previous thread:
http://co-forum.perfectworld.com/showthread.php?t=274441
so what should my next specializations be? (Other critique also welcome)
Tsin'Xing:
Level 30
HP; 6696
EP; 102/184
Str; 49
Dex; 49
Con; 152
Int; 160
Ego; 143
Pre; 95
Rec; 74
End; 56
Off; 143
CrC; 13.5
CrS; 50
Def; 51.3
Dod; 10
Avo; 20
Arms 185
Specializations:
Intelligence;
Enlightened 3
Tactician 2
Detect Vulnerability 3
Tinkering 2
Guardian;
Fortified Gear 3
Make it Count 3
Retribution 2
The Best Defense 2
1 point unspent.
options:
Administer
Ruthless
Overseer Aura
Impact
I'm leaning towards Admin and Overseer.
The Grimoire
Eldritch Bolts + Wiz
Eldritch Blast 3
Primary Stat - Intelligence
Sigils of the Primal Storm 3
Aura of Primal Majesty 2
Secondary Stat - Ego
Pillar of Poz
Concentration 3
Secondary Stat - Presence
Arcane Vitality
Eldritch Shield + Imbue
Circle of Arcane Power 2
Skarn's Bane 2
travel power: flight 2
other stuff:
Field Ops training; 3Con, 2End, 3int, 3ego, 2Rec
Ascetic; 5con, 5ego
Enduring; 8con
boundless reserves; 5con, 5end
healthy mind; 5con, 5int
Shrug it off; +5 con, +5 pre
Comments
PowerHouse (Link to this build)
Archetype: The Grimoire
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Ego (Secondary)
Level 15: Presence (Secondary)
Talents:
Level 1: The Grimoire
Level 7: Shrug It Off
Level 12: Healthy Mind
Level 15: Ascetic
Level 20: Academics
Level 25: Diplomatic
Level 30: Showmanship
Powers:
Level 1: Eldritch Bolts
Level 1: Eldritch Blast (Rank 2, Rank 3)
Level 6: Sigils of the Primal Storm (Rank 2, Rank 3)
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Pillar of Poz
Level 14: Concentration
Level 17: Arcane Vitality (Rank 2, Rank 3)
Level 21: Eldritch Shield (Rank 2)
Level 25: Circle of Arcane Power (Rank 2)
Level 30: Skarn's Bane (Rank 2, Rank 3)
Level 35: Sigils of Ebon Weakness (Rank 2, Rank 3)
Level 40: Hex of Suffering (Rank 2, Rune of Lethargy)
Travel Powers:
Level 6: Flight (Rank 2, Rank 3)
Level 35:
Specializations:
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Trapped (3/3)
Overseer: Conservation (2/2)
Mastery: Intelligence Mastery (1/1)
Make it Count is a small additive bonus- I'd skip it. Ya can add the stun adv to the end builder- but ideally shouldn't have to end build much as you gear up. Would mostly gear for Int and a bit of Con (and/or max health), Pres, and Dex
- Be safe and have fun, champs - for science!
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My characters
current gloves:
Diplomatic gauntlets
-27int/27ego/19def/67off/50CDred (impact prism 4 slotted)
drop from MegaD fight:
Ravaging Handguards
-+39Con/13def/44off/62CritS (1 Offslot, one Enhance slot)
not sure what I want to slot... lucky Gem and Dex Enhance?
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My characters
- Be safe and have fun, champs - for science!
I had 51 dex, so I upped it. now my crit chance is almost 30.
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My characters
I'm now L33. And I have somewhat better gear.
