i haven't really messed with night warrior yet, but after reading a lot of builds and posts, I thought I'd try my hand at making one
PowerHouse (Link to this build)Name: Assassin Mk. 2Archetype: FreeformSuper Stats:Level 6: Ego (Primary)Level 10: Dexterity (Secondary)Level 15: Intelligence (Secondary)Talents:Level 1: The DiscipleLevel 6: BrilliantLevel 9: TirelessLevel 12: CoordinatedLevel 15: WordlyLevel 18: NegotiatorLevel 21: ImpresarioPowers:Level 1: Boomerang TossLevel 1: Ricochet Throw (Rank 2, Microelectronic Controllers)Level 6: ConcentrationLevel 8: Night Warrior (Rank 2, Rank 3, Silent Running)Level 11: Throwing Blades (Rank 2, Rank 3)Level 14: Evasive Maneuvers (Sleight of Mind)Level 17: Molecular Self-AssemblyLevel 20: Conviction (Rank 2, Rank 3)Level 23: Ego Surge (Nimble Mind)Level 26: Fluidity (Flowing Like the River)Level 29: Shuriken Storm (Rank 2, Floating Butterfly)Level 32: Masterful DodgeLevel 35: Resurgence (Rank 2)Level 38: Strafing Run (Rank 2, Rank 3)Travel Powers:Level 6: Acrobatics (Rank 2)Level 35: Swinging (Rank 2)Specializations:Ego: Force of Will (2/2)Ego: Insight (3/3)Ego: Follow Through (2/3)Ego: Sixth Sense (3/3)Guardian: Fortified Gear (3/3)Guardian: Ruthless (2/2)Guardian: Find the Mark (2/3)Guardian: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: Focused Strikes (3/3)Vindicator: Modified Gear (2/2)Mastery: Ego Mastery (1/1)
Comments
I wouldn't take Fluidity as the block- mainly cause ya lose the large dmgRes boost that a normal block gives you for a bit of dodge, and ya shouldn't have to block that much as is (since it cuts into time spent doing.. well anything else; dropping aggro and/or popping a heal/tank cd to keep on trucking can help you keep up the pressure w/o turtling as much).
I guess RThrow would be both ur AoE opener attack and ur main ST attack here (when Strafe Run isn't available). But if ur also tapping it for ST filler dmg, then ya may want to use R3 over Micro Circuits since that will boost both tap and charged dps (it'll be a hit to its AoE dmg in most cases, but RT is very strong in AoE even w/o Micro Circuits just cause of the Sneak bonuses).
Can't find too many other potential issues, though note that RThrow is classed oddly. It seems to be flagged as an AoE attack even when tapped on ur primary target, but not on 2ndary targets when chained. Since ur also using Strafe Run, it may be good to get Mass Destruction.
- Be safe and have fun, champs - for science!
Fluidity is usually for dodge specific builds. You might be better off with Retaliation. Ricochet Throw after Retaliation buff with this build will wreck mobs easily.
PowerHouse (Link to this build)
Name: Shadow Hawk
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Disciple
Level 6: Tireless
Level 9: Indomitable
Level 12: Brilliant
Level 15: Agile
Level 18: Enduring
Level 21: Field Ops Training
Powers:
Level 1: Sonic Blaster (Accelerated Metabolism)
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Gas Pellets (Rank 2, Rank 3)
Level 14: Evasive Maneuvers (Sleight of Mind)
Level 17: Molecular Self-Assembly
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Rank 2, Nimble Mind)
Level 26: Bountiful Chi Resurgence (Resurgent Reiki)
Level 29: Shuriken Storm (Rank 2, Floating Butterfly)
Level 32: Retaliation
Level 35: Masterful Dodge
Level 38: Strafing Run (Rank 2, Rank 3)
Travel Powers:
Level 6: Heroic Flight (Rank 2, Rank 3)
Level 35: Displacement Acrobatics
Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
If ya wanted to keep Ego PSS, then I'd consider EGO/Int/Con or EGO/Con/Dex, former w/ an Int focus and latter w/ an Ego focus. If ya dun mind dropping Ego PSS, then ya could go for DEX/Int/Con or INT/Dex/Con, either w/ an Int focus.
- Be safe and have fun, champs - for science!
