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Release Notes 11/5/2015

ladygadflyladygadfly Posts: 279 Cryptic Developer
edited December 2015 in Release Notes
Release Notes 11/5/2015
- Updated in-game message text to use the new crafting bonus (10%).
- Increased drop rate of Turakian Coin on Harbinger of Woe, Doom Lords, and Death Lords.
- Increased chance of drop for Fenny and Negaladon Action Figures from Ghost Ship.
- Fixed default Alert buff power to default to duration 2 to prevent buffs from persisting outside of Alert maps.
- Fixed issue with backup devices where summoned entities were inheriting inhererent buffs from players instead of just team-based buffs.
- Added new icon for gold subscriber reward.
- Changed the Turakian Coin drop rate for the Takophones Bronze level reward.

These player & moderator maintained bug threads are checked weekly by the development team:
- http://www.arcgames.com/en/forums/championsonline/#/discussion/1203148/onslaught-bugs-and-balance-qol-concerns
- http://forum.arcgames.com/championsonline/discussion/1198089/known-power-bugs
- http://forum.arcgames.com/championsonline/discussion/1194284/champions-online-alerts-issues
- http://forum.arcgames.com/championsonline/discussion/1199083/costume-bug-list
- http://forum.arcgames.com/championsonline/discussion/1198119/compiled-list-of-bugs-issues-and-qol-concerns-version-2-0
Post edited by ladygadfly on

Comments

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    royalflvshroyalflvsh Posts: 165 Arc User
    New crafting bonus?
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    avianosavianos Posts: 6,028 Arc User
    ladygadfly wrote: »
    - Changed the Turakian Coin drop rate for the Bronze level reward.

    Excuse me, but what does this mean?​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
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    draogndraogn Posts: 1,269 Arc User
    Instead of raising the bonus for crafting, why not just remove the chance for failing to fuse destroying a mod.
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    seeker1235seeker1235 Posts: 64 Arc User
    avianos said:



    ladygadfly wrote: »

    - Changed the Turakian Coin drop rate for the Bronze level reward.


    Excuse me, but what does this mean?​​

    According to the news announcement, there's a 10% bonus to your crafting success if you use crafting tables (like the ones in the mod building in the ren cen).
    draogn said:

    Instead of raising the bonus for crafting, why not just remove the chance for failing to fuse destroying a mod.

    Seriously? Modding with it not destroying the mods when it fails? That'd make catalysts useless, removing what little business comes to the Z-store to buy safeguard catalysts.
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    avianosavianos Posts: 6,028 Arc User
    seeker1235 wrote: »

    According to the news announcement, there's a 10% bonus to your crafting success if you use crafting tables (like the ones in the mod building in the ren cen).

    That's... not what I asked for ( ._.)

    ladygadfly wrote: »
    - Changed the Turakian Coin drop rate for the Bronze level reward.
    ​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
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    crypticbuxomcrypticbuxom Posts: 4,594 Arc User
    Bronze refers to third place in the OM.​​
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    draogndraogn Posts: 1,269 Arc User

    avianos said:



    ladygadfly wrote: »

    - Changed the Turakian Coin drop rate for the Bronze level reward.


    Excuse me, but what does this mean?​​
    According to the news announcement, there's a 10% bonus to your crafting success if you use crafting tables (like the ones in the mod building in the ren cen).
    draogn said:

    Instead of raising the bonus for crafting, why not just remove the chance for failing to fuse destroying a mod.

    Seriously? Modding with it not destroying the mods when it fails? That'd make catalysts useless, removing what little business comes to the Z-store to buy safeguard catalysts.


    That would be a good thing, failing destroying mods serves only one purpose. Even with the sale price these items are overpriced.
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    chaelkchaelk Posts: 7,732 Arc User
    safeguard catalysts are the cheap ones, rank ups are the stupid priced ones.

    Stuffing up Freeform builds since Mid 2011
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    roughbearmattachroughbearmattach Posts: 4,784 Arc User
    With the crafting tables giving a 10% bonus, and using the wealth of 10% catalysts from the Halloween event, I have a 60% chance to make R7 mods.

    Awesome, and thanks!
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    theravenforcetheravenforce Posts: 7,065 Arc User
    - Changed the Turakian Coin drop rate for the Takophones Bronze level reward.
    *giggles* Tako phones home! :tongue:
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