Tsin'Xing:
Level 33
HP; 8061
EP; 85/183
Str; 50
Dex; 87
Con; 209
Int; 184
Ego; 122
Pre; 104
Rec; 55
End; 57
Off; 135.4
CrC; 29.6
CrS; 55
Def; 75.5
Dod; 10
Avo; 20
Arms 200
Specializations:
Intelligence;
Enlightened 3
Tactician 2
Detect Vulnerability 3
Tinkering 2
Guardian;
Fortified Gear 3
Make it Count 3
Retribution 2
The Best Defense 2
Administer 3
Ruthless 1
The Grimoire
Eldritch Bolts + Wiz
Eldritch Blast 3
Primary Stat - Intelligence
Sigils of the Primal Storm 3
Aura of Primal Majesty 2
Secondary Stat - Ego
Pillar of Poz
Concentration 3
Secondary Stat - Presence
Arcane Vitality
Eldritch Shield 2 + Imbue
Circle of Arcane Power 2
Skarn's Bane 2
travel power: flight 2
one point unspent
other stuff:
Field Ops training; 3Con, 2End, 3int, 3ego, 2Rec
Ascetic; 5con, 5ego
Enduring; 8con
boundless reserves; 5con, 5end
healthy mind; 5con, 5int
Shrug it off; +5 con, +5 pre
gear:
PO; 39con, 13def, 44off; mods - 36dex, 116CritS
SO; 14con, 14pre, 4.4def, 11off
PU; 33con, 33int, 11def; mod - +88minimap
SU; 11con, 3.5def, 25cdr, 51disc
PD; 29con, 29ego, 9.3def; mod - 329hp (note this is the mod it came with)
SD; 29int, 13def
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My characters
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My characters
- Be safe and have fun, champs - for science!
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My characters
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My characters
http://champions-online.proboards.com/post/29802
Just for comparison.
I used her Tempest build. It calls for Dark Speed, which I have never managed to acquire, but I enjoy it even without DS.
Oh, yeah. I also use her Cursed / Scourge Guide.
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My characters
Oh wait, I didn't update the skills list there...
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My characters
health 10139
energy 112/247
strength 80
dexterity 80
constitution 256
intelligence 254
ego 152
presence 187
recovery 85
endurance 103
Offense 212.5
CritC 28.2
CritS 73.3
Defense 108.4
Dodge Chance 10
Avoidance 20
Gear:
Silverback's Stalwart Vest (top priority to replace)
+29 con, +29 ego, +19 def(slotted with an impact prism)
Ameliorating Bracers(purple)
+338 HP, 37 Int, 9.7 def
Heroic Helmet of Topography(I like the minimap stat)
+51 Con(mod), +48 Pre(mod), +139 Minimap radius, +19 def, +171 CDR(modded)
Solid Eyepiece(green)
+16 con, +16 end, +5.1 def, 36 CDR, 36 CD
Acerbic Handguards(blue, recently acquired as a random drop in NemCon)
+48 con(mod), 53 Int, 17 def, 60 off, 79 CritStr(mod), 4.1 CritSev
Wise Bracer(blue, more NemCon loot)
18 pre, 5.7 def, 15 off, +42 CritStr
Part of why I'm posting this is I'm not sure what'd be the best things to get.
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My characters
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My characters
- Be safe and have fun, champs - for science!
Intelligence;
Enlightened 3
Tactician 2
Detect Vulnerability 3
Tinkering 2
Guardian;
Fortified Gear 3
Make it Count 3
Retribution 2
The Best Defense 2
Overseer:
Administer 3
Ruthless 2
Overseer Aura 2
Enhanced Gear 3
Intelligence Mastery
The Grimoire
Eldritch Bolts + Wiz
Eldritch Blast 3
Primary Stat - Intelligence
Sigils of the Primal Storm 3
Aura of Primal Majesty 3
Secondary Stat - Ego
Pillar of Poz 1
Concentration 3
Secondary Stat - Presence
Arcane Vitality 1
Eldritch Shield 2 + Imbue
Circle of Arcane Power 2
Skarn's Bane 3
Hex of Suffering 1
Sigils of Ebon Weakness 1
travel power: flight 3, Teleportation 2
5 advantage points unspent
other stuff:
Field Ops training; 3Con, 2End, 3int, 3ego, 2Rec
Ascetic; 5con, 5ego
Enduring; 8con
boundless reserves; 5con, 5end
healthy mind; 5con, 5int
Shrug it off; +5 con, +5 pre
yeah, not sure how the website thing works.
