By "lite" I mean not ridiculously hard NES difficulty.
I'm not sure if that is good or bad. Some NES game were difficult because the controls are icky and some just require you to memorize the level layouts.
I'm not sure if that is good or bad. Some NES game were difficult because the controls are icky and some just require you to memorize the level layouts.
While this it is true that some NES games were bad because of controls, Ninja Gaiden wasn't one of them. It required more reflexes and the timing. Memorization was slightly there but mostly reliant on you being fast. If your timing was off, you typically took a dive into an instant death pit. Sadly, those days of challenge are long since gone and have been replaced by massive amounts of hand holding. It baffles me when I read reviews of DuckTales Remastered that a lot of people complained that game was too hard, which just wow'd me considering when I played it back in the day I was beating it on hard the first day. Even went out and bought it on Steam and it's just as a I remember, though they've actually dumbed it down by putting in more life and making enemy hit boxes bigger compared to the NES version, so you can pogo on them, but it's still a nice trip down memory lane.
Wasn't overly fond of Ninja Gaiden's controls myself, but platformers were never my things. I'm not even going to pretend I was ever good at those games because, lol, nope. More of a RPG person, honestly.
Why play Nethack when there's Dungeons of Dredmor? Better graphics and all. Plus, you can be a werediggle. Can't go wrong with that.
My vote would be for Whiteout next, specifically the Ice Station. The inside of all those buildings are pretty linear and then you have the corner of that one storage room with the egg/vines/ooze that you burn. That's so Contra.
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@Aleatha1011 in CO | Keeper of the Cheesecake since Nov. 2011| Bunni BOT is on PRIMUS! | Come check out my deviantart page!
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Good stuff though
RIP Caine
By "lite" I mean not ridiculously hard NES difficulty.
This fight sucks for filming. The serpent mage is off to one side and the snake itself is too tall. It would have been ugly and anti-climatic.
Just like what happens when I play any other NES game.
I'm not sure if that is good or bad. Some NES game were difficult because the controls are icky and some just require you to memorize the level layouts.
I'm glad you guys enjoyed the video.
[at]riviania Member since Aug 2009
Thanks for sharing, it was quite a blast from the past. :biggrin:
While this it is true that some NES games were bad because of controls, Ninja Gaiden wasn't one of them. It required more reflexes and the timing. Memorization was slightly there but mostly reliant on you being fast. If your timing was off, you typically took a dive into an instant death pit. Sadly, those days of challenge are long since gone and have been replaced by massive amounts of hand holding. It baffles me when I read reviews of DuckTales Remastered that a lot of people complained that game was too hard, which just wow'd me considering when I played it back in the day I was beating it on hard the first day. Even went out and bought it on Steam and it's just as a I remember, though they've actually dumbed it down by putting in more life and making enemy hit boxes bigger compared to the NES version, so you can pogo on them, but it's still a nice trip down memory lane.
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Champions Online.. where we sell lockboxes by the dozen.
My statement wasn't in reference to MMOs, but gaming in general.
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Why play Nethack when there's Dungeons of Dredmor? Better graphics and all. Plus, you can be a werediggle. Can't go wrong with that.
[at]riviania Member since Aug 2009
My vote would be for Whiteout next, specifically the Ice Station. The inside of all those buildings are pretty linear and then you have the corner of that one storage room with the egg/vines/ooze that you burn. That's so Contra.
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