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Rimefire/Energy Projector Explosion Build

greenrangergrimgreenrangergrim Posts: 5 Arc User
edited October 2014 in Builds and Roles
PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: Superhuman
Level 6: Physical Conditioning
Level 9: Brilliant
Level 12: Enduring
Level 15: Mighty
Level 18: Healthy Mind
Level 21: Body and Mind

Powers:
Level 1: Force Bolts
Level 1: Force Eruption (Gravitational Polarity)
Level 6: Force Shield
Level 8: Conviction (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Unbreakable (Rank 2, Rank 3)
Level 17: Masterful Dodge (Unfettered Strikes)
Level 20: Ego Surge (Nimble Mind)
Level 23: Flashfire (Rank 2, Rank 3)
Level 26: Hurricane (Rank 2, Perfect Storm)
Level 29: Stormbringer (Rank 2, Rank 3)
Level 32: Rimefire Burst (Rank 2, Rank 3)
Level 35: Force Cascade (Rank 2, Rank 3)
Level 38: Molecular Self-Assembly

Travel Powers:
Level 6: Flight (Rank 2)
Level 35: Teleportation

Specializations:
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Strength Mastery (1/1)

So here's the latest build for my main. I can note quite a few flaws in it, but ultimately I'm fairly happy with performance so far (though admittedly I haven't really pushed the limits yet.) The basic idea was originally for a Rimefire DPS build with good survivability utilizing 'impressive' looking AoEs to emphasize the character concept of raw, uncontrollable power.

Flashfire is popped on cooldown to proc MSA to give good energy recovery, allowing Hurricane to be used almost constantly - or FC if I missed a proc and Rimefire is on cooldown. I'm rarely at less then full energy. I actually find I need FC less then I thought, so I'd probably recommend a second active offense instead. FF's 100% chance of Clinging Flames and the fact that it has a cooldown made it a perfect choice for setting up Rimefire and proccing MSA.

I ultimately chose Force Bolts as a leftover from a previous build using Quarry (and using Energy Refraction for FC), so you could probably do without Force Shield and Eruption if you wanted as well (though I find Eruption's GP comes in handy), and maybe look at increasing your chance of Chilled by picking up, say, Ice Shards, Shield And Frost Breath with Frost Bite. Then again, I like the additional flavour of it, rather then just making it a fairly cookie-cutter FrostFire style build (also why I chose Hurricane instead of snowstorm, among numerous other reasons)

Another flaw is only one advantage point for travel pwoers.

Obviously, alternating MD and Unbreakable also helps keep him alive, and Conviction provides a frequent cooldown proc for MSA as well as healing.

If I had recommendations for others looking out to try this build, I'd say throw out the Force type powers and go for a more straight-up FrostFire build if you're going for something a little more optimized, but if you like a slightly more diverse Energy Projector-based powerset like me, then maybe give this a go. There's probably far more powerful builds out there, though. I just wanted to throw this up to get some feedback :tongue:
Post edited by greenrangergrim on

Comments

  • flowcytoflowcyto Posts: 12,852 Arc User
    edited October 2014
    I would avoid Unfettered Strikes and Grav Polarity. Both are smaller additive bonuses that don't amount to much, when ya could put those adv points elsewhere. When I was testing GP on my Impulse, it wasn't a significant dps increase unless I was also hitting the target w/ the Eruption that set it up- due to the time lost casting/refreshing the well while not dealing dmg, and the low additive bonus (requires ya to be rooted too, something which I dislike). Unfettered's bonus is low and it won't have as high uptime since its anchored to MD.

    Stormbringer is an energy form, so if ya use FC you'll disable ur passive for a time (it'll also stop ES/NM if that's up) and I'd be concerned about doing that in general as its a bit counter-productive.

    Most of the rest of ur build is fine, though I may be missing on the goal a bit (is it trying to use Rimefire often? cause then it would want a means to reliably Chill that's not on a cd). Main other flaw I'd see is ur making a rimefire build when Stormbringer is only boosting half of that attack- not a huge deal since the build isn't trying to be very optimal anyways, but Quarry would be more beneficial overall (esp since it won't be disabled by FC use).

    Also consider getting Force Sheath on Force Shield. If ya want to keep Stormbringer and a heavy hitter like FC, consider using Typhoon or Gigabolt instead.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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