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Force Cascade/Wind DPS build.

greenrangergrimgreenrangergrim Posts: 5 Arc User
edited August 2014 in Builds and Roles
PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: The Glacier
Level 6: Bodybuilder
Level 9: Physical Conditioning
Level 12: Enduring
Level 15: Energetic
Level 18: Boundless Reserves
Level 21: Mighty

Powers:
Level 1: Righteous Fists
Level 1: Gust (Rank 2, Rank 3)
Level 6: Planar Fracture (Rank 2, Rank 3)
Level 8: Force Eruption (Rank 2, Gravitational Polarity)
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Ego Surge (Nimble Mind)
Level 17: Masterful Dodge
Level 20: Bountiful Chi Resurgence (Resurgent Reiki)
Level 23: Resurgence
Level 26: Whirlwind (Rank 2, Vortex)
Level 29: Force Cascade (Rank 2, Rank 3)
Level 32: Concentration
Level 35: Kinetic Manipulation (Rank 2, Rank 3)
Level 38: Molecular Self-Assembly

Travel Powers:
Level 6:
Level 35:

Specializations:
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Balance (1/2)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Relentless Assault (2/3)
Avenger: Offensive Expertise (1/2)
Avenger: Preemptive Strike (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Strength Mastery (1/1)

So I'm not much of a regular poster...in fact I barely post at all, but still. I've been working on this build, and thought I'd post it here for people more knowledgeable then I to analyze and give feedback on.

There's a few build quirks here, most obviously the use of righteous fists, and (based on what I've seen from other posts on the boards) kinetic manipulation instead of, say AoPM or Quarry. Righteous Fiists is mainly for RP flavour, but if you pick Force Bolts then you can get rid of Planar Fracture. As for Kinetic Manipulation? The line of thinking is that the energy discount for burning an Energy Form is more valuable then the stat boost of AoPM or the damage increase from Quarry.

Anyway, I'm sure you'll have other questiosn and comments and 'Dear gods, why did you pick THAT?' so go nuts :tongue:

Comments

  • flowcytoflowcyto Posts: 12,852 Arc User
    edited August 2014
    I've had some very undesirable results mixing an energy form slotted passive w/ FC. It may just be an Impulse-only thing, but I find that certain attacks made when under the energy form cancel debuff can refresh it (even end building sometimes).. so you may not get ur KM back for a long time after using FC.. and that really, really sucks.

    AoPM or Quarry are good for FC builds cause they give ya sizable energy benefits (AoPM more so) while not being energy forms. Only drawback to AoPM in particular is not being allowed to take adv of the dps role's multiplicative bonuses, but that's the price ya pay for easier energy management and versatility.

    If ya wanna try to stay in the ranged role w/ Quarry and using FC, ya can try a variant that uses a blast + FC when energy is high or when under the effects of an AO like LnL, Immolation, or Elec Sheath that help w/ energy use (or ES/NM or Ascension, which count as energy forms). Otherwise it uses a blast + Geyser or + Detonation rotation when energy is low-moderate. Detonation and Geyser easily roll MSA w/o having to use something like Conviction. Its not on the FC-use level of an AoPM build, but its good on its own. Can still use Gust for the Blast and Hurricane for the AoE to keep the Wind theme, too:

    PowerHouse (Link to this build)

    Archetype: Freeform

    Super Stats:
    Level 6: Intelligence (Primary)
    Level 10: Endurance (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1: The Glacier
    Level 6: Boundless Reserves
    Level 9: Healthy Mind
    Level 12: Investigator
    Level 15: Acrobat
    Level 18: Coordinated
    Level 21: Accurate

    Powers:
    Level 1: Force Bolts
    Level 1: Gust (Rank 2, Rank 3)
    Level 6: Hurricane (Rank 2, Rank 3)
    Level 8: Quarry (Rank 2, Rank 3)
    Level 11: Concentration
    Level 14: Force Geyser (Rank 2, Rank 3)
    Level 17: Molecular Self-Assembly
    Level 20: Force Cascade (Rank 2, Rank 3)
    Level 23: Conviction (Rank 2, Rank 3)
    Level 26: Force Detonation (Rank 2, Rank 3)
    Level 29: Resurgence (Rank 2)
    Level 32: Force Shield (Force Sheathe)
    Level 35: Lock N Load (Rank 2)
    Level 38: Ascension

    Travel Powers:
    Level 6:
    Level 35:

    Specializations:
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Avenger: Ruthless (2/2)
    Avenger: Round 'em Up (3/3)
    Avenger: Offensive Expertise (2/2)
    Avenger: Preemptive Strike (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Mastery: Intelligence Mastery (1/1)

    Alternative to Quarry that's easier for Gravi is to take Stormbringer. Its a bit less stats and dps overall, but a large gain in defenses vs. her crushing dmg.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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