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My characters
PowerHouse (Link to this build)
Archetype: The Grimoire
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Ego (Secondary)
Level 15: Presence (Secondary)
Talents:
Level 1: The Grimoire
Level 7: Healthy Mind
Level 12: Shrug It Off
Level 15: Ascetic
Level 20: Coordinated
Level 25: Finesse
Level 30: Diplomatic
Powers:
Level 1: Eldritch Bolts
Level 1: Eldritch Blast (Rank 2, Rank 3)
Level 6: Sigils of the Primal Storm (Rank 2, Rank 3)
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Pillar of Poz (Dizzying Impact)
Level 14: Concentration
Level 17: Arcane Vitality (Rank 2, Rank 3)
Level 21: Eldritch Shield (Rank 2, Rank 3)
Level 25: Circle of Arcane Power
Level 30: Skarn's Bane (Rank 2, Rank 3)
Level 35: Sigils of Ebon Weakness (Rank 2, Rank 3)
Level 40: Hex of Suffering (Rank 2, Rune of Lethargy)
Travel Powers:
Level 6:
Level 35:
Specializations:
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Impact (2/2)
Overseer: Trapped (3/3)
Mastery: Intelligence Mastery (1/1)
Imbue on the shield isn't really worth it, imo. Also, don't rank up Concentration- not worth the adv points, but do rank up Arcane Vit when ya can- its the rare good heal an AT has access to.
For gear, I'd guess that the Justice 2-set is nice for the Grimmy since it uses AoPM + Int PSS and can get good mileage from the extra stats. Onslaught and GCR gear are both very good for 2ndaries, but also quite grindy. Mercenary gear + unique-quality 2ndaries from the AH (or the 3-set Armadillo 2ndary gear) can be gotten pretty easily and can hold you over just fine, though.
I'd gear mostly for Int, w/ some Con, Dex, and Pres on the side. Crit rating and severity on offensive gear, Defense and maxHP boosts on defensive gear, and CD reduction on utility gear.
- Be safe and have fun, champs - for science!
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My characters
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My characters
- Be safe and have fun, champs - for science!
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My characters
- Be safe and have fun, champs - for science!
Eldritch Bolts - I visualized the character as having energy projection abilities that she fires from her hands, this fits.
Eldritch Blast - ditto
Primary Stat - Intelligence - meh
Sigils of the Primal Storm - it's a very indirect way of attacking and just didn't make sense for the char.
Aura of Primal Majesty - works I guess
Secondary Stat - Ego - meh
Pillar of Poz - I kinda imagine it as her using a localized space distortion to violently repel people.
Concentration - works
Secondary Stat - Presence - enh
Arcane Vitality 1 - enh, self heal works thematically, but healing others is iffy.
Eldritch Shield 2 + Imbue - I like the shield
Circle of Arcane Power 2 - meh, useful but iffy
Skarn's Bane 3 - love it, it's cool how she directs the energy through a portal thingy
Hex of Suffering 1 - kinda works thematically. the character concept actually has the ability to disrupt another person's chi which is kinda like a DoT.
Sigils of Ebon Weakness 1 - never really liked it
Honestly, switching to dimensional damage would work thematically, but the magic powers kinda work as the character uses a mix of chi manipulation and space manipulation. As for swords... she uses a single blade that's usable one-handed, but meant for two.
