair will be available to players at some point, you'll just have to be patient :)​​
  • zamuelpwezamuelpwe Posts: 668 Arc User
    edited January 2016

    The helmet hair appears to be a bug.

    That's not what I meant. It's a concern about resources or at least the choice of where they're used.

    EDIT: Somewhat mitigated by making it available to players.
    "Interesting builds are born from limitations not by letting players put everything into one build."

    -Sterga
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    kaizerin said:

    That hair will be available to players at some point, you'll just have to be patient :)​​

    What about the bugs with Mind Control Kaiz?, and the Suggestions?

    Will you answer me?
    Psi.
  • soulforgersoulforger Posts: 1,649 Arc User
    So, when will the pts be updated with the new content that was announced?
  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    The PTS often drops an update around 4pm ST for things like this.
    That is what I would guess. That way, PTS folks can do testing over the weekend, so that they can get a big chunk of feedback by Monday morning.
    ___________________________________________________________

    Whoever you are, be that person one hundred percent. Don't compromise on your identity.
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User

    The PTS often drops an update around 4pm ST for things like this.
    That is what I would guess. That way, PTS folks can do testing over the weekend, so that they can get a big chunk of feedback by Monday morning.

    Thats a good point, hopefully that means the chunk of feedback means real fixes, I wonder if they will fix the Mind Control Bugs, while this new cool stuff is out!

    Can't wait to see whats new, I hope its new PSI stuff, or so
    Psi.
  • soulforgersoulforger Posts: 1,649 Arc User

    The PTS often drops an update around 4pm ST for things like this.
    That is what I would guess. That way, PTS folks can do testing over the weekend, so that they can get a big chunk of feedback by Monday morning.

    Actually the pts is down right now and updated.
  • xrazamaxxrazamax Posts: 979 Arc User
  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    Hmm

    Maybe wrong version went up.

    Looks like lots to test.
    ___________________________________________________________

    Whoever you are, be that person one hundred percent. Don't compromise on your identity.
  • ladygadflyladygadfly Posts: 279 Cryptic Developer
    New thread is up: http://www.arcgames.com/en/forums/championsonline#/discussion/1204022/fc-31-20151210a-14-teleios-ascendant-patchnotes

    There are several different discussion threads, so please make sure you leave your comments in the appropriate thread.
This discussion has been closed.