I've been kind of in a rut for characters lately. Between clones of characters from the game in robot form, to old characters I've gotten bored of but play because I'm using them as grindy things to make them eventually cool, I suddenly realised that I have no child characters.
As such, my brain conjured an image of a little girl in a white oversized shirt (urban sports shirt coloured white, which hides torso, which makes her look more like a kid) wielding a fancy rapier, terrified, while occasionally blasting her friends with the power of friendship, aka buffs, heals, and assorted help.
But I'm not sure where to begin. I would guess Blade for the rapier via the fantasy set, and then work on building up Bleed then I think it can be ruptured for crits, or used with powers like Devour Essence for a self-heal? I don't use Blade that much (it like archery tends to get ignored by me). I'm not sure which support powers would be best as a general purpose thing.
Basically we're going for 'little girl with magic weapon that also gives her powers she's slightly terrified of'. So it can be anything from Void tentacles to Celestial HEALING SPOTLIGHT all the way to AAAHH I SUMMONED A DEMON RUN AWAY RUN AWAY "I serve you mistress".
So, any suggestions for a Blade+something, maybe healy, hybrid, folks?
Comments
Too bad there's not many fencing-style sword attacks in CO. Oh well..
Here's one way to build it:
PowerHouse (Link to this build)
Name: Don't Go Into Club Caprice
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Glacier
Level 6: Covert Ops Training
Level 9: Coordinated
Level 12: Healthy Mind
Level 15: Acrobat
Level 18: Quick Recovery
Level 21: Impresario
Powers:
Level 1: Shadow Bolt
Level 1: Reaper's Caress (Rank 2, Rank 3)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Form of the Tempest
Level 11: Void Shift (Emerging Nightmares)
Level 14: Shadow Embrace (Rank 2, Rank 3)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Molecular Self-Assembly
Level 23: Reaper's Embrace (Rank 2, Rank 3)
Level 26: Masterful Dodge
Level 29: Resurgence (Rank 2)
Level 32: Parry (The Elusive Monk)
Level 35: Dragon's Bite (Rank 2)
Level 38: Ego Surge (Rank 2, Nimble Mind)
Travel Powers:
Level 6: Distortion Acrobatics (Rank 2, Rank 3)
Level 35: Mystic Flight
Specializations:
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Offensive Expertise (2/2)
Mastery: Warden Mastery (1/1)
- Be safe and have fun, champs - for science!