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My characters
A 'Spellblade' we can do:
PowerHouse (Link to this build)
Archetype: Freeform
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Glacier
Level 6: Covert Ops Training
Level 9: Healthy Mind
Level 12: Acrobat
Level 15: Coordinated
Level 18: Boundless Reserves
Level 21: Investigator
Powers:
Level 1: Eldritch Bolts
Level 1: Eldritch Blast (Rank 2, Rank 3)
Level 6: Aura of Primal Majesty (Rank 2, Rank 3)
Level 8: Concentration
Level 11: Pillar of Poz (Rank 2, Dizzying Impact)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Skarn's Bane (Rank 2, Rank 3, Accelerated Metabolism)
Level 23: Hex of Suffering (Rank 2)
Level 26: Ego Blade Dash
Level 29: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 32: Resurgence (Rank 2)
Level 35: Force Shield (Rank 2, Force Sheathe)
Level 38: Ego Surge (Nimble Mind)
Travel Powers:
Level 6:
Level 35:
Specializations:
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Offensive Expertise (2/2)
Avenger: Preemptive Strike (3/3)
Mastery: Avenger Mastery (1/1)
Here's a combo-blaster version of it- uses Reaper's Caress to proc Avenger Mastery, and follows that up w/ a fast-cast Eld Blast, using Hex for Preemptive Strike and to roll MSA. AoE is mostly using Hex, Skarn's, and/or Pillar. Its more dps focused than the Grimoire, but still should have pretty good self-healing. Gears mostly for Int and Con.
- Be safe and have fun, champs - for science!
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My characters
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My characters
- Be safe and have fun, champs - for science!
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My characters
Not actually fond of how the melee worked out, it didn't do that much damage really.
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My characters
- Be safe and have fun, champs - for science!
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My characters
- Be safe and have fun, champs - for science!
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My characters
- Be safe and have fun, champs - for science!
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My characters
http://powerhouse.nullware.com/powerhouse.html?v=13&n=&d=1423ObMGHQU0000M000C105M503A600J5037G00EB00MD03CJ03QG01L305EI04370500002WAM3SXU3UbT
Left a power slot open for w/e ya wanna add.
- Be safe and have fun, champs - for science!
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My characters
- Be safe and have fun, champs - for science!
A ranged dps FF Sorc build prob won't look much diff from that AT- less dps potential, but more power options and stuff. Up to you how much ya wanna focus on dps vs. hybrid play w/ some healing and/or rezing and debuffing.
- Be safe and have fun, champs - for science!
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My characters
PowerHouse (Link to this build)
Archetype: Freeform
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Constitution (Secondary)
Level 15: Presence (Secondary)
Talents:
Level 1: The Grimoire
Level 6: Healthy Mind
Level 9: Shrug It Off
Level 12: Diplomatic
Level 15: Quick Recovery
Level 18: Negotiator
Level 21: Lasting Impression
Powers:
Level 1: Eldritch Bolts
Level 1: Eldritch Blast (Blinding Light, Bad Luck)
Level 6: Aura of Primal Majesty (Rank 2, Rank 3)
Level 8: Concentration
Level 11: Molecular Self-Assembly
Level 14: Pillar of Poz (Dilemma, Dizzying Impact)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Skarn's Bane (Rank 2, Chaos Magic)
Level 23: Soul Beam (Rank 2, Rank 3)
Level 26: Hex of Suffering (Rune of Lethargy)
Level 29: Sigils of Ebon Weakness (Rank 2, Inner Peace)
Level 32: Eldritch Shield (Rank 2)
Level 35: Resurgence (Rank 2)
Level 38: Rebirth
Travel Powers:
Level 6:
Level 35:
Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Battle of Wits (2/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Impact (2/2)
Overseer: Trapped (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
using the Planner for these Sorc builds is getting annoying, rofl.
Hex applies Hexed and Root for Trapped, Eld Blast applies Jinx and Illumination, Pillar of Poz applies Disorient and can also Jinx, Ebon Sigils apply their dmg debuff (can take the 1-pt adv if you want them to be fewer but more portable), Overseer spec procs Impact on crits, and Skarn's can apply Hexed and also random debuffs w/ its adv. Soul Beam is there for ur single-target dps filler, if you need it for solo/killing. MSA can work as the EU here, as can Conjuring (the new one). Gears mostly for Int and Con.
- Be safe and have fun, champs - for science!
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My characters
- Be safe and have fun, champs - for science!
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My characters
- Be safe and have fun, champs - for science!
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My characters
- Be safe and have fun, champs - for science!
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My characters
Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Battle of Wits (2/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Preemptive Strike (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Avenger Mastery (1/1)
Won't be as much support/debuffing as the Overseer spec I gave, but it can be good for dps.
- Be safe and have fun, champs - for science!