One thing on knight armour that suffers is leg armour though. You can srt of cover up the absence by using a dark tights layer and a bright armour layer over the knees and the knightly hips armour will cover up a decent amount of your thighs, but for legs, you'll be hard pressed to have a decent amount of armour for the jousting/burial armour that modern people associate with knights.
(admittedly in reality a cobbled togetther thing with bits missing might have been more likely unless super rich or royal but that generally just makes the character look like his focus is not 'knight' but 'cheaply armoured peasant')
A lot of the older costume pieces could use some texture updates. That certainly includes the pieces of the Knight armor set.
In particular, the helmet looks horrible.
It really does look just like a mannequin head with a textured on thing. Even put together? Compared to today's various items it looks very flat. Seriously, it looks like it belongs back in CoX. And you barely see anyone run around with it on anymore nowadays.
And if you know what you're doing, it's not difficult to really improve on the look. Though, admittedly, it starts to not look really all that medieval if you modify it far enough.
Here's a helmet from another really unpopular game that came out more than 3 years ago. Take note of:
How it still looks recognizably like a knight helmet.
Has a model that dips inward at the eyehole
Has a faceplate that sticks out over the base helmet, alongside the lower hinge.
Has significant ridge texturing and a bit of modeling over the base helmet, instead of being mostly flat or relying on one overstated crest.
Among other things. And that's only one type of helmet. There's also stuff like great helms (CoX had those, actually), frog mouth, bascinet...
Basically what I'm saying is that it could be expanded a bit.
A few more notes, since I ran out of images: If a set comes to fruition, I want to see some of these:
Pauldrons. What's really nice about pauldrons is that they're very understated. Instead of ramping straight off the shoulder, they conform to the arm - sometimes a very long way down. Getting some good pauldrons is probably the most important, since the game really does lack quite a few good, simple/smooth shoulderpads, and has a lot in the way of big ones that stick out hugely.
Longer Tassets. Probably my biggest gripes with the current Knight armor is its very short hip armor, as well as how you can't combine it with a skirt of any sort. If I were to make a new set of armor, a chainmail skirt would be a hip option, and a tasset as a belt, or perhaps a combined belt/leg accessory part.
Tabbard & Hauberk. And for underneath/over your armor, a cloth that hangs over your torso (tabbard) would be nice, as well as this Chainmail shirt (hauberk).
Weapon Varieties. A few extra weapon varieties for our powersets would be really helpful, as well as thematically appropriate for the set: Single-Blade/Dual-Blade (larger versions for HeavyWeapon?)
Flanged Mace - Versus the spiked one (and fancy one) we have, the Flanged mace uses a set of hard, metal fins to pierce through armor - as well as weight to just smash things in.
Heavy Weapons
Claymore - Versus most of the Heavy Weapon swords we have, which are very thick, the Claymore here would have more realistic proportions for a sword, while still being wicked long.
Halberd - Similar to the mage staff, the Halberd here would be held halfway on the haft, instead of at the very tip like most heavy weapons, which would make it look reasonably appropriate with the set's one-handed swings.
Spear - It'd be a bit of a stretch, but the spear would at least look appropriate while using the Skewer attack.
Lance - While the jousting lance probably isn't used like this, it's now a trope for medieval knights in most stuff today; even ones that don't actually joust. So, yeah, worth putting in.
Sniper Rifle
Crossbow - Probably a bit of a stretch with the sound effect...
This one I definitely want, since this'd make even a lot of current attempt at sword-n-board looking heroes look a lot better, especially in comparison to the flatly-textured Golden-Age buckler.
Sadly knight stuff is needed badly for many toons. I have a toon that uses the knight look, but, its not complete. Tabards, excellent suggestion, kite shield bracers, also excellent suggestion!
Comments
also some Chainmail/ Ring mail tights and hoods
We've got chainmail tights. It looks hella cool.
One thing on knight armour that suffers is leg armour though. You can srt of cover up the absence by using a dark tights layer and a bright armour layer over the knees and the knightly hips armour will cover up a decent amount of your thighs, but for legs, you'll be hard pressed to have a decent amount of armour for the jousting/burial armour that modern people associate with knights.
(admittedly in reality a cobbled togetther thing with bits missing might have been more likely unless super rich or royal but that generally just makes the character look like his focus is not 'knight' but 'cheaply armoured peasant')
Agreed, and ones that don't have the pot belly look.
In particular, the helmet looks horrible.
It really does look just like a mannequin head with a textured on thing. Even put together? Compared to today's various items it looks very flat. Seriously, it looks like it belongs back in CoX. And you barely see anyone run around with it on anymore nowadays.
And if you know what you're doing, it's not difficult to really improve on the look. Though, admittedly, it starts to not look really all that medieval if you modify it far enough.
Here's a helmet from another really unpopular game that came out more than 3 years ago. Take note of:
- How it still looks recognizably like a knight helmet.
- Has a model that dips inward at the eyehole
- Has a faceplate that sticks out over the base helmet, alongside the lower hinge.
- Has significant ridge texturing and a bit of modeling over the base helmet, instead of being mostly flat or relying on one overstated crest.
Among other things. And that's only one type of helmet. There's also stuff like great helms (CoX had those, actually), frog mouth, bascinet...Basically what I'm saying is that it could be expanded a bit.
Pauldrons. What's really nice about pauldrons is that they're very understated. Instead of ramping straight off the shoulder, they conform to the arm - sometimes a very long way down. Getting some good pauldrons is probably the most important, since the game really does lack quite a few good, simple/smooth shoulderpads, and has a lot in the way of big ones that stick out hugely.
Longer Tassets. Probably my biggest gripes with the current Knight armor is its very short hip armor, as well as how you can't combine it with a skirt of any sort. If I were to make a new set of armor, a chainmail skirt would be a hip option, and a tasset as a belt, or perhaps a combined belt/leg accessory part.
Tabbard & Hauberk. And for underneath/over your armor, a cloth that hangs over your torso (tabbard) would be nice, as well as this Chainmail shirt (hauberk).
Weapon Varieties. A few extra weapon varieties for our powersets would be really helpful, as well as thematically appropriate for the set:
Single-Blade/Dual-Blade (larger versions for HeavyWeapon?)
- Flanged Mace - Versus the spiked one (and fancy one) we have, the Flanged mace uses a set of hard, metal fins to pierce through armor - as well as weight to just smash things in.
Heavy Weapons- Claymore - Versus most of the Heavy Weapon swords we have, which are very thick, the Claymore here would have more realistic proportions for a sword, while still being wicked long.
- Halberd - Similar to the mage staff, the Halberd here would be held halfway on the haft, instead of at the very tip like most heavy weapons, which would make it look reasonably appropriate with the set's one-handed swings.
- Spear - It'd be a bit of a stretch, but the spear would at least look appropriate while using the Skewer attack.
- Lance - While the jousting lance probably isn't used like this, it's now a trope for medieval knights in most stuff today; even ones that don't actually joust. So, yeah, worth putting in.
Sniper RifleAnd playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Also:
An arming sword:
Not this big and overlengthy longsword we have now, but something shorter and really one-handed. Longswords weren't even used that often.
Kite Shield Bracer!
This one I definitely want, since this'd make even a lot of current attempt at sword-n-board looking heroes look a lot better, especially in comparison to the flatly-textured Golden-Age buckler.