Well, this is actually based off one I saw in a thread which was posted in there my Flowcyto... but of course I've made some changes.
http://powerhouse.nullware.com/powerhouse.html?v=9&n=Summoner%20Build%20FF&d=1826JLJZfheM070720075037F00O4037P037R037Q037G00LG01OC053F03MC04LC04N9042b6i3TLG2M8C
Now I know what you're thinking... why the heck does it have Endurance of all things as Primary?
Well, I would urge you to carefully look at the juicy Endurance tree, and also, take a look at Endurance mastery.
Yeah, it's like that.
Looks pretty juicy to me. Lots of blue bar, which is what it's all about. Also, I still haven't decided whether to go with that Aura of Radiant Protection, or Ebon Destruction.
And of course, the glaring weirdness of putting Concentration in there, but it's a pre-requisite, and that's why I put it in. And I have no idea if that ability only affects ME, or if it might also affect my pets. Of course, I can't replace that with Medical Nanites, because that one is slotted. I guess I could replace it with Experimental Burst Ray or Entangling Mesh, but... concentration might pair well with Ebon Destruction to help my Boomerang damage. Which I have learned can be pretty good.
I mean, yes boomerangs are wacky, but hey, Batman has been flinging them around for like eighty years or something. And, if you fully charge Ricochet it will hit all the enemies that are near each other.
But anyway, I'm still pretty new to all this, and this build may have some huge idiotic flaw to it that I'm totally ignorant of, so try not to flame me too hard. Yes, the order of the powers (when I get them) is dowright odd, BUT, that's because I want to get those pets as soon as possible.
Anyway, thanks for reading, and have fun beating up bad guys out there
Comments
I'd prob take Conc as the toggle and skip on IDF (can't have 2 toggles on at once anyways) and find a means to stick Ego or Int as an SS, since IDF will hurt ur energy generation, and AoRP already protects ur pets as is. Other option is taking Compassion as the toggle and stacking Pres, which will auto-stack in combat w/ sentinel aura up, but not be as good for dps as Concentration + Ego or Int.
Ya took MSA as ur EU, but ya have few cd's to trigger it (or Int to power it).
End PSS isn't really that great, tbh. I'd prob use Pres, Ego, or Int PSS depending on the build.
Here's a few slight variants of the build, depending on ur main priorities:
= Damage-focused = (ie. the least like a support or healer; more or less a dps w/ good +heal%)
PowerHouse (Link to this build)
Super Stats:
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Glacier
Level 6: Shrug It Off
Level 9: Healthy Mind
Level 12: Diplomatic
Level 15: Coordinated
Level 18: Finesse
Level 21: Acrobat
Powers:
Level 1: Boomerang Toss
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 11: Support Drones (Rank 2, Rank 3)
Level 14: Arcane Vitality (Rank 2, Rank 3)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Summon Shadows (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Sonic Device (Deafening Dissolution)
Level 29: Ritual of Radiant Summoning (Rank 2, Unbound Ritual)
Level 32: Attack Toys (Rank 2)
Level 35: Ritual of Primal Summoning (Unbound Ritual)
Level 38: Munitions Bots
Travel Powers:
Level 6: Jet Pack (Rank 2, Rank 3)
Level 35: Teleportation
Specializations:
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentinel: Wither (2/2)
Commander: Rapid Response (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Savage (3/3)
Mastery: Commander Mastery (1/1)
gearing: mostly Int and Pres, some crit rating and Con.
= Versatile = (some dps, team stat buffer, backup healing and res-ing)
PowerHouse (Link to this build)
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Presence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Glacier
Level 6: Shrug It Off
Level 9: Healthy Mind
Level 12: Diplomatic
Level 15: Coordinated
Level 18: Finesse
Level 21: Acrobat
Powers:
Level 1: Boomerang Toss
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Support Drones (Rank 2, Rank 3)
Level 14: Arcane Vitality (Rank 2, Rank 3)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Summon Shadows (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Sonic Device (Deafening Dissolution)
Level 29: Attack Toys (Rank 2)
Level 32: Resurrection Serum (Rank 2)
Level 35: Ritual of Primal Summoning (Unbound Ritual)
Level 38: Ritual of Arcane Summoning (Unbound Ritual)
Travel Powers:
Level 6: Jet Pack (Rank 2, Rank 3)
Level 35: Teleportation
Specializations:
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentinel: Wither (2/2)
Commander: Rapid Response (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Savage (3/3)
Mastery: Intelligence Mastery (1/1)
gearing: mostly Int and Pres, some crit rating and Con.
= Damage Control = (the most healing & Support focused, but less damage)
PowerHouse (Link to this build)
Super Stats:
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Glacier
Level 6: Shrug It Off
Level 9: Healthy Mind
Level 12: Diplomatic
Level 15: Coordinated
Level 18: Finesse
Level 21: Acrobat
Powers:
Level 1: Boomerang Toss
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Sonic Device (Deafening Dissolution)
Level 8: Aura of Radiant Protection
Level 11: Compassion
Level 14: Iniquity (Rank 2, Justice)
Level 17: Conviction (Rank 2, Reverence)
Level 20: Molecular Self-Assembly
Level 23: Support Drones (Rank 2, Rank 3)
Level 26: Summon Shadows (Rank 2)
Level 29: Redemption (Rank 2, Salvation)
Level 32: Ritual of Radiant Summoning (Rank 2, Unbound Ritual)
Level 35: Attack Toys (Rank 2)
Level 38: Ritual of Arcane Summoning (Unbound Ritual)
Travel Powers:
Level 6: Jet Pack (Rank 2, Rank 3)
Level 35: Teleportation
Specializations:
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentinel: Wither (2/2)
Commander: Rapid Response (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Savage (3/3)
Mastery: Presence Mastery (1/1)
gearing: mostly Pres, some Int and Con.
Much of it lies in the passive ya take. AoED is the clear dps pick for a Pet build, but teammates really like AoPM's stat buff, and AoRP is excellent for group mitigation.
- Be safe and have fun, champs - for science!
Anyways... I am starting to like that 2nd one, the Int based build. I'm looking at it real hard right now... hmmm.
But a question about Sonic Device... I'm wondering if I should add a pretty hard hitting attack to use with that? I have no experience with Sonic Device... but I'm assuming from it's description that, you want to prep it first, then use some big attack, and Sonic Device will really buff up that attack? Maybe... hmmm... Orbital Cannon?
I mean, as long as ur fine w/ RT being ur main attack spell for AoE (charging) and single-target (tapping); I'd only add other non-pet attack powers in there if ya just wanted more variety.
- Be safe and have fun, champs - for science!