Specializations:
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
.. and this for talents:
Talents:
Level 1: The Glacier
Level 6: Covert Ops Training
Level 9: Quick Recovery
Level 12: Negotiator
Level 15: Healthy Mind
Level 18: Acrobat
Level 21: Coordinated
- Be safe and have fun, champs - for science!
Name: Shadow Hawk
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Disciple
Level 6: Tireless
Level 9: Indomitable
Level 12: Brilliant
Level 15: Agile
Level 18: Enduring
Level 21: Field Ops Training
Powers:
Level 1: Sonic Blaster
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Gas Pellets (Rank 2, Rank 3)
Level 14: Evasive Maneuvers (Sleight of Mind)
Level 17: Molecular Self-Assembly
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Rank 2, Nimble Mind)
Level 26: Bountiful Chi Resurgence (Resurgent Reiki)
Level 29: Shuriken Storm (Rank 2, Floating Butterfly)
Level 32: Retaliation
Level 35: Masterful Dodge
Level 38: Strafing Run (Rank 2, Rank 3)
Travel Powers:
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Swinging (Rank 2)
Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
PowerHouse (Link to this build)
Name: Shadow Hawk
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Disciple
Level 6: Agile
Level 9: Indomitable
Level 12: Brilliant
Level 15: Tireless
Level 18: Enduring
Level 21: Covert Ops Training
Powers:
Level 1: Sonic Blaster
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Gas Pellets (Rank 2, Rank 3)
Level 14: Evasive Maneuvers (Sleight of Mind)
Level 17: Molecular Self-Assembly
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Rank 2, Nimble Mind)
Level 26: Bountiful Chi Resurgence (Resurgent Reiki)
Level 29: Shuriken Storm (Rank 2, Floating Butterfly)
Level 32: Retaliation
Level 35: Masterful Dodge
Level 38: Strafing Run (Rank 2, Rank 3)
Travel Powers:
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Swinging (Rank 2)
Specializations:
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
BCR has a 10% dmg penalty that unfortunately isn't passive/additive but is 'final'. BCR is still an okay HoT w/ a dodge-increasing passive, but for a dps build I'd consider using R3 Conviction instead as the main heal- still works well w/ MSA, and doesn't come w/ a dmg penalty.
- Be safe and have fun, champs - for science!
Ya can still make her dodge-based, but adding more via gear (ie. dodge + avoid mods in defensive gear). BCR/RR would still be alright then since ya also have MD, but if BCR is to be more prominent then I'd prob get it to R2 as well.
- Be safe and have fun, champs - for science!
Epic Stronghold
Block timing explained
2-passive builds can do just fine if ur adjusted to swapping around the two roles/passives (and maybe gear) using the build editor. Its a playstyle thing, so its only 'bad' if you end up devoting another power slot to a 2nd passive but rarely/never end up using it.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!
PowerHouse (Link to this build)
Name: Shadow Hawk
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Disciple
Level 6: Agile
Level 9: Indomitable
Level 12: Brilliant
Level 15: Tireless
Level 18: Enduring
Level 21: Covert Ops Training
Powers:
Level 1: Sonic Blaster
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Gas Pellets (Rank 2, Rank 3)
Level 14: Lightning Reflexes (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Nimble Mind)
Level 26: Evasive Maneuvers (Sleight of Mind)
Level 29: Shuriken Storm (Rank 2, Floating Butterfly)
Level 32: Retaliation
Level 35: Masterful Dodge
Level 38: Strafing Run (Rank 2, Rank 3)
Travel Powers:
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Swinging (Rank 2)
Specializations:
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Specializations:
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
- Be safe and have fun, champs - for science!
Name: Shadow Hawk
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Disciple
Level 6: Agile
Level 9: Indomitable
Level 12: Brilliant
Level 15: Tireless
Level 18: Enduring
Level 21: Covert Ops Training
Powers:
Level 1: Sonic Blaster
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Gas Pellets (Rank 2, Rank 3)
Level 14: Lightning Reflexes (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Nimble Mind)
Level 26: Evasive Maneuvers (Sleight of Mind)
Level 29: Shuriken Storm (Rank 2, Floating Butterfly)
Level 32: Retaliation
Level 35: Masterful Dodge
Level 38: Strafing Run (Rank 2, Rank 3)
Travel Powers:
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Swinging (Rank 2)
Specializations